[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Ru_system_space2 danger = Ru_system_danger battle = Ru_system_battle [Dust] spacedust = Dust [Ambient] color = 60, 20, 10 [Background] basic_stars = complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_cn01.cmp [LightSource] nickname = UN04_system_light pos = 149111, 0, 2366 color = 253, 230, 180 range = 200000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = UN04_to_CN02_hole ids_name = 535889 pos = -150000, 0, 0 rotate = 0, -90, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_CN02 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = CN02, CN02_to_UN04_hole, gate_tunnel_bretonia [Object] nickname = UN04_to_CN01_hole ids_name = 535891 pos = 0, 0, -150000 rotate = 0, 180, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_CN01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = CN01, CN01_to_UN04_hole, gate_tunnel_bretonia [Object] nickname = UN04_to_RU01_hole ids_name = 535890 pos = 0, 0, 150000 rotate = 0, 0, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_RU01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = RU01, RU01_to_UN04_hole, gate_tunnel_bretonia [zone] nickname = Sun_radioactive01 pos = 150000, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 50000, 50000, 50000 damage = 1000000000 spacedust = radioactivedust spacedust_maxparticles = 100 sort = 99.500000 population_additive = false [Object] nickname = Un04_Sun1 ids_name = 535980 pos = 150000, 0, 0 ambient_color = 255, 255, 255 archetype = Un04Star star = Un04_sunsol atmosphere_range = 150000 burn_color = 255, 255, 255 ids_info = 527739 ring = Zone_Un04_planet_1_ring, solar\rings\blue_ring.ini ring = Zone_Un04_planet_2_ring, solar\rings\blue_ring.ini ring = Zone_Un04_planet_3_ring, solar\rings\blue_ring.ini ring = Zone_Un04_planet_4_ring, solar\rings\blue_ring.ini [zone] nickname = Zone_Un04_planet_1_ring pos = 150000, 0, 0 rotate = -50, 0, 0 shape = ring size = 200000, 170000, 20000 sort = 0.000000 [zone] nickname = Zone_Un04_planet_2_ring pos = 150000, 0, 0 rotate = 0, 0, 90 shape = ring size = 240000, 170000, 20000 sort = 0.000000 [zone] nickname = Zone_Un04_planet_3_ring pos = 150000, 0, 0 rotate = 50, 0, 0 shape = ring size = 150000, 170000, 20000 sort = 0.000000 [zone] nickname = Zone_Un04_planet_4_ring pos = 150000, 0, 0 rotate = 90, 0, 0 shape = ring size = 300000, 170000, 300000 sort = 0.000000 [Zone] nickname = Zone_UN04_path_ru_cn01 pos = -75738, 0, 74950 rotate = -90, 45, 0 shape = CYLINDER size = 10000, 211991 sort = 99 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = ru_cn_01, 1 usage = patrol mission_eligible = false faction_weight = fc_ru_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_pirate_patrol, 19, 0.200000 faction = fc_ru_grp, 0.500000 faction = fc_cn_grp, 0.500000 [Zone] nickname = Zone_UN04_path_ru_cn02 pos = -74950, 0, -75739 rotate = -90, -44, 0 shape = CYLINDER size = 10000, 214221 sort = 99 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = ru_cn_01, 2 usage = patrol mission_eligible = false faction_weight = fc_ru_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_pirate_patrol, 19, 0.200000 faction = fc_ru_grp, 0.500000 faction = fc_cn_grp, 0.500000 [Zone] nickname = Zone_UN04_path_ru_cn03 pos = 308, 0, -740 rotate = 90, 0, 180 shape = CYLINDER size = 10000, 301477 sort = 99 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = ru_cn_01, 3 usage = patrol mission_eligible = false faction_weight = fc_ru_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_pirate_patrol, 19, 0.200000 faction = fc_ru_grp, 0.500000 faction = fc_cn_grp, 0.500000 [Object] nickname = UN04_to_UN05_hole ids_name = 525121 pos = 150000, -35000, 125000 rotate = 0, 36, 0 archetype = jumphole_anomaly2 msg_id_prefix = gcs_refer_system_UN05 jump_effect = jump_effect_blue ids_info = 66146 visit = 128 goto = UN05, UN05_to_UN04_hole, gate_tunnel_bretonia [Object] nickname = UN04_suprise_argon_cargo_01 pos = -57593, 3000, 788 visit = 16 ids_info = 0 rotate = 21, 67, 2 archetype = suprise_argon_cargo ids_name = 534429 loadout = SECRET_ue_ue_argon_cargo_Un04_01 [Object] nickname = UN04_suprise_argon_cargo_02 pos = 41814, -3000, -108875 visit = 16 ids_info = 0 rotate = 23, 77, 13 archetype = suprise_argon_cargo ids_name = 534429 loadout = SECRET_ue_ue_argon_cargo_Un04_02 [Object] nickname = UN04_suprise_argon_cargo_03 pos = 56804, 0, 94674 visit = 16 ids_info = 0 rotate = 19, 34, 9 archetype = suprise_argon_cargo ids_name = 534429 loadout = SECRET_ue_ue_argon_cargo_Un04_03 [Object] nickname = UN04_01 pos = -110000, 0, -110000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = UN04_01_Base base = UN04_01_Base reputation = fc_or2_grp rotate = 0, 0, 0 archetype = depot ids_name = 536005 loadout = depot difficulty_level = 1 [Object] nickname = UN04_depot_1 reputation = fc_or2_grp pos = -112500, 0, -110000 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = CN02_hopping_lighthouse01 ids_name = 535978 pos = -100000, 0, 340000 archetype = hopping_lighthouse_big [Object] nickname = CN02_hopping_lighthouse02 ids_name = 535978 pos = 200000, 0, -280000 archetype = hopping_lighthouse_big [Object] nickname = CN02_hopping_lighthouse03 ids_name = 535978 pos = -65000, 0, -65000 archetype = hopping_lighthouse_big [Object] nickname = Un04_hopping_lighthouse04 ids_name = 535978 pos = 30000, 0, -22000 archetype = hopping_lighthouse_big [Object] nickname = Un04_hopping_lighthouse05 ids_name = 535978 pos = -56000, 0, 44000 archetype = hopping_lighthouse_big [Object] nickname = Un04_hopping_lighthouse06 ids_name = 535978 pos = 150000, 0, 51000 archetype = hopping_lighthouse_big