[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp space_farclip = 200000 [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Indian_space01 danger = Indian_danger01 battle = Indian_battle01 [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\IN01_asteroids_02.ini zone = Zone_IN01_asteroids_02 [Nebula] file = solar\nebula\IN01_nebula_02.ini zone = Zone_IN01_nebula_02 [Nebula] file = solar\nebula\IN01_nebula_01.ini zone = Zone_IN01_nebula_01 [Asteroids] file = solar\asteroids\IN01_asteroids_01.ini zone = Zone_IN01_asteroids_01 [Ambient] color = 60, 10, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_br01_stars.cmp nebulae = solar\starsphere\starsphere_in01.cmp [LightSource] nickname = IN01_system_light pos = 43241, 0, 0 color = 255, 50, 50 range = 98000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = IN01_to_LP01_hole ids_name = 525121 pos = -6406, 0, -36378 rotate = 0, -174, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_LP01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = LP01, LP01_to_IN01_hole, gate_tunnel_bretonia [Object] nickname = IN01_to_LP01_hole_anomaly pos = -6406, 0, -36378 Archetype = baxter_hazard visit = 128 [zone] nickname = IN01_Sun1_death pos = 43241, 0, 0 shape = SPHERE size = 7000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = IN01_Sun1 ids_name = 261025 pos = 43241, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = hu01_sun3 atmosphere_range = 6000 burn_color = 255, 255, 255 ids_info = 66153 [Object] nickname = IN01_dinamik_sun pos = 43241, 0, 0 archetype = sun_place loadout = Red_sun_fx [Zone] nickname = Zone_IN01_asteroids_01 ids_name = 0 pos = -6634, 0, -35920 rotate = 0, 3, 0 shape = ELLIPSOID size = 40000, 14600, 14000 property_flags = 66 ids_info = 0 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 Music = zone_field_asteroid_rock [Zone] nickname = Zone_IN01_nebula_01 ids_name = 0 pos = -450, -50000, 14400 rotate = 0, 0, 0 shape = ELLIPSOID size = 47131, 28370, 28370 property_flags = 32768 property_fog_color = 255.000000, 0.000000, 0.000000 ids_info = 0 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 [Zone] nickname = Zone_IN01_nebula_02 ids_name = 0 pos = -450, 50000, 14400 rotate = 0, 0, 0 shape = ELLIPSOID size = 47131, 28370, 28370 property_flags = 32768 property_fog_color = 255.000000, 0.000000, 0.000000 ids_info = 0 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 [Object] nickname = IN01_planet_1 ids_name = 261807 spin = 0.000000, 0.020000, 0.000000 rotate = 0, 0, 0 pos = -20362, 0, 22421 archetype = planet_gasblucld_red_5000 atmosphere_range = 5500 burn_color = 255, 222, 160 ids_info = 528313 ring = Zone_IN01_planet_1_ring, solar\rings\red_ring.ini [zone] nickname = IN01_planet_1_death pos = -20362, 0, 22421 shape = SPHERE size = 5400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_IN01_planet_1_ring pos = -20362, 0, 22421 rotate = -40, 0, 0 shape = ring size = 20000, 9000, 200 sort = 0.000000 [Object] nickname = IN01_neutron_star_fx_01 ids_name = 261048 pos = 8007, 0, 7550 orientation = 1, 0, 90, 0 rotate = -20, 0, 10 spin = 0, 0, 0 Archetype = neutron_star loadout = neutron_star ids_info = 66164 [Object] nickname = IN01_neutron_star ids_name = 261048 pos = 8007, 0, 7550 rotate = 0, 0, 0 archetype = planet_neutron_800 spin = 0.010000, 0.010000, 0.010000 atmosphere_range = 1100 burn_color = 255, 222, 160 ids_info = 528276 [zone] nickname = IN01_neutron_star_death pos = 8007, 0, 7550 shape = SPHERE size = 1000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Zone] nickname = Zone_IN01_damage_01 pos = 8007, 0, 7550 rotate = 0, 0, 0 shape = ELLIPSOID size = 6000, 6000, 6000 damage = 2000 [Zone] nickname = Zone_IN01_asteroids_02 ids_name = 0 pos = 23336, 0, 37064 rotate = 0, 18, 0 shape = ELLIPSOID size = 26768, 12354, 12354 property_flags = 66 ids_info = 0 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 [Object] nickname = IN01_to_IN02_hole ids_name = 525121 pos = 26768, 0, 40953 rotate = 0, 34, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_IN02 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = IN02, IN02_to_IN01_hole, gate_tunnel_bretonia [Object] nickname = IN01_to_IN02_hole_anomaly pos = 26768, 0, 40953 Archetype = baxter_hazard visit = 128 [Object] nickname = IN01_to_IN06_hole ids_name = 525121 pos = -35462, 25000, 21277 rotate = 0, 140, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_IN06 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = IN06, IN06_to_IN01_hole, gate_tunnel_bretonia [Object] nickname = IN01_to_IN06_hole_anomaly pos = -35462, 25000, 21277 Archetype = baxter_hazard visit = 128 [Object] nickname = IN01_suprise_conquistadors_superheavy_fighter_01 pos = 24938, 5000, -39809 visit = 16 ids_info = 0 rotate = 180, 90, 20 archetype = suprise_conquistadors_superheavy_fighter ids_name = 534760 loadout = SECRET_in_in_conquistadors_superheavy_fighter_In01 [Object] nickname = IN01_suprise_conquistadors_superheavy_fighter_02 pos = 7598, 300, 10558 visit = 16 ids_info = 0 rotate = 50, 160, 0 archetype = suprise_conquistadors_superheavy_fighter ids_name = 534760 loadout = SECRET_in_in_conquistadors_superheavy_fighter02_In01 [Object] nickname = IN01_suprise_conquistadors_superheavy_fighter_03 pos = 9573, 900, 5167 visit = 16 ids_info = 0 rotate = 90, 60, 140 archetype = suprise_conquistadors_superheavy_fighter ids_name = 534760 loadout = SECRET_in_in_conquistadors_superheavy_fighter03_In01 [Object] nickname = IN01_suprise_conquistadors_superheavy_fighter_04 pos = 4265, -1000, 7060 visit = 16 ids_info = 0 rotate = 90, 140, 70 archetype = suprise_conquistadors_superheavy_fighter ids_name = 534760 loadout = SECRET_in_in_conquistadors_superheavy_fighter04_In01 [Object] nickname = IN01_suprise_conquistadors_superheavy_fighter_05 pos = 11013, 1000, 9035 visit = 16 ids_info = 0 rotate = 180, 60, 50 archetype = suprise_conquistadors_superheavy_fighter ids_name = 534760 loadout = SECRET_in_in_conquistadors_superheavy_fighter05_In01 [Object] nickname = IN01_suprise_conquistadors_superheavy_fighter_06 pos = -31115, -700, -27226 visit = 16 ids_info = 0 rotate = 0, 80, 90 archetype = suprise_conquistadors_superheavy_fighter ids_name = 534760 loadout = SECRET_in_in_conquistadors_superheavy_fighter06_In01 [Object] nickname = IN01_suprise_conquistadors_light_fighter_01 pos = 6516, 500, 4979 visit = 16 ids_info = 0 rotate = 90, 40, 20 archetype = suprise_conquistadors_light_fighter ids_name = 534758 loadout = SECRET_in_in_conquistadors_light_fighter01_In01 [Object] nickname = IN01_suprise_conquistadors_light_fighter_02 pos = 8697, -1000, 9465 visit = 16 ids_info = 0 rotate = 40, 170, 0 archetype = suprise_conquistadors_light_fighter ids_name = 534758 loadout = SECRET_in_in_conquistadors_light_fighter02_In01 [Object] nickname = IN01_suprise_conquistadors_heavy_fighter_01 pos = 10301, 200, 6872 visit = 16 ids_info = 0 rotate = 10, 30, 110 archetype = suprise_conquistadors_heavy_fighter ids_name = 534759 loadout = SECRET_in_in_conquistadors_heavy_fighter02_In01 [Object] nickname = IN01_suprise_conquistadors_heavy_fighter_02 pos = -31943, 1000, -27707 visit = 16 ids_info = 0 rotate = 90, 70, 90 archetype = suprise_conquistadors_heavy_fighter ids_name = 534759 loadout = SECRET_in_in_conquistadors_heavy_fighter01_In01