[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = battleship_cruisers filename = missions\encounters\battleship_cruisers.ini [EncounterParameters] nickname = cruiser_fighters filename = missions\encounters\cruiser_fighters.ini [EncounterParameters] nickname = battlecruiser_fighters filename = missions\encounters\battlecruiser_fighters.ini [EncounterParameters] nickname = battleship_cruiser_fighter filename = missions\encounters\battleship_cruiser_fighter.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Indian_space_new ;space = Indian_space07 danger = Indian_danger01 battle = Indian_battle01 [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\IN07_asteroids_02.ini zone = Zone_IN07_asteroids_02 [Asteroids] file = solar\asteroids\IN07_asteroids_01.ini zone = Zone_IN07_asteroids_01 [Nebula] file = solar\nebula\IN07_nebula_01.ini zone = Zone_IN07_nebula_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_IN07.cmp [LightSource] nickname = IN07_system_light pos = 454437, 0, 151479 color = 253, 230, 180 range = 1500000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = IN07_to_IN03_hole ids_name = 525121 pos = 156212, 0, 449703 rotate = 0, 12, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_IN03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = IN03, IN03_to_IN07_hole, gate_tunnel_bretonia [Object] nickname = IN01_to_IN03_hole_anomaly pos = 156212, 0, 449703 Archetype = baxter_hazard visit = 128 [Object] nickname = IN07_planet_1 ids_name = 534736 spin = 0.005000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -319526, 0, -328993 archetype = planet_in07_500000 atmosphere_range = 510000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = IN07_planet_1_death pos = -319526, 0, -328993 shape = SPHERE size = 505000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = IN07_planet_2 ids_name = 534737 spin = 0.005000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -151479, 0, 302958 archetype = planet_in0702_50000 atmosphere_range = 55000 burn_color = 255, 222, 160 ids_info = 0 ring = Zone_IN07_planet_2_ring, solar\rings\lava.ini [zone] nickname = IN07_planet_2_death pos = -151479, 0, 302958 shape = SPHERE size = 54000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_IN07_planet_2_ring pos = -151479, 0, 302958 rotate = 40, 0, 0 shape = ring size = 150000, 140000, 200 sort = 0.000000 [zone] nickname = IN07_Sun1_death pos = 454437, 0, 151479 shape = SPHERE size = 60000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = IN07_Sun1 ids_name = 1380 pos = 454437, 0, 151479 ambient_color = 255, 255, 255 archetype = sun_large_orange star = IN07_star atmosphere_range = 90000 burn_color = 255, 255, 255 ids_info = 66164 [Zone] nickname = Zone_IN07_nebula_01 ids_name = 0 pos = 378697, 0, -298224 rotate = 0, -90, 0 shape = ELLIPSOID size = 359762, 251479, 151479 property_flags = 32768 property_fog_color = 255.000000, 0.000000, 0.000000 ids_info = 0 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 [Zone] nickname = Zone_IN07_asteroids_01 ids_name = 0 pos = 149112, 0, 447336 rotate = 0, 16, 0 shape = ELLIPSOID size = 269822, 123076, 123076 property_flags = 66 ids_info = 0 visit = 36 spacedust = dust spacedust_maxparticles = 50 [Zone] nickname = Zone_IN07_asteroids_02 ids_name = 0 pos = 378697, 0, -298224 rotate = 0, -90, 0 shape = ELLIPSOID size = 350000, 250000, 150000 property_flags = 66 ids_info = 0 visit = 36 [Object] nickname = IN07_planet_3 ids_name = 534738 spin = 0.005000, 0.035000, 0.000000 rotate = 0, 0, 0 pos = 134911, -100000, 104141 archetype = planet_earthgrncld_70000 atmosphere_range = 72000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = IN07_planet_3_death pos = 134911, -100000, 104141 shape = SPHERE size = 71000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = IN07_Trade_Lane_Ring_01 reputation = fc_in_grp pos = 138845, 0, 436402 rotate = 0, 60, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 tradelane_space_name = 525120 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest next_ring = IN07_Trade_Lane_Ring_02 [Object] nickname = IN07_Trade_Lane_Ring_02 reputation = fc_in_grp pos = 115625, 0, 423025 rotate = 0, 60, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_01 next_ring = IN07_Trade_Lane_Ring_03 [Object] nickname = IN07_Trade_Lane_Ring_03 reputation = fc_in_grp pos = 92406, 0, 409649 rotate = 0, 60, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_02 next_ring = IN07_Trade_Lane_Ring_04 [Object] nickname = IN07_Trade_Lane_Ring_04 reputation = fc_in_grp pos = 69186, 0, 396273 rotate = 0, 60, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_03 next_ring = IN07_Trade_Lane_Ring_05 [Object] nickname = IN07_Trade_Lane_Ring_05 reputation = fc_in_grp pos = 45967, 0, 382897 rotate = 0, 60, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_04 next_ring = IN07_Trade_Lane_Ring_06 [Object] nickname = IN07_Trade_Lane_Ring_06 reputation = fc_in_grp pos = 22747, 0, 369520 rotate = 0, 60, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_05 next_ring = IN07_Trade_Lane_Ring_07 [Object] nickname = IN07_Trade_Lane_Ring_07 reputation = fc_in_grp pos = -471, 0, 356144 rotate = 0, 60, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_06 next_ring = IN07_Trade_Lane_Ring_08 [Object] nickname = IN07_Trade_Lane_Ring_08 reputation = fc_in_grp pos = -23691, 0, 342768 rotate = 0, 60, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_07 next_ring = IN07_Trade_Lane_Ring_09 [Object] nickname = IN07_Trade_Lane_Ring_09 reputation = fc_in_grp pos = -46910, 0, 329392 rotate = 0, 60, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_08 next_ring = IN07_Trade_Lane_Ring_10 [Object] nickname = IN07_Trade_Lane_Ring_10 reputation = fc_in_grp pos = -70130, 0, 316016 rotate = 0, 60, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 tradelane_space_name = 534737 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_09 [Object] nickname = IN07_Trade_Lane_Ring_11 reputation = fc_in_grp pos = -51331, 0, 272938 rotate = 0, -50, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 tradelane_space_name = 534737 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest next_ring = IN07_Trade_Lane_Ring_12 [Object] nickname = IN07_Trade_Lane_Ring_12 reputation = fc_in_grp pos = -29425, 0, 254632 rotate = 0, -50, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_11 next_ring = IN07_Trade_Lane_Ring_13 [Object] nickname = IN07_Trade_Lane_Ring_13 reputation = fc_in_grp pos = -7520, 0, 236326 rotate = 0, -50, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_12 next_ring = IN07_Trade_Lane_Ring_14 [Object] nickname = IN07_Trade_Lane_Ring_14 reputation = fc_in_grp pos = 14384, 0, 218020 rotate = 0, -50, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_13 next_ring = IN07_Trade_Lane_Ring_15 [Object] nickname = IN07_Trade_Lane_Ring_15 reputation = fc_in_grp pos = 36289, 0, 199714 rotate = 0, -50, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_14 next_ring = IN07_Trade_Lane_Ring_16 [Object] nickname = IN07_Trade_Lane_Ring_16 reputation = fc_in_grp pos = 58195, 0, 181409 rotate = 0, -50, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_15 next_ring = IN07_Trade_Lane_Ring_17 [Object] nickname = IN07_Trade_Lane_Ring_17 reputation = fc_in_grp pos = 80100, 0, 163103 rotate = 0, -50, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_16 next_ring = IN07_Trade_Lane_Ring_18 [Object] nickname = IN07_Trade_Lane_Ring_18 reputation = fc_in_grp pos = 102005, 0, 144797 rotate = 0, -50, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_17 next_ring = IN07_Trade_Lane_Ring_19 [Object] nickname = IN07_Trade_Lane_Ring_19 reputation = fc_in_grp pos = 123910, 0, 126491 rotate = 0, -50, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_18 next_ring = IN07_Trade_Lane_Ring_20 [Object] nickname = IN07_Trade_Lane_Ring_20 reputation = fc_in_grp pos = 145816, 0, 108186 rotate = 0, -50, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 tradelane_space_name = 534738 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_19 [Object] nickname = IN07_01 pos = -85037, 0, 285672 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = IN07_01_Base base = IN07_01_Base reputation = fc_in_grp rotate = 0, -80, 0 archetype = Indian_base01 ids_name = 534739 loadout = Indian_base01_loadout difficulty_level = 1 [Object] nickname = IN07_02 pos = 139257, 0, 62642 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = IN07_02_Base base = IN07_02_Base reputation = fc_in_grp rotate = 0, 0, 0 archetype = Indian_shipyard01 ids_name = 534740 loadout = Indian_shipyard01_loadout difficulty_level = 1 [Object] nickname = IN07_Trade_Lane_Ring_21 reputation = fc_in_grp pos = 178524, 0, 62795 rotate = 0, -24, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 tradelane_space_name = 534740 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest next_ring = IN07_Trade_Lane_Ring_22 [Object] nickname = IN07_Trade_Lane_Ring_22 reputation = fc_in_grp pos = 199187, 0, 17159 rotate = 0, -24, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_21 next_ring = IN07_Trade_Lane_Ring_23 [Object] nickname = IN07_Trade_Lane_Ring_23 reputation = fc_in_grp pos = 219851, 0, -28476 rotate = 0, -24, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_22 next_ring = IN07_Trade_Lane_Ring_24 [Object] nickname = IN07_Trade_Lane_Ring_24 reputation = fc_in_grp pos = 240514, 0, -74112 rotate = 0, -24, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_23 next_ring = IN07_Trade_Lane_Ring_25 [Object] nickname = IN07_Trade_Lane_Ring_25 reputation = fc_in_grp pos = 261178, 0, -119748 rotate = 0, -24, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_24 next_ring = IN07_Trade_Lane_Ring_26 [Object] nickname = IN07_Trade_Lane_Ring_26 reputation = fc_in_grp pos = 281841, 0, -165384 rotate = 0, -24, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_25 next_ring = IN07_Trade_Lane_Ring_27 [Object] nickname = IN07_Trade_Lane_Ring_27 reputation = fc_in_grp pos = 302505, 0, -211020 rotate = 0, -24, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_26 next_ring = IN07_Trade_Lane_Ring_28 [Object] nickname = IN07_Trade_Lane_Ring_28 reputation = fc_in_grp pos = 323168, 0, -256656 rotate = 0, -24, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_27 next_ring = IN07_Trade_Lane_Ring_29 [Object] nickname = IN07_Trade_Lane_Ring_29 reputation = fc_in_grp pos = 343832, 0, -302292 rotate = 0, -24, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_28 next_ring = IN07_Trade_Lane_Ring_30 [Object] nickname = IN07_Trade_Lane_Ring_30 reputation = fc_in_grp pos = 364496, 0, -347928 rotate = 0, -24, 0 archetype = Trade_Lane_Ring2 ids_name = 0 ids_info = 66170 tradelane_space_name = 534741 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = IN07_Trade_Lane_Ring_29 [Object] nickname = IN07_03 pos = 390646, 0, -368101 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = IN07_03_Base base = IN07_03_Base reputation = fc_in_grp rotate = 0, -50, 0 archetype = Indian_asteroid_base01 ids_name = 534741 loadout = Indian_asteroid_base01_loadout difficulty_level = 1 [Zone] nickname = Zone_IN07_03_base_exclusion pos = 383106, 0, -363833 shape = SPHERE size = 25995 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = IN07_to_IN06_hole ids_name = 525121 pos = 319526, 0, -18934 rotate = 0, 113, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_IN06 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = IN06, IN06_to_IN07_hole, gate_tunnel_bretonia [Object] nickname = IN07_to_IN06_hole_anomaly pos = 319526, 0, -18934 Archetype = baxter_hazard visit = 128 [Zone] nickname = Zone_IN07_pop_ambient_01 pos = 383106, 0, -363833 rotate = 0, 0, 0 shape = SPHERE size = 25990 sort = 51 toughness = 19 density = 12 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_in_grp, 20 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 1.000000 encounter = area_trade_armored, 19, 0.100000 faction = fc_in_grp, 1.000000 encounter = area_trade_freighter, 19, 0.100000 faction = fc_in_grp, 0.960000 [Zone] nickname = Zone_IN07_destroy_vignette_01 pos = -60969, 0, 293691 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_02 pos = -70012, 0, 273618 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_03 pos = -93482, 0, 261702 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_04 pos = -81928, 0, 267480 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_12 pos = 378495, 0, -383663 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_13 pos = 367170, 0, -371846 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_14 pos = 398354, 0, -379231 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_15 pos = 403114, 0, -355105 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_16 pos = 405740, 0, -367578 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_17 pos = 388835, 0, -344601 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_18 pos = 390477, 0, -391212 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_pop_ambient_02 pos = 319526, 0, -18934 rotate = 0, 0, 0 shape = SPHERE size = 50000 sort = 51 toughness = 19 density = 6 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_cs_grp, 1 faction_weight = fc_in_grp, 1 encounter = battleship_cruisers, 19, 0.100000 faction = fc_in_grp, 1.000000 faction = fc_cs_grp, 1.000000 [Zone] nickname = Zone_IN07_destroy_vignette_19 pos = -66139, 0, 283767 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_pop_ambient_03 pos = -71652, 0, 289010 rotate = 0, 0, 0 shape = SPHERE size = 31000 sort = 51 toughness = 19 density = 12 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_in_grp, 20 encounter = area_defend, 17, 0.100000 faction = fc_in_grp, 1.000000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 1.000000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 1.000000 encounter = area_trade_armored, 19, 0.100000 faction = fc_in_grp, 1.000000 encounter = area_trade_freighter, 19, 0.100000 faction = fc_in_grp, 0.960000 [Zone] nickname = Zone_IN07_pop_ambient_04 pos = 139360, 0, 78731 rotate = 0, 0, 0 shape = SPHERE size = 47800 sort = 51 toughness = 19 density = 12 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_in_grp, 20 encounter = area_defend, 17, 0.100000 faction = fc_in_grp, 1.000000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 1.000000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 1.000000 encounter = area_trade_armored, 19, 0.100000 faction = fc_in_grp, 1.000000 encounter = area_trade_freighter, 19, 0.100000 faction = fc_in_grp, 0.960000 encounter = battlecruiser_fighters, 19, 0.100000 faction = fc_in_grp, 1.000000 encounter = cruiser_fighters, 19, 0.100000 faction = fc_in_grp, 1.000000 encounter = battleship_cruiser_fighter, 19, 0.100000 faction = fc_in_grp, 1.000000 [Object] nickname = IN07_to_RU01_hole ids_name = 532850 pos = 300591, 0, -449703 rotate = 0, -133, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_RU01 jump_effect = jump_effect_hole_long ids_info = 66146 visit = 0 goto = RU01, RU01_to_IN07_hole, gate_tunnel_bretonia [Object] nickname = IN07_to_RU01_hole_anomaly ids_name = 261048 pos = 300591, 0, -449703 orientation = 1, 0, 90, 0 rotate = 0, 89, 0 spin = 0, 0, 2 Archetype = blhazardrb loadout = blhazard ids_info = 0 [Object] nickname = IN07_suprise_ObliterationS_01 pos = 380968, 0, -122382 visit = 16 ids_info = 0 rotate = 180, 50, 70 archetype = suprise_ObliterationS ids_name = 534749 loadout = SECRET_in_in_ObliterationS01_In01 [Object] nickname = IN07_suprise_avenger_battlecruiser_01 pos = 134911, -180000, 104141 visit = 16 ids_info = 0 rotate = 180, 30, 90 archetype = suprise_avenger_battlecruiser ids_name = 534753 loadout = SECRET_in_in_avenger_battlecruiser_In07 [Object] nickname = IN07_suprise_indian_cruiser_01 pos = 138911, -189000, 109141 visit = 16 ids_info = 0 rotate = 30, 60, 140 archetype = suprise_indian_cruiser ids_name = 534752 loadout = SECRET_in_in_indian_cruiser_In07 [Zone] nickname = Zone_IN07_destroy_vignette_20 pos = 115000, 0, 62000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_21 pos = 115000, 0, 62000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_22 pos = 115000, 0, 62000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_23 pos = 115000, 0, 62000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_25 pos = 115000, 0, 62000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_26 pos = 145000, 0, 43483 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_27 pos = 145000, 0, 43483 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_28 pos = 145000, 0, 43483 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_29 pos = 145000, 0, 43483 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_30 pos = 145000, 0, 43483 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_31 pos = 162000, 0, 67693 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_32 pos = 162000, 0, 67693 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_33 pos = 162000, 0, 67693 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_34 pos = 162000, 0, 67693 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_35 pos = 162000, 0, 67693 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_36 pos = 139547, 0, 82840 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_37 pos = 139547, 0, 82840 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_38 pos = 139547, 0, 82840 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_39 pos = 139547, 0, 82840 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_40 pos = 139547, 0, 82840 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_05 pos = 126286, 0, 80840 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_06 pos = 151319, 0, 80766 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_07 pos = 125832, 0, 43877 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN07_destroy_vignette_08 pos = 152399, 0, 46110 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = IN07_suprise_avenger_battlecruiser_02 pos = 250000, 0, 400000 visit = 16 ids_info = 0 rotate = -20, -10, 60 archetype = suprise_avenger_battlecruiser ids_name = 534753 loadout = SECRET_in_in_avenger_battlecruiser_In07_02 [Object] nickname = IN07_depot_water_1 reputation = fc_rs_grp pos = 390646, -7000, -368101 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = IN07_depot_water_2 reputation = fc_rs_grp pos = -78000, 0, 284400 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = IN07_hopping_lighthouse01 ids_name = 535978 pos = 319526, 0, -108934 archetype = hopping_lighthouse_big [Object] nickname = IN07_hopping_lighthouse02 ids_name = 535978 pos = 360646, 0, -458101 archetype = hopping_lighthouse_big [Object] nickname = IN07_hopping_lighthouse03 ids_name = 535978 pos = 200000, 0, 430000 archetype = hopping_lighthouse_big [Object] nickname = IN07_to_POLICE01_hole ids_name = 537473 pos = 188000, 0, 12000 rotate = 0, 56, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_POLICE01 jump_effect = jump_effect_yellow_long ids_info = 66146 visit = 0 goto = POLICE01, POLICE01_to_IN07_hole, gate_tunnel_bretonia [zone] nickname = Zone_IN07_to_POLICE01_hole_interference pos = 188000, 0, 12000 shape = SPHERE size = 10500 visit = 128 sort = 99.500000 interference = 0.900000