[SystemInfo] name = Ew06 space_color = 0, 0, 0 local_faction = fc_n_grp [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_gunboats filename = missions\encounters\area_gunboats.ini [EncounterParameters] nickname = area_nomads filename = missions\encounters\area_nomads.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Dusty_Kid_Sysma danger = Dusty_Kid_Sysma battle = Dusty_Kid_Sysma [Dust] spacedust = Dust [Nebula] file = solar\nebula\Psy01_black_dust.ini zone = Zone_Psy01_black_dust_1 [Nebula] file = solar\nebula\Psy01_Nomad_Cloud.ini zone = Zone_Psy01_Nomad_Cloud_1 [Asteroids] file = solar\asteroids\PSY01_nomad_mine_01.ini zone = Zone_PSY01_nomad_mine_01 [Ambient] color = 60, 0, 60 [Background] nebulae = solar\starsphere\starsphere_Psy01.3db [LightSource] nickname = Psy01_system_light pos = 0, 0, 0 color = 255, 0, 255 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Psy01_to_Psy01_hole ids_name = 544264 pos = -32696, -57, 48272 rotate = 0, -43, 0 archetype = jumphole_rebirth2 ids_info = 60212 jump_effect = jump_effect_blue goto = Psy01, Psy01_to_Psy01_hole, gate_tunnel_bretonia visit = 0 [Object] nickname = Psy01_sun_1000_1 pos = 245000, 0, -230000 archetype = sun_2000 star = ew06_sun2 atmosphere_range = 9000 ids_info = 66159 [zone] nickname = Zone_Psy01_sun_1000_1_death pos = 245000, 0, -230000 shape = SPHERE size = 7000 damage = 2000000000 sort = 99.500000 density = 0 relief_time = 0 [LightSource] nickname = Psy01_system_light2 pos = 145000, 0, -130000 color = 0, 174, 50 range = 260000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = Zone_Psy01_radiation pos = 0, 0, 0 shape = SPHERE size = 600000 spacedust = attractdust_orange spacedust_maxparticles = 120 sort = 99.500000 toughness = 17 density = 3 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 faction_weight = fc_n_grp, 10 encounter = area_nomads, 18, 0.250000 faction = fc_n_grp, 1.000000 damage = 500 [Object] nickname = Psy01_to_Psy01_2_hole ids_name = 544264 pos = 32696, -3789, 32272 rotate = 0, -73, 0 archetype = jumphole_rebirth2 ids_info = 60212 jump_effect = jump_effect_blue goto = Psy01, Psy01_to_Psy01_hole, gate_tunnel_bretonia visit = 0 [Object] nickname = Psy01_to_Psy01_3_hole ids_name = 544264 pos = -7500, 5500, -47500 rotate = 0, -39, 0 archetype = jumphole_rebirth2 ids_info = 60212 jump_effect = jump_effect_blue goto = Psy01, Psy01_to_Psy01_2_hole, gate_tunnel_bretonia visit = 0 [Object] nickname = Psy01_to_Psy01_4_hole ids_name = 544264 pos = 25000, -6400, -12000 rotate = 0, -23, 0 archetype = jumphole_rebirth2 ids_info = 60212 jump_effect = jump_effect_blue goto = Psy01, Psy01_to_Psy01_4_hole, gate_tunnel_bretonia visit = 0 [Object] nickname = Psy01_to_Psy01_5_hole ids_name = 544264 pos = -5000, -25000, 17000 rotate = 0, 54, 0 archetype = jumphole_rebirth2 ids_info = 60212 jump_effect = jump_effect_blue goto = Psy01, Psy01_to_Psy01_3_hole, gate_tunnel_bretonia visit = 0 [Object] nickname = Psy01_to_Psy01_6_hole ids_name = 544264 pos = 67000, 27500, -67000 rotate = 0, 54, 0 archetype = jumphole_rebirth2 ids_info = 60212 jump_effect = jump_effect_blue goto = Hi01, Hi01_to_Hi01_hole, gate_tunnel_bretonia visit = 0 [Object] nickname = Psy01_to_Psy01_7_hole ids_name = 544264 pos = 47000, 35000, -17000 rotate = 0, 54, 0 archetype = jumphole_rebirth2 ids_info = 60212 jump_effect = jump_effect_blue goto = Hi02, Hi02_to_Hi02_hole, gate_tunnel_bretonia visit = 0 [Object] nickname = Psy01_01 pos = 59000, 0, 20000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = Psy01_01_Base base = Psy01_01_Base reputation = fc_n_grp rotate = 0, 0, 0 archetype = nomad_lair01 ids_name = 544265 loadout = nomad_lair01_l01 difficulty_level = 1 space_costume = , robot_body_A voice = atc_leg_f01a [Zone] nickname = Zone_Psy01_Nomad_Cloud_1 ids_name = 0 pos = 48000, 0, 29000 rotate = 0, 45, 0 shape = ELLIPSOID size = 30000, 20000, 20000 property_flags = 32768 property_fog_color = 135.000000, 0.000000, 255.000000 ids_info = 0 visit = 36 spacedust = attractdust_purple spacedust_maxparticles = 100 comment = nomad_cloud_1 sort = 20 toughness = 15 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 damage = 0 interference = 0.600000 faction_weight = fc_n_grp, 1 faction_weight = fc_or_grp, 1 encounter = area_assault, 15, 0.200000 faction = fc_n_grp, 0.200000 faction = fc_or_grp, 0.200000 encounter = area_gunboats, 15, 0.200000 faction = fc_n_grp, 0.200000 [Zone] nickname = Zone_Psy01_Nomad_Cloud_1_exclusion pos = 59000, 0, 20000 shape = SPHERE size = 6500 property_flags = 131072 visit = 0 sort = 99.500000 damage = 10 [Object] nickname = Psy01_planet_Liran ids_name = 544266 pos = 13999, 0, 22222 archetype = planet_gaspurcld_3000 ids_info = 0 spin = 0.000000, 0.015000, 0.000000 atmosphere_range = 3400 burn_color = 255, 222, 160 ring = Zone_Psy01_planet_Liran_ring, solar\rings\purple_ring.ini [zone] nickname = Zone_Psy01_planet_Liran_ring pos = 13999, 0, 22222 rotate = -30, 0, 70 shape = ring size = 13000, 6000, 2000 sort = 0.000000 [zone] nickname = Zone_Hi02_Liran_death pos = 13999, 0, 22222 shape = SPHERE size = 3200 damage = 2000000000 sort = 99 density = 0 relief_time = 0 [Zone] nickname = Zone_PSY01_nomad_mine_01 ids_name = 0 pos = 55000, 0, 22000 rotate = 0, -80, 0 shape = ELLIPSOID size = 15500, 17000, 14500 ids_name = 544267 property_flags = 4128 Music = zone_nebula_nomad [zone] nickname = Zone_Psy01_01_radiation_01 pos = 59000, 0, 20000 rotate = 0,0,0 shape = ELLIPSOID size = 240, 200, 240 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_Psy01_destroy_vignette_01 pos = 39000, 0, 20000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_Psy01_destroy_vignette_02 pos = 59000, 0, 45000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_Psy01_destroy_vignette_03 pos = 45000, 0, 45000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_Psy01_destroy_vignette_04 pos = 35000, 0, 40000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_Psy01_destroy_vignette_05 pos = 29000, 0, 30000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_Psy01_destroy_vignette_06 pos = 50000, 0, -5000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = Psy01_02 pos = 18000, 0, 20000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = Psy01_02_Base base = Psy01_02_Base reputation = fc_or_grp rotate = 0, 30, 0 archetype = o_osiris ids_name = 544271 loadout = osiris_psy01 difficulty_level = 1 [Zone] nickname = Zone_Psy01_RandomMission01 pos = -250000, 150000, 260000 rotate = 0, 0, 0 shape = SPHERE size = 3000 sort = 51 toughness = 2 density = 3 repop_time = 99 max_battle_size = 4 pop_type = Background relief_time = 99 population_additive = false faction_weight = fc_n3_grp, 20 encounter = area_assault, 19, 0.100000 faction = fc_n3_grp, 1.000000 [Object] nickname = Psy01_no_bomber_suprise_01 pos = 55000, 6660, 35000 visit = 0 ids_info = 0 rotate = 74, -12, 6 archetype = no_bomber_suprise ids_name = 544276 loadout = no_bomber_suprise_psy01 [Object] nickname = Psy01_cloak_suprise_01 pos = 251500, 0, -230000 visit = 128 ids_info = 0 rotate = 0, 0, 0 archetype = cloak_suprise ids_name = 544278 loadout = cloak_suprise_psy01 [Object] nickname = Psy01_03 pos = -84000, 5000, 95000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = Psy01_03_Base base = Psy01_03_Base reputation = fc_rs_grp rotate = 0, 30, 0 archetype = Ancient_pyramid ids_name = 544282 loadout = Ancient_pyramid difficulty_level = 1 [Zone] nickname = Zone_Psy01_Ancient_pyramid_exclusion pos = -84000, 5000, 95000 shape = SPHERE size = 7000 property_flags = 131072 visit = 0 sort = 51 damage = 10 max_battle_size = 4 ;npc_off_in_this_zone [Zone] nickname = Zone_Psy01_black_dust_1 ids_name = 0 pos = -79000, 0, 97000 rotate = 0, 45, 0 shape = ELLIPSOID size = 40000, 20000, 30000 property_flags = 32768 property_fog_color = 1.000000, 1.000000, 1.000000 ids_info = 0 visit = 36 comment = black_dust sort = 20 toughness = 15 density = 3 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 damage = 0 interference = 0.600000 faction_weight = fc_n_grp, 1 encounter = area_gunboats, 15, 0.200000 faction = fc_n_grp, 0.200000 [Object] nickname = Psy01_Manticore_suprise_01 pos = -69000, -12560, 117000 visit = 16 ids_info = 0 rotate = 43, -53, 12 archetype = Manticore_suprise ids_name = 544287 loadout = Manticore_suprise_psy01 [zone] nickname = Zone_interference01 pos = -69000, -12560, 117000 rotate = 0, 0, 0 shape = SPHERE size = 10000, 10000, 10000 property_flags = 66 sort = 99 visit = 128 interference = 0.990000 [Object] nickname = Psy01_to_MP01_hole ids_name = 544264 pos = -55000, -11000, -22000 rotate = 0, 0, 0 archetype = jumphole_rebirth2 ids_info = 60212 jump_effect = jump_effect_blue goto = MP01, MP01_to_Psy01_hole, gate_tunnel_bretonia visit = 0