[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp space_farclip = 200000 [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Indian_space05 danger = Indian_danger01 battle = Indian_battle01 [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\IN05_asteroids_02.ini zone = Zone_IN05_asteroids_02 [Asteroids] file = solar\asteroids\IN05_asteroids_01.ini zone = Zone_IN05_asteroids_01 [Nebula] file = solar\nebula\IN05_nebula_02.ini zone = Zone_IN05_nebula_02 [Nebula] file = solar\nebula\IN05_nebula_01.ini zone = Zone_IN05_nebula_01 [Ambient] color = 60, 0, 0 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_IN05.cmp [LightSource] nickname = IN05_system_light pos = 788, 0, 86784 color = 255, 230, 180 range = 200000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = IN05_to_IN04_hole ids_name = 525121 pos = 14989, 0, 64299 rotate = 0, 12, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_IN04 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = IN04, IN04_to_IN05_hole, gate_tunnel_bretonia [Object] nickname = IN05_to_IN04_hole_anomaly pos = 14989, 0, 64299 Archetype = baxter_hazard visit = 128 [Zone] nickname = Zone_IN05_nebula_01 ids_name = 0 pos = -56000, 0, 0 rotate = 0, 90, 0 shape = ELLIPSOID size = 90000, 54500, 34500 property_flags = 32768 property_fog_color = 255.000000, 128.000000, 0.000000 ids_info = 0 visit = 36 spacedust = attractdust_orange spacedust_maxparticles = 50 sort = 51 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = fc_in_grp, wormhole, single_base_unlaw relief_time = 35 population_additive = false faction_weight = fc_in_grp, 1 density_restriction = 4, lawfuls encounter = area_defend, 17, 0.100000 faction = fc_cs_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = fc_cs_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = fc_cs_grp, 0.900000 [Zone] nickname = Zone_IN05_nebula_02 ids_name = 0 pos = 56000, 0, 0 rotate = 0, 90, 0 shape = ELLIPSOID size = 90000, 54500, 34500 property_flags = 32768 property_fog_color = 255.000000, 128.000000, 0.000000 ids_info = 0 visit = 36 spacedust = attractdust_orange spacedust_maxparticles = 50 sort = 51 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = fc_in_grp, wormhole, single_base_unlaw relief_time = 35 population_additive = false faction_weight = fc_in_grp, 1 density_restriction = 4, lawfuls encounter = area_defend, 17, 0.100000 faction = fc_in_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 0.900000 [Zone] nickname = Zone_IN05_asteroids_01 ids_name = 0 pos = -56000, 0, 0 rotate = 0, 90, 0 shape = ELLIPSOID size = 88000, 53500, 33500 property_flags = 66 ids_info = 0 visit = 36 [Zone] nickname = Zone_IN05_asteroids_02 ids_name = 0 pos = 56000, 0, 0 rotate = 0, 90, 0 shape = ELLIPSOID size = 88000, 53500, 33500 property_flags = 66 ids_info = 0 visit = 36 [zone] nickname = IN05_Sun1_death pos = 0, 0, 86784 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = IN05_Sun1 ids_name = 1380 pos = 0, 0, 86784 ambient_color = 255, 255, 255 archetype = sun_1000 star = sm_red_sun atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 66162 [Object] nickname = IN05_planet_1 ids_name = 534731 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 394, 0, -49703 archetype = planet_desormed_7000 atmosphere_range = 7500 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = IN05_planet_1_death pos = 394, 0, -49703 shape = SPHERE size = 7400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = IN05_planet_2 ids_name = 534733 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 0, 0, 42603 archetype = planet_rckdes_3000 atmosphere_range = 4500 burn_color = 255, 222, 160 ids_info = 66069 ring = Zone_IN05_planet_2_ring, solar\rings\orange_ring.ini ring = Zone_IN05_planet_3_ring, solar\rings\orange_ring.ini ring = Zone_IN05_planet_4_ring, solar\blackhole\omega13.ini [zone] nickname = IN05_planet_2_death pos = 0, 0, 42603 shape = SPHERE size = 3400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_IN05_planet_2_ring pos = 0, -10000, 42603 rotate = 0, 0, 0 shape = ring size = 11000, 6000, 200 sort = 0.000000 [zone] nickname = Zone_IN05_planet_3_ring pos = 0, 10000, 42603 rotate = 0, 0, 0 shape = ring size = 11000, 6000, 200 sort = 0.000000 [zone] nickname = Zone_IN05_planet_4_ring pos = 0, 0, 42603 rotate = 50, 0, 0 shape = ring size = 9000, 5000, 200 sort = 0.000000 [Object] nickname = IN05_neutron_star_fx_01 ids_name = 261048 pos = 0, -10000, 42603 orientation = 1, 0, 90, 0 rotate = 0, 0, 0 spin = 0, 0, 0 Archetype = neutron_star loadout = neutron_star ids_info = 66164 [Object] nickname = IN05_neutron_star_fx_02 ids_name = 261048 pos = 0, 10000, 42603 orientation = 1, 0, 90, 0 rotate = 0, 0, 0 spin = 0, 0, 0 Archetype = neutron_star loadout = neutron_star ids_info = 66164 [Object] nickname = IN05_outer_sanctum_shield_sun01 pos = 0, -10000, 42603 rotate = 0, 0, 0 Archetype = Effect parent = IN05_neutron_star_fx_01 loadout = outer_sanctum_shield visit = 1 [Object] nickname = IN05_outer_sanctum_shield_sun02 pos = 0, 10000, 42603 rotate = 0, 0, 0 Archetype = Effect parent = IN05_neutron_star_fx_02 loadout = outer_sanctum_shield visit = 1 [Object] nickname = IN05_to_IN06_hole ids_name = 525121 pos = 64299, 0, 12228 rotate = 0, 86, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_IN06 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = IN06, IN06_to_IN05_hole, gate_tunnel_bretonia [Object] nickname = IN05_to_IN06_hole_anomaly pos = 64299, 0, 12228 Archetype = baxter_hazard visit = 128 [Object] nickname = IN05_01 pos = 0, 0, -37000 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = IN05_01_Base base = IN05_01_Base reputation = fc_in_grp rotate = 0, 0, 0 archetype = Indian_base03 ids_name = 534744 loadout = Indian_base03_loadout difficulty_level = 1 [Object] nickname = IN05_02 pos = -61143, 0, 12623 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = IN05_02_Base base = IN05_02_Base reputation = fc_cs_grp rotate = 0, 90, 0 archetype = conquistadors_base01 ids_name = 534756 loadout = conquistadors_base01_loadout difficulty_level = 1 [Zone] nickname = Zone_IN05_02_base_exclusion pos = -61143, 0, 12623 shape = SPHERE size = 5000 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_IN05_pop_ambient_01 pos = -61143, 0, 12623 rotate = 0, 0, 0 shape = SPHERE size = 4900 sort = 51 toughness = 19 density = 12 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_cs_grp, 20 encounter = area_defend, 19, 0.100000 faction = fc_cs_grp, 1.000000 encounter = area_defend, 19, 0.100000 faction = fc_cs_grp, 1.000000 encounter = area_defend, 17, 0.100000 faction = fc_cs_grp, 1.000000 [Zone] nickname = Zone_IN05_pop_ambient_02 pos = 0, 0, -37000 rotate = 0, 0, 0 shape = SPHERE size = 8000 sort = 51 toughness = 19 density = 12 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_in_grp, 20 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 1.000000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 1.000000 [Zone] nickname = Zone_IN05_destroy_vignette_01 pos = -61074, 0, -5657 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN05_destroy_vignette_02 pos = -60971, 0, 30907 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN05_destroy_vignette_03 pos = -38346, 0, 12556 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN05_destroy_vignette_04 pos = -47271, 0, 992 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN05_destroy_vignette_05 pos = -47019, 0, 25125 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN05_destroy_vignette_06 pos = -21897, 0, -37481 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN05_destroy_vignette_07 pos = 19580, 0, -36789 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN05_destroy_vignette_08 pos = 362, 0, -13561 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN05_destroy_vignette_09 pos = -15675, 0, -20475 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN05_destroy_vignette_10 pos = 16124, 0, -18539 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN05_destroy_vignette_11 pos = 38209, 0, -24003 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN05_destroy_vignette_12 pos = -38945, 0, -23758 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN05_pop_ambient_03 pos = 0, 0, 0 rotate = 0, 90, 0 shape = ELLIPSOID size = 110000, 110000, 20000 sort = 51 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = fc_in_grp, wormhole, single_base_unlaw relief_time = 35 population_additive = false faction_weight = fc_in_grp, 1 density_restriction = 4, lawfuls encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 0.900000 [Zone] nickname = Zone_IN05_pop_ambient_04 pos = 14807, 0, 64247 rotate = 0, 0, 0 shape = SPHERE size = 10000 sort = 51 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = fc_in_grp, wormhole, single_base_unlaw relief_time = 35 population_additive = false faction_weight = fc_in_grp, 1 encounter = area_trade_freighter, 19, 0.100000 faction = fc_in_grp, 0.900000 [Object] nickname = IN05_suprise_conquistadors_light_fighter_01 pos = 61537, 0, -35108 visit = 16 ids_info = 0 rotate = 90, 30, 10 archetype = suprise_conquistadors_light_fighter ids_name = 534758 loadout = SECRET_in_in_conquistadors_light_fighter02_In01 [Object] nickname = IN05_suprise_ObliterationX_01 pos = -54042, 0, 56015 visit = 16 ids_info = 0 rotate = 0, 60, 70 archetype = suprise_ObliterationX ids_name = 534746 loadout = SECRET_in_in_ObliterationX02_In01 [Object] nickname = IN05_depot_water_1 reputation = fc_rs_grp pos = 0, 0, 0 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING