[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = area_one_npc filename = missions\encounters\area_one_npc.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_li07_battle danger = Zr_battle01 battle = music_darksoul_battle [Dust] spacedust = Dust [Ambient] color = 60, 20, 10 [Background] complex_stars = solar\starsphere\starsphere_li06_stars.cmp [LightSource] nickname = RD01_system_light01 pos = 0, 0, 0 color = 253, 230, 180 range = 50000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = RD01_system_light02 pos = -20000, -40000, 90000 color = 253, 230, 180 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = RD01_to_Am01_hole ids_name = 535456 pos = -30000, 0, 0 rotate = 0, -90, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Am01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Am01, Am01_to_RD01_hole, gate_tunnel_bretonia [Object] nickname = RD01_to_HI03_hole ids_name = 535457 pos = 30000, 0, 0 rotate = 0, 90, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_HI03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = HI03, HI03_to_RD01_hole, gate_tunnel_bretonia [Object] nickname = RD01_Am_platform_1 reputation = red_n_grp pos = -30000, 0, -2000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_2 reputation = red_n_grp pos = -30000, 0, 2000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_3 reputation = red_n_grp pos = -27500, 0, 0 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_4 reputation = red_n_grp pos = 30000, 0, -2000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_5 reputation = red_n_grp pos = 30000, 0, 2000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_6 reputation = red_n_grp pos = 27500, 0, 0 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_1 reputation = red_n_grp pos = -28800, 0, -1000 rotate = 0, 140, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_2 reputation = red_n_grp pos = -28800, 0, 1000 rotate = 0, 40, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_3 reputation = red_n_grp pos = 28800, 0, -1000 rotate = 0, -140, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_4 reputation = red_n_grp pos = 28800, 0, 1000 rotate = 0, -40, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [zone] nickname = RD01_Sun1_death pos = 0, 0, 0 shape = SPHERE size = 7500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RD01_Sun1 ids_name = 1380 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = SW_sun01 atmosphere_range = 9000 burn_color = 255, 255, 255 ids_info = 0 [Object] nickname = RD01_explosion_base01 spin = 0.000000, 0.050000, 0.000000 pos = 0, 0, 30000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = space_police_explosion02 ids_name = 535208 loadout = space_police_explosion0202 difficulty_level = 1 [zone] nickname = Zone_RD01_explosion_base01_radiation_01 pos = 0, 0, 30000 rotate = 0,0,0 shape = BOX size = 100, 100, 100 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = RD01_explosion_base02 spin = 0.000000, 0.050000, 0.000000 pos = 0, 0, -30000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = space_police_explosion03 ids_name = 535208 loadout = space_police_explosion03 difficulty_level = 1 [zone] nickname = Zone_RD01_explosion_base02_radiation_01 pos = 0, 0, -30000 rotate = 0,0,0 shape = BOX size = 100, 100, 100 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = RD01_Am_platform_7 reputation = red_n_grp pos = -3000, 0, 30000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_8 reputation = red_n_grp pos = 3000, 0, 30000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_9 reputation = red_n_grp pos = 0, 0, 27000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_10 reputation = red_n_grp pos = 0, 0, 33000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_11 reputation = red_n_grp pos = -3000, 0, -30000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_12 reputation = red_n_grp pos = 3000, 0, -30000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_13 reputation = red_n_grp pos = 0, 0, -33000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_14 reputation = red_n_grp pos = 0, 0, -27000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_5 reputation = red_n_grp pos = 0, 1800, 30000 rotate = 0, 0, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_6 reputation = red_n_grp pos = 0, -1800, 30000 rotate = 0, 0, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_7 reputation = red_n_grp pos = 0, 1800, -30000 rotate = 0, 180, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_8 reputation = red_n_grp pos = 0, -1800, -30000 rotate = 0, 180, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_explosion_base03 pos = 20000, 0, -20000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = space_police_explosion01 ids_name = 535208 loadout = space_police_explosion04 difficulty_level = 1 [zone] nickname = Zone_RD01_explosion_base03_radiation_01 pos = 20000, 0, -20000 rotate = 0,0,0 shape = BOX size = 100, 100, 100 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = RD01_explosion_base04 pos = -20000, 0, -20000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = space_police_explosion01 ids_name = 535208 loadout = space_police_explosion05 difficulty_level = 1 [zone] nickname = Zone_RD01_explosion_base04_radiation_01 pos = -20000, 0, -20000 rotate = 0,0,0 shape = BOX size = 100, 100, 100 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = RD01_heavy_wplatform_9 reputation = red_n_grp pos = 20000, -1500, -20000 rotate = 0, 180, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_10 reputation = red_n_grp pos = -20000, -1500, -20000 rotate = 0, 180, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_15 reputation = red_n_grp pos = 22000, 0, -20000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_16 reputation = red_n_grp pos = 18000, 0, -20000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_17 reputation = red_n_grp pos = -22000, 0, -20000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_18 reputation = red_n_grp pos = -18000, 0, -20000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_01_explosion_outpost pos = -15000, 0, 19000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = outpost_explosion02 ids_name = 535208 loadout = trading_outpost_explosion02 difficulty_level = 1 [zone] nickname = Zone_RD01_01_explosion_outpost_radiation_01 pos = -15000, 0, 19000 rotate = 0,0,0 shape = BOX size = 199, 100, 199 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = RD01_Am_platform_19 reputation = red_n_grp pos = -15200, 500, 19000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_20 reputation = red_n_grp pos = -14800, 500, 19000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_21 reputation = red_n_grp pos = -15200, -500, 19000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_22 reputation = red_n_grp pos = -14800, -500, 19000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_23 reputation = red_n_grp pos = -15000, 800, 19000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_24 reputation = red_n_grp pos = -15000, -800, 19000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_11 reputation = red_n_grp pos = -15000, 1400, 19000 rotate = 0, 0, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_12 reputation = red_n_grp pos = -15000, -1500, 19000 rotate = 0, 0, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_13 reputation = red_n_grp pos = -15500, 0, 19000 rotate = 0, 90, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_14 reputation = red_n_grp pos = -14500, 0, 19000 rotate = 0, -90, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_15 reputation = red_n_grp pos = -15000, 0, 19500 rotate = 0, 180, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_heavy_wplatform_16 reputation = red_n_grp pos = -15000, 0, 18500 rotate = 0, 0, 0 archetype = heavy_wplatform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = heavy_wplatform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_25 reputation = red_n_grp pos = -17000, 0, 19000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_26 reputation = red_n_grp pos = -13000, 0, 19000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_27 reputation = red_n_grp pos = -15000, 0, 21000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_28 reputation = red_n_grp pos = -15000, 0, 17000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_29 reputation = red_n_grp pos = -17000, 0, 17000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_30 reputation = red_n_grp pos = -13000, 0, 17000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_31 reputation = red_n_grp pos = -13000, 0, 21000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_Am_platform_32 reputation = red_n_grp pos = -17000, 0, 21000 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex04_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = RD01_01_platform_shield01 pos = -15000, -1000, 19000 rotate = 0, 0, 0 archetype = space_arch_shield reputation = red_n_grp parent = RD01_outpost_platform_1 behavior = NOTHING [Object] nickname = RD01_01_platform_shield02 pos = -15000, -2600, 19000 rotate = 0, 0, 0 archetype = space_arch_shield reputation = red_n_grp parent = RD01_outpost_platform_2 behavior = NOTHING [Object] nickname = RD01_01_platform_shield03 pos = -13000, -1800, 19000 rotate = 0, 0, 0 archetype = space_arch_shield reputation = red_n_grp parent = RD01_outpost_platform_3 behavior = NOTHING [Object] nickname = RD01_01_platform_shield04 pos = -17000, -1800, 19000 rotate = 0, 0, 0 archetype = space_arch_shield reputation = red_n_grp parent = RD01_outpost_platform_4 behavior = NOTHING [Object] nickname = RD01_to_RD02_hole ids_name = 525121 pos = 0, 10000, 0 rotate = 0, -90, 0 archetype = jumphole_anomaly2 msg_id_prefix = gcs_refer_system_RD02 jump_effect = jump_effect_blue ids_info = 66146 visit = 128 goto = RD02, RD02_to_RD01_hole, gate_tunnel_bretonia [Zone] nickname = Zone_RD01_pop_01 pos = -15000, 0, 19000 rotate = 0, 0, 0 shape = SPHERE size = 10000 sort = 99 toughness = 35 density = 1 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = red9_n_grp, 20 encounter = area_one_npc, 30, 0.100000 faction = red9_n_grp, 1.000000 ;[zone] ;nickname = Zone_py23_station_drag_modifier01 ;pos = -20000, -57500, 90000 ;rotate = 0, 0, 0 ;shape = SPHERE ;size = 60000, 60000, 60000 ;visit = 36 ;spacedust = atmosphere_gray ;spacedust_maxparticles = 200 ;interference = 0.001000 ;drag_modifier = 1.500000 ;ids_info = 0 [Object] nickname = PY30_01 ids_name = 534654 pos = -30000, 0, -50000 rotate = 0, 0, 0 archetype = space_police01 ids_info = 0 base = PY30_01_Base dock_with = PY30_01_Base reputation = pe_n_grp behavior = NOTHING voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body, prop_shades_01 difficulty_level = 1 loadout = d_space_police01 pilot = pilot_solar_easy [Object] nickname = RD01_planet_1 ids_name = 544350 spin = 0.000000, 0.009900, 0.000000 rotate = 0, 0, 0 pos = -30520, -35000, 48655 archetype = planet_moonred_1500 atmosphere_range = 2000 burn_color = 255, 222, 160 ids_info = 529243 base = RD01_01_Base reputation = fc_rs_grp [zone] nickname = RD01_planet_1_death pos = -30520, -35000, 48655 shape = SPHERE size = 1800 damage = 2000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RD01_01_dock_ring ids_name = 534426 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = RD01_01_Base pos = -30520, -35000, 46555 rotate = 0, 180, 0 difficulty_level = 1 ;space_costume = , robot_body_A ;voice = atc_leg_f01a reputation = fc_rs_grp [Object] nickname = RD01_docking_fixture_0 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = RD01_01_Base base = RD01_01_Base pos = -30520, -34500, 46555 rotate = 0, 180, 0 reputation = fc_rs_grp space_costume = , robot_body_A voice = atc_leg_f01a [Object] nickname = RD01_01_dock2_ring ids_name = 544522 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = RD01_01_dock2_Base pos = -30520, -35000, 50755 rotate = 0, 0, 0 difficulty_level = 1 ;space_costume = , robot_body_A ;voice = atc_leg_f01a reputation = fc_rs_grp [Object] nickname = RD01_docking_fixture_2 ids_name = 544522 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = RD01_01_dock2_Base base = RD01_01_dock2_Base pos = -30520, -34500, 50755 rotate = 0, 0, 0 reputation = fc_rs_grp space_costume = , robot_body_A voice = atc_leg_f01a [Object] nickname = player_st_ex_01 pos = -10000, 17000, -20000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 544852 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_02 pos = 25000, 5000, 25000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 544853 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_03 pos = 32000, 25000, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 544854 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_04 pos = 30000, -30000, 1000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 544863 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_05 pos = 30000, -30000, 3000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 544864 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_06 pos = 30000, -44000, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 544868 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_07 pos = 30000, 30000, 30000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 544900 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_08 pos = 15000, 27000, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 545119 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_09 pos = 15000, -27000, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 545120 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_10 pos = 13000, 23000, 25000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 545120 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_11 pos = -20000, 27000, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 545765 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_12 pos = -15000, -35000, 6000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 545766 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_13 pos = -20000, 15000, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 545826 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_14 pos = -20000, -15000, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 545827 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_15 pos = -30000, 15000, 10000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 545828 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_16 pos = -30000, -15000, 10000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 545829 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_17 pos = 0, -15000, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 546096 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_18 pos = 0, -30000, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 546097 loadout = player_st_ex difficulty_level = 1 [Object] nickname = player_st_ex_19 pos = 70000, -50000, -70000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = player_st_ex ids_name = 546098 loadout = player_st_ex difficulty_level = 1