[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp space_farclip = 200000 [EncounterParameters] nickname = area_one_battleship filename = missions\encounters\area_one_battleship.ini [EncounterParameters] nickname = area_cube filename = missions\encounters\area_two.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Doom_bar01 danger = Doom_bar02 battle = Painkiller_adm01 [Dust] spacedust = Dust [Nebula] file = solar\nebula\ARENA01_edge_nebula.ini zone = ARENA02_dyson_nebula_zone [Ambient] color = 60, 20, 10 [Background] [LightSource] nickname = ARENA02_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 68000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = St03_dyson_1 ids_name = 10913 pos = 0, -175, 0 Archetype = dyson ids_info = 10914 spin = 0, 0, 0 [Object] nickname = St03_dyson_airlock_1 ids_name = 10917 pos = 0, 0, 0 Archetype = dyson_airlock dock_with = SF01_02_Base base = SF01_02_Base ids_info = 10918 [Object] nickname = St03_dyson_2 ids_name = 10913 pos = 0, 30000, -30000 rotate = 90, 0, 0 Archetype = dyson ids_info = 10914 spin = 0, 0, 0 [Object] nickname = St03_dyson_airlock_2 ids_name = 10917 pos = 0, 30000, -29825 rotate = 90, 0, 0 Archetype = dyson_airlock dock_with = SF01_02_Base base = SF01_02_Base ids_info = 10918 [Object] nickname = St03_dyson_3 ids_name = 10913 pos = 0, 30000, 30000 rotate = -90, 0, 0 Archetype = dyson ids_info = 10914 spin = 0, 0, 0 [Object] nickname = St03_dyson_airlock_3 ids_name = 10917 pos = 0, 30000, 29825 rotate = -90, 0, 0 Archetype = dyson_airlock dock_with = SF01_02_Base base = SF01_02_Base ids_info = 10918 [Object] nickname = St03_dyson_4 ids_name = 10913 pos = 0, 60000, 0 rotate = 0, 0, 180 Archetype = dyson ids_info = 10914 spin = 0, 0, 0 [Object] nickname = St03_dyson_airlock_4 ids_name = 10917 pos = 0, 59825, 0 rotate = 0, 0, 180 Archetype = dyson_airlock dock_with = SF01_02_Base base = SF01_02_Base ids_info = 10918 [Object] nickname = St03_dyson_5 ids_name = 10913 pos = -30000, 30000, 0 rotate = 0, 0, -90 Archetype = dyson ids_info = 10914 spin = 0, 0, 0 [Object] nickname = St03_dyson_airlock_5 ids_name = 10917 pos = -29825, 30000, 0 rotate = 0, 0, -90 Archetype = dyson_airlock dock_with = SF01_02_Base base = SF01_02_Base ids_info = 10918 [Object] nickname = St03_dyson_6 ids_name = 10913 pos = 30000, 30000, 0 rotate = 0, 0, 90 Archetype = dyson ids_info = 10914 spin = 0, 0, 0 [Object] nickname = St03_dyson_airlock_6 ids_name = 10917 pos = 29825, 30000, 0 rotate = 0, 0, 90 Archetype = dyson_airlock dock_with = SF01_02_Base base = SF01_02_Base ids_info = 10918 [zone] nickname = ARENA02_Sun1_death pos = -25400, 4300, 25500 shape = SPHERE size = 13500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ARENA02_Sun1 ids_name = 261008 pos = -25400, 4300, 25500 ambient_color = 255, 255, 255 archetype = sun_1000 star = SW_sun01 atmosphere_range = 15000 burn_color = 255, 255, 255 ids_info = 66161 [zone] nickname = ARENA02_Sun2_death pos = 25500, 4000, 25500 shape = SPHERE size = 13500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ARENA02_Sun2 ids_name = 261008 pos = 25500, 4000, 25500 ambient_color = 255, 255, 255 archetype = sun_1000 star = SW_sun01 atmosphere_range = 15000 burn_color = 255, 255, 255 ids_info = 66161 [zone] nickname = ARENA02_Sun3_death pos = 25400, 4000, -25500 shape = SPHERE size = 13500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ARENA02_Sun3 ids_name = 261008 pos = 25400, 4000, -25500 ambient_color = 255, 255, 255 archetype = sun_1000 star = SW_sun01 atmosphere_range = 15000 burn_color = 255, 255, 255 ids_info = 66161 [zone] nickname = ARENA02_Sun4_death pos = -25400, 4300, -25500 shape = SPHERE size = 13500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ARENA02_Sun4 ids_name = 261008 pos = -25400, 4300, -25500 ambient_color = 255, 255, 255 archetype = sun_1000 star = SW_sun01 atmosphere_range = 15000 burn_color = 255, 255, 255 ids_info = 66161 [zone] nickname = ARENA02_Sun5_death pos = -25700, 56000, -26000 shape = SPHERE size = 13500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ARENA02_Sun5 ids_name = 261008 pos = -25700, 56000, -26000 ambient_color = 255, 255, 255 archetype = sun_1000 star = SW_sun01 atmosphere_range = 15000 burn_color = 255, 255, 255 ids_info = 66161 [zone] nickname = ARENA02_Sun6_death pos = 25700, 56000, -26000 shape = SPHERE size = 13500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ARENA02_Sun6 ids_name = 261008 pos = 25700, 56000, -26000 ambient_color = 255, 255, 255 archetype = sun_1000 star = SW_sun01 atmosphere_range = 15000 burn_color = 255, 255, 255 ids_info = 66161 [zone] nickname = ARENA02_Sun7_death pos = 25700, 56000, 26000 shape = SPHERE size = 13500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ARENA02_Sun7 ids_name = 261008 pos = 25700, 56000, 26000 ambient_color = 255, 255, 255 archetype = sun_1000 star = SW_sun01 atmosphere_range = 15000 burn_color = 255, 255, 255 ids_info = 66161 [zone] nickname = ARENA02_Sun8_death pos = -25700, 56000, 26000 shape = SPHERE size = 13500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ARENA02_Sun8 ids_name = 261008 pos = -25700, 56000, 26000 ambient_color = 255, 255, 255 archetype = sun_1000 star = SW_sun01 atmosphere_range = 15000 burn_color = 255, 255, 255 ids_info = 66161 [zone] nickname = ARENA02_dyson_nebula_zone pos = 0, 0, 0 shape = SPHERE size = 150000, 150000, 150000 sort = 99.500000 [Object] nickname = ARENA02_01 pos = 0, 30000, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = ARENA02_01_Base base = ARENA02_01_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_police01 ids_name = 534862 loadout = d_space_police01 difficulty_level = 1 [Object] nickname = ARENA02_depot_1 reputation = fc_rs_grp pos = 0, 29500, 0 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = ARENA02_buoy_1 ids_name = 535804 pos = 2000, 30000, 0 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_2 ids_name = 535804 pos = -2000, 30000, 0 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_3 ids_name = 535804 pos = 0, 30000, 2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_4 ids_name = 535804 pos = 0, 30000, -2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_5 ids_name = 535804 pos = 2000, 30000, 500 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_6 ids_name = 535804 pos = -2000, 30000, 500 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_7 ids_name = 535804 pos = 2000, 30000, -500 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_8 ids_name = 535804 pos = -2000, 30000, -500 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_9 ids_name = 535804 pos = 2000, 30000, 1000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_10 ids_name = 535804 pos = -2000, 30000, 1000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_11 ids_name = 535804 pos = 2000, 30000, -1000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_12 ids_name = 535804 pos = -2000, 30000, -1000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_13 ids_name = 535804 pos = 2000, 30000, 1500 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_14 ids_name = 535804 pos = -2000, 30000, 1500 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_15 ids_name = 535804 pos = 2000, 30000, -1500 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_16 ids_name = 535804 pos = -2000, 30000, -1500 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_17 ids_name = 535804 pos = 2000, 30000, 2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_18 ids_name = 535804 pos = -2000, 30000, 2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_19 ids_name = 535804 pos = 2000, 30000, -2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_20 ids_name = 535804 pos = -2000, 30000, -2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_21 ids_name = 535804 pos = -1500, 30000, -2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_22 ids_name = 535804 pos = -1000, 30000, -2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_23 ids_name = 535804 pos = -500, 30000, -2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_24 ids_name = 535804 pos = 1500, 30000, -2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_25 ids_name = 535804 pos = 1000, 30000, -2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_26 ids_name = 535804 pos = 500, 30000, -2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_27 ids_name = 535804 pos = -1500, 30000, 2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_28 ids_name = 535804 pos = -1000, 30000, 2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_29 ids_name = 535804 pos = -500, 30000, 2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_30 ids_name = 535804 pos = 1500, 30000, 2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_31 ids_name = 535804 pos = 1000, 30000, 2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_buoy_32 ids_name = 535804 pos = 500, 30000, 2000 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = ARENA02_to_ARENA01_hole ids_name = 536101 pos = 0, 30000, -27000 rotate = 0, 179, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_ARENA01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = ARENA01, ARENA01_to_ARENA02_hole, gate_tunnel_bretonia [Zone] nickname = Zone_ARENA02_pop_samover_mob_01 pos = 0, 30000, 15000 rotate = 0, 0, 0 shape = SPHERE size = 7000 comment = dk_fullen_angel sort = 99 toughness = 35 density = 1 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false faction_weight = red_n_grp, 20 encounter = area_one_battleship, 35, 0.100000 faction = red_n_grp, 1.000000 [Object] nickname = ARENA02_Danger1 ids_name = 458825 ids_info = 0 rotate = 0, -90, 0 pos = 80, 29400, 7300 archetype = Danger2 [Object] nickname = ARENA02_mob_buoy_01 ids_name = 535804 pos = 6829, 30000, 17144 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_02 ids_name = 535804 pos = 7085, 30000, 16007 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_03 ids_name = 535804 pos = 7099, 30000, 15742 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_04 ids_name = 535804 pos = 6893, 30000, 16864 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_05 ids_name = 535804 pos = 7037, 30000, 16283 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_06 ids_name = 535804 pos = 6965, 30000, 16585 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_07 ids_name = 535804 pos = 6728, 30000, 17430 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_08 ids_name = 535804 pos = 6628, 30000, 17695 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_09 ids_name = 535804 pos = 6513, 30000, 17996 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_10 ids_name = 535804 pos = 5763, 30000, 19246 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_11 ids_name = 535804 pos = 5582, 30000, 19494 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_12 ids_name = 535804 pos = 5925, 30000, 18998 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_13 ids_name = 535804 pos = 5388, 30000, 19715 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_14 ids_name = 535804 pos = 4992, 30000, 20158 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_15 ids_name = 535804 pos = 5207, 30000, 19937 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_16 ids_name = 535804 pos = 6369, 30000, 18267 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_17 ids_name = 535804 pos = 6207, 30000, 18515 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_18 ids_name = 535804 pos = 6066, 30000, 18763 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_19 ids_name = 535804 pos = 4489, 30000, 20605 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_20 ids_name = 535804 pos = 4748, 30000, 20369 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_21 ids_name = 535804 pos = 4205, 30000, 20833 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_22 ids_name = 535804 pos = 3889, 30000, 21046 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_23 ids_name = 535804 pos = 3496, 30000, 21291 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_24 ids_name = 535804 pos = 3133, 30000, 21503 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_25 ids_name = 535804 pos = 2675, 30000, 21701 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_26 ids_name = 535804 pos = 2140, 30000, 21905 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_27 ids_name = 535804 pos = 1564, 30000, 22086 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_28 ids_name = 535804 pos = 137, 30000, 22228 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_29 ids_name = 535804 pos = 839, 30000, 22204 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_30 ids_name = 535804 pos = -604, 30000, 22243 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_31 ids_name = 535804 pos = 7125, 30000, 15489 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_32 ids_name = 535804 pos = 7125, 30000, 15234 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_33 ids_name = 535804 pos = 7111, 30000, 14980 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_34 ids_name = 535804 pos = 7105, 30000, 14725 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_35 ids_name = 535804 pos = 7090, 30000, 14450 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_36 ids_name = 535804 pos = 7070, 30000, 14169 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_37 ids_name = 535804 pos = 7037, 30000, 13874 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_38 ids_name = 535804 pos = 6984, 30000, 13592 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_39 ids_name = 535804 pos = 6909, 30000, 13331 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_40 ids_name = 535804 pos = 6829, 30000, 13062 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_41 ids_name = 535804 pos = 6762, 30000, 12795 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_42 ids_name = 535804 pos = 6668, 30000, 12507 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_43 ids_name = 535804 pos = 6541, 30000, 12218 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_44 ids_name = 535804 pos = 6400, 30000, 11890 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_45 ids_name = 535804 pos = 6233, 30000, 11562 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_46 ids_name = 535804 pos = 6038, 30000, 11240 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_47 ids_name = 535804 pos = 5851, 30000, 10938 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_48 ids_name = 535804 pos = 5636, 30000, 10636 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_49 ids_name = 535804 pos = 5429, 30000, 10368 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_50 ids_name = 535804 pos = 5154, 30000, 10087 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_51 ids_name = 535804 pos = 4879, 30000, 9818 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_52 ids_name = 535804 pos = 4598, 30000, 9538 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = AARENA02_mob_buoy_53 ids_name = 535804 pos = 4282, 30000, 9316 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_54 ids_name = 535804 pos = 3981, 30000, 9102 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_55 ids_name = 535804 pos = 3680, 30000, 8881 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_56 ids_name = 535804 pos = 3344, 30000, 8666 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_57 ids_name = 535804 pos = 2961, 30000, 8512 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_58 ids_name = 535804 pos = 2587, 30000, 8338 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_59 ids_name = 535804 pos = 2144, 30000, 8224 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_60 ids_name = 535804 pos = 1715, 30000, 8096 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_61 ids_name = 535804 pos = 1226, 30000, 7989 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_62 ids_name = 535804 pos = 776, 30000, 7922 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_63 ids_name = 535804 pos = 347, 30000, 7882 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_64 ids_name = 535804 pos = -255, 30000, 7869 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_65 ids_name = 535804 pos = -697, 30000, 7923 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_66 ids_name = 535804 pos = -1127, 30000, 7983 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_67 ids_name = 535804 pos = -1528, 30000, 8056 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_68 ids_name = 535804 pos = -1877, 30000, 8137 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_69 ids_name = 535804 pos = -2266, 30000, 8264 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_70 ids_name = 535804 pos = -2634, 30000, 8392 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_71 ids_name = 535804 pos = -3083, 30000, 8567 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_72 ids_name = 535804 pos = -3458, 30000, 8754 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_73 ids_name = 535804 pos = -3773, 30000, 8962 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_74 ids_name = 535804 pos = -4115, 30000, 9189 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_75 ids_name = 535804 pos = -4423, 30000, 9424 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_76 ids_name = 535804 pos = -4778, 30000, 9678 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_77 ids_name = 535804 pos = -5032, 30000, 9939 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_78 ids_name = 535804 pos = -5301, 30000, 10208 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_79 ids_name = 535804 pos = -5595, 30000, 10523 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_80 ids_name = 535804 pos = -5862, 30000, 10858 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_81 ids_name = 535804 pos = -6090, 30000, 11220 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_82 ids_name = 535804 pos = -6285, 30000, 11554 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_83 ids_name = 535804 pos = -6499, 30000, 11890 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_84 ids_name = 535804 pos = -6667, 30000, 12272 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_85 ids_name = 535804 pos = -6814, 30000, 12667 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_86 ids_name = 535804 pos = -6948, 30000, 13130 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_87 ids_name = 535804 pos = -7068, 30000, 13565 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_88 ids_name = 535804 pos = -7149, 30000, 14102 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_89 ids_name = 535804 pos = -7229, 30000, 14658 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_90 ids_name = 535804 pos = -7262, 30000, 15140 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_91 ids_name = 535804 pos = -7216, 30000, 15683 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_92 ids_name = 535804 pos = -7143, 30000, 16206 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_93 ids_name = 535804 pos = -7016, 30000, 16756 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_94 ids_name = 535804 pos = -6862, 30000, 17285 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_95 ids_name = 535804 pos = -6682, 30000, 17828 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_96 ids_name = 535804 pos = -6475, 30000, 18337 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_97 ids_name = 535804 pos = -6180, 30000, 18860 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_98 ids_name = 535804 pos = -5804, 30000, 19356 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_99 ids_name = 535804 pos = -5422, 30000, 19872 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_100 ids_name = 535804 pos = -4927, 30000, 20381 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_101 ids_name = 535804 pos = -4343, 30000, 20823 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_102 ids_name = 535804 pos = -3700, 30000, 21212 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_103 ids_name = 535804 pos = -3144, 30000, 21494 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_104 ids_name = 535804 pos = -2601, 30000, 21742 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_105 ids_name = 535804 pos = -2078, 30000, 21963 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_mob_buoy_106 ids_name = 535804 pos = -1401, 30000, 22144 archetype = hazard_buoy loadout = hazard_buoy_light04 [Object] nickname = ARENA02_to_LAB01_hole ids_name = 536590 pos = 0, 20000, 0 rotate = 0, 0, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_LAB01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = LAB01, LAB01_to_ARENA02_hole, gate_tunnel_bretonia ;;;;;;;;;;;;;;;;;;Cube_Npc;;;;;;;;;;;;;;;;;; [Zone] nickname = Zone_ARENA02_path_Cube01 pos = -12434, 14000, -4636 rotate = 90, 0, 180 shape = CYLINDER size = 2750, 16495 sort = 99 toughness = 30 density = 1 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = Cube_01, 1 usage = patrol mission_eligible = false faction_weight = Cube_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_cube, 28, 0.200000 faction = Cube_n_grp, 1.000000 [Zone] nickname = Zone_ARENA02_path_Cube02 pos = 101, 14000, 3579 rotate = -90, -90, 0 shape = CYLINDER size = 2750, 25070 sort = 99 toughness = 30 density = 1 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = Cube_01, 2 usage = patrol mission_eligible = false faction_weight = Cube_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_cube, 28, 0.200000 faction = Cube_n_grp, 1.000000 [Zone] nickname = Zone_ARENA02_path_Cube03 pos = 12609, 14000, -4751 rotate = -90, 0, 0 shape = CYLINDER size = 2750, 16598 sort = 99 toughness = 30 density = 1 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = Cube_01, 3 usage = patrol mission_eligible = false faction_weight = Cube_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_cube, 28, 0.200000 faction = Cube_n_grp, 1.000000 [Zone] nickname = Zone_ARENA02_path_Cube04 pos = 71, 14000, -13033 rotate = 90, 89, 180 shape = CYLINDER size = 2750, 25023 sort = 99 toughness = 30 density = 1 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = Cube_01, 4 usage = patrol mission_eligible = false faction_weight = Cube_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_cube, 28, 0.200000 faction = Cube_n_grp, 1.000000 ;;;;;;;;;;;;;;;;;;Uber_Cube_Npc;;;;;;;;;;;;;;;;;; [Zone] nickname = Zone_ARENA02_path_Cube01_uber pos = -12434, 46000, -4636 rotate = 90, 0, 180 shape = CYLINDER size = 2750, 16495 sort = 99 toughness = 30 density = 1 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = Cube_01_uber, 1 usage = patrol mission_eligible = false faction_weight = Cube_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_cube, 30, 0.200000 faction = Cube_n_grp, 1.000000 [Zone] nickname = Zone_ARENA02_path_Cube02_uber pos = 101, 46000, 3579 rotate = -90, -90, 0 shape = CYLINDER size = 2750, 25070 sort = 99 toughness = 30 density = 1 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = Cube_01_uber, 2 usage = patrol mission_eligible = false faction_weight = Cube_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_cube, 30, 0.200000 faction = Cube_n_grp, 1.000000 [Zone] nickname = Zone_ARENA02_path_Cube03_uber pos = 12609, 46000, -4751 rotate = -90, 0, 0 shape = CYLINDER size = 2750, 16598 sort = 99 toughness = 30 density = 1 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = Cube_01_uber, 3 usage = patrol mission_eligible = false faction_weight = Cube_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_cube, 30, 0.200000 faction = Cube_n_grp, 1.000000 [Zone] nickname = Zone_ARENA02_path_Cube04_uber pos = 71, 46000, -13033 rotate = 90, 89, 180 shape = CYLINDER size = 2750, 25023 sort = 99 toughness = 30 density = 1 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = Cube_01_uber, 4 usage = patrol mission_eligible = false faction_weight = Cube_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_cube, 30, 0.200000 faction = Cube_n_grp, 1.000000