[SystemInfo] space_color = 0, 0, 0 local_faction = aen_n_grp [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = battleship_cruisers filename = missions\encounters\battleship_cruisers.ini [EncounterParameters] nickname = patrolp_assault_follow filename = missions\encounters\patrolp_assault_follow.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = MP09_space danger = MP09+_danger battle = MP09+_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\MP09_asteroids1.ini zone = Zone_MP09_asteroids1 [Asteroids] file = solar\asteroids\MP09_asteroids2.ini zone = Zone_MP09_asteroids2 [Nebula] file = solar\nebula\MP09_Nebula1.ini zone = Zone_MP09_Nebula1 [Nebula] file = solar\nebula\MP09_Nebula2.ini zone = Zone_MP09_Nebula2 [Ambient] color = 60, 60, 60 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp nebulae = solar\starsphere\starsphere_MP09.3db [LightSource] nickname = MP09_system_light pos = 0, 0, 0 color = 255, 255, 255 range = 500000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = MP09_to_MP04_hole ids_name = 545609 pos = -300000, 0, 400000 rotate = 0, -40, 0 archetype = jumphole_rebirth2 jump_effect = jump_effect_blue ids_info = 60212 visit = 0 goto = MP04, MP04_to_MP09_hole, gate_tunnel_bretonia [zone] nickname = Zone_MP09_Nebula1 ids_name = 545614 pos = 0, 0, 480000 rotate = 0, 90, 0 shape = ELLIPSOID size = 200000, 280000, 350000 property_flags = 32768 property_fog_color = 0.000000, 100.000000, 0.000000 visit = 32 ids_info = 530311 [zone] nickname = Zone_MP09_Nebula2 ids_name = 545613 pos = 440000, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 95000, 100000, 200000 property_flags = 32768 property_fog_color = 100.000000, 0.000000, 100.000000 visit = 32 ids_info = 530312 sort = 51 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = aen_n_grp, 20 encounter = battleship_cruisers, 19, 0.100000 faction = aen_n_grp, 0.900000 [Zone] nickname = Zone_MP09_asteroids1 ids_name = 545612 pos = 440000, 0, 0 rotate = 0, 0, 30 shape = ELLIPSOID size = 92000, 97000, 175000 property_flags = 66 ids_info = 530313 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 [Zone] nickname = Zone_MP09_asteroids2 ids_name = 545623 pos = 210000, 0, -150000 rotate = 0, 0, 30 shape = ELLIPSOID size = 70000, 70000, 70000 property_flags = 66 ids_info = 530318 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 [Object] nickname = MP09_Sun1 ids_name = 545616 pos = -500000, 0, 550000 ambient_color = 255, 255, 255 archetype = sun_large star = MP09_1_sun ids_info = 530308 [zone] nickname = MP09_sun1_radiation1 pos = -500000, 0, 550000 rotate = 0, 0, 0 shape = BOX size = 50000, 50000, 50000 damage = 10000 visit = 32 sort = 99 [zone] nickname = MP09_sun1_radiation2 pos = -500000, 0, 550000 rotate = 0, 0, 0 shape = BOX size = 47000, 47000, 47000 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = MP09_Sun2 ids_name = 545615 pos = 0, 200000, -690000 ambient_color = 255, 255, 255 archetype = sun_large star = MP09_2_sun ids_info = 530307 [zone] nickname = MP09_sun2_radiation1 pos = 0, 200000, -690000 rotate = 0, 0, 0 shape = BOX size = 50000, 50000, 50000 damage = 10000 visit = 32 sort = 99 [zone] nickname = MP09_sun2_radiation2 pos = 0, 200000, -690000 rotate = 0, 0, 0 shape = BOX size = 47000, 47000, 47000 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = MP09_Sun3 ids_name = 545617 pos = 450000, 200000, 500000 ambient_color = 255, 255, 255 archetype = sun_large star = MP09_3_sun ids_info = 530309 [zone] nickname = MP09_sun3_radiation1 pos = 450000, 200000, 500000 rotate = 0, 0, 0 shape = BOX size = 50000, 50000, 50000 damage = 10000 visit = 32 sort = 99 [zone] nickname = MP09_sun3_radiation2 pos = 450000, 200000, 500000 rotate = 0, 0, 0 shape = BOX size = 47000, 47000, 47000 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = MP09_Sun4 ids_name = 545618 pos = 550000, -200000, 300000 ambient_color = 255, 255, 255 archetype = sun_large star = MP09_4_sun ids_info = 530310 [zone] nickname = MP09_sun4_radiation1 pos = 550000, -200000, 300000 rotate = 0, 0, 0 shape = BOX size = 50000, 50000, 50000 damage = 10000 visit = 32 sort = 99 [zone] nickname = MP09_sun4_radiation2 pos = 550000, -200000, 300000 rotate = 0, 0, 0 shape = BOX size = 47000, 47000, 47000 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = MP09_planet_1 ids_name = 545619 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 0, -400000, 0 archetype = Dead_Planet_250000 atmosphere_range = 255000 burn_color = 255, 222, 160 ids_info = 530316 ring = Zone_MP09_planet_1_ring, solar\rings\red_ring.ini [zone] nickname = Zone_MP09_planet_1_ring pos = 0, -400000, 0 rotate = 0, 0, 0 shape = ring size = 550000, 300000, 50000 sort = 0.000000 [zone] nickname = MP09_planet_1_death pos = 0, -400000, 0 shape = SPHERE size = 252500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = MP09_planet_2 ids_name = 545620 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -50000, 0, -50000 archetype = planet_gasicecld_150000 atmosphere_range = 155000 burn_color = 255, 222, 160 ids_info = 530317 ring = Zone_MP09_planet_2_ring1, solar\rings\ice.ini ring = Zone_MP09_planet_2_ring2, solar\blackhole\bh.ini [zone] nickname = Zone_MP09_planet_2_ring1 pos = -50000, 0, -50000 rotate = 20, 0, 20 shape = ring size = 350000, 215000, 25000 sort = 0.000000 [zone] nickname = Zone_MP09_planet_2_ring2 pos = -50000, 0, -50000 rotate = 20, 0, 20 shape = ring size = 350000, 200000, 25000 sort = 0.000000 [zone] nickname = MP09_planet_2_death pos = -50000, 0, -50000 shape = SPHERE size = 152500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_MP09_mining_area_01 pos = 450000, 0, -50000 shape = SPHERE size = 15000 visit = 36 spacedust = radioactivedust_blue spacedust_maxparticles = 100 comment = essence_th_mining_zone1 sort = 99.500000 [zone] nickname = Zone_MP09_mining_area_02 pos = 460000, 0, -80000 shape = SPHERE size = 10000 visit = 36 spacedust = radioactivedust_blue spacedust_maxparticles = 100 comment = essence_th_mining_zone1 sort = 99.500000 [zone] nickname = Zone_MP09_mining_area_03 pos = 210000, 0, -190000 shape = SPHERE size = 13000 visit = 36 spacedust = radioactivedust_blue spacedust_maxparticles = 100 comment = crystals_not_mining_zone1 sort = 99.500000 [Object] nickname = MP09_planet_3 ids_name = 545624 pos = -350000, 50000, 200000 rotate = 0, -90, 0 archetype = planet_MP6_30000 spin = 0.000000, 0.009000, 0.000000 atmosphere_range = 32000 burn_color = 255, 222, 160 ids_info = 530319 ring = Zone_MP09_planet_3_ring, solar\BLACKHOLE\rebirth_ring1.ini [zone] nickname = Zone_MP09_planet_3_ring pos = -350000, 50000, 200000 rotate = 29, 0, -24 shape = ring size = 90000, 60000, 20000 sort = 0.000000 [zone] nickname = MP09_planet_3_death pos = -350000, 50000, 200000 shape = SPHERE size = 31000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = MP09_planet_4 ids_name = 545625 spin = 0.000000, -0.010000, 0.000000 rotate = 180, 0, 0 pos = 190000, 0, -25000 archetype = planet_SL2_40000 atmosphere_range = 42000 burn_color = 255, 222, 160 ids_info = 530320 ring = Zone_MP09_planet_4_ring1, solar\rings\red_ring.ini ring = Zone_MP09_planet_4_ring2, solar\rings\red_ring.ini ring = Zone_MP09_planet_4_ring3, solar\rings\orange_ring.ini ring = Zone_MP09_planet_4_ring4, solar\rings\orange_ring.ini [zone] nickname = Zone_MP09_planet_4_ring1 pos = 190000, 0, -25000 rotate = 0, 0, 90 shape = ring size = 60000, 50000, 20000 sort = 0.000000 [zone] nickname = Zone_MP09_planet_4_ring2 pos = 190000, 0, -25000 rotate = 0, 0, 30 shape = ring size = 70000, 61000, 20000 sort = 0.000000 [zone] nickname = Zone_MP09_planet_4_ring3 pos = 190000, 0, -25000 rotate = 0, 0, -30 shape = ring size = 79000, 71000, 20000 sort = 0.000000 [zone] nickname = Zone_MP09_planet_4_ring4 pos = 190000, 0, -25000 rotate = 0, 0, 10 shape = ring size = 89000, 81000, 20000 sort = 0.000000 [zone] nickname = MP09_planet_4_death pos = 190000, 0, -25000 shape = SPHERE size = 41000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = MP09_planet_5 ids_name = 545626 pos = 95000, 80000, 130000 rotate = 0, 0, 0 archetype = planet_MP10_50000 spin = 0.000000, 0.009000, 0.000000 atmosphere_range = 52000 burn_color = 255, 222, 160 ids_info = 530321 [zone] nickname = MP09_planet_5_death pos = 95000, 80000, 130000 shape = SPHERE size = 51000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = MP09_planet_6 ids_name = 545627 pos = 225000, -80000, 165000 rotate = 0, 0, 0 archetype = planet_city_60000 spin = 0.000000, 0.009000, 0.000000 atmosphere_range = 62000 burn_color = 255, 222, 160 ids_info = 530322 base = MP09_01_base reputation = aen_n_grp [zone] nickname = MP09_planet_6_death pos = 225000, -80000, 165000 shape = SPHERE size = 61000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = MP09_01_dock_ring ids_name = 534426 pos = 225000, -18000, 165000 rotate = -90, 0, 0 archetype = Xaak_dock dock_with = MP09_01_base ids_info = 66141 reputation = aen_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , Robot_body_l difficulty_level = 1 pilot = pilot_solar_easy [Object] nickname = MP09_02 ids_name = 545629 pos = 190000, 0, 46000 rotate = 0, 0, 0 archetype = space_factory03 ids_info = 530324 base = MP09_02_Base dock_with = MP09_02_Base reputation = aen_n_grp behavior = NOTHING voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body, prop_shades_01 difficulty_level = 1 loadout = space_factory03 pilot = pilot_solar_easy [Object] nickname = MP09_com_sat_01 ids_name = 0 pos = 190500, 11110, 46000 rotate = 0, 0, 0 archetype = com_sat ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_dome_01 ids_name = 0 pos = 189625, 30, 46000 rotate = 0, 90, 0 archetype = space_dome ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tankl4x4_01 ids_name = 0 pos = 190100, -250, 46000 rotate = 0, 0, 0 archetype = space_tankl4x4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tankl4x4_02 ids_name = 0 pos = 190200, -250, 46000 rotate = 0, 0, 0 archetype = space_tankl4x4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tankl4x4_03 ids_name = 0 pos = 190300, -250, 46000 rotate = 0, 0, 0 archetype = space_tankl4x4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tankl4x4_04 ids_name = 0 pos = 190400, -250, 46000 rotate = 0, 0, 0 archetype = space_tankl4x4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tankl4x4_05 ids_name = 0 pos = 190400, -600, 46000 rotate = 0, 0, 0 archetype = space_tankl4x4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tankl4x4_06 ids_name = 0 pos = 190200, -600, 46000 rotate = 0, 0, 0 archetype = space_tankl4x4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tankl4x4_07 ids_name = 0 pos = 190100, -600, 46000 rotate = 0, 0, 0 archetype = space_tankl4x4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tankl4x4_08 ids_name = 0 pos = 189800, -500, 46000 rotate = 0, 90, 0 archetype = space_tankl4x4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tankl4x4_09 ids_name = 0 pos = 189800, -800, 46000 rotate = 0, 90, 0 archetype = space_tankl4x4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tankl4x4_10 ids_name = 0 pos = 189850, -1300, 46000 rotate = 0, 0, 30 archetype = space_tankl4x4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tankl4x4_11 ids_name = 0 pos = 189850, -1450, 46000 rotate = 0, 0, 30 archetype = space_tankl4x4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tankl4x4_12 ids_name = 0 pos = 189850, -1600, 46000 rotate = 0, 0, 30 archetype = space_tankl4x4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tanklx4_01 ids_name = 0 pos = 190494, 0, 46505 rotate = -90, 0, 0 archetype = space_tanklx4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_tanklx4_02 ids_name = 0 pos = 190494, 0, 45505 rotate = 90, 0, 0 archetype = space_tanklx4 ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_industrial_01 ids_name = 0 pos = 191000, 0, 46000 rotate = 0, -90, 0 archetype = space_industrial ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_industrial_02 ids_name = 0 pos = 191000, 0, 46252 rotate = 0, -90, 0 archetype = space_industrial ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_research_01 ids_name = 0 pos = 190000, -165, 46000 rotate = 90, 0, 0 archetype = space_research ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_bk_turm_01 ids_name = 0 pos = 189375, -120, 46250 rotate = 180, 0, 0 archetype = bk_turm ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_bk_turm_02 ids_name = 0 pos = 189375, -120, 46000 rotate = 180, 0, 0 archetype = bk_turm ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_bk_garten_01 ids_name = 0 pos = 189375, 30, 46000 rotate = 0, 0, 0 archetype = bk_garten ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_bk_garten_02 ids_name = 0 pos = 189375, 30, 46250 rotate = 0, 0, 0 archetype = bk_garten ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_bk_garten_03 ids_name = 0 pos = 189125, -32, 46250 rotate = 180, 0, 0 archetype = bk_garten ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_habitat_wide_01 ids_name = 0 pos = 189125, 101, 46250 rotate = 0, 0, 0 archetype = space_habitat_wide ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_habitat_wide_02 ids_name = 0 pos = 189055, 45, 46220 rotate = 0, 0, 0 archetype = space_habitat_wide ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_habitat_tall_01 ids_name = 0 pos = 189125, 251, 46250 rotate = 0, 0, 0 archetype = space_habitat_tall ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_habitat_tall_02 ids_name = 0 pos = 189190, 131, 46290 rotate = 0, 0, 0 archetype = space_habitat_tall ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_space_habitat_tall_03 ids_name = 0 pos = 189055, 105, 46220 rotate = 0, 0, 0 archetype = space_habitat_tall ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_bk_kuppel_01 ids_name = 0 pos = 189625, -90, 46000 rotate = 0, 0, 0 archetype = bk_kuppel ids_info = 0 reputation = aen_n_grp parent = MP09_02 visit = 128 [Object] nickname = MP09_01_depot_1 ids_name = 261161 pos = 191300, 0, 46252 archetype = depot_water ids_info = 66150 reputation = aen_n_grp behavior = NOTHING loadout = depot_aen1 [Object] nickname = MP09_01_depot_2 ids_name = 261161 pos = 191300, 0, 46000 archetype = depot_water ids_info = 66150 reputation = aen_n_grp behavior = NOTHING loadout = depot_aen2 [Zone] nickname = Zone_MP09_path_aen01 pos = 318473, 0, -1086 rotate = -90, -69, 0 shape = CYLINDER size = 9000, 273725 sort = 99 toughness = 30 density = 1 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = aen_01, 1 usage = patrol mission_eligible = false faction_weight = aen_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = aen_n_grp, 1.000000 [Zone] nickname = Zone_MP09_path_aen02 pos = 360772, 0, 207910 rotate = 90, 18, 180 shape = CYLINDER size = 9000, 540368 sort = 99 toughness = 30 density = 1 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = aen_01, 2 usage = patrol mission_eligible = false faction_weight = aen_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = aen_n_grp, 1.000000 [Zone] nickname = Zone_MP09_path_aen03 pos = 95857, 0, 426099 rotate = -90, 78, 0 shape = CYLINDER size = 9000, 365332 sort = 99 toughness = 30 density = 1 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = aen_01, 3 usage = patrol mission_eligible = false faction_weight = aen_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = aen_n_grp, 1.000000 [Zone] nickname = Zone_MP09_path_aen04 pos = 71952, 0, 276390 rotate = -90, -54, 0 shape = CYLINDER size = 9000, 381935 sort = 99 toughness = 30 density = 1 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = aen_01, 4 usage = patrol mission_eligible = false faction_weight = aen_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = aen_n_grp, 1.000000 [Zone] nickname = Zone_MP09_path_aen05 pos = 208438, 0, 105257 rotate = -90, 17, 0 shape = CYLINDER size = 9000, 124109 sort = 99 toughness = 30 density = 1 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = aen_01, 5 usage = patrol mission_eligible = false faction_weight = aen_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = aen_n_grp, 1.000000 [Zone] nickname = Zone_MP09_path_aenn01 pos = 154221, 0, 19760 rotate = -90, 54, 0 shape = CYLINDER size = 9000, 89070 sort = 99 toughness = 30 density = 1 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = aenn_01, 1 usage = patrol mission_eligible = false faction_weight = aen_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = aen_n_grp, 1.000000 [Zone] nickname = Zone_MP09_path_aenn02 pos = 163457, 0, -96952 rotate = -90, -26, 0 shape = CYLINDER size = 9000, 202455 sort = 99 toughness = 30 density = 1 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = aenn_01, 2 usage = patrol mission_eligible = false faction_weight = aen_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = aen_n_grp, 1.000000 [Zone] nickname = Zone_MP09_path_aenn03 pos = 334204, 0, -133012 rotate = 90, -66, 180 shape = CYLINDER size = 9000, 273587 sort = 99 toughness = 30 density = 1 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = aenn_01, 3 usage = patrol mission_eligible = false faction_weight = aen_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = aen_n_grp, 1.000000 [Zone] nickname = Zone_MP09_path_aenn04 pos = 325234, 0, -16432 rotate = 90, 65, 180 shape = CYLINDER size = 9000, 296189 sort = 99 toughness = 30 density = 1 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = aenn_01, 4 usage = patrol mission_eligible = false faction_weight = aen_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.200000 faction = aen_n_grp, 1.000000 [Object] nickname = MP09_Trade_Lane_Ring_01 reputation = aen_n_grp pos = 444598, 0, -49157 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 tradelane_space_name = 545613 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest next_ring = MP09_Trade_Lane_Ring_02 [Object] nickname = MP09_Trade_Lane_Ring_02 reputation = aen_n_grp pos = 431571, 0, -44227 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_01 next_ring = MP09_Trade_Lane_Ring_03 [Object] nickname = MP09_Trade_Lane_Ring_03 reputation = aen_n_grp pos = 418545, 0, -39297 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_02 next_ring = MP09_Trade_Lane_Ring_04 [Object] nickname = MP09_Trade_Lane_Ring_04 reputation = aen_n_grp pos = 405519, 0, -34367 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_03 next_ring = MP09_Trade_Lane_Ring_05 [Object] nickname = MP09_Trade_Lane_Ring_05 reputation = aen_n_grp pos = 392493, 0, -29437 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_04 next_ring = MP09_Trade_Lane_Ring_06 [Object] nickname = MP09_Trade_Lane_Ring_06 reputation = aen_n_grp pos = 379467, 0, -24507 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_05 next_ring = MP09_Trade_Lane_Ring_07 [Object] nickname = MP09_Trade_Lane_Ring_07 reputation = aen_n_grp pos = 366441, 0, -19577 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_06 next_ring = MP09_Trade_Lane_Ring_08 [Object] nickname = MP09_Trade_Lane_Ring_08 reputation = aen_n_grp pos = 353415, 0, -14647 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_07 next_ring = MP09_Trade_Lane_Ring_09 [Object] nickname = MP09_Trade_Lane_Ring_09 reputation = aen_n_grp pos = 340389, 0, -9717 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_08 next_ring = MP09_Trade_Lane_Ring_10 [Object] nickname = MP09_Trade_Lane_Ring_10 reputation = aen_n_grp pos = 327363, 0, -4787 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_09 next_ring = MP09_Trade_Lane_Ring_11 [Object] nickname = MP09_Trade_Lane_Ring_11 reputation = aen_n_grp pos = 314336, 0, 142 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_10 next_ring = MP09_Trade_Lane_Ring_12 [Object] nickname = MP09_Trade_Lane_Ring_12 reputation = aen_n_grp pos = 301310, 0, 5072 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_11 next_ring = MP09_Trade_Lane_Ring_13 [Object] nickname = MP09_Trade_Lane_Ring_13 reputation = aen_n_grp pos = 288284, 0, 10002 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_12 next_ring = MP09_Trade_Lane_Ring_14 [Object] nickname = MP09_Trade_Lane_Ring_14 reputation = aen_n_grp pos = 275258, 0, 14932 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_13 next_ring = MP09_Trade_Lane_Ring_15 [Object] nickname = MP09_Trade_Lane_Ring_15 reputation = aen_n_grp pos = 262232, 0, 19862 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_14 next_ring = MP09_Trade_Lane_Ring_16 [Object] nickname = MP09_Trade_Lane_Ring_16 reputation = aen_n_grp pos = 249206, 0, 24792 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_15 next_ring = MP09_Trade_Lane_Ring_17 [Object] nickname = MP09_Trade_Lane_Ring_17 reputation = aen_n_grp pos = 236180, 0, 29722 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_16 next_ring = MP09_Trade_Lane_Ring_18 [Object] nickname = MP09_Trade_Lane_Ring_18 reputation = aen_n_grp pos = 223154, 0, 34652 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_17 next_ring = MP09_Trade_Lane_Ring_19 [Object] nickname = MP09_Trade_Lane_Ring_19 reputation = aen_n_grp pos = 210128, 0, 39582 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_18 next_ring = MP09_Trade_Lane_Ring_20 [Object] nickname = MP09_Trade_Lane_Ring_20 reputation = aen_n_grp pos = 197102, 0, 44512 rotate = 0, 110, 0 archetype = trade_lane_ring_xaak ids_name = 0 ids_info = 530326 tradelane_space_name = 545629 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_xaak pilot = pilot_solar_easiest prev_ring = MP09_Trade_Lane_Ring_19 [Object] nickname = MP09_explosion_outpost_1 pos = 275000, 0, 460000 ids_info = 545642 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = outpost_explosion02 ids_name = 545641 loadout = MP09_explosion_outpost_1 difficulty_level = 1 [Zone] nickname = AEN_npc_zone_01 pos = 215000, 0, 125000 rotate = 0, 10, 0 shape = ELLIPSOID size = 70000, 20000, 105000 sort = 51 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = aen_n_grp, 20 encounter = battleship_cruisers, 19, 0.100000 faction = aen_n_grp, 0.900000 [Zone] nickname = AEN_npc_zone_02 pos = 210000, 0, -150000 rotate = 0, 0, 0 shape = ELLIPSOID size = 80000, 80000, 80000 sort = 51 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = aen_n_grp, 20 encounter = battleship_cruisers, 19, 0.100000 faction = aen_n_grp, 0.900000 [Zone] nickname = AEN_npc_zone_03 pos = 110000, 0, 480000 rotate = 0, 0, 0 shape = ELLIPSOID size = 230000, 80000, 175000 sort = 51 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = aen_n_grp, 20 encounter = battleship_cruisers, 19, 0.100000 faction = aen_n_grp, 0.900000 [Zone] nickname = Zone_MP09_RandomMission01 pos = 600000, 600000, 600000 rotate = 0, 0, 0 shape = SPHERE size = 3000 sort = 51 damage = 1000000000 toughness = 2 density = 3 repop_time = 90 max_battle_size = 4 pop_type = Background relief_time = 90 population_additive = false faction_weight = red6_n_grp, 20 faction_weight = red13_n_grp, 20 faction_weight = red14_n_grp, 20 faction_weight = red15_n_grp, 20 encounter = area_assault, 19, 0.100000 faction = red6_n_grp, 1.000000 faction = red13_n_grp, 1.000000 faction = red14_n_grp, 1.000000 faction = red15_n_grp, 1.000000 [zone] nickname = Zone_MP09_destroy_vignette_01 pos = 225000, 0, 165000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_02 pos = 230000, 0, 165000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_03 pos = 235000, 0, 165000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_04 pos = 240000, 0, 165000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_05 pos = 245000, 0, 165000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_06 pos = 220000, 0, 165000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_07 pos = 215000, 0, 165000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_08 pos = 210000, 0, 165000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_09 pos = 205000, 0, 165000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_10 pos = 225000, 0, 160000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_11 pos = 225000, 0, 155000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_12 pos = 225000, 0, 150000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_13 pos = 225000, 0, 170000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_14 pos = 225000, 0, 175000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_15 pos = 225000, 0, 180000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_16 pos = 225000, 0, 185000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_17 pos = 225000, 0, 145000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_18 pos = 190000, 0, 66000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_19 pos = 195000, 0, 66000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_20 pos = 200000, 0, 66000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_21 pos = 205000, 0, 66000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_22 pos = 210000, 0, 66000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_23 pos = 215000, 0, 66000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_24 pos = 185000, 0, 66000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_25 pos = 180000, 0, 66000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_26 pos = 175000, 0, 66000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_27 pos = 170000, 0, 66000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_28 pos = 195000, 0, 71000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_29 pos = 190000, 0, 71000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_MP09_destroy_vignette_30 pos = 185000, 0, 71000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = MP09_suprise_dk pos = -79952, 0, 388390 visit = 0 ids_info = 545638 rotate = 49, 12, 64 archetype = dk_cruiser_suprise_h ids_name = 545637 loadout = dk_cruiser_suprise_MP09 [Object] nickname = MP09_suprise_indian_battleship pos = 461500, 0, -82500 visit = 0 ids_info = 545640 rotate = -16, 0, -27 archetype = suprise_indian_battleship ids_name = 545639 loadout = indian_battleship_suprise_MP09 [Object] nickname = MP09_to_MP10_hole ids_name = 545644 pos = 20000, 0, 95000 rotate = 0, -120, 0 archetype = jumphole_rebirth2 jump_effect = jump_effect_blue ids_info = 60212 visit = 0 goto = MP10, MP10_to_MP09_hole, gate_tunnel_bretonia