[SystemInfo] space_color = 0, 0, 0 local_faction = pa_n_grp [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = faraon_capitalships filename = missions\encounters\capitalships_nomad_wave.ini [EncounterParameters] nickname = patrolp_assault_follow filename = missions\encounters\patrolp_assault_follow.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Intro_11 danger = Et01_danger battle = Et01_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\PA01_yellow_nebula.ini zone = Zone_PA01_yellow_nebula [Asteroids] file = solar\asteroids\PA01_asteroids_01.ini zone = Zone_PA01_asteroids_01 [Asteroids] file = solar\asteroids\PA01_mine_01.ini zone = Zone_PA01_mine_01 [Ambient] color = 150, 150, 0 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_Br05.cmp [LightSource] nickname = PA01_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = PA01_Sun1_death pos = 25000, 0, -55000 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 ; [Object] nickname = PA01_Sun1 ids_name = 536959 pos = 25000, 0, -55000 ambient_color = 255, 255, 255 archetype = sun_2000 star = med_112_sun atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 66163 ; [Object] nickname = PA01_planet_1 ids_name = 536960 pos = -37000, 0, -63000 rotate = 3, 0, -11 archetype = planet_rides_10000 spin = 0.000000, 0.011000, 0.000000 atmosphere_range = 11000 burn_color = 255, 222, 160 ids_info = 0 base = PA01_01_Base reputation = pa_n_grp ; [zone] nickname = PA01_planet_1_death pos = -37000, 0, -63000 shape = SPHERE size = 10500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 ; [Object] nickname = PA01_02_dock_ring ids_name = 534184 pos = -26700, 0, -58700 rotate = 0, 70, 0 archetype = dock_ring ids_info = 66141 dock_with = PA01_01_Base reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 pilot = pilot_solar_easy ; [Object] nickname = PA01_docking_fixture_0 ids_name = 261166 pos = -26700, 350, -58700 rotate = 0, 70, 0 archetype = docking_fixture ids_info = 66489 base = PA01_01_Base dock_with = PA01_01_Base reputation = pa_n_grp behavior = NOTHING ; [Object] nickname = PY20_01 ids_name = 536964 pos = 12000, 0, 58000 rotate = 0, 0, 0 archetype = goauld_base_private ids_info = 65713 base = PY20_01_Base dock_with = PY20_01_Base reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = goauld_base_p_Loadout pilot = pilot_solar_easy voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body, prop_shades_01 ; [Object] nickname = PY20_01_dock2 ids_name = 536965 pos = 12000, -390, 55100 rotate = 0, 90, 0 archetype = space_police01 ids_info = 65713 base = PY20_01_dock2_Base dock_with = PY20_01_dock2_Base reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = d_space_police01 pilot = pilot_solar_easy voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body, prop_shades_01 ; [zone] nickname = Zone_PY20_explosion_base01 pos = 12000, 200, 58000 shape = BOX size = 800, 500, 800 damage = 2000000000 visit = 32 sort = 99 ; [Object] nickname = PY20_very_heavy_wplatform_suprise01 ids_name = 261164 pos = 16000, 0, 58000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest ; [Object] nickname = PY20_private_platform_1_shield01 pos = 16000, -1800, 58000 rotate = 0, 0, 0 archetype = space_arch_shield reputation = pa_n_grp behavior = NOTHING parent = Sr01_outpost_platform_6 ; [zone] nickname = Zone_PY20_explosion_platform01 pos = 16000, 0, 58000 shape = BOX size = 100, 100, 100 damage = 2000000000 visit = 32 sort = 99 ; [Object] nickname = PY20_very_heavy_wplatform_suprise02 ids_name = 261164 pos = 8000, 0, 58000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest ; [Object] nickname = PY20_private_platform_1_shield02 pos = 8000, -1800, 58000 rotate = 0, 0, 0 archetype = space_arch_shield reputation = pa_n_grp behavior = NOTHING parent = Sr01_outpost_platform_6 ; [zone] nickname = Zone_PY20_explosion_platform02 pos = 8000, 0, 58000 shape = BOX size = 100, 100, 100 damage = 2000000000 visit = 32 sort = 99 ; [Object] nickname = PY20_suprise_01 ids_name = 1283 pos = 25500, -2000, -80000 rotate = 21, 43, 75 archetype = suprise_transport ids_info = 0 visit = 16 loadout = PY20_ge_train_loadout01 [Object] nickname = PY20_suprise_02 ids_name = 1283 pos = 25000, -2000, -80500 rotate = -23, -87, 54 archetype = suprise_transport ids_info = 0 visit = 16 loadout = PY20_ge_train_loadout02 ; [Object] nickname = PY20_very_heavy_wplatform_suprise03 ids_name = 261164 pos = 23000, -2500, -79000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest ; [Object] nickname = PY20_space_research_01 ids_name = 0 pos = 11100, -1150, 55100 rotate = 0, 90, 0 archetype = space_research ids_info = 0 reputation = pa_n_grp parent = PY20_01 ; [Object] nickname = PY20_space_research_02 ids_name = 0 pos = 12000, -500, 55100 rotate = 0, 0, 0 archetype = space_research ids_info = 0 reputation = pa_n_grp parent = PY20_01 ; [Object] nickname = PY20_space_solar_plant_1 pos = 12500, -850, 55100 rotate = 0, 90, 0 archetype = space_solar_plant reputation = pa_n_grp parent = PY20_01 ; [Object] nickname = PY20_space_solar_plant_2 pos = 12000, -850, 55100 rotate = 0, 90, 0 archetype = space_solar_plant reputation = pa_n_grp parent = PY20_01 ; [Object] nickname = PY20_space_solar_plant_3 pos = 11500, -850, 55100 rotate = 0, 90, 0 archetype = space_solar_plant reputation = pa_n_grp parent = PY20_01 ; [Object] nickname = PY20_space_solar_plant_4 pos = 12000, -1445, 55100 rotate = 0, 90, 0 archetype = space_solar_plant reputation = pa_n_grp parent = PY20_01 ; [Object] nickname = PY20_space_solar_plant_5 pos = 12500, -1445, 55100 rotate = 0, 90, 0 archetype = space_solar_plant reputation = pa_n_grp parent = PY20_01 ; [Object] nickname = PY20_space_solar_plant_6 pos = 11500, -1445, 55100 rotate = 0, 90, 0 archetype = space_solar_plant reputation = pa_n_grp parent = PY20_01 ; [Object] nickname = PA01_to_LP01_hole ids_name = 536967 pos = -60000, 0, 31000 rotate = 0, -60, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_HI03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = LP01, LP01_to_PA01_hole, gate_tunnel_bretonia [Zone] nickname = Zone_PA01_path_kamikaze01 pos = -43230, 0, -13695 rotate = -90, -20, 0 shape = CYLINDER size = 1500, 95697 sort = 99 toughness = 30 density = 1 repop_time = 2 max_battle_size = 4 pop_type = attack_patrol relief_time = 2 path_label = kamikaze_01, 1 usage = patrol mission_eligible = false faction_weight = kamik_pa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = kamik_pa_grp, 1.000000 encounter = patrolp_assault_follow, 28, 0.200000 faction = kamik_pa_grp, 1.000000 encounter = patrolp_assault_follow, 26, 0.200000 faction = kamik_pa_grp, 1.000000 encounter = patrolp_assault_follow, 24, 0.200000 faction = kamik_pa_grp, 1.000000 [Zone] nickname = Zone_PA01_path_kamikaze02 pos = -1393, 0, -23731 rotate = 90, -35, 180 shape = CYLINDER size = 1500, 85730 sort = 99 toughness = 30 density = 1 repop_time = 2 max_battle_size = 4 pop_type = attack_patrol relief_time = 2 path_label = kamikaze_01, 2 usage = patrol mission_eligible = false faction_weight = kamik_pa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = kamik_pa_grp, 1.000000 encounter = patrolp_assault_follow, 28, 0.200000 faction = kamik_pa_grp, 1.000000 encounter = patrolp_assault_follow, 26, 0.200000 faction = kamik_pa_grp, 1.000000 encounter = patrolp_assault_follow, 24, 0.200000 faction = kamik_pa_grp, 1.000000 [Zone] nickname = Zone_PA01_path_kamikaze03 pos = 17502, 0, 33887 rotate = 90, 15, 180 shape = CYLINDER size = 1500, 47318 sort = 99 toughness = 30 density = 1 repop_time = 1 max_battle_size = 4 pop_type = attack_patrol relief_time = 1 path_label = kamikaze_01, 3 usage = patrol mission_eligible = false faction_weight = kamik_pa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = kamik_pa_grp, 1.000000 encounter = patrolp_assault_follow, 28, 0.200000 faction = kamik_pa_grp, 1.000000 encounter = patrolp_assault_follow, 26, 0.200000 faction = kamik_pa_grp, 1.000000 encounter = patrolp_assault_follow, 24, 0.200000 faction = kamik_pa_grp, 1.000000 [Zone] nickname = Zone_PA01_path_kamikaze04 pos = -24447, 0, 44009 rotate = -90, 70, 0 shape = CYLINDER size = 1500, 75955 sort = 99 toughness = 30 density = 1 repop_time = 1 max_battle_size = 4 pop_type = attack_patrol relief_time = 1 path_label = kamikaze_01, 4 usage = patrol mission_eligible = false faction_weight = kamik_pa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = kamik_pa_grp, 1.000000 encounter = patrolp_assault_follow, 28, 0.200000 faction = kamik_pa_grp, 1.000000 encounter = patrolp_assault_follow, 26, 0.200000 faction = kamik_pa_grp, 1.000000 encounter = patrolp_assault_follow, 24, 0.200000 faction = kamik_pa_grp, 1.000000 [Zone] nickname = Zone_faraon_capitalships1 pos = 0, 0, 0 rotate = 0, 0, 0 shape = SPHERE size = 150000 sort = 51 toughness = 19 density = 2 repop_time = 7 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false faction_weight = pa_n_grp, 20 encounter = faraon_capitalships, 15, 0.200000 faction = pa_n_grp, 1.000000 [Object] nickname = PA01_depot_water_1 reputation = pa_n_grp pos = -26500, 0, -59250 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [zone] nickname = Zone_PA01_destroy_vignette_01 pos = -37000, 0, -98000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_02 pos = -72000, 0, -63000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_03 pos = -2000, 0, -63000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_04 pos = -37000, 0, -28000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_05 pos = -58000, 0, -84000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_06 pos = -14000, 0, -86000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_07 pos = -59000, 0, -41000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_08 pos = -12000, 0, -39000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_09 pos = 44000, 0, 58000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_10 pos = 12000, 0, 90000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_11 pos = 12000, 0, 26000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_12 pos = -20000, 0, 58000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_13 pos = -9000, 0, 36000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_14 pos = -10000, 0, 80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_15 pos = 34000, 0, 80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PA01_destroy_vignette_16 pos = 34000, 0, 36000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [Zone] nickname = Zone_PA01_RandomMission01 pos = 200000, -150000, 200000 rotate = 0, 0, 0 shape = SPHERE size = 3000 sort = 51 toughness = 2 density = 3 repop_time = 35 max_battle_size = 4 pop_type = Background relief_time = 120 population_additive = false faction_weight = rms_pa_grp, 20 encounter = area_assault, 19, 0.100000 faction = rms_pa_grp, 1.000000 [zone] nickname = Zone_PA01_yellow_nebula ids_name = 536870 pos = -70000, 0,40000 rotate = 0,20,0 shape = ELLIPSOID size = 30000,40000,60000 property_flags = 32768 property_fog_color = 255.000000, 255.000000, 0.000000 visit = 32 spacedust = attractdust spacedust_maxparticles = 50 interference = 0.010000 drag_modifier = 2.500000 ids_info = 0 sort = 99 Music = dust_egypt ; [zone] nickname = Zone_PA01_asteroids_01 pos = 70000, 0,-20000 rotate = 0,20,0 shape = ELLIPSOID size = 29000,39000,59000 property_flags = 66 sort = 99 [zone] nickname = Zone_PA01_drag_m01 pos = 0, 0, 0 rotate = 0, 0, 0 shape = SPHERE size = 150000, 150000, 150000 property_flags = 66 sort = 99 property_flags = 65536 property_fog_color = 200.000000, 200.000000, 200.000000 Music = dust_egypt spacedust = atmosphere_gray spacedust_maxparticles = 200 interference = 0.010000 drag_modifier = 2.500000 ; ;[zone] ;nickname = Zone_PA01_drag_m02 ;pos = 12000, 0, 58000 ;rotate = 0, 0, 0 ;shape = SPHERE ;size = 20000, 20000, 20000 ;property_flags = 66 ;sort = 99 ;property_flags = 65536 ;property_fog_color = 200.000000, 200.000000, 200.000000 ;Music = dust_egypt ;spacedust = atmosphere_gray ;spacedust_maxparticles = 200 ;interference = 0.010000 ;drag_modifier = 2.500000 [Object] nickname = manta_dreadnought_01 ids_name = 536875 pos = 9500, 0, 53500 rotate = 0, 25, 0 archetype = manta_dreadnought ids_info = 528282 base = SF01_02_Base dock_with = SF01_02_Base reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = manta_dreadnought_L01 pilot = pilot_solar_hardest [Object] nickname = manta_dreadnought_02 ids_name = 536875 pos = -24000, 0, -60000 rotate = 0, 180, 0 archetype = manta_dreadnought ids_info = 528282 base = SF01_02_Base dock_with = SF01_02_Base reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = manta_dreadnought_L01 pilot = pilot_solar_hardest [Object] nickname = manta_dreadnought_03 ids_name = 536875 pos = 12000, 0, 62000 rotate = 0, 90, 0 archetype = manta_dreadnought ids_info = 528282 base = SF01_02_Base dock_with = SF01_02_Base reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = manta_dreadnought_L01 pilot = pilot_solar_hardest [zone] nickname = Zone_PA01_explosion_manta01 pos = 9500, 0, 53500 rotate = 0,25,0 shape = BOX size = 500, 150, 500 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_PA01_explosion_manta02 pos = -24000, 0, -60000 rotate = 0,180,0 shape = BOX size = 500, 150, 500 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_PA01_explosion_manta03 pos = 12000, 0, 62000 rotate = 0,90,0 shape = BOX size = 500, 150, 500 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = PA01_02 ids_name = 537057 pos = -35000, 0, -45000 rotate = 0, 90, 0 archetype = space_police01 ids_info = 0 base = PA01_02_Base dock_with = PA01_02_Base reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = p_space_police01 pilot = pilot_solar_easy ; [Object] nickname = PA01_space_tankl4x4_01 ids_name = 0 pos = -35000, -500, -45200 rotate = 0, 90, 0 archetype = space_tankl4x4 ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_tankl4x4_02 ids_name = 0 pos = -35000, -500, -45100 rotate = 0, 90, 0 archetype = space_tankl4x4 ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_tankl4x4_03 ids_name = 0 pos = -35000, -500, -45000 rotate = 0, 90, 0 archetype = space_tankl4x4 ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_tankl4x4_04 ids_name = 0 pos = -35000, -500, -44900 rotate = 0, 90, 0 archetype = space_tankl4x4 ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_tankl4x4_05 ids_name = 0 pos = -35000, -500, -44800 rotate = 0, 90, 0 archetype = space_tankl4x4 ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_tanklx4_01 ids_name = 0 pos = -35000, -607, -45360 rotate = 0, 0, 0 archetype = space_tanklx4 ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_tanklx4_02 ids_name = 0 pos = -35000, -607, -44640 rotate = 0, 0, 0 archetype = space_tanklx4 ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_tanklx4_03 ids_name = 0 pos = -35000, -392, -44640 rotate = 0, 0, 180 archetype = space_tanklx4 ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_tanklx4_04 ids_name = 0 pos = -35000, -392, -45360 rotate = 0, 0, 180 archetype = space_tanklx4 ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_tanklx4_05 ids_name = 0 pos = -35000, -635, -46270 rotate = 0, 0, 0 archetype = space_tanklx4 ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_dome_01 ids_name = 0 pos = -35000, -470, -46270 rotate = 0, 0, 0 archetype = space_dome ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_dome_02 ids_name = 0 pos = -35250, -470, -46125 rotate = 0, 40, 0 archetype = space_dome ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_research_01 ids_name = 0 pos = -35000, 0, -45900 rotate = 0, 0, 0 archetype = space_research ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_industrial_01 ids_name = 0 pos = -35000, -500, -45900 rotate = -90, 0, 0 archetype = space_industrial ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_industrial_02 ids_name = 0 pos = -35000, -500, -44100 rotate = -90, 0, 0 archetype = space_industrial ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_industrial01_01 ids_name = 0 pos = -35000, -500, -44640 rotate = 0, 0, 0 archetype = space_industrial01 ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_industrial01_02 ids_name = 0 pos = -35000, -500, -45360 rotate = 0, 180, 0 archetype = space_industrial01 ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_habitat_wide_01 ids_name = 0 pos = -35000, 125, -45970 rotate = 0, 0, 0 archetype = space_habitat_wide ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_habitat_wide_02 ids_name = 0 pos = -35000, 125, -45830 rotate = 0, 0, 0 archetype = space_habitat_wide ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_habitat_wide_03 ids_name = 0 pos = -35000, 125, -44025 rotate = 0, 0, 0 archetype = space_habitat_wide ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_habitat_wide_04 ids_name = 0 pos = -35000, 125, -44175 rotate = 0, 0, 0 archetype = space_habitat_wide ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_habitat_tall_01 ids_name = 0 pos = -35000, 325, -44025 rotate = 0, 0, 0 archetype = space_habitat_tall ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_space_solar_pnl_01 ids_name = 0 pos = -35000, 125, -45970 rotate = 0, 10, 0 archetype = space_solar_pnl ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_bk_kuppel_01 ids_name = 0 pos = -35000, 120, -44099 rotate = 180, 0, 0 archetype = bk_kuppel ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_bk_radarkontrolle_01 ids_name = 0 pos = -35000, 217, -45830 rotate = 0, 0, 0 archetype = bk_radarkontrolle ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_bk_turm_01 ids_name = 0 pos = -35000, 287, -44175 rotate = 0, 0, 0 archetype = bk_turm ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Object] nickname = PA01_Wynos_01 ids_name = 0 pos = -35000, -170, -45000 rotate = 0, 90, 0 archetype = Wynos ids_info = 0 reputation = pa_n_grp parent = PA01_02 ; [Zone] nickname = Zone_PA01_DA01 pos = 0, 100000, -250000 rotate = 0, 0, 0 shape = SPHERE size = 3000 sort = 51 toughness = 2 density = 3 repop_time = 30 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = fc_un_grp, 20 encounter = area_assault, 17, 0.100000 faction = fc_un_grp, 1.000000 [Object] nickname = PA01_01_explosion_outpost pos = 25000, 0, -80000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 135, 0 archetype = outpost_explosion02 ids_name = 535208 loadout = red_station_explosion_PA01 difficulty_level = 1 [Object] nickname = PA01_very_heavy_wplatform_pulse01 ids_name = 261164 pos = 29000, 0, -80000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_pulse_wplatform pilot = pilot_solar_crazy [zone] nickname = Zone_PA01_wplatform_pulse01_radiation pos = 29000, 0, -80000 rotate = 0,0,0 shape = BOX size = 100, 100, 100 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = PA01_very_heavy_wplatform_pulse02 ids_name = 261164 pos = 21000, 0, -80000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_pulse_wplatform pilot = pilot_solar_crazy [zone] nickname = Zone_PA01_wplatform_pulse02_radiation pos = 21000, 0, -80000 rotate = 0,0,0 shape = BOX size = 100, 100, 100 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = PA01_very_heavy_wplatform_pulse03 ids_name = 261164 pos = 25000, 0, -84000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_pulse_wplatform pilot = pilot_solar_crazy [zone] nickname = Zone_PA01_wplatform_pulse03_radiation pos = 25000, 0, -84000 rotate = 0,0,0 shape = BOX size = 100, 100, 100 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = PA01_very_heavy_wplatform_pulse04 ids_name = 261164 pos = 25000, 0, -76000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_pulse_wplatform pilot = pilot_solar_crazy [zone] nickname = Zone_PA01_wplatform_pulse04_radiation pos = 25000, 0, -76000 rotate = 0,0,0 shape = BOX size = 100, 100, 100 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_PA01_explosion_outpost01 pos = 25000, 0, -80000 rotate = 0, 135, 0 shape = BOX size = 465, 100, 230 damage = 2000000000 visit = 32 sort = 99 ;[zone] ;nickname = Zone_PA01_drag_m03 ;pos = 25000, 0, -80000 ;rotate = 0, 0, 0 ;shape = SPHERE ;size = 20000, 20000, 20000 ;property_flags = 66 ;sort = 99 ;property_flags = 65536 ;property_fog_color = 200.000000, 200.000000, 200.000000 ;Music = dust_egypt ;spacedust = atmosphere_gray ;spacedust_maxparticles = 200 ;interference = 0.010000 ;drag_modifier = 2.500000 [Object] nickname = PA01_very_heavy_wplatform_suprise01 ids_name = 261164 pos = -57000, 0, 30000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform ;Guardian_suprise_wplatform2 pilot = pilot_solar_hardest [Object] nickname = PA01_very_heavy_wplatform_suprise02 ids_name = 261164 pos = 25000, -4000, -80000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform ;Guardian_suprise_wplatform2 pilot = pilot_solar_hardest [Object] nickname = PA01_very_heavy_wplatform_suprise03 ids_name = 261164 pos = 28000, 0, -77000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform ;Guardian_suprise_wplatform2 pilot = pilot_solar_hardest [Object] nickname = PA01_very_heavy_wplatform_suprise04 ids_name = 261164 pos = 22000, 0, -83000 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform ;Guardian_suprise_wplatform2 pilot = pilot_solar_hardest [Zone] nickname = Zone_PA01_path_Sprut01 pos = -43082, 0, -39095 rotate = 90, 41, 180 shape = CYLINDER size = 2750, 52498 sort = 99 toughness = 30 density = 1 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = Sprut_01, 1 usage = patrol mission_eligible = false faction_weight = pa_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = pa_n_grp, 1.000000 [Zone] nickname = Zone_PA01_path_Sprut02 pos = -60156, 0, 5522 rotate = 90, 0, 180 shape = CYLINDER size = 2750, 49704 sort = 99 toughness = 30 density = 1 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = Sprut_01, 2 usage = patrol mission_eligible = false faction_weight = pa_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = pa_n_grp, 1.000000 [Zone] nickname = Zone_PA01_path_Sprut03 pos = -45758, 0, 52464 rotate = 90, -32, 180 shape = CYLINDER size = 2750, 52522 sort = 99 toughness = 30 density = 1 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = Sprut_01, 3 usage = patrol mission_eligible = false faction_weight = pa_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = pa_n_grp, 1.000000 [Zone] nickname = Zone_PA01_path_Sprut04 pos = -9664, 0, 65876 rotate = -90, -68, 0 shape = CYLINDER size = 2750, 47099 sort = 99 toughness = 30 density = 1 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = Sprut_01, 4 usage = patrol mission_eligible = false faction_weight = pa_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = pa_n_grp, 1.000000 [Zone] nickname = Zone_PA01_path_Sprut05 pos = 21498, 0, 33529 rotate = -90, -21, 0 shape = CYLINDER size = 2750, 50838 sort = 99 toughness = 30 density = 1 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = Sprut_01, 5 usage = patrol mission_eligible = false faction_weight = pa_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = pa_n_grp, 1.000000 [Zone] nickname = Zone_PA01_path_Sprut06 pos = 25048, 0, -14004 rotate = -90, 13, 0 shape = CYLINDER size = 2750, 49081 sort = 99 toughness = 30 density = 1 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = Sprut_01, 6 usage = patrol mission_eligible = false faction_weight = pa_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = pa_n_grp, 1.000000 [Zone] nickname = Zone_PA01_path_Sprut07 pos = -2564, 0, -48914 rotate = -90, 63, 0 shape = CYLINDER size = 2750, 49042 sort = 99 toughness = 30 density = 1 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = Sprut_01, 7 usage = patrol mission_eligible = false faction_weight = pa_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = pa_n_grp, 1.000000 [Zone] nickname = Zone_PA01_path_Sprut08 pos = 277, 0, -70034 rotate = -90, -67, 0 shape = CYLINDER size = 2750, 53415 sort = 99 toughness = 30 density = 1 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = Sprut_01, 8 usage = patrol mission_eligible = false faction_weight = pa_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = pa_n_grp, 1.000000 [Object] nickname = PA01_planet_2 ids_name = 261807 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 35000, 0, 7000 archetype = planet_gaspurcld_5000_ex atmosphere_range = 5500 burn_color = 255, 222, 160 ids_info = 0 loadout = loadout_PA_explosion_planet_gaspurcld_5000 [Zone] nickname = Zone_PA01_explosion_planet2_radiation01 pos = 35000, 0, 7000 shape = SPHERE size = 5500, 5500, 5500 visit = 32 sort = 99 damage = 10000 spacedust = gf_wormhole_red spacedust_maxparticles = 50 [Zone] nickname = Zone_PA01_explosion_planet2_radiation02 pos = 35000, 0, 7000 shape = SPHERE size = 5300, 5300, 5300 visit = 32 sort = 99 damage = 2000000000 [zone] nickname = Zone_PA01_mine_01 ids_name = 0 pos = 25000, 0, -80000 rotate = 0, 0, 0 shape = ELLIPSOID size = 20000, 20000, 20000 property_flags = 4128 damage = 2000000000 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 ids_info = 0 sort = 99 [Zone] nickname = Zone_PA01_mine_01_exclusion_01 pos = 25000, 0, -80000 shape = SPHERE size = 6500 property_flags = 66 ;131072 sort = 99.500000 damage = 10 interference = 0.010000 drag_modifier = 2.500000 property_fog_color = 200.000000, 200.000000, 200.000000 property_flags = 65536 [Object] nickname = PA01_planet_3 ids_name = 538140 pos = -60000, 0, 60000 rotate = 3, 0, -11 archetype = planet_desorgrck_2000 spin = 0.000000, 0.011000, 0.000000 atmosphere_range = 2800 burn_color = 255, 222, 160 ids_info = 0 base = PA01_03_Base reputation = pa_n_grp ; [Zone] nickname = Zone_PA01_planet_3_exclusion_01 pos = -60000, 0, 60000 shape = SPHERE size = 5000 property_flags = 66 ;131072 sort = 99.500000 damage = 10 interference = 0.010000 drag_modifier = 2.500000 property_fog_color = 200.000000, 200.000000, 200.000000 property_flags = 65536 [zone] nickname = PA01_planet_3_death pos = -60000, 0, 60000 shape = SPHERE size = 2400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 ; [Object] nickname = PA01_03_dock_ring ids_name = 534184 pos = -57000, 0, 60000 rotate = 0, 90, 0 archetype = dock_ring ids_info = 66141 dock_with = PA01_03_Base reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 pilot = pilot_solar_easy ; [Object] nickname = PA01_docking_fixture_1 ids_name = 261166 pos = -57000, 450, 60000 rotate = 0, 90, 0 archetype = docking_fixture ids_info = 66489 base = PA01_03_Base dock_with = PA01_03_Base reputation = pa_n_grp behavior = NOTHING [Object] nickname = PA01_planet_4 ids_name = 538141 pos = 60000, 0, 60000 rotate = 3, 0, -11 archetype = planet_desored_2000 spin = 0.000000, 0.011000, 0.000000 atmosphere_range = 2800 burn_color = 255, 222, 160 ids_info = 0 base = PA01_04_Base reputation = pa_n_grp ; [zone] nickname = PA01_planet_4_death pos = 60000, 0, 60000 shape = SPHERE size = 2400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 ; [Object] nickname = PA01_04_dock_ring ids_name = 534184 pos = 57000, 0, 60000 rotate = 0, -90, 0 archetype = dock_ring ids_info = 66141 dock_with = PA01_04_Base reputation = pa_n_grp behavior = NOTHING difficulty_level = 1 pilot = pilot_solar_easy ; [Object] nickname = PA01_docking_fixture_2 ids_name = 261166 pos = 57000, 450, 60000 rotate = 0, -90, 0 archetype = docking_fixture ids_info = 66489 base = PA01_04_Base dock_with = PA01_04_Base reputation = pa_n_grp behavior = NOTHING