[SystemInfo] space_color = 0, 0, 0 local_faction = starwolf_n_grp [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = SF01_space danger = SF01_battle battle = SF01_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\SF01_asteroids_01.ini zone = Zone_SF01_asteroids_01 [Asteroids] file = solar\asteroids\SF01_mine_01.ini zone = Zone_SF01_mine_01 [Nebula] file = solar\Nebula\SF01_blue_dust_01.ini zone = Zone_SF01_blue_dust_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\SF01_starsphere.cmp [LightSource] nickname = SF01_system_light01 pos = -10000, 0, -10000 color = 253, 230, 180 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = SF01_system_light02 pos = 10000, 0, -10000 color = 253, 230, 180 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = SF01_system_light03 pos = -10000, 0, 10000 color = 253, 230, 180 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = SF01_system_light04 pos = 10000, 0, 10000 color = 253, 230, 180 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = SF01_Sun1_death pos = -10000, 0, -10000 shape = SPHERE size = 5000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = SF01_Sun1 ids_name = 1380 pos = -10000, 0, -10000 ambient_color = 255, 255, 255 archetype = sun_2000 star = proto_sun1 atmosphere_range = 6000 burn_color = 255, 255, 255 ids_info = 66151 [Object] nickname = SF01_dinamik_sun01 pos = -10000, 0, -10000 archetype = sun_place loadout = blue_sun_fx [zone] nickname = SF01_Sun2_death pos = 10000, 0, -10000 shape = SPHERE size = 5000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = SF01_Sun2 ids_name = 1380 pos = 10000, 0, -10000 ambient_color = 255, 255, 255 archetype = sun_2000 star = proto_sun1 atmosphere_range = 6000 burn_color = 255, 255, 255 ids_info = 66151 [Object] nickname = SF01_dinamik_sun02 pos = 10000, 0, -10000 archetype = sun_place loadout = blue_sun_fx [zone] nickname = SF01_Sun3_death pos = -10000, 0, 10000 shape = SPHERE size = 5000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = SF01_Sun3 ids_name = 1380 pos = -10000, 0, 10000 ambient_color = 255, 255, 255 archetype = sun_2000 star = proto_sun1 atmosphere_range = 6000 burn_color = 255, 255, 255 ids_info = 66151 [Object] nickname = SF01_dinamik_sun03 pos = -10000, 0, 10000 archetype = sun_place loadout = blue_sun_fx [zone] nickname = SF01_Sun4_death pos = 10000, 0, 10000 shape = SPHERE size = 5000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = SF01_Sun4 ids_name = 1380 pos = 10000, 0, 10000 ambient_color = 255, 255, 255 archetype = sun_2000 star = proto_sun1 atmosphere_range = 6000 burn_color = 255, 255, 255 ids_info = 66151 [Object] nickname = SF01_dinamik_sun04 pos = 10000, 0, 10000 archetype = sun_place loadout = blue_sun_fx [Object] nickname = SF01_01 ids_name = 534296 pos = 0, 0, 0 rotate = 0, 0, 0 archetype = space_police01 ids_info = 0 base = SF01_01_Base dock_with = SF01_01_Base reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = p_space_police_shield01 pilot = pilot_solar_easy voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body, prop_shades_01 [Object] nickname = SF01_to_Hu03_hole ids_name = 534381 pos = 0, 0, 20000 rotate = 0, 0, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Hu03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Hu03, Hu03_to_SF01_hole, gate_tunnel_bretonia [zone] nickname = Zone_SF01_radioactive_blue pos = 0, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 40000, 40000, 40000 spacedust = radioactivedust_blue spacedust_maxparticles = 50 ;[zone] ;nickname = Zone_SF01_pop_ambient_01 ;pos = 0, 0, 0 ;rotate = 0, 0, 0 ;shape = SPHERE ;size = 50000 ;comment = Starwolf zone ;sort = 51 ;toughness = 19 ;density = 6 ;repop_time = 10 ;max_battle_size = 4 ;pop_type = Background ;relief_time = 15 ;population_additive = false ;encounter = area_assault, 19, 0.100000 ;faction = starwolf_n_grp, 1.000000 [Object] nickname = SF01_02 ids_name = 534383 pos = 0, 200000, 18000 rotate = 0, 180, 0 archetype = starwolf_battleship ids_info = 0 base = SF01_02_Base dock_with = SF01_02_Base reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = starwolf_battleship pilot = pilot_solar_easy [Object] nickname = SF01_03 ids_name = 534383 pos = -203000, 0, 0 rotate = 0, 180, 0 archetype = starwolf_battleship ids_info = 0 base = SF01_02_Base dock_with = SF01_02_Base reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = starwolf_battleship pilot = pilot_solar_easy [Object] nickname = SF01_04 ids_name = 534383 pos = 203000, 0, 0 rotate = 0, 180, 0 archetype = starwolf_battleship ids_info = 0 base = SF01_02_Base dock_with = SF01_02_Base reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = starwolf_battleship pilot = pilot_solar_easy [Object] nickname = SF01_05 ids_name = 534296 pos = 150, 0, 0 rotate = 0, 0, 0 archetype = space_police01 ids_info = 0 base = SF01_05_Base dock_with = SF01_05_Base reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = p_space_police_shield01 pilot = pilot_solar_easy voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body, prop_shades_01 [zone] nickname = Zone_SF01_blue_dust_01 ids_name = 534694 pos = 0, 0, -29000 rotate = 0, 0, 0 shape = ELLIPSOID size = 16000, 5000, 5000 property_flags = 32768 property_fog_color = 0.000000, 128.000000, 255.000000 visit = 36 spacedust = dust spacedust_maxparticles = 50 ids_info = 0 sort = 51 ;toughness = 19 ;density = 2 ;repop_time = 30 ;max_battle_size = 4 ;pop_type = Background ;relief_time = 35 ;population_additive = false ;encounter = area_assault, 19, 0.100000 ;faction = starwolf_n_grp, 1.000000 [zone] nickname = Zone_SF01_asteroids_01 ids_name = 0 pos = 0, 0, -29000 rotate = 0, 0, 0 shape = ELLIPSOID size = 15000, 4500, 4500 property_flags = 8200 visit = 36 spacedust = oxygendust spacedust_maxparticles = 50 ids_info = 0 [Object] nickname = SF01_06 ids_name = 534692 pos = 200000, 0, -19000 rotate = 0, 90, 0 archetype = starwolf_battleship02 ids_info = 0 base = SF01_06_Base dock_with = SF01_06_Base reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = starwolf_battleship02 pilot = pilot_solar_easy [Object] nickname = SF01_07 ids_name = 534692 pos = -230000, 0, 0 rotate = 0, 180, 0 archetype = starwolf_battleship02 ids_info = 0 base = SF01_07_Base dock_with = SF01_07_Base reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = starwolf_battleship02 pilot = pilot_solar_easy [Object] nickname = SF01_08 ids_name = 534692 pos = 230000, 0, 0 rotate = 0, 180, 0 archetype = starwolf_battleship02 ids_info = 0 base = SF01_08_Base dock_with = SF01_08_Base reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = starwolf_battleship02 pilot = pilot_solar_easy [Object] nickname = SF01_09 ids_name = 535237 pos = 1100, 0, -30000 rotate = 0, 0, 0 archetype = space_police01 ids_info = 0 base = SF01_09_Base dock_with = SF01_09_Base reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = p_space_police_shield01 pilot = pilot_solar_easy voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body, prop_shades_01 [Object] nickname = SF01_space_research_01 ids_name = 0 pos = 0, -150, 0 rotate = 90, 0, 0 archetype = space_research ids_info = 0 reputation = starwolf_n_grp parent = SF01_01 [Object] nickname = SF01_space_research_02 ids_name = 0 pos = -900, -700, 0 rotate = 0, 90, 0 archetype = space_research ids_info = 0 reputation = starwolf_n_grp parent = SF01_01 [Object] nickname = SF01_space_research_03 ids_name = 0 pos = -900, -1200, 0 rotate = 0, 90, 0 archetype = space_research ids_info = 0 reputation = starwolf_n_grp parent = SF01_01 [Object] nickname = SF01_shipyard_2x_01 ids_name = 0 pos = -500, -1000, 0 rotate = 0, 0, 0 archetype = shipyard_2x ids_info = 0 reputation = starwolf_n_grp parent = SF01_01 [Object] nickname = SF01_shipyard_2x_02 ids_name = 0 pos = 500, -1000, 0 rotate = 0, 0, 0 archetype = shipyard_2x ids_info = 0 reputation = starwolf_n_grp parent = SF01_01 [Object] nickname = SF01_shipyard_2x_03 ids_name = 0 pos = -500, -1500, 0 rotate = 0, 0, 0 archetype = shipyard_2x ids_info = 0 reputation = starwolf_n_grp parent = SF01_01 [Object] nickname = SF01_shipyard_2x_04 ids_name = 0 pos = 500, -1500, 0 rotate = 0, 0, 0 archetype = shipyard_2x ids_info = 0 reputation = starwolf_n_grp parent = SF01_01 [Object] nickname = SF01_space_solar_plant_01 ids_name = 0 pos = -900, -700, 0 rotate = 0, 0, 0 archetype = space_solar_plant ids_info = 0 reputation = starwolf_n_grp parent = SF01_01 [Object] nickname = SF01_space_solar_plant_02 ids_name = 0 pos = -900, -1200, 0 rotate = 0, 0, 0 archetype = space_solar_plant ids_info = 0 reputation = starwolf_n_grp parent = SF01_01 [Object] nickname = SF01_space_solar_plant_03 ids_name = 0 pos = 900, -1200, 0 rotate = 0, 0, 0 archetype = space_solar_plant ids_info = 0 reputation = starwolf_n_grp parent = SF01_01 [Object] nickname = SF01_space_solar_plant_04 ids_name = 0 pos = 900, -700, 0 rotate = 0, 0, 0 archetype = space_solar_plant ids_info = 0 reputation = starwolf_n_grp parent = SF01_01 [Object] nickname = SF01_10 ids_name = 535237 pos = -1100, 0, -30000 rotate = 0, 0, 0 archetype = space_police01 ids_info = 0 base = SF01_10_Base dock_with = SF01_10_Base reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = p_space_police_shield01 pilot = pilot_solar_easy voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body, prop_shades_01 [Object] nickname = SF01_space_research_04 ids_name = 0 pos = -900, 0, -30000 rotate = 0, 90, 0 archetype = space_research ids_info = 0 reputation = starwolf_n_grp parent = SF01_11 [Object] nickname = SF01_depot_water_1 ids_name = 261161 pos = 0, -200, 400 archetype = depot_water ids_info = 66150 reputation = starwolf_n_grp behavior = NOTHING [Object] nickname = SF01_11 ids_name = 535237 pos = 0, 0, -30000 rotate = 0, 0, 0 archetype = space_police01 ids_info = 0 base = SF01_11_Base dock_with = SF01_11_Base reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = p_space_police_shield01 pilot = pilot_solar_easy voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body, prop_shades_01 [Object] nickname = SF01_planet_1 ids_name = 535705 pos = 0, 25000, 0 rotate = 0, 0, 0 archetype = planet_earth_3000 spin = 0.000000, 0.000000, 0.000000 atmosphere_range = 3600 burn_color = 255, 222, 160 ids_info = 0 base = SF01_12_Base reputation = starwolf_n_grp [zone] nickname = SF01_planet_1_death pos = 0, 25000, 0 shape = SPHERE size = 3500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = SF01_12_dock_ring ids_name = 535482 pos = 0, 25000, 3800 rotate = 0, 0, 0 archetype = dock_ring ids_info = 66141 dock_with = SF01_12_Base reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 pilot = pilot_solar_easy [Object] nickname = SF01_docking_fixture_0 ids_name = 261166 pos = 0, 25350, 3800 rotate = 0, 0, 0 archetype = docking_fixture ids_info = 66489 base = SF01_12_Base dock_with = SF01_12_Base reputation = starwolf_n_grp behavior = NOTHING [Object] nickname = SF01_suprise_starwolfs_fighter_01 ids_name = 534292 pos = -25000, 500, -17000 rotate = 17, 62, 37 archetype = suprise_starwolfs_fighter ids_info = 0 visit = 16 loadout = suprise_starwolfs_fighter_secret1 [Object] nickname = SF01_suprise_starwolfs_fighter_02 ids_name = 534292 pos = -25000, -500, -17000 rotate = 37, 52, 17 archetype = suprise_starwolfs_fighter ids_info = 0 visit = 16 loadout = suprise_starwolfs_fighter_secret2 [Object] nickname = SF01_suprise_starwolfs_fighter_03 ids_name = 534292 pos = -25000, 0, -17500 rotate = 77, 62, 19 archetype = suprise_starwolfs_fighter ids_info = 0 visit = 16 loadout = suprise_starwolfs_fighter_secret3 [Object] nickname = SF01_suprise_starwolfs_fighter_04 ids_name = 534292 pos = -25000, 0, -16500 rotate = 77, 62, 19 archetype = suprise_starwolfs_fighter ids_info = 0 visit = 16 loadout = suprise_starwolfs_fighter_secret4 [Object] nickname = SF01_very_heavy_wplatform_suprise01 ids_name = 261164 pos = -25000, 0, -17000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = SF01_pvery_heavy_wplatform_shield01 pos = -25000, -1800, -17000 rotate = 0, 0, 0 archetype = space_arch_shield reputation = pe2_n_grp behavior = NOTHING parent = Sr01_outpost_platform_6 [zone] nickname = Zone_SF01_mine_01 ids_name = 0 pos = 0, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 300000, 300000, 300000 property_flags = 4128 damage = 2000000000 visit = 36 spacedust = radioactivedust_blue spacedust_maxparticles = 50 ids_info = 0 sort = 99 [zone] nickname = Zone_SF01_01_lane_access pos = 0, 0, 11700 rotate = 0, 0, 0 shape = BOX size = 2000, 2000, 18500 property_flags = 131072 damage = 50 sort = 99 [zone] nickname = Zone_SF01_05_lane_access pos = 0, 0, -14800 rotate = 0, 0, 0 shape = BOX size = 2000, 2000, 25000 property_flags = 131072 damage = 50 sort = 99 [zone] nickname = Zone_SF01_07_lane_access pos = -14300, 0, 0 rotate = 0, 90, 0 shape = BOX size = 2000, 2000, 23500 property_flags = 131072 damage = 50 sort = 99 [zone] nickname = Zone_SF01_08_lane_access pos = -25050, 0, -9500 rotate = 0, 0, 0 shape = BOX size = 2000, 2000, 17500 property_flags = 131072 damage = 50 sort = 99 [zone] nickname = Zone_SF01_06_lane_access pos = 0, 0, -30000 rotate = 0, 0, 0 shape = BOX size = 6500, 5000, 5500 property_flags = 131072 damage = 50 sort = 99 [zone] nickname = Zone_SF01_02_lane_access pos = 0, 0, 0 rotate = 0, 0, 0 shape = BOX size = 5000, 5000, 5000 property_flags = 131072 damage = 50 sort = 99 [zone] nickname = Zone_SF01_04_lane_access pos = 0, 23500, 0 rotate = 0, 0, 0 shape = BOX size = 12000, 13000, 12500 property_flags = 131072 damage = 50 sort = 99 [zone] nickname = Zone_SF01_03_lane_access pos = 0, 9900, 0 rotate = 90, 0, 0 shape = BOX size = 2000, 2000, 15000 property_flags = 131072 damage = 50 sort = 99 [Object] nickname = SF01_very_heavy_wplatform_suprise02 ids_name = 261164 pos = 0, 0, -2500 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = SF01_very_heavy_wplatform_suprise03 ids_name = 261164 pos = 0, 0, 2500 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = SF01_very_heavy_wplatform_suprise04 ids_name = 261164 pos = 0, 2500, 0 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = SF01_very_heavy_wplatform_suprise05 ids_name = 261164 pos = 0, -3000, 0 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = SF01_very_heavy_wplatform_suprise06 ids_name = 261164 pos = 0, 17000, 0 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = SF01_very_heavy_wplatform_suprise07 ids_name = 261164 pos = 0, 25000, 5900 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = SF01_very_heavy_wplatform_suprise08 ids_name = 261164 pos = 0, 0, -27000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = SF01_very_heavy_wplatform_suprise09 ids_name = 261164 pos = -5000, 0, 0 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = SF01_very_heavy_wplatform_suprise10 ids_name = 261164 pos = 0, 0, 15500 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = starwolf_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Zone] nickname = Zone_Sf01_explosion_base01 pos = 0, 0, 0 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_base02 pos = 150, 0, 0 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_base03 pos = 0, 0, -30000 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_base04 pos = -1100, 0, -30000 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_base05 pos = 1100, 0, -30000 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_platform01 pos = 0, 0, -2500 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_platform02 pos = 0, 0, 2500 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_platform03 pos = 0, 2500, 0 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_platform04 pos = 0, -3000, 0 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_platform05 pos = 0, 17000, 0 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_platform06 pos = 0, 25000, 5900 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_platform07 pos = 0, 0, -27000 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_platform08 pos = -5000, 0, 0 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_platform09 pos = 0, 0, 15500 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_Sf01_explosion_platform10 pos = -25000, 0, -17000 shape = BOX size = 100, 100, 100 visit = 32 sort = 99 damage = 2000000000