[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Intro_menu danger = music_li07_battle battle = music_li07_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\MA01_asteroids_01.ini zone = Zone_MA01_asteroids_01 [Ambient] color = 100, 255, 255 [Background] nebulae = solar\starsphere\starsphere_MA01.cmp [LightSource] nickname = MA01_system_light01 pos = 0, 50000, 0 color = 253, 230, 180 range = 120000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = MA01_system_light02 pos = 140000, 0, 0 color = 253, 230, 180 range = 120000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = MA01_to_RD02_hole ids_name = 536652 pos = -68243, 0, 44575 rotate = 0, -56, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_SL01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = RD02, RD02_to_MA01_hole, gate_tunnel_bretonia [Object] nickname = MA01_01 pos = 0, 0, 0 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = MA01_01_Base base = MA01_01_Base reputation = ma_n_grp rotate = 0, 0, 0 archetype = SGStation1 ids_name = 536653 loadout = SGStation1_loadout difficulty_level = 1 [Object] nickname = MA01_Solar_battery_1 pos = -500, 813, -363 rotate = 90, 0, 0 spin = 0.000000, 0.000000, 0.030000 archetype = SGSolar_battery reputation = ma_n_grp difficulty_level = 16 loadout = SGSolar_battery_loadout pilot = pilot_solar_hardest ids_name = 536654 parent = MA01_01 [Object] nickname = MA01_Sun1 ids_name = 261023 pos = 0, 300000, 0 archetype = sun_large star = MA01_sun1 atmosphere_range = 90000 ids_info = 66151 [zone] nickname = Zone_MA01_sun1_death pos = 0, 300000, 0 shape = SPHERE size = 60000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 population_additive = false [Object] nickname = MA01_planet_1 ids_name = 535985 rotate = 0, 0, 0 pos = 0, -4000000, 0 archetype = planet_un04 [Object] nickname = MA01_aragorn_launch ids_name = 0 ids_info = 0 spin = 0, 0, 0 rotate = 0, 0, 0 pos = 0, -1500, 0 archetype = exbaselaunch base = Ma01_01_Base dock_with = Ma01_01_Base visit = 128 [Zone] nickname = Zone_MA01_asteroids_01 ids_name = 0 pos = 70000, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 35000, 70000, 79000 property_flags = 66 ids_info = 0 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 music = Music_ML01_space [Zone] nickname = Zone_MA01_mining_area_01 pos = 80000, 0, -15000 shape = SPHERE size = 5000 comment = mining_zone visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 sort = 99.500000 [Zone] nickname = Zone_MA01_mining_area_02 pos = 75500, 0, -30000 shape = SPHERE size = 7500 comment = mining_zone visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 sort = 99.500000 [Zone] nickname = Zone_MA01_mining_area_03 pos = 70000, 0, -18500 shape = SPHERE size = 3000 comment = mining_zone visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 sort = 99.500000 [Object] nickname = MA01_to_POLICE01_hole ids_name = 537473 pos = -1893, -8132, 3242 rotate = 0, 0, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_POLICE01 jump_effect = jump_effect_yellow_long ids_info = 66146 visit = 0 goto = POLICE01, POLICE01_to_MA01_hole, gate_tunnel_bretonia