[SystemInfo] space_color = 0, 0, 0 local_faction = fc_ue_grp [EncounterParameters] nickname = patrolp_assault_follow filename = missions\encounters\patrolp_assault_follow.ini [EncounterParameters] nickname = battleship_cruisers filename = missions\encounters\battleship_cruisers.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = capitalships_any filename = missions\encounters\capitalships_any.ini [EncounterParameters] nickname = area_gunboat_fighter filename = missions\encounters\area_gunboat_fighter.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Ru_system_space danger = Ru_system_danger battle = Ru_system_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\RU01_mine_01.ini zone = Zone_RU01_mine_01 [Asteroids] file = solar\asteroids\RU01_tungsten_01.ini zone = Zone_RU01_tungsten_01 [Asteroids] file = solar\asteroids\RU01_lavadust_01.ini zone = Zone_RU01_lavadust_01 [Asteroids] file = solar\asteroids\RU01_Chernobyl_asteroids_01.ini zone = Zone_RU01_Chernobyl_asteroids_01 [Nebula] file = solar\Nebula\RU01_Chernobyl_dust_01.ini zone = Zone_RU01_Chernobyl_dust_01 [Nebula] file = solar\nebula\RU01_orange_dust_01.ini zone = Zone_RU01_orange_dust_01 [Nebula] file = solar\nebula\Ru01_Blue_Nebula01.ini zone = Zone_Ru01_Blue_Nebula [Ambient] color = 100, 60, 10 [Background] complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\STARSPHERE_ru01.cmp [LightSource] nickname = RU01_system_light pos = 0, 0, 0 color = 255, 200, 150 range = 600000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = RU01_Sun1_death pos = 0, 0, 0 shape = SPHERE size = 60000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RU01_Sun1 ids_name = 1380 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_large_yellow star = SunRu1 atmosphere_range = 90000 burn_color = 255, 255, 255 ids_info = 66163 [Object] nickname = RU01_to_RU01_01 ids_name = 534422 pos = 262721, 0, 411833 rotate = 0, -147, 0 archetype = hyper_accelerator msg_id_prefix = gcs_refer_system_RU01 jump_effect = jump_effect_hyper_accelerator ids_info = 66145 reputation = fc_ue_grp behavior = NOTHING difficulty_level = 7 loadout = hyper_accelerator pilot = pilot_solar_easiest goto = RU01, RU01_to_RU01_02, gate_tunnel_bretonia [Object] nickname = RU01_to_RU01_02 ids_name = 534422 pos = -68638, 0, 234319 rotate = 0, -15, 0 archetype = hyper_accelerator msg_id_prefix = gcs_refer_system_RU01 jump_effect = jump_effect_hyper_accelerator ids_info = 66145 reputation = fc_ue_grp behavior = NOTHING difficulty_level = 7 loadout = hyper_accelerator pilot = pilot_solar_easiest goto = RU01, RU01_to_RU01_01, gate_tunnel_bretonia [Object] nickname = RU01_planet_1 ids_name = 534424 spin = 0.000000, -0.015000, 0.000000 rotate = 0, 0, 0 pos = -396000, 0, -71005 archetype = planet_ru01_60000 atmosphere_range = 65000 burn_color = 255, 222, 160 ids_info = 0 base = RU01_01_Base reputation = fc_ue_grp [zone] nickname = RU01_planet_1_death pos = -396000, 0, -71005 shape = SPHERE size = 64000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RU01_planet_2 ids_name = 261807 spin = 0.000000, -0.015000, 0.000000 rotate = 0, 0, 0 pos = -319526, 0, 426034 archetype = planet_ru02_90000 atmosphere_range = 95000 burn_color = 255, 222, 160 ids_info = 0 ring = Zone_RU01_planet_2_ring, solar\rings\lava.ini [zone] nickname = RU01_planet_2_death pos = -319526, 0, 426034 shape = SPHERE size = 94000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_RU01_planet_2_ring pos = -319526, 0, 426034 rotate = 40, 0, 20 shape = ring size = 150000, 200000, 200 sort = 0.000000 [Object] nickname = RU01_planet_3 ids_name = 534423 spin = 0.000000, -0.015000, 0.000000 rotate = 0, 0, 0 pos = 131177, 0, -334727 archetype = planet_ru03_70000 atmosphere_range = 75000 burn_color = 255, 222, 160 ids_info = 0 base = RU01_04_Base reputation = fc_ru_grp [zone] nickname = RU01_planet_3_death pos = 131177, 0, -334727 shape = SPHERE size = 74000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RU01_planet_4 ids_name = 60205 spin = 0.000000, -0.015000, 0.000000 rotate = 0, 0, 0 pos = 255620, 0, -196448 archetype = planet_ru04_20000 atmosphere_range = 23500 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = RU01_planet_4_death pos = 255620, 0, -196448 shape = SPHERE size = 22500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Zone] nickname = Zone_RU01_orange_dust_01 ids_name = 0 pos = 305324, 0, 489939 rotate = 0, 14, 0 shape = ELLIPSOID size = 263000, 100000, 68800 property_fog_color = 200.000000, 100.000000, 0.000000 property_flags = 32768 ids_info = 0 visit = 36 spacedust = attractdust_orange spacedust_maxparticles = 90 Music = zone_nebula_walker [Object] nickname = RU01_01_dock_ring ids_name = 534426 archetype = Ru_dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = RU01_01_Base pos = -330318, 0, -67328 rotate = 0, 86, 0 reputation = fc_ue_grp difficulty_level = 1 loadout = ru_dock_ring01 [Object] nickname = RU01_02 pos = -321418, 0, -76076 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = RU01_02_Base base = RU01_02_Base reputation = fc_ue_grp rotate = 0, 0, 0 archetype = x2argonshipyard ids_name = 534435 loadout = x2argonshipyard_loadout difficulty_level = 1 [Object] nickname = RU01_03 pos = 170524, 0, -219815 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = RU01_03_Base base = RU01_03_Base reputation = fc_ru_grp rotate = 0, 0, 0 archetype = ru_shipyard ids_name = 534436 loadout = ru_shipyard_loadout difficulty_level = 1 [Object] nickname = RU01_04_dock_ring ids_name = 534426 archetype = Ru_dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = RU01_04_Base pos = 119396, 0, -259455 rotate = 0, -8, 0 reputation = fc_ru_grp difficulty_level = 1 loadout = ru_dock_ring01 [Object] nickname = RU01_ru_platform_1 reputation = fc_ue_grp pos = -326686, 0, -71578 archetype = ru_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = ru_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_easiest [Object] nickname = RU01_05 pos = -342184, 0, 309877 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = RU01_05_Base base = RU01_05_Base reputation = fc_ue_grp rotate = 0, 0, 0 archetype = x2base ids_name = 534431 loadout = x2base_loadout difficulty_level = 1 [Object] nickname = RU01_ru_platform_2 reputation = fc_ue_grp pos = -330478, 0, 287454 archetype = ru_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = ru_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_easiest [Object] nickname = RU01_ru_platform_3 reputation = fc_ue_grp pos = -324098, 0, 287987 archetype = ru_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = ru_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_easiest [Object] nickname = RU01_space_arch_chunk1a_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -333827, 0, 299425 archetype = space_arch_chunk1a [Object] nickname = RU01_space_arch_chunk1b_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -327045, 0, 302951 archetype = space_arch_chunk1b [Object] nickname = RU01_space_arch_chunk2a_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -326638, 0, 296034 archetype = space_arch_chunk2a [Object] nickname = RU01_space_arch_chunk2b_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -338981, 0, 293185 archetype = space_arch_chunk2b [Object] nickname = RU01_space_arch_chunk3a_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -341559, 0, 299560 archetype = space_arch_chunk3a [Object] nickname = RU01_space_arch_chunk3b_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -334777, 0, 304850 archetype = space_arch_chunk3b [Object] nickname = RU01_space_arch_chunk3c_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -328944, 0, 310276 archetype = space_arch_chunk3c [Object] nickname = RU01_space_arch_chunk3d_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -346713, 0, 294270 archetype = space_arch_chunk3d [Object] nickname = RU01_space_arch_chunk3e_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -319720, 0, 299425 archetype = space_arch_chunk3e [Object] nickname = RU01_06 pos = 106273, 0, -209110 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = RU01_06_Base base = RU01_06_Base reputation = fc_ru_grp rotate = 0, 180, 0 archetype = russian_station ids_name = 534444 loadout = russian_station_loadout difficulty_level = 1 [Zone] nickname = Zone_RU01_Chernobyl_dust_01 ids_name = 0 pos = -195588, 0, -354598 rotate = 0, 22, 0 shape = ELLIPSOID size = 225927, 197073, 157073 property_fog_color = 10.000000, 10.000000, 10.000000 property_flags = 32768 ids_info = 0 visit = 36 spacedust = radioactivedust spacedust_maxparticles = 50 damage = 100 Music = Chernobyl_dust sort = 4 toughness = 17 density = 9 repop_time = 20 max_battle_size = 6 relief_time = 30 faction_weight = fc_cn_grp, 1 encounter = area_assault, 17, 0.200000 faction = fc_cn_grp, 0.200000 encounter = battleship_cruisers, 19, 0.200000 faction = fc_cn_grp, 0.400000 [Zone] nickname = Zone_RU01_Chernobyl_asteroids_01 ids_name = 0 pos = -195588, 0, -354598 rotate = 0, 22, 0 shape = ELLIPSOID size = 223000, 194000, 154000 property_flags = 130 ids_info = 0 visit = 36 [Object] nickname = RU01_07 pos = -234001, 0, -409169 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = RU01_07_Base base = RU01_07_Base reputation = fc_cn_grp rotate = 0, 0, 0 archetype = coalition_station ids_name = 534445 loadout = coalition_station_loadout difficulty_level = 1 [Zone] nickname = coalition_station_exclusion01 pos = -239174, 0, -406532 shape = SPHERE size = 15000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = RU01_08 pos = -244099, 0, -405371 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = RU01_08_Base base = RU01_08_Base reputation = fc_cn_grp rotate = 0, 0, 0 archetype = coalition_shipyard ids_name = 534449 loadout = coalition_shipyard_loadout difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 [Object] nickname = RU01_planet_5 ids_name = 261807 spin = 0.000000, -0.015000, 0.000000 rotate = 0, 0, 0 pos = 220117, 0, 217751 archetype = planet_scorp_27000 atmosphere_range = 29000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = RU01_planet_5_death pos = 220117, 0, 217751 shape = SPHERE size = 28000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Zone] nickname = Zone_RU01_New_Crimea pos = -317570, 0, -68440 rotate = 0, 0, 0 shape = SPHERE size = 17000 sort = 4 toughness = 19 density = 9 repop_time = 20 max_battle_size = 6 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_ue_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_ue_grp, 0.900000 encounter = battleship_cruisers, 19, 0.200000 faction = fc_ue_grp, 0.400000 [Zone] nickname = Zone_RU01_New_Moscow pos = 125998, 0, -219670 rotate = 0, 0, 0 shape = SPHERE size = 70000 sort = 4 toughness = 19 density = 12 repop_time = 20 max_battle_size = 6 pop_type = fc_ue_grp, single_base_law relief_time = 30 population_additive = false faction_weight = fc_ru_grp, 1 faction_weight = fc_ue_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_ru_grp, 0.900000 encounter = area_trade_armored, 19, 0.100000 faction = fc_ue_grp, 0.400000 encounter = battleship_cruisers, 19, 0.200000 faction = fc_ru_grp, 0.400000 encounter = area_gunboat_fighter, 19, 0.200000 faction = fc_ru_grp, 0.400000 [Zone] nickname = Zone_RU01_Coalition pos = -239174, 0, -406532 rotate = 0, 0, 0 shape = SPHERE size = 14500 sort = 4 toughness = 19 density = 9 repop_time = 20 max_battle_size = 6 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_cn_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_cn_grp, 0.900000 [Zone] nickname = Zone_RU01_Izyaslav pos = -334954, 0, 304784 rotate = 0, 0, 0 shape = SPHERE size = 24000 sort = 4 toughness = 19 density = 12 repop_time = 20 max_battle_size = 6 pop_type = fc_ue_grp, single_base_law relief_time = 30 population_additive = false faction_weight = fc_ue_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_ue_grp, 0.900000 encounter = area_trade_armored, 19, 0.100000 faction = fc_ue_grp, 0.940000 [Zone] nickname = Zone_RU01_destroy_vignette_01 pos = -308863, 0, -60435 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_02 pos = -307978, 0, -79984 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_03 pos = -324391, 0, -89533 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_04 pos = -325792, 0, -52922 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_05 pos = -314210, 0, -88523 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_06 pos = -315031, 0, -50610 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_07 pos = 87817, 0, -192346 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_08 pos = 102475, 0, -186579 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_09 pos = 77484, 0, -209167 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_10 pos = 124823, 0, -188502 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_11 pos = 137078, 0, -209167 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_12 pos = 113529, 0, -185858 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_13 pos = 131311, 0, -198114 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_14 pos = 81936, 0, -200489 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_15 pos = 153126, 0, -205508 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_16 pos = 166014, 0, -197643 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_17 pos = 183272, 0, -202449 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_18 pos = 195287, 0, -215556 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_19 pos = 189607, 0, -234125 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_20 pos = 154473, 0, -248814 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_21 pos = 74646, 0, -257800 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_22 pos = 91299, 0, -249342 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_23 pos = -243645, 0, -386099 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_RU01_destroy_vignette_24 pos = -226418, 0, -389354 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_RU01_destroy_vignette_25 pos = -214346, 0, -406852 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_RU01_destroy_vignette_26 pos = -224648, 0, -428123 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_RU01_destroy_vignette_27 pos = -249872, 0, -431837 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_28 pos = -265601, 0, -413050 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_29 pos = -263853, 0, -392734 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_RU01_destroy_vignette_30 pos = -318582, 0, 309142 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_31 pos = -332146, 0, 322571 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_32 pos = -353035, 0, 319587 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_33 pos = -358325, 0, 300868 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_34 pos = -348693, 0, 286220 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_35 pos = -361578, 0, 311720 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_36 pos = -359136, 0, 289340 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_37 pos = 82760, 0, -252994 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = RU01_c_01 pos = 547561, -385653, 195859 visit = 16 ids_info = 0 rotate = 43, 19, 4 archetype = suprise_Bio_Container_Medium ids_name = 536873 loadout = SECRET_c_RU01 [Zone] nickname = Zone_RU01_destroy_vignette_38 pos = 100236, 0, -245050 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_39 pos = 140153, 0, -244653 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RU01_destroy_vignette_40 pos = 125656, 0, -240880 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = RU01_suprise_su-17_01 pos = 276422, -11000, 180820 visit = 16 ids_info = 0 rotate = 180, 90, 0 archetype = suprise_su-17 ids_name = 534550 loadout = SECRET_ru_ru_su-17_Ru01 [Object] nickname = RU01_suprise_fang_01 pos = -385081, 11000, -270188 visit = 16 ids_info = 0 rotate = 20, 50, 90 archetype = suprise_fang ids_name = 534428 loadout = SECRET_ue_ue_fang_Ru01 [Object] nickname = RU01_suprise_argon_cargo_01 pos = -257202, -11000, -322894 visit = 16 ids_info = 0 rotate = 0, 180, 0 archetype = suprise_argon_cargo ids_name = 534429 loadout = SECRET_ue_ue_argon_cargo_Ru01 [Object] nickname = RU01_suprise_su-10_01 pos = -13442, 0, -387198 visit = 16 ids_info = 0 rotate = 180, 0, 20 archetype = suprise_su-10 ids_name = 534575 loadout = SECRET_ru_ru_su-10_Ru01 [Zone] nickname = Zone_RU01_lavadust_01 ids_name = 0 pos = 305324, 0, 489939 rotate = 0, 14, 0 shape = ELLIPSOID size = 231173, 62238, 62238 property_flags = 8200 ids_info = 0 visit = 36 spacedust = lavaashdust spacedust_maxparticles = 50 pop_type = nonlootable_ast_field [Object] nickname = RU01_to_NA01_hole ids_name = 525121 pos = 288756, 0, 466271 rotate = 0, 24, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_NA01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = NA01, NA01_to_RU01_hole, gate_tunnel_bretonia [Object] nickname = RU01_suprise_ue_battleship_01 pos = -114000, 0, -420000 visit = 16 ids_info = 0 rotate = 0, 141, 0 archetype = suprise_ukraine_battleship ids_name = 534670 loadout = SECRET_ue_ue_ukraine_battleship_Ru01 [Object] nickname = RU01_to_IN07_hole ids_name = 532850 pos = 440235, 0, 452070 rotate = 0, 43, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_IN07 jump_effect = jump_effect_hole_long ids_info = 66146 visit = 0 goto = IN07, IN07_to_RU01_hole, gate_tunnel_bretonia [Object] nickname = RU01_to_IN07_hole_anomaly ids_name = 261048 pos = 440235, 0, 452070 orientation = 1, 0, 90, 0 rotate = 0, 89, 0 spin = 0, 0, 2 Archetype = blhazardrb loadout = blhazard ids_info = 0 [Object] nickname = RU01_Trade_Lane_Ring_01 reputation = fc_ue_grp pos = -327207, 0, 286757 rotate = 0, -1, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 534431 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest next_ring = RU01_Trade_Lane_Ring_02 [Object] nickname = RU01_Trade_Lane_Ring_02 reputation = fc_ue_grp pos = -326280, 0, 248644 rotate = 0, -1, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_01 next_ring = RU01_Trade_Lane_Ring_03 [Object] nickname = RU01_Trade_Lane_Ring_03 reputation = fc_ue_grp pos = -325353, 0, 210531 rotate = 0, -1, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_02 next_ring = RU01_Trade_Lane_Ring_04 [Object] nickname = RU01_Trade_Lane_Ring_04 reputation = fc_ue_grp pos = -324426, 0, 172418 rotate = 0, -1, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_03 next_ring = RU01_Trade_Lane_Ring_05 [Object] nickname = RU01_Trade_Lane_Ring_05 reputation = fc_ue_grp pos = -323499, 0, 134305 rotate = 0, -1, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_04 next_ring = RU01_Trade_Lane_Ring_06 [Object] nickname = RU01_Trade_Lane_Ring_06 reputation = fc_ue_grp pos = -322572, 0, 96192 rotate = 0, -1, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_05 next_ring = RU01_Trade_Lane_Ring_07 [Object] nickname = RU01_Trade_Lane_Ring_07 reputation = fc_ue_grp pos = -321645, 0, 58079 rotate = 0, -1, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_06 next_ring = RU01_Trade_Lane_Ring_08 [Object] nickname = RU01_Trade_Lane_Ring_08 reputation = fc_ue_grp pos = -320718, 0, 19966 rotate = 0, -1, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_07 next_ring = RU01_Trade_Lane_Ring_09 [Object] nickname = RU01_Trade_Lane_Ring_09 reputation = fc_ue_grp pos = -319791, 0, -18146 rotate = 0, -1, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_08 next_ring = RU01_Trade_Lane_Ring_10 [Object] nickname = RU01_Trade_Lane_Ring_10 reputation = fc_ue_grp pos = -318865, 0, -56259 rotate = 0, -1, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 534424 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_09 [Object] nickname = RU01_Trade_Lane_Ring_11 reputation = fc_ue_grp pos = -305475, 0, -68215 rotate = 0, -67, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 534424 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest next_ring = RU01_Trade_Lane_Ring_12 [Object] nickname = RU01_Trade_Lane_Ring_12 reputation = fc_ue_grp pos = -264792, 0, -84949 rotate = 0, -67, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_11 next_ring = RU01_Trade_Lane_Ring_13 [Object] nickname = RU01_Trade_Lane_Ring_13 reputation = fc_ue_grp pos = -224109, 0, -101683 rotate = 0, -67, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_12 next_ring = RU01_Trade_Lane_Ring_14 [Object] nickname = RU01_Trade_Lane_Ring_14 reputation = fc_ue_grp pos = -183427, 0, -118418 rotate = 0, -67, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_13 next_ring = RU01_Trade_Lane_Ring_15 [Object] nickname = RU01_Trade_Lane_Ring_15 reputation = fc_ue_grp pos = -142744, 0, -135152 rotate = 0, -67, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_14 next_ring = RU01_Trade_Lane_Ring_16 [Object] nickname = RU01_Trade_Lane_Ring_16 reputation = fc_ue_grp pos = -102061, 0, -151886 rotate = 0, -67, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_15 next_ring = RU01_Trade_Lane_Ring_17 [Object] nickname = RU01_Trade_Lane_Ring_17 reputation = fc_ue_grp pos = -61379, 0, -168621 rotate = 0, -67, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_16 next_ring = RU01_Trade_Lane_Ring_18 [Object] nickname = RU01_Trade_Lane_Ring_18 reputation = fc_ue_grp pos = -20696, 0, -185355 rotate = 0, -67, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_17 next_ring = RU01_Trade_Lane_Ring_19 [Object] nickname = RU01_Trade_Lane_Ring_19 reputation = fc_ue_grp pos = 19986, 0, -202089 rotate = 0, -67, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_18 next_ring = RU01_Trade_Lane_Ring_20 [Object] nickname = RU01_Trade_Lane_Ring_20 reputation = fc_ue_grp pos = 60669, 0, -218824 rotate = 0, -67, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 534423 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_19 [Object] nickname = RU01_09 pos = 3919, 0, -297200 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = RU01_09_Base base = RU01_09_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 534862 loadout = space_port_dmg difficulty_level = 1 [Zone] nickname = Zone_RU01_pop_ambient_01 pos = -153759, 0, -316379 rotate = 0, 25, 0 shape = ELLIPSOID size = 170000, 190000, 100000 sort = 51 toughness = 19 density = 6 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_ue_grp, 1 faction_weight = fc_cn_grp, 1 encounter = battleship_cruisers, 19, 0.200000 faction = fc_cn_grp, 0.400000 faction = fc_ru_grp, 0.400000 faction = fc_ue_grp, 0.400000 encounter = area_assault, 19, 0.100000 faction = fc_ru_grp, 0.400000 [Zone] nickname = Zone_RU01_pop_ambient_02 pos = -287321, 0, -145137 rotate = 0, 0, 0 shape = SPHERE size = 40000 comment = ukraine_and_coalition_zone sort = 51 toughness = 19 density = 6 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_cn_grp, 1 faction_weight = fc_ue_grp, 1 encounter = area_assault, 19, 0.100000 faction = fc_cn_grp, 0.800000 encounter = area_defend, 19, 0.100000 faction = fc_ue_grp, 0.800000 [Zone] nickname = Zone_RU01_pop_ambient_03 pos = 34578, 0, -271835 rotate = 0, 0, 0 shape = SPHERE size = 27000 comment = russian_and_coalition_zone sort = 51 toughness = 19 density = 6 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_cn_grp, 1 faction_weight = fc_ru_grp, 1 encounter = area_assault, 19, 0.100000 faction = fc_cn_grp, 0.800000 encounter = area_defend, 19, 0.100000 faction = fc_ru_grp, 0.800000 [Object] nickname = RU01_to_CN01_hole ids_name = 525121 pos = -151956, 0, -451304 rotate = 0, -163, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_CN01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = CN01, CN01_to_RU01_hole, gate_tunnel_bretonia [Zone] nickname = Zone_RU01_path_follow01 pos = 61248, 0, -277390 rotate = 90, -71, 180 shape = CYLINDER size = 14000, 120989 sort = 99 toughness = 15 density = 2 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = follow_01, 1 usage = patrol mission_eligible = false faction_weight = fc_ru_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.500000 faction = fc_ru_grp, 1.000000 [Zone] nickname = Zone_RU01_path_follow_ue01 pos = -163402, 0, -183809 rotate = -90, -55, 0 shape = CYLINDER size = 14000, 405675 sort = 99 toughness = 19 density = 2 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = follow_ue_01, 1 usage = patrol mission_eligible = false faction_weight = fc_ue_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = fc_ue_grp, 1.000000 [Object] nickname = RU01_depot_water_1 reputation = fc_rs_grp pos = 3919, -500, -297200 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Zone] nickname = Zone_RU01_tungsten_01 ids_name = 0 pos = 420000, 0, 0 rotate = 0, -90, 0 shape = ELLIPSOID size = 150000, 130000, 100000 property_flags = 66 ids_info = 0 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 [Object] nickname = RU01_Trade_Lane_Ring_21 reputation = fc_ue_grp pos = -314156, 0, 298070 rotate = 0, -75, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 534431 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest next_ring = RU01_Trade_Lane_Ring_22 [Object] nickname = RU01_Trade_Lane_Ring_22 reputation = fc_ue_grp pos = -289896, 0, 291912 rotate = 0, -75, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_21 next_ring = RU01_Trade_Lane_Ring_23 [Object] nickname = RU01_Trade_Lane_Ring_23 reputation = fc_ue_grp pos = -265637, 0, 285754 rotate = 0, -75, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_22 next_ring = RU01_Trade_Lane_Ring_24 [Object] nickname = RU01_Trade_Lane_Ring_24 reputation = fc_ue_grp pos = -241378, 0, 279596 rotate = 0, -75, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_23 next_ring = RU01_Trade_Lane_Ring_25 [Object] nickname = RU01_Trade_Lane_Ring_25 reputation = fc_ue_grp pos = -217118, 0, 273438 rotate = 0, -75, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_24 next_ring = RU01_Trade_Lane_Ring_26 [Object] nickname = RU01_Trade_Lane_Ring_26 reputation = fc_ue_grp pos = -192859, 0, 267280 rotate = 0, -75, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_25 next_ring = RU01_Trade_Lane_Ring_27 [Object] nickname = RU01_Trade_Lane_Ring_27 reputation = fc_ue_grp pos = -168600, 0, 261122 rotate = 0, -75, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_26 next_ring = RU01_Trade_Lane_Ring_28 [Object] nickname = RU01_Trade_Lane_Ring_28 reputation = fc_ue_grp pos = -144340, 0, 254964 rotate = 0, -75, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_27 next_ring = RU01_Trade_Lane_Ring_29 [Object] nickname = RU01_Trade_Lane_Ring_29 reputation = fc_ue_grp pos = -120081, 0, 248806 rotate = 0, -75, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_28 next_ring = RU01_Trade_Lane_Ring_30 [Object] nickname = RU01_Trade_Lane_Ring_30 reputation = fc_ue_grp pos = -95822, 0, 242648 rotate = 0, -75, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 534422 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = RU01_Trade_Lane_Ring_29 [Object] nickname = RU01_to_CN02_hole ids_name = 535889 pos = -307342, 0, -368787 rotate = 0, -139, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_CN02 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = CN02, CN02_to_RU01_hole, gate_tunnel_bretonia [Object] nickname = RU01_hopping_lighthouse01 ids_name = 535978 pos = 232469, 0, -66037 archetype = hopping_lighthouse_big [Object] nickname = RU01_hopping_lighthouse02 ids_name = 535978 pos = 412915, 0, 118922 archetype = hopping_lighthouse_big [Object] nickname = RU01_hopping_lighthouse03 ids_name = 535978 pos = -158943, 0, -314596 archetype = hopping_lighthouse_big [Object] nickname = RU01_hopping_lighthouse04 ids_name = 535978 pos = -18712, 0, -247550 archetype = hopping_lighthouse_big [Object] nickname = RU01_hopping_lighthouse05 ids_name = 535978 pos = -277389, 0, 246189 archetype = hopping_lighthouse_big [Object] nickname = RU01_hopping_lighthouse06 ids_name = 535978 pos = -286694, 0, -144144 archetype = hopping_lighthouse_big [Object] nickname = RU01_to_UN04_hole ids_name = 535981 pos = 428401, 0, -94674 rotate = 0, 92, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_UN04 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = UN04, UN04_to_RU01_hole, gate_tunnel_bretonia [Object] nickname = PY9_01 pos = -330000, 0, -160000 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = PY9_01_Base base = PY9_01_Base reputation = pe_n_grp rotate = 0, 80, 0 archetype = space_police01 ids_name = 536363 loadout = d_space_police01 difficulty_level = 1 [Object] nickname = PY9_01_dock2 pos = -329685, 0, -161775 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = PY9_01_dock2_Base base = PY9_01_dock2_Base reputation = fc_ue_grp rotate = 0, 80, 0 archetype = space_police01 ids_name = 536629 loadout = d_space_police01 difficulty_level = 1 [Object] nickname = PY9_space_research_01 ids_name = 0 pos = -329685, -100, -161775 rotate = 0, -10, 0 archetype = space_research ids_info = 0 reputation = pe_n_grp parent = PY9_01 [zone] nickname = Zone_RU01_destroy_vignette_41 pos = -329685, 0, -181775 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_RU01_destroy_vignette_42 pos = -309685, 0, -161775 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_RU01_destroy_vignette_43 pos = -349685, 0, -161775 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_RU01_destroy_vignette_44 pos = -329685, 0, -141775 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_RU01_destroy_vignette_45 pos = -349685, 0, -141775 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_RU01_destroy_vignette_46 pos = -349685, 0, -181775 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_RU01_destroy_vignette_47 pos = -309685, 0, -181775 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_RU01_destroy_vignette_48 pos = -309685, 0, -141775 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_RU01_destroy_vignette_49 pos = -329685, 0, -131775 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_RU01_destroy_vignette_50 pos = -329685, 0, -191775 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_RU01_destroy_vignette_51 pos = -359685, 0, -161775 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_RU01_destroy_vignette_52 pos = -299685, 0, -161775 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_Ru01_RandomMission01 pos = 200000, 150000, 200000 rotate = 0, 0, 0 shape = SPHERE size = 3000 sort = 51 toughness = 2 density = 3 repop_time = 30 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = red5_n_grp, 20 encounter = area_assault, 19, 0.100000 faction = red5_n_grp, 1.000000 [Object] nickname = RU01_to_NOVA01_hole ids_name = 536766 pos = -78369, 0, -445020 rotate = 0, 179, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_NOVA01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = NOVA01, NOVA01_to_CN02_hole, gate_tunnel_bretonia [Object] nickname = RU01_to_POLICE01_hole ids_name = 537473 pos = 3470, 25000, -295823 rotate = 0, 180, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_PRO01 jump_effect = jump_effect_yellow_long ids_info = 66146 visit = 0 goto = POLICE01, POLICE01_to_RU01_hole, gate_tunnel_bretonia [zone] nickname = Zone_RU01_to_POLICE01_hole_interference pos = 3470, 25000, -295823 shape = SPHERE size = 10500 visit = 128 sort = 99.500000 interference = 0.900000 [Object] nickname = RU01_10 pos = 430000, 7500, -15000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = RU01_10_Base base = RU01_10_Base reputation = fc_ru_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 537646 loadout = space_port_dmg difficulty_level = 1 [Object] nickname = PY33_01 pos = 372000, -50000, -376000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = PY33_01_Base base = PY33_01_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = STBR ids_name = 544392 loadout = STBR difficulty_level = 1 voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body, prop_shades_01 [Object] nickname = RU01_suprise_01 ids_name = 1283 pos = 372000, -53000, -376000 rotate = -54, 12, -54 archetype = suprise_transport spin = 0, 0.090000, 0 ids_info = 0 visit = 16 loadout = RU01_suprise_01 [Object] nickname = RU01_very_heavy_wplatform_suprise01 ids_name = 261164 pos = 372000, -50000, -380000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = RU01_very_heavy_wplatform_suprise01_shield01 pos = 372000, -51800, -380000 rotate = 0, 0, 0 archetype = space_arch_shield reputation = red_n_grp behavior = NOTHING [Object] nickname = RU01_very_heavy_wplatform_suprise02 ids_name = 261164 pos = 372000, -50000, -372000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = RU01_very_heavy_wplatform_suprise01_shield02 pos = 372000, -51800, -372000 rotate = 0, 0, 0 archetype = space_arch_shield reputation = red_n_grp behavior = NOTHING [Object] nickname = RU01_very_heavy_wplatform_suprise03 ids_name = 261164 pos = 376000, -50000, -376000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = RU01_very_heavy_wplatform_suprise01_shield03 pos = 376000, -51800, -376000 rotate = 0, 0, 0 archetype = space_arch_shield reputation = red_n_grp behavior = NOTHING [Object] nickname = RU01_very_heavy_wplatform_suprise04 ids_name = 261164 pos = 368000, -50000, -376000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = RU01_very_heavy_wplatform_suprise01_shield04 pos = 368000, -51800, -376000 rotate = 0, 0, 0 archetype = space_arch_shield reputation = red_n_grp behavior = NOTHING [zone] nickname = Zone_PY33_radiation_01 pos = 372000, -50350, -376000 rotate = 0,0,0 shape = BOX size = 540, 500, 650 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_PY33_radiation_02 pos = 372010, -51050, -375990 rotate = 0,0,0 shape = BOX size = 460, 900, 500 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_PY33_radiation_03 pos = 372010, -49970, -375990 rotate = 0,0,0 shape = ELLIPSOID size = 700, 180, 700 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_PY33_radiation_04 pos = 372015, -49010, -375990 rotate = 0,0,0 shape = BOX size = 100, 650, 100 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_PY33_radiation_05 pos = 372015, -49580, -375990 rotate = 0,0,0 shape = BOX size = 300, 500, 300 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_RU01_Blue_Nebula ids_name = 0 pos = 382000, -50000, -356000 rotate = 0, 40, 0 shape = ELLIPSOID size = 40000, 51000, 70000 property_flags = 32768 property_fog_color = 5.000000, 252.000000, 255.000000 ids_info = 0 visit = 32 [Zone] nickname = Zone_RU01_Blue_Nebula_exclusion pos = 372000, -50000, -376000 shape = SPHERE size = 7000 property_flags = 131072 visit = 128 sort = 99.500000 damage = 10 [zone] nickname = Zone_RU01_mine_01 ids_name = 0 pos = 372000, -50000, -376000 rotate = 0, 0, 0 shape = ELLIPSOID size = 25000, 25000, 25000 property_flags = 4128 damage = 2000000000 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 ids_info = 0 sort = 99 [zone] nickname = Zone_RU01_01_lane_access pos = 372000, -50000, -360000 rotate = 0, 0, 0 shape = ELLIPSOID size = 1700, 1700, 20000 property_flags = 131072 damage = 50 sort = 99 [Object] nickname = RU01_Mine_buoy_1 ids_name = 535804 pos = 372000, -50000, -360000 archetype = hazard_buoy loadout = hazard_buoy_light07 [Object] nickname = RU01_Mine_buoy_2 ids_name = 535804 pos = 372000, -50000, -362500 archetype = hazard_buoy loadout = hazard_buoy_light07 [Object] nickname = RU01_Mine_buoy_3 ids_name = 535804 pos = 372000, -50000, -365000 archetype = hazard_buoy loadout = hazard_buoy_light07 [Object] nickname = RU01_Mine_buoy_4 ids_name = 535804 pos = 372000, -50000, -367500 archetype = hazard_buoy loadout = hazard_buoy_light07 [Object] nickname = RU01_Mine_buoy_5 ids_name = 535804 pos = 372000, -50000, -370000 archetype = hazard_buoy loadout = hazard_buoy_light07 [Object] nickname = RU01_Mine_buoy_6 ids_name = 535804 pos = 372000, -50000, -357500 archetype = hazard_buoy loadout = hazard_buoy_light07 [Object] nickname = RU01_Mine_buoy_7 ids_name = 535804 pos = 372000, -50000, -355500 archetype = hazard_buoy loadout = hazard_buoy_light07 [Object] nickname = RU01_Mine_buoy_8 ids_name = 535804 pos = 372000, -50000, -353500 archetype = hazard_buoy loadout = hazard_buoy_light07 [Object] nickname = RU01_Mine_buoy_9 ids_name = 535804 pos = 372000, -50000, -351500 archetype = hazard_buoy loadout = hazard_buoy_light07 [Object] nickname = RU01_Mine_buoy_10 ids_name = 535804 pos = 372000, -50000, -349500 archetype = hazard_buoy loadout = hazard_buoy_light07 [Object] nickname = RU01_suprise_unk pos = 399000, -55000, -336000 visit = 16 ids_info = 0 rotate = 12, 32, 12 spin = 0, 0.099000, 0 archetype = suprise_Tarr_Chronicles1_more_hull ids_name = 544394 loadout = SECRET_UNK_RU01 [Object] nickname = PY36_01 pos = 130177, 100000, -333727 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = PY36_01_Base base = PY36_01_Base reputation = pe_n_grp rotate = 0, 0, 0 archetype = DS9_ST01 ids_name = 544567 loadout = DS9_ST01 difficulty_level = 1 voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body, prop_shades_01 [Object] nickname = PY36_private_platform_1 reputation = pe_n_grp pos = 130177, 97000, -333727 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = d_weapon_platform01 difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = PY36_private_platform_1_shield01 pos = 130177, 95200, -333727 rotate = 0, 0, 0 archetype = space_arch_shield_p reputation = pe_n_grp parent = Sr01_outpost_platform_6 behavior = NOTHING [Object] nickname = RU01_11 pos = -180000, -11500, 490000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = RU01_11_Base base = RU01_11_Base reputation = fc_ue_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 544590 loadout = space_port_dmg difficulty_level = 1 [Object] nickname = RU01_12 pos = -300000, 0, -380000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = RU01_12_Base base = RU01_12_Base reputation = fc_cn_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 544600 loadout = space_port_dmg difficulty_level = 1