[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Pullen_Rise_In_Flames danger = Nick_Ingman_Mercury battle = Nick_Ingman_Mercury [Dust] spacedust = Dust [Nebula] file = solar\nebula\UN03_cloud_01.ini zone = Zone_UN03_cloud_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_un03.cmp [LightSource] nickname = UN03_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = UN03_to_Am01_hole ids_name = 535688 pos = -75000, 0, 0 rotate = 0, -90, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Am01 jump_effect = jump_effect_hole ids_info = 66146 visit = 128 goto = Am01, Am01_to_UN03_hole, gate_tunnel_bretonia [Zone] nickname = Zone_UN03_cloud_01 ids_name = 0 pos = 0, 0, 0 rotate = 0, 90, 0 shape = ELLIPSOID size = 40000, 35000, 30000 property_flags = 32768 property_fog_color = 0.000000, 0.000000, 0.000000 ids_info = 0 visit = 128 spacedust = outer_sanctum_lightning spacedust_maxparticles = 75 damage = 100 music = dangerous_anomaly01 [Object] nickname = Un03_Danger1 ids_name = 458825 ids_info = 0 rotate = 0, 0, 0 pos = -65000, 0, 0 archetype = Danger1 [Object] nickname = ID4_mothership pos = 60000, 0, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 90, 0 archetype = ID4_mothership ids_name = 535689 loadout = ID4_mothership difficulty_level = 1 atmosphere_range = 20000 spin = 0.000000, 0.030000, 0.000000 [Object] nickname = Un03_fx_mis5view_mainbeam01 pos = 60000, -1000, 0 rotate = 0, 0, 0 Archetype = Effect parent = ID4_mothership loadout = lair_core visit = 128 [Object] nickname = Un03_fx_mis5view_mainbeam02 pos = 60000, -1500, 0 rotate = 0, 0, 0 Archetype = Effect parent = ID4_mothership loadout = lair_core2 visit = 128 [Object] nickname = Un03_fx_mis5view_mainbeam03 pos = 60000, -2000, 0 rotate = 0, 0, 0 Archetype = Effect parent = ID4_mothership loadout = lair_core2 visit = 128 [Object] nickname = Un03_fx_mis5view_mainbeam04 pos = 60000, -2500, 0 rotate = 0, 0, 0 Archetype = Effect parent = ID4_mothership loadout = lair_core2 visit = 128 [Object] nickname = Un03_suprise_lair_power_cell_key1_01 pos = 60000, -1000, 0 visit = 16 ids_info = 0 rotate = 44, 77, 33 archetype = suprise_lair_power_cell_key1 ids_name = 535475 loadout = SUPRISE_lair_power_cell_un03 [Object] nickname = Un03_suprise_incomer_01 pos = 60000, -1500, 0 ids_info = 0 rotate = 0, 76, 0 archetype = suprise_incomer ids_name = 535690 [Object] nickname = Un03_suprise_incomer_02 pos = 60000, -2000, 0 ids_info = 0 rotate = 0, 35, 17 archetype = suprise_incomer ids_name = 535690 [Object] nickname = Un03_suprise_incomer_03 pos = 60000, -2500, 0 ids_info = 0 rotate = 76, 35, 17 archetype = suprise_incomer ids_name = 535690 [Object] nickname = UN03_01 pos = 60000, -3500, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = UN03_01_Base base = UN03_01_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 1190 loadout = space_port_dmg difficulty_level = 1 visit = 128 [Object] nickname = UN03_02 pos = -9000, 15000, 135000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = UN03_02_Base base = UN03_02_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 1190 loadout = space_port_dmg difficulty_level = 1 visit = 128 [Object] nickname = UN03_suprise_LI_2_01 pos = -2366, -3000, -33924 visit = 16 ids_info = 66401 rotate = 11, 65, 9 archetype = suprise_pegasus ids_name = 535719 loadout = suprise_pegasus [Object] nickname = UN03_suprise_robots_gunboat_01 pos = 38658, 0, 64298 visit = 16 ids_info = 66401 rotate = 45, 12, 67 archetype = suprise_robots_gunboat ids_name = 534141 loadout = SECRET_robots_gunboat [Object] nickname = UN03_suprise_incomer_04 pos = 59171, 0, -60354 visit = 16 ids_info = 0 rotate = 32, 77, 23 archetype = suprise_incomer ids_name = 535690 loadout = suprise_incomer_secret4 [Zone] nickname = Zone_UN03_damage01 pos = 50000, 0, -55000 shape = ELLIPSOID size = 20000, 20000, 29000 rotate = 0, 30, 0 visit = 128 sort = 99 spacedust = radioactivedust_red spacedust_maxparticles = 100 interference = 0.500000 drag_modifier = 1.100000 damage = 500000 music = dangerous_anomaly01 [Zone] nickname = Zone_UN03_damage01_cover01 pos = 50000, 0, -55000 shape = ELLIPSOID size = 23000, 23000, 32000 rotate = 0, 30, 0 visit = 128 sort = 99 spacedust = atmosphere_gray spacedust_maxparticles = 150 drag_modifier = 1.100000 [Object] nickname = UN03_03 pos = -49300, -7000, -74555 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = UN03_03_Base base = UN03_03_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 1190 loadout = space_port_dmg difficulty_level = 1 visit = 128 [Object] nickname = Un03_to_PT01_hole ids_name = 544780 pos = -25000, -11000, 7000 rotate = 0, 0, 0 archetype = jumpdrive_blue jump_effect = jump_effect_blue ids_info = 60212 visit = 0 goto = PT01, PT01_to_Un03_hole, gate_tunnel_bretonia