[SystemInfo] space_color = 0, 0, 38 local_faction = li_n_grp [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Pr_space01 danger = Pr_danger01 battle = Pr_battle01 [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Pr01_mine_zone_01.ini zone = Zone_Pr01_mine_zone_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = ;complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_cn01.cmp [LightSource] nickname = BR11_system_light_01 pos = 0, 0, 0 color = 253, 255, 255 range = 70000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Pr01_system_light_02 pos = -8165, -11000, 9810 color = 255, 255, 255 range = 70000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Pr01_system_light_03 pos = 6970, 13000, 10295 color = 255, 255, 255 range = 70000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Pr01_01 ids_name = 537657 pos = 0, 0, 40000 archetype = planet_earthcity_3000_ex spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 3400 burn_color = 160, 222, 245 ids_info = 0 base = Pr01_01_base reputation = fc_rs_grp ring = Zone_Pr01_planet_1_ring, solar\rings\green_ring2.ini [zone] nickname = Zone_Pr01_planet_1_ring pos = 0, 0, 40000 rotate = -90, 0, 0 shape = ring size = 30000, 9000, 2000 sort = 0.000000 [zone] nickname = Zone_Pr01_01_death pos = 0, 0, 40000 shape = SPHERE size = 3200 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = Pr01_01_dock_ring ids_name = 534426 pos = 0, 0, 36500 rotate = 0, 180, 0 archetype = dock_ring ids_info = 66141 dock_with = Pr01_01_base reputation = fc_rs_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_B difficulty_level = 5 loadout = docking_ring_br_01 pilot = pilot_solar_easy [Object] nickname = Pr01_docking_fixture_1 ids_name = 261166 pos = 0, 500, 36500 rotate = 0, -180, 0 archetype = docking_fixture ids_info = 66489 base = Pr01_01_base dock_with = Pr01_01_base reputation = fc_rs_grp behavior = NOTHING [Object] nickname = Pr01_02 ids_name = 537658 pos = 0, 0, -40000 archetype = planet_earthcity_3000 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 3400 burn_color = 160, 222, 245 ids_info = 0 base = Pr01_02_base reputation = fc_rs_grp ring = Zone_Pr01_planet_2_ring, solar\rings\red_ring2.ini [zone] nickname = Zone_Pr01_planet_2_ring pos = 0, 0, -40000 rotate = -90, 0, 0 shape = ring size = 30000, 9000, 2000 sort = 0.000000 [zone] nickname = Zone_Pr01_02_death pos = 0, 0, -40000 shape = SPHERE size = 3200 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = Pr01_02_dock_ring ids_name = 534426 pos = 0, 0, -36500 rotate = 0, 0, 0 archetype = dock_ring ids_info = 66141 dock_with = Pr01_02_base reputation = fc_rs_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_B difficulty_level = 5 loadout = docking_ring_br_01 pilot = pilot_solar_easy [Object] nickname = Pr01_docking_fixture_2 ids_name = 261166 pos = 0, 500, -36500 rotate = 0, 0, 0 archetype = docking_fixture ids_info = 66489 base = Pr01_02_base dock_with = Pr01_02_base reputation = fc_rs_grp behavior = NOTHING [zone] nickname = Pr01_Sun1_death pos = 0, 0, 0 shape = SPHERE size = 10000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = Pr01_Sun1 ids_name = 261008 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = rh05_sun atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66162 [zone] nickname = Pr01_Sun2_death pos = -8165, -11000, 9810 shape = SPHERE size = 10000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = Pr01_Sun2 ids_name = 533710 pos = -8165, -11000, 9810 ambient_color = 255, 255, 255 archetype = sun_1000 star = hu01_sun1 atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 526196 [zone] nickname = Pr01_Sun3_death pos = 6970, 13000, 10295 shape = SPHERE size = 10000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = Pr01_Sun3 ids_name = 261022 pos = 6970, 13000, 10295 ambient_color = 255, 255, 255 archetype = sun_1000 star = ku03_sun2 atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66152 [Object] nickname = Pr01_to_HI03_hole ids_name = 537659 pos = 65000, 0, 0 rotate = 0, 90, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_HI03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = HI03, HI03_to_Neutral01_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Pr01_mine_zone_01 ids_name = 0 pos = 0, 0, 14000 rotate = 0, 0, 0 shape = ELLIPSOID size = 6000, 6000, 6000 property_flags = 4128 ids_info = 0 visit = 32 sort = 99 damage = 2 [Zone] nickname = Zone_Pr01_mine_zone_01_exclusion pos = 0, 0, 13500 shape = ELLIPSOID size = 2700, 2700, 2700 property_flags = 131072 visit = 128 sort = 99.500000 rotate = 0, 0, 0 [zone] nickname = Zone_Pr01_01_lane_access pos = 0, 0, 18000 rotate = 0, 0, 0 shape = BOX size = 2000, 2000, 4500 property_flags = 131072 damage = 2 sort = 99 [zone] nickname = Zone_Pr01_02_lane_access pos = 0, 0, 13500 rotate = 0, 90, 0 shape = BOX size = 2000, 2000, 12500 property_flags = 131072 damage = 2 sort = 99 [Object] nickname = Pr01_buoy_1 ids_name = 535804 pos = 0, 0, 20100 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = Pr01_buoy_2 ids_name = 535804 pos = 6500, 0, 13500 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = Pr01_buoy_3 ids_name = 535804 pos = -6500, 0, 13500 archetype = hazard_buoy loadout = hazard_buoy_light02 [Object] nickname = Pr01_explosion_base01 pos = 0, 0, 12000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = Ew04_02_Base base = Ew04_02_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = freeport7_base_2 ids_name = 537661 loadout = freeport7_base_2 difficulty_level = 1 [zone] nickname = Zone_Pr01_explosion_base01_radiation_01 pos = 0, 0, 12000 rotate = 0,0,0 shape = BOX size = 190, 100, 190 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = Pr01_explosion_base02 pos = -10000, 0, 12000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = Ew04_02_Base base = Ew04_02_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = freeport7_base_2 ids_name = 537662 loadout = freeport7_base_2 difficulty_level = 1 [zone] nickname = Zone_Pr01_explosion_base02_radiation_01 pos = -10000, 0, 12000 rotate = 0,0,0 shape = BOX size = 190, 100, 190 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = Pr01_explosion_base03 pos = 10000, 0, 12000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = Ew04_02_Base base = Ew04_02_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = freeport7_base_2 ids_name = 537663 loadout = freeport7_base_2 difficulty_level = 1 [zone] nickname = Zone_Pr01_explosion_base03_radiation_01 pos = 10000, 0, 12000 rotate = 0,0,0 shape = BOX size = 190, 100, 190 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = Pr01_explosion_base01_space_dome_01 ids_name = 0 pos = 510, 0, 12000 rotate = 0, 180, 0 archetype = freeport7_space_dome2 ids_info = 0 reputation = fc_rs_grp parent = Pr01_explosion_base01 [Object] nickname = Pr01_explosion_base01_space_dome_02 ids_name = 0 pos = -510, 0, 12000 rotate = 0, 0, 0 archetype = freeport7_space_dome2 ids_info = 0 reputation = fc_rs_grp parent = Pr01_explosion_base01 [Object] nickname = Pr01_explosion_base03_space_dome_01 ids_name = 0 pos = 10510, 0, 12000 rotate = 0, 180, 0 archetype = freeport7_space_dome2 ids_info = 0 reputation = fc_rs_grp parent = Pr01_explosion_base03 [Object] nickname = Pr01_explosion_base03_space_dome_02 ids_name = 0 pos = 9510, 0, 12000 rotate = 0, 0, 0 archetype = freeport7_space_dome2 ids_info = 0 reputation = fc_rs_grp parent = Pr01_explosion_base03 [Object] nickname = Pr01_explosion_base03_space_dome_03 ids_name = 0 pos = 10510, 0, 12400 rotate = 0, 90, 0 archetype = freeport7_space_dome2 ids_info = 0 reputation = fc_rs_grp parent = Pr01_explosion_base03 [Object] nickname = Pr01_explosion_base03_space_dome_04 ids_name = 0 pos = 10820, 0, 12200 rotate = 0, 180, 0 archetype = freeport7_space_dome2 ids_info = 0 reputation = fc_rs_grp parent = Pr01_explosion_base03 [Object] nickname = Pr01_explosion_base02_space_dome_01 ids_name = 0 pos = -10510, 0, 12000 rotate = 0, 0, 0 archetype = freeport7_space_dome2 ids_info = 0 reputation = fc_rs_grp parent = Pr01_explosion_base02 [Object] nickname = Pr01_explosion_base02_space_dome_02 ids_name = 0 pos = -9510, 0, 12000 rotate = 0, 180, 0 archetype = freeport7_space_dome2 ids_info = 0 reputation = fc_rs_grp parent = Pr01_explosion_base02 [Object] nickname = Pr01_explosion_base02_space_dome_03 ids_name = 0 pos = -10521, -50, 11430 rotate = 0, -90, 0 archetype = freeport7_space_dome2 ids_info = 0 reputation = fc_rs_grp parent = Pr01_explosion_base02 [Object] nickname = Pr01_explosion_base02_space_dome_04 ids_name = 0 pos = -9686, 0, 11480 rotate = 0, -90, 0 archetype = freeport7_space_dome2 ids_info = 0 reputation = fc_rs_grp parent = Pr01_explosion_base02 [Object] nickname = Pr01_explosion_planet01 ids_name = 537918 pos = 20000, 0, 45000 rotate = 0, 0, 0 archetype = explosion_planet_mercury_1500 spin = 0.000000, 0.010000, 0.000000 burn_color = 255, 222, 160 ids_info = 0 reputation = fc_rs_grp loadout = loadout_explosion_planet_mercury_1500 [zone] nickname = Zone_Pr01_explosion_planet01_radiation01 pos = 20000, 0, 45000 shape = SPHERE size = 1700, 1700, 1700 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_Pr01_explosion_planet01_radiation01_2 pos = 20000, 0, 45000 shape = SPHERE size = 2000, 2000, 2000 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = Pr01_explosion_planet02 ids_name = 537917 pos = 0, 5000, 56000 rotate = 0, 0, 0 archetype = explosion_planet_moonred_1500_2 spin = 0.000000, 0.010000, 0.000000 burn_color = 255, 222, 160 ids_info = 0 reputation = fc_rs_grp loadout = loadout_explosion_planet_moonred_1500_2 [zone] nickname = Zone_Pr01_explosion_planet01_radiation02 pos = 0, 5000, 56000 shape = SPHERE size = 1700, 1700, 1700 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_Pr01_explosion_planet01_radiation02_2 pos = 0, 5000, 56000 shape = SPHERE size = 2000, 2000, 2000 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = Pr01_explosion_planet03 ids_name = 537915 pos = 0, 14000, 20000 rotate = 0, 0, 0 archetype = explosion_planet_icemoon_1500 spin = 0.000000, 0.010000, 0.000000 burn_color = 255, 222, 160 ids_info = 0 reputation = fc_rs_grp loadout = loadout_explosion_planet_icemoon_1500 [zone] nickname = Zone_Pr01_explosion_planet01_radiation03 pos = 0, 14000, 20000 shape = SPHERE size = 1700, 1700, 1700 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_Pr01_explosion_planet01_radiation03_2 pos = 0, 14000, 20000 shape = SPHERE size = 2000, 2000, 2000 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = Pr01_explosion_planet04 ids_name = 537916 pos = -19000, -15000, 30000 rotate = 0, 0, 0 archetype = explosion_planet_ice_purple_1500 spin = 0.000000, 0.010000, 0.000000 burn_color = 255, 222, 160 ids_info = 0 reputation = fc_rs_grp loadout = loadout_explosion_planet_ice_purple_1500 [zone] nickname = Zone_Pr01_explosion_planet01_radiation04 pos = -19000, -15000, 30000 shape = SPHERE size = 1700, 1700, 1700 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_Pr01_explosion_planet01_radiation04_2 pos = -19000, -15000, 30000 shape = SPHERE size = 2000, 2000, 2000 damage = 2000000000 visit = 32 sort = 99