[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_li07_battle danger = music_battle battle = Battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\RD02_badlands_01.ini zone = RD02_badlands_01 [Nebula] file = solar\nebula\RD02_red_cloud_01.ini zone = RD02_red_cloud_01 [Ambient] color = 60, 0, 0 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_br01_stars.cmp nebulae = solar\starsphere\starsphere_br01.cmp [LightSource] nickname = RD02_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = RD02_01_explosion_outpost pos = 0, 0, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = miningbase_badlands_ex ids_name = 535208 loadout = miningbase_badlands_ex difficulty_level = 1 [Zone] nickname = RD02_red_cloud_01 ids_name = 0 pos = 0, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 90000, 90000, 90000 property_flags = 32768 property_fog_color = 155.000000, 0.000000, 0.000000 ids_info = 0 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 damage = 100 [Zone] nickname = RD02_badlands_01 ids_name = 0 pos = 0, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 85000, 85000, 85000 property_flags = 8200 ids_info = 0 visit = 128 sort = 20 [Zone] nickname = Zone_RD02_01_explosion_outpost_exclusion pos = 0, 0, 0 shape = SPHERE size = 10000 property_flags = 131072 visit = 128 sort = 51 max_battle_size = 4 ;npc_off_in_this_zone [Object] nickname = RD02_to_RD01_hole ids_name = 525121 pos = 0, 0, 25000 rotate = 0, 0, 0 archetype = jumphole_anomaly2 msg_id_prefix = gcs_refer_system_RD01 jump_effect = jump_effect_blue ids_info = 66146 visit = 128 goto = RD01, RD01_to_RD02_hole, gate_tunnel_bretonia [Object] nickname = RD02_very_heavy_wplatform_1 reputation = red_n_grp pos = -8000, 0, 0 rotate = 0, -90, 0 archetype = very_heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = very_heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD02_very_heavy_wplatform_2 reputation = red_n_grp pos = 8000, 0, 0 rotate = 0, 90, 0 archetype = very_heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = very_heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD02_very_heavy_wplatform_3 reputation = red_n_grp pos = 0, 0, 8000 rotate = 0, 0, 0 archetype = very_heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = very_heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD02_very_heavy_wplatform_4 reputation = red_n_grp pos = 0, 0, -8000 rotate = 0, 180, 0 archetype = very_heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = very_heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD02_very_heavy_wplatform_5 reputation = red_n_grp pos = 0, 8000, 0 rotate = -90, 0, 0 archetype = very_heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = very_heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD02_very_heavy_wplatform_6 reputation = red_n_grp pos = 0, 8050, 0 rotate = 90, 0, 0 archetype = very_heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = very_heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD02_very_heavy_wplatform_7 reputation = red_n_grp pos = 0, -8000, 0 rotate = 90, 0, 0 archetype = very_heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = very_heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD02_very_heavy_wplatform_8 reputation = red_n_grp pos = 0, -8050, 0 rotate = -90, 0, 0 archetype = very_heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = very_heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD02_very_heavy_wplatform_9 reputation = red_n_grp pos = -8050, 0, 0 rotate = 0, 90, 0 archetype = very_heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = very_heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD02_very_heavy_wplatform_10 reputation = red_n_grp pos = 8050, 0, 0 rotate = 0, -90, 0 archetype = very_heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = very_heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD02_very_heavy_wplatform_11 reputation = red_n_grp pos = 0, 0, 8050 rotate = 0, 180, 0 archetype = very_heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = very_heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD02_very_heavy_wplatform_12 reputation = red_n_grp pos = 0, 0, -8050 rotate = 0, 0, 0 archetype = very_heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = very_heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD02_to_MA01_hole ids_name = 536651 pos = 0, 0, -30000 rotate = 0, 180, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_MA01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = MA01, MA01_to_RD02_hole, gate_tunnel_bretonia [Zone] nickname = Zone_RD02_Npc01 pos = 0, 0, 0 rotate = 0, 0, 0 shape = SPHERE size = 800000 sort = 51 toughness = 2 density = 1 repop_time = 5 max_battle_size = 4 pop_type = Background relief_time = 5 population_additive = false faction_weight = red9_n_grp, 20 encounter = area_defend, 1, 0.100000 faction = red9_n_grp, 1.000000