[SystemInfo] name = Ku02 space_color = 0, 0, 0 local_faction = ku_p_grp [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\encounters\tradelane_armored_prisoner.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\encounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\encounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\encounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_armored_prisoner filename = missions\encounters\area_armored_prisoner.ini [EncounterParameters] nickname = tradep_armored_prisoner filename = missions\encounters\tradep_armored_prisoner.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\encounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\encounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_trade_freighter_smuggler filename = missions\encounters\area_trade_freighter_smuggler.ini [EncounterParameters] nickname = tradep_trade_freighter_smuggler filename = missions\encounters\tradep_trade_freighter_smuggler.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\encounters\miningp_trade_transport.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\encounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_ku_space danger = music_ku_danger battle = music_ku_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\Ku02_Saiun_cloud.ini zone = Zone_Ku02_Saiun_cloud [Nebula] file = solar\nebula\Ku02_Shiun_cloud.ini zone = Zone_Ku02_Shiun_cloud [Nebula] file = solar\nebula\Ku02_Keiun_cloud.ini zone = Zone_Ku02_Keiun_cloud [Asteroids] file = solar\asteroids\Ku02_Saiun_asteroids.ini zone = ZONE_Ku02_Saiun_asteroid_1 [Asteroids] file = solar\asteroids\Ku02_Saiun_asteroids.ini zone = ZONE_Ku02_Saiun_asteroid_2 [Asteroids] file = solar\asteroids\Ku02_Saiun_asteroids.ini zone = ZONE_Ku02_Saiun_asteroid_3 [Asteroids] file = solar\asteroids\Ku02_Saiun_asteroids.ini zone = ZONE_Ku02_Saiun_asteroid_4 [Asteroids] file = solar\asteroids\Ku02_Saiun_asteroids.ini zone = ZONE_Ku02_Shiun_asteroid_1 [Asteroids] file = solar\asteroids\Ku02_Saiun_asteroids.ini zone = ZONE_Ku02_Shiun_asteroid_2 [Asteroids] file = solar\asteroids\Ku02_Saiun_asteroids.ini zone = ZONE_Ku02_Keiun_asteroid_1 [Asteroids] file = solar\asteroids\Ku02_Saiun_asteroids.ini zone = ZONE_Ku02_Keiun_asteroid_2 [Asteroids] file = solar\asteroids\Ku02_Saiun_asteroids.ini zone = ZONE_Ku02_Keiun_asteroid_3 [Asteroids] file = solar\asteroids\Ku02_Saiun_asteroids.ini zone = ZONE_Ku02_Keiun_asteroid_4 [Asteroids] file = solar\asteroids\Ku02_Saiun_asteroids.ini zone = ZONE_Ku02_Keiun_asteroid_5 [Ambient] color = 50, 40, 100 [Background] basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_ku02.cmp [LightSource] nickname = Ku02_system_light pos = 0, 0, 0 color = 255, 220, 200 range = 120000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Ku02_Sun ids_name = 261021 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = Ku02_Sun atmosphere_range = 13000 ids_info = 66161 [Object] nickname = Ku02_to_Ku01 ids_name = 260705 pos = 5208, 0, -88980 rotate = 0, -170, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_p_grp behavior = NOTHING difficulty_level = 9 goto = Ku01, Ku01_to_Ku02, gate_tunnel_bretonia loadout = jumpgate_ku_02 pilot = pilot_solar_easy [Object] nickname = Ku02_to_Iw06 ids_name = 260703 pos = 53822, 0, 79780 rotate = 0, 30, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Iw06 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 goto = Iw06, Iw06_to_Ku02, gate_tunnel_bretonia loadout = jumpgate_ku_02 pilot = pilot_solar_easiest [zone] nickname = Zone_Ku02_Saiun_cloud ids_name = 261255 pos = -28482, 0, -51523 rotate = 0, -45, 0 shape = ELLIPSOID size = 25000, 15000, 35000 property_flags = 32768 property_fog_color = 20.000000, 100.000000, 200.000000 ids_info = 66028 visit = 32 spacedust = attractdust spacedust_maxparticles = 50 interference = 0.500000 comment = Shaiun Field sort = 17 toughness = 9 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 faction_weight = fc_bd_grp, 10 faction_weight = fc_fa_grp, 6 faction_weight = gd_bh_grp, 2 encounter = area_scout, 9, 0.590000 faction = fc_bd_grp, 0.620000 faction = fc_fa_grp, 0.380000 encounter = area_bh_assault, 9, 0.040000 faction = gd_bh_grp, 1.000000 Music = zone_nebula_crow [zone] nickname = Zone_Ku02_Shiun_cloud ids_name = 261256 pos = -62455, 0, 9152 rotate = 0, 20, 0 shape = ELLIPSOID size = 20000, 15000, 30000 property_flags = 32768 property_fog_color = 80.000000, 40.000000, 100.000000 ids_info = 66029 visit = 32 spacedust = attractdust spacedust_maxparticles = 50 interference = 0.500000 comment = Shiun Field sort = 16 toughness = 9 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 faction_weight = fc_fa_grp, 10 faction_weight = gd_bh_grp, 2 encounter = area_scout, 9, 0.560000 faction = fc_fa_grp, 1.000000 encounter = area_bh_assault, 9, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_nebula_crow [zone] nickname = Zone_Ku02_Keiun_cloud ids_name = 261254 pos = -8470, 0, 63984 shape = ELLIPSOID size = 40000, 15000, 30000 property_flags = 32768 property_fog_color = 30.000000, 50.000000, 90.000000 ids_info = 66027 visit = 32 spacedust = attractdust spacedust_maxparticles = 50 interference = 0.500000 comment = Keiun Field sort = 19 toughness = 9 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 faction_weight = fc_lh_grp, 6 faction_weight = fc_lr_grp, 6 faction_weight = gd_bh_grp, 2 encounter = area_scout, 9, 0.570000 faction = fc_lh_grp, 0.500000 faction = fc_lr_grp, 0.500000 encounter = area_bh_assault, 9, 0.060000 faction = gd_bh_grp, 1.000000 Music = zone_nebula_crow [Object] nickname = Ku02_Seto ids_name = 261136 pos = 40977, 0, -30835 archetype = planet_gasorgcld_5000 ids_info = 66231 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 5200 burn_color = 255, 222, 160 [Object] nickname = Ku02_04 ids_name = 196746 pos = 37556, 0, -17476 archetype = planet_watblucld_1500 ids_info = 65819 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 1650 burn_color = 255, 222, 160 base = Ku02_04_Base reputation = co_shi_grp [Object] nickname = Ku02_05 ids_name = 196747 pos = 4946, 0, -87529 rotate = 0, 90, 0 archetype = space_police01 ids_info = 65821 dock_with = Ku02_05_Base base = Ku02_05_Base reputation = ku_p_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_D difficulty_level = 9 loadout = space_police01_ku_01 pilot = pilot_solar_easy [zone] nickname = Zone_Ku02_to_Ku01 pos = 5077, 0, -88295 rotate = 0, -157, 0 shape = SPHERE size = 2000 sort = 99.500000 [Object] nickname = Ku02_04_dock_ring_1 ids_name = 261178 pos = 36278, 0, -16442 rotate = 0, -50, 0 archetype = dock_ring dock_with = Ku02_04_Base ids_info = 66141 reputation = co_shi_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_D difficulty_level = 8 loadout = docking_ring_co_02 pilot = pilot_solar_hard [Object] nickname = Ku02_02 ids_name = 196744 pos = 37422, 0, 36795 archetype = k_battleship ids_info = 65813 dock_with = Ku02_02_Base base = Ku02_02_Base reputation = ku_n_grp behavior = NOTHING voice = atc_leg_f01 space_costume = ku_newscaster_head_gen, ku_female_elite_body difficulty_level = 9 loadout = ku_battleship_ku_base pilot = pilot_solar_easy [zone] nickname = Zone_Ku02_to_Iw06 pos = 53543, 0, 79298 rotate = 0, 31, 0 shape = SPHERE size = 2000 sort = 99.500000 [Object] nickname = Ku02_03 ids_name = 196745 pos = 27655, 0, 37830 rotate = 0, -90, 0 archetype = largestation1 ids_info = 65815 dock_with = Ku02_03_Base base = Ku02_03_Base reputation = gd_bh_grp behavior = NOTHING voice = atc_leg_m01 space_costume = pi_pirate4_head, sh_male2_body difficulty_level = 9 loadout = space_station_co_02 pilot = pilot_solar_hardest [zone] nickname = Zone_Ku02_Fuchu_ring pos = 62888, 0, 34485 rotate = 92, -52, -78 shape = ring size = 9000, 6000, 200 sort = 99.500000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Ku02_03 pos = 28800, 0, 38313 rotate = 0, 131, 0 shape = SPHERE size = 1000 sort = 99.500000 [Object] nickname = Ku02_to_Iw05 ids_name = 260702 pos = -19097, 0, 79487 rotate = 0, -45, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Iw05 ids_info = 66145 jump_effect = jump_effect_bretonia reputation = ku_n_grp behavior = NOTHING difficulty_level = 8 goto = Iw05, Iw05_to_Ku02, gate_tunnel_bretonia loadout = jumpgate_ku_02 pilot = pilot_solar_easiest [zone] nickname = Zone_Ku02_to_Iw05 pos = -19056, 0, 79403 shape = SPHERE size = 2000 sort = 99.500000 [Object] nickname = Ku02_01 ids_name = 196743 pos = 64526, 0, 37620 rotate = 0, 90, 0 archetype = prison ids_info = 65817 dock_with = Ku02_01_Base base = Ku02_01_Base reputation = ku_p_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_D difficulty_level = 9 loadout = prison_ku_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Ku02_02 pos = 37540, 0, 36575 shape = SPHERE size = 2000 sort = 99.500000 [Object] nickname = Ku02_space_dome_2 pos = 26786, -595, 37831 rotate = 0, 90, 0 archetype = space_dome reputation = gd_bh_grp difficulty_level = 9 loadout = space_dome_co_02 pilot = pilot_solar_easiest parent = Ku02_03 [Object] nickname = Ku02_space_dome_3 pos = 27216, -595, 37830 rotate = 0, 90, 0 archetype = space_dome reputation = gd_bh_grp difficulty_level = 9 loadout = space_dome_co_02 pilot = pilot_solar_easiest parent = Ku02_03 [Object] nickname = Ku02_space_industrial_1 pos = 27642, -625, 37830 rotate = 0, 90, 0 archetype = space_industrial reputation = gd_bh_grp parent = Ku02_03 [Object] nickname = Ku02_mplatform_1 pos = 63897, -21, 37850 rotate = 0, 180, 0 archetype = mplatform reputation = ku_p_grp difficulty_level = 9 loadout = mplatform_red_ku_01 pilot = pilot_solar_hardest parent = Ku02_01 [Object] nickname = Ku02_space_industrial_2 pos = 63895, 0, 37620 rotate = 0, 90, 0 archetype = space_industrial reputation = ku_p_grp parent = Ku02_01 [Object] nickname = Ku02_space_industrial_3 pos = 63896, 0, 37088 archetype = space_industrial reputation = ku_p_grp parent = Ku02_01 [Object] nickname = Ku02_space_tankl4x4_1 ids_name = 60251 pos = 63640, 0, 37619 rotate = 0, 90, 0 archetype = space_tankl4x4 reputation = ku_p_grp parent = Ku02_01 [Object] nickname = Ku02_space_tankl4x4_2 ids_name = 60251 pos = 63701, 0, 37087 rotate = 0, 90, 0 archetype = space_tankl4x4 reputation = ku_p_grp parent = Ku02_01 [Object] nickname = Ku02_to_Iw06_hole ids_name = 260704 pos = 13873, 0, 74509 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Iw06 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Iw06, Iw06_to_Ku02_hole, gate_tunnel_bretonia [zone] nickname = Zone_Ku02_to_Iw06_hole pos = 13863, 0, 74510 shape = SPHERE size = 150 visit = 128 sort = 99.500000 [Object] nickname = Ku02_to_Ku03_hole ids_name = 260706 pos = -24454, 0, -56394 rotate = 0, -135, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Ku03 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Ku03, Ku03_to_Ku02_hole, gate_tunnel_bretonia [zone] nickname = Zone_Ku02_to_Ku03_hole pos = -24450, 0, -56389 shape = SPHERE size = 300 visit = 128 sort = 99.500000 [Object] nickname = Ku02_fuchu_planetoid ids_name = 261137 pos = 62965, 0, 34500 archetype = fuchu_core ring = Zone_Ku02_Fuchu_ring, solar\rings\fuchu.ini [zone] nickname = Zone_Ku02_sun_death pos = 0, 0, 0 shape = SPHERE size = 12000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 population_additive = false [zone] nickname = Zone_Ku02_Seto_death pos = 40977, 0, -30835 shape = SPHERE size = 5100 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 population_additive = false [zone] nickname = Zone_Ku02_Junyo_death pos = 37556, 0, -17476 shape = SPHERE size = 1575 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 population_additive = false [zone] nickname = zone_ku02_pop_fushu pos = 64335, 0, 38107 shape = SPHERE size = 4000 comment = Fushu sort = 9 toughness = 8 density = 9 repop_time = 10 max_battle_size = 6 pop_type = ku_p_grp, single_base_law relief_time = 20 faction_weight = ku_p_grp, 20 density_restriction = 4, unlawfuls encounter = area_defend, 8, 0.400000 faction = ku_p_grp, 1.000000 [zone] nickname = zone_ku02_pop_myoko pos = 37585, 0, 36878 shape = SPHERE size = 4000 comment = Myoko sort = 7 toughness = 8 density = 9 repop_time = 10 max_battle_size = 6 pop_type = ku_n_grp, single_base_law relief_time = 20 faction_weight = ku_n_grp, 20 density_restriction = 4, unlawfuls encounter = area_defend, 8, 0.400000 faction = ku_n_grp, 1.000000 [zone] nickname = zone_ku02_pop_deshima pos = 28274, 0, 37962 shape = SPHERE size = 4000 comment = Deshima sort = 6 toughness = 8 density = 9 repop_time = 10 max_battle_size = 6 pop_type = gd_bh_grp, single_base_law relief_time = 20 faction_weight = co_kt_grp, 10 faction_weight = co_ni_grp, 10 faction_weight = co_os_grp, 5 faction_weight = co_shi_grp, 10 faction_weight = co_ss_grp, 10 density_restriction = 4, unlawfuls encounter = area_trade_freighter, 8, 0.130000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = area_trade_transport, 8, 0.130000 faction = co_kt_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_shi_grp, 0.250000 faction = co_ss_grp, 0.250000 encounter = area_trade_armored, 8, 0.080000 faction = co_os_grp, 1.000000 [zone] nickname = zone_ku02_pop_junyo pos = 35808, 0, -16427 shape = SPHERE size = 5000 comment = Junyo sort = 4 toughness = 8 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_shi_grp, single_base_law relief_time = 20 faction_weight = ku_p_grp, 1 faction_weight = ku_p_grp_prisoners, 5 faction_weight = co_kt_grp, 10 faction_weight = co_ni_grp, 10 faction_weight = co_os_grp, 5 faction_weight = co_shi_grp, 5 faction_weight = co_ss_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 8, 0.050000 faction = ku_p_grp, 0.190000 faction = co_shi_grp, 0.810000 encounter = area_armored_prisoner, 8, 0.040000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 8, 0.080000 faction = co_kt_grp, 0.670000 faction = co_shi_grp, 0.330000 encounter = area_trade_transport, 8, 0.090000 faction = co_kt_grp, 0.290000 faction = co_ni_grp, 0.290000 faction = co_shi_grp, 0.140000 faction = co_ss_grp, 0.290000 encounter = area_trade_armored, 8, 0.060000 faction = co_os_grp, 1.000000 encounter = area_lifter, 8, 0.050000 faction = co_shi_grp, 1.000000 encounter = area_repair, 8, 0.050000 faction = co_shi_grp, 1.000000 [zone] nickname = zone_ku02_pop_new_tokyo_gate pos = 4996, 0, -87869 shape = SPHERE size = 4000 comment = New Tokyo Jumpgate sort = 1 toughness = 8 density = 9 repop_time = 10 max_battle_size = 6 pop_type = ku_p_grp, single_base_law, jumpgate relief_time = 20 faction_weight = ku_p_grp, 10 faction_weight = ku_p_grp_prisoners, 5 faction_weight = co_kt_grp, 10 faction_weight = co_ni_grp, 10 faction_weight = co_os_grp, 5 faction_weight = co_shi_grp, 10 faction_weight = co_ss_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 8, 0.090000 faction = ku_p_grp, 1.000000 encounter = area_armored_prisoner, 8, 0.040000 faction = ku_p_grp, 1.000000 encounter = area_trade_freighter, 8, 0.090000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = area_trade_transport, 8, 0.090000 faction = co_kt_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_shi_grp, 0.250000 faction = co_ss_grp, 0.250000 encounter = area_trade_armored, 8, 0.050000 faction = co_os_grp, 1.000000 [zone] nickname = zone_ku02_pop_kyushu_hole pos = -24464, 0, -56272 shape = SPHERE size = 4000 comment = . Kyushu hole sort = 18 toughness = 9 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 faction_weight = fc_bd_grp, 10 faction_weight = fc_fa_grp, 6 faction_weight = gd_bh_grp, 1 density_restriction = 4, lawfuls encounter = area_defend, 9, 0.220000 faction = fc_bd_grp, 0.620000 faction = fc_fa_grp, 0.380000 encounter = area_bh_assault, 9, 0.030000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 9, 0.380000 faction = fc_bd_grp, 0.620000 faction = fc_fa_grp, 0.380000 [zone] nickname = zone_ku02_pop_galileo_hole pos = 13883, 0, 74564 shape = SPHERE size = 4000 comment = . Galileo hole sort = 20 toughness = 9 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 faction_weight = fc_lh_grp, 6 faction_weight = fc_lr_grp, 6 faction_weight = gd_bh_grp, 1 density_restriction = 4, lawfuls encounter = area_defend, 9, 0.180000 faction = fc_lh_grp, 0.500000 faction = fc_lr_grp, 0.500000 encounter = area_bh_assault, 9, 0.030000 faction = gd_bh_grp, 1.000000 encounter = area_trade_freighter_pirate, 9, 0.090000 faction = fc_lr_grp, 1.000000 encounter = area_trade_trader, 9, 0.160000 faction = fc_lh_grp, 1.000000 encounter = area_trade_freighter_smuggler, 9, 0.030000 faction = fc_lr_grp, 1.000000 [zone] nickname = zone_ku02_pop_galileo_gate pos = 53345, 0, 78904 shape = SPHERE size = 4000 comment = Galileo Jumpgate sort = 13 toughness = 8 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 faction_weight = ku_n_grp, 10 faction_weight = co_kt_grp, 10 faction_weight = co_ni_grp, 10 faction_weight = co_os_grp, 5 faction_weight = co_shi_grp, 10 faction_weight = co_ss_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 8, 0.090000 faction = ku_n_grp, 1.000000 encounter = area_trade_freighter, 8, 0.100000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = area_trade_transport, 8, 0.100000 faction = co_kt_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_shi_grp, 0.250000 faction = co_ss_grp, 0.250000 encounter = area_trade_armored, 8, 0.060000 faction = co_os_grp, 1.000000 [zone] nickname = zone_ku02_pop_kepler_gate pos = -19026, 0, 79424 shape = SPHERE size = 4000 comment = Kepler Jumpgate sort = 11 toughness = 8 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 faction_weight = ku_n_grp, 10 faction_weight = co_kt_grp, 10 faction_weight = co_ni_grp, 10 faction_weight = co_shi_grp, 10 faction_weight = co_ss_grp, 10 faction_weight = fc_lh_grp, 3 faction_weight = fc_lr_grp, 3 faction_weight = gd_bh_grp, 4 density_restriction = 4, unlawfuls encounter = area_defend, 8, 0.080000 faction = ku_n_grp, 1.000000 encounter = area_bh_defend, 8, 0.070000 faction = gd_bh_grp, 1.000000 encounter = area_assault, 8, 0.050000 faction = fc_lh_grp, 0.500000 faction = fc_lr_grp, 0.500000 encounter = area_trade_freighter, 8, 0.090000 faction = co_kt_grp, 0.500000 faction = co_shi_grp, 0.500000 encounter = area_trade_transport, 8, 0.090000 faction = co_kt_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_shi_grp, 0.250000 faction = co_ss_grp, 0.250000 [zone] nickname = zone_ku02_pop_farmers pos = -40683, 0, -20914 rotate = 0, 65, 0 shape = ELLIPSOID size = 75000, 15000, 37110 comment = Farmers' area sort = 15 toughness = 8 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_fa_grp, 10 encounter = area_scout, 8, 0.670000 faction = fc_fa_grp, 1.000000 [zone] nickname = zone_ku02_pop_tokyo_gate_extend pos = 6396, 0, -84736 shape = ELLIPSOID size = 10000, 7000, 8000 comment = . Extend sort = 2 toughness = 8 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 faction_weight = ku_p_grp, 10 encounter = area_scout, 8, 0.670000 faction = ku_p_grp, 1.000000 [zone] nickname = zone_ku02_pop_fushu_extend pos = 63158, 0, 35116 shape = ELLIPSOID size = 13000, 7000, 13000 comment = . Extend sort = 10 toughness = 8 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 faction_weight = ku_p_grp, 20 encounter = area_scout, 8, 0.670000 faction = ku_p_grp, 1.000000 [zone] nickname = zone_ku02_pop_myoko_extend pos = 36708, 0, 27581 shape = ELLIPSOID size = 15000, 7000, 13000 comment = . Extend sort = 8 toughness = 8 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 faction_weight = ku_n_grp, 20 encounter = area_scout, 8, 0.670000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku02_path_prison1_1 pos = 63104, 0, 36090 rotate = -90, 49, 0 shape = CYLINDER size = 750, 3405 sort = 96 toughness = 8 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = prison1, 1 usage = trade mission_eligible = True faction_weight = ku_p_grp, 1 faction_weight = ku_p_grp_prisoners, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = patrolp_gov_patrol, 8, 0.030000 faction = ku_p_grp, 1.000000 encounter = tradep_armored_prisoner, 8, 0.300000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku02_path_prison1_2 pos = 48839, 0, 9484 rotate = -90, 27, 0 shape = CYLINDER size = 750, 57206 sort = 96 toughness = 8 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = prison1, 2 usage = trade mission_eligible = True faction_weight = ku_p_grp, 1 faction_weight = ku_p_grp_prisoners, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = patrolp_gov_patrol, 8, 0.030000 faction = ku_p_grp, 1.000000 encounter = tradep_armored_prisoner, 8, 0.300000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku02_path_rogues1_1 pos = 30470, 0, 73410 rotate = -90, -84, 0 shape = CYLINDER size = 750, 35213 attack_ids = ku02_5 tradelane_attack = 10 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = rogues1, 1 usage = patrol mission_eligible = True faction_weight = fc_lr_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Ku02_path_rogues1_2 pos = 41653, 0, 61073 rotate = -90, 31, 0 shape = CYLINDER size = 750, 24681 attack_ids = ku02_5 tradelane_attack = 10 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = rogues1, 2 usage = patrol mission_eligible = True faction_weight = fc_lr_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Ku02_path_rogues1_3 pos = 24320, 0, 62823 rotate = 90, 42, 180 shape = CYLINDER size = 750, 33054 attack_ids = ku02_5 tradelane_attack = 10 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = rogues1, 3 usage = patrol mission_eligible = True faction_weight = fc_lr_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Ku02_path_rogues2_1 pos = 18083, 0, 59113 rotate = -90, -13, 0 shape = CYLINDER size = 750, 32684 attack_ids = ku02_6 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = rogues2, 1 usage = patrol mission_eligible = True faction_weight = fc_gc_grp, 10 faction_weight = fc_lh_grp, 10 faction_weight = fc_lr_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_gc_grp, 0.330000 faction = fc_lh_grp, 0.330000 faction = fc_lr_grp, 0.330000 [zone] nickname = Zone_Ku02_path_rogues2_2 pos = 4817, 0, 57954 rotate = 90, 49, 180 shape = CYLINDER size = 750, 45095 attack_ids = ku02_6 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = rogues2, 2 usage = patrol mission_eligible = True faction_weight = fc_gc_grp, 10 faction_weight = fc_lh_grp, 10 faction_weight = fc_lr_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_gc_grp, 0.330000 faction = fc_lh_grp, 0.330000 faction = fc_lr_grp, 0.330000 [zone] nickname = Zone_Ku02_path_rogues2_3 pos = 1091, 0, 73848 rotate = 90, -85, 180 shape = CYLINDER size = 750, 26783 attack_ids = ku02_6 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = rogues2, 3 usage = patrol mission_eligible = True faction_weight = fc_gc_grp, 10 faction_weight = fc_lh_grp, 10 faction_weight = fc_lr_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_gc_grp, 0.330000 faction = fc_lh_grp, 0.330000 faction = fc_lr_grp, 0.330000 [zone] nickname = Zone_Ku02_path_golden1_1 pos = 25476, 0, 55816 rotate = -90, -32, 0 shape = CYLINDER size = 750, 45691 attack_ids = ku02_5 tradelane_attack = 10 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden1, 1 usage = patrol mission_eligible = True faction_weight = fc_gc_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku02_path_golden2_1 pos = 39094, 0, 55784 rotate = -90, -54, 0 shape = CYLINDER size = 750, 63713 attack_ids = ku02_5 tradelane_attack = 10 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden2, 1 usage = patrol mission_eligible = True faction_weight = fc_gc_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku02_path_golden3_1 pos = -26889, 0, 46832 rotate = -90, 56, 0 shape = CYLINDER size = 750, 97675 sort = 96 toughness = 8 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = golden3, 1 usage = trade mission_eligible = True faction_weight = fc_gc_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 8, 1.000000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku02_path_golden3_2 pos = -45543, 0, -17930 rotate = -90, -30, 0 shape = CYLINDER size = 750, 86771 sort = 96 toughness = 8 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = golden3, 2 usage = trade mission_eligible = True faction_weight = fc_gc_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 8, 1.000000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku02_path_golden4_1 pos = -9476, 0, -72254 rotate = -90, -43, 0 shape = CYLINDER size = 750, 45824 attack_ids = ku02_3 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden4, 1 usage = patrol mission_eligible = True faction_weight = fc_gc_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku02_path_golden5_1 pos = -7047, 0, -64366 rotate = -90, -66, 0 shape = CYLINDER size = 750, 39605 attack_ids = ku02_3 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden5, 1 usage = patrol mission_eligible = True faction_weight = fc_gc_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku02_path_golden5_2 pos = 16294, 0, -60150 rotate = 90, -23, 180 shape = CYLINDER size = 750, 26530 attack_ids = ku02_3 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden5, 2 usage = patrol mission_eligible = True faction_weight = fc_gc_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku02_path_golden5_3 pos = -2018, 0, -51932 rotate = -90, 80, 0 shape = CYLINDER size = 750, 47726 attack_ids = ku02_3 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = golden5, 3 usage = patrol mission_eligible = True faction_weight = fc_gc_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_gc_grp, 1.000000 [zone] nickname = Zone_Ku02_path_bounty1_1 pos = -11594, 0, 30278 rotate = -90, 79, 0 shape = CYLINDER size = 750, 82532 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 1, 6 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 9, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ku02_path_bounty1_2 pos = -54356, 0, 3440 rotate = -90, 7, 0 shape = CYLINDER size = 750, 38271 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 2 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 9, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ku02_path_bounty1_3 pos = -45810, 0, -33110 rotate = -90, -32, 0 shape = CYLINDER size = 750, 41198 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 9, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ku02_path_bounty1_4 pos = -29376, 0, -46508 rotate = 90, -54, 180 shape = CYLINDER size = 750, 14006 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 4 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 9, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ku02_path_bounty1_5 pos = -37867, 0, -10014 rotate = 90, 24, 180 shape = CYLINDER size = 750, 70596 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 5 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 9, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ku02_path_bounty2_1 pos = 16103, 0, 38585 rotate = 90, 88, 180 shape = CYLINDER size = 750, 25529 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 1, 6 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 9, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ku02_path_bounty2_2 pos = -19871, 0, 41561 rotate = 90, 84, 180 shape = CYLINDER size = 750, 46696 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 2 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 9, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ku02_path_bounty2_3 pos = -40201, 0, 54892 rotate = 90, -15, 180 shape = CYLINDER size = 750, 22506 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 3 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 9, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ku02_path_bounty2_4 pos = -27883, 0, 69617 rotate = 90, -68, 180 shape = CYLINDER size = 750, 20369 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 4 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 9, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ku02_path_bounty2_5 pos = -7553, 0, 56286 rotate = -90, -32, 0 shape = CYLINDER size = 750, 40691 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 5 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 9, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ku02_path_samura1_1 pos = 32593, 0, 37411 rotate = -90, -83, 0 shape = CYLINDER size = 750, 8719 sort = 96 toughness = 8 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = samura1, 1 usage = trade mission_eligible = True faction_weight = co_shi_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter, 8, 0.160000 faction = co_shi_grp, 1.000000 encounter = tradep_trade_transport, 8, 0.180000 faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Ku02_path_samura2_1 pos = 45961, 0, 37859 rotate = 90, 89, 180 shape = CYLINDER size = 750, 34344 sort = 96 toughness = 8 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = samura2, 1 usage = trade mission_eligible = True faction_weight = co_shi_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter, 8, 0.160000 faction = co_shi_grp, 1.000000 encounter = tradep_trade_transport, 8, 0.180000 faction = co_shi_grp, 1.000000 [zone] nickname = Zone_Ku02_path_navy1_1 pos = 37050, 0, 10995 rotate = -90, 1, 0 shape = CYLINDER size = 750, 52717 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy1, 1 usage = patrol mission_eligible = True faction_weight = ku_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 8, 0.330000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku02_path_navy1_2 pos = 33025, 0, 11503 rotate = 90, 8, 180 shape = CYLINDER size = 750, 54203 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy1, 2 usage = patrol mission_eligible = True faction_weight = ku_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 8, 0.330000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku02_path_navy1_3 pos = 33558, 0, 37864 rotate = -90, -83, 0 shape = CYLINDER size = 750, 8305 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy1, 3 usage = patrol mission_eligible = True faction_weight = ku_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 8, 0.330000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku02_path_navy2_1 pos = 45258, 0, 58014 rotate = 90, -20, 180 shape = CYLINDER size = 750, 46238 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy2, 1 usage = patrol mission_eligible = True faction_weight = ku_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 8, 0.330000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku02_path_navy2_2 pos = 40213, 0, 58433 rotate = -90, 31, 0 shape = CYLINDER size = 750, 49872 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy2, 2 usage = patrol mission_eligible = True faction_weight = ku_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 8, 0.330000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku02_path_navy2_3 pos = 32368, 0, 36693 rotate = -90, -85, 0 shape = CYLINDER size = 750, 10269 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy2, 3 usage = patrol mission_eligible = True faction_weight = ku_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 8, 0.330000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku02_path_navy3_1 pos = 14669, 0, 57709 rotate = 90, 48, 180 shape = CYLINDER size = 750, 62786 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy3, 1 usage = patrol mission_eligible = True faction_weight = ku_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku02_path_navy3_2 pos = -14277, 0, 74720 rotate = -90, 54, 0 shape = CYLINDER size = 750, 14281 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy3, 2 usage = patrol mission_eligible = True faction_weight = ku_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku02_path_navy3_3 pos = 420, 0, 53334 rotate = -90, -50, 0 shape = CYLINDER size = 750, 53500 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy3, 3 usage = patrol mission_eligible = True faction_weight = ku_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku02_path_navy3_4 pos = 29263, 0, 36310 rotate = 90, -89, 180 shape = CYLINDER size = 750, 16718 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy3, 4 usage = patrol mission_eligible = True faction_weight = ku_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku02_path_navy4_1 pos = 32947, 0, 37171 rotate = 90, 83, 180 shape = CYLINDER size = 750, 9712 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy4, 1 usage = patrol mission_eligible = True faction_weight = ku_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 8, 0.330000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku02_path_navy4_2 pos = 4054, 0, 58451 rotate = 90, 49, 180 shape = CYLINDER size = 750, 63445 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy4, 2 usage = patrol mission_eligible = True faction_weight = ku_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 8, 0.330000 faction = ku_n_grp, 1.000000 [zone] nickname = Zone_Ku02_path_police1_1 pos = 64164, 0, 20962 rotate = -90, 1, 0 shape = CYLINDER size = 750, 34830 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police1, 1 usage = patrol mission_eligible = True faction_weight = ku_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku02_path_police1_2 pos = 57859, 0, 9373 rotate = 90, 46, 180 shape = CYLINDER size = 750, 16837 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police1, 2 usage = patrol mission_eligible = True faction_weight = ku_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku02_path_police1_3 pos = 48704, 0, 26378 rotate = 90, 15, 180 shape = CYLINDER size = 750, 23189 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police1, 3 usage = patrol mission_eligible = True faction_weight = ku_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku02_path_police1_4 pos = 52397, 0, 42123 rotate = 90, -56, 180 shape = CYLINDER size = 750, 16331 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police1, 4 usage = patrol mission_eligible = True faction_weight = ku_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku02_path_police1_5 pos = 61816, 0, 42579 rotate = -90, -33, 0 shape = CYLINDER size = 750, 9779 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police1, 5 usage = patrol mission_eligible = True faction_weight = ku_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku02_path_police2_1 pos = 19802, 0, -51948 rotate = 90, -23, 180 shape = CYLINDER size = 750, 78710 sort = 99 toughness = 8 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police2, 1 usage = patrol mission_eligible = True faction_weight = ku_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 8, 0.330000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku02_path_police3_1 pos = 8427, 0, -58788 rotate = 90, -7, 180 shape = CYLINDER size = 750, 59115 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police3, 1 usage = patrol mission_eligible = True faction_weight = ku_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku02_path_police3_2 pos = 601, 0, -31874 rotate = -90, 78, 0 shape = CYLINDER size = 750, 23254 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police3, 2 usage = patrol mission_eligible = True faction_weight = ku_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku02_path_police3_3 pos = -11634, 0, -55293 rotate = -90, 2, 0 shape = CYLINDER size = 750, 42013 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police3, 3 usage = patrol mission_eligible = True faction_weight = ku_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku02_path_police3_4 pos = -3911, 0, -82274 rotate = -90, -55, 0 shape = CYLINDER size = 750, 20940 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police3, 4 usage = patrol mission_eligible = True faction_weight = ku_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = ku_p_grp, 1.000000 [zone] nickname = Zone_Ku02_path_farmers1_1 pos = -8579, 0, -67735 rotate = -90, -55, 0 shape = CYLINDER size = 750, 40557 attack_ids = ku02_3 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers1, 1 usage = patrol mission_eligible = True faction_weight = fc_bd_grp, 10 faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_fa_grp, 0.500000 [zone] nickname = Zone_Ku02_path_farmers1_2 pos = 18368, 0, -55100 rotate = 90, -23, 180 shape = CYLINDER size = 750, 52576 attack_ids = ku02_3 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers1, 2 usage = patrol mission_eligible = True faction_weight = fc_bd_grp, 10 faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_fa_grp, 0.500000 [zone] nickname = Zone_Ku02_path_farmers1_3 pos = 1619, 0, -43755 rotate = -90, 65, 0 shape = CYLINDER size = 750, 59863 attack_ids = ku02_3 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers1, 3 usage = patrol mission_eligible = True faction_weight = fc_bd_grp, 10 faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_fa_grp, 0.500000 [zone] nickname = Zone_Ku02_path_farmers2_1 pos = -5834, 0, -41459 rotate = 90, -52, 180 shape = CYLINDER size = 750, 49659 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers2, 1, 5 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_fa_grp, 0.500000 [zone] nickname = Zone_Ku02_path_farmers2_2 pos = 24752, 0, -17403 rotate = 90, -51, 180 shape = CYLINDER size = 750, 28171 attack_ids = ku02_4 tradelane_attack = 10 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers2, 2 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_fa_grp, 0.500000 [zone] nickname = Zone_Ku02_path_farmers2_3 pos = 33114, 0, 10644 rotate = 90, 8, 180 shape = CYLINDER size = 750, 38728 attack_ids = ku02_4 tradelane_attack = 10 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers2, 3 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_fa_grp, 0.500000 [zone] nickname = Zone_Ku02_path_farmers2_4 pos = 22188, 0, 1815 rotate = -90, 17, 0 shape = CYLINDER size = 750, 58789 attack_ids = ku02_4 tradelane_attack = 10 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers2, 4 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 0.500000 faction = fc_fa_grp, 0.500000 [zone] nickname = Zone_Ku02_path_farmers3_1 pos = -40162, 0, -21633 rotate = 90, 24, 180 shape = CYLINDER size = 750, 77323 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers3, 1, 7 usage = patrol mission_eligible = false faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku02_path_farmers3_2 pos = -48115, 0, 26742 rotate = 90, -31, 180 shape = CYLINDER size = 750, 30193 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers3, 2, 6 usage = patrol mission_eligible = false faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku02_path_farmers3_3 pos = -27671, 0, 57177 rotate = 90, -36, 180 shape = CYLINDER size = 750, 43224 attack_ids = ku02_6 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers3, 3 usage = patrol mission_eligible = false faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku02_path_farmers3_4 pos = 647, 0, 61405 rotate = -90, -50, 0 shape = CYLINDER size = 750, 40774 attack_ids = ku02_6 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers3, 4 usage = patrol mission_eligible = false faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku02_path_farmers3_5 pos = -12181, 0, 43877 rotate = -90, 82, 0 shape = CYLINDER size = 750, 57436 attack_ids = ku02_6 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers3, 5 usage = patrol mission_eligible = false faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku02_path_farmers4_1 pos = -39928, 0, -21653 rotate = 90, 24, 180 shape = CYLINDER size = 750, 77512 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers4, 1 usage = patrol mission_eligible = True faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku02_path_farmers4_2 pos = -28944, 0, 27755 rotate = 90, -62, 180 shape = CYLINDER size = 750, 60677 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers4, 2 usage = patrol mission_eligible = True faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku02_path_farmers4_3 pos = 13186, 0, 39795 rotate = -90, -82, 0 shape = CYLINDER size = 750, 30846 attack_ids = ku02_4, ku02_5, ku02_6 tradelane_attack = 10 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = farmers4, 3 usage = patrol mission_eligible = True faction_weight = fc_fa_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_fa_grp, 1.000000 [zone] nickname = Zone_Ku02_path_hogosha1_1 pos = -39495, 0, -26043 rotate = 90, 26, 180 shape = CYLINDER size = 750, 66727 sort = 96 toughness = 8 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hogosha1, 1 usage = trade mission_eligible = True faction_weight = fc_h_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 8, 1.000000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku02_path_hogosha1_2 pos = -20371, 0, 39028 rotate = 90, -44, 180 shape = CYLINDER size = 750, 97904 sort = 96 toughness = 8 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hogosha1, 2 usage = trade mission_eligible = True faction_weight = fc_h_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 8, 1.000000 faction = fc_h_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons1_1 pos = 10840, 0, -52222 rotate = 90, -84, 180 shape = CYLINDER size = 750, 72339 attack_ids = ku02_3 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons1, 1 usage = patrol mission_eligible = True faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons1_2 pos = 55519, 0, -4891 rotate = 90, -11, 180 shape = CYLINDER size = 750, 88361 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons1, 2 usage = patrol mission_eligible = True faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons2_1 pos = 10920, 0, -47229 rotate = 90, -76, 180 shape = CYLINDER size = 750, 74654 attack_ids = ku02_3 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons2, 1, 6 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons2_2 pos = 51620, 0, -6891 rotate = 90, -8, 180 shape = CYLINDER size = 750, 62822 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons2, 2 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons2_3 pos = 48653, 0, 9186 rotate = -90, 27, 0 shape = CYLINDER size = 750, 33555 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons2, 3 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons2_4 pos = 44114, 0, -17371 rotate = -90, -14, 0 shape = CYLINDER size = 750, 23852 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons2, 4 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons2_5 pos = 47082, 0, -33447 rotate = -90, 0, 0 shape = CYLINDER size = 750, 9050 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons2, 5 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons5_1 pos = -38957, 0, -23825 rotate = 90, 24, 180 shape = CYLINDER size = 750, 72699 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons5, 1, 8 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons5_2 pos = -45534, 0, 26558 rotate = 90, -25, 180 shape = CYLINDER size = 750, 37872 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons5, 2, 7 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons5_3 pos = -34727, 0, 54311 rotate = 90, -14, 180 shape = CYLINDER size = 750, 21945 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons5, 3 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons5_4 pos = -22187, 0, 68810 rotate = 90, -68, 180 shape = CYLINDER size = 750, 21111 attack_ids = ku02_6 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons5, 4 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons5_5 pos = 3692, 0, 58866 rotate = -90, -49, 0 shape = CYLINDER size = 750, 42365 attack_ids = ku02_6 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons5, 5 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons5_6 pos = -8832, 0, 44380 rotate = -90, 89, 0 shape = CYLINDER size = 750, 57181 attack_ids = ku02_6 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons5, 6 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons6_1 pos = -39761, 0, -29463 rotate = 90, 29, 180 shape = CYLINDER size = 750, 62791 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons6, 1, 9 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons6_2 pos = -41353, 0, 27559 rotate = 90, -25, 180 shape = CYLINDER size = 750, 65005 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons6, 2, 8 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons6_3 pos = -1556, 0, 56905 rotate = -90, -90, 0 shape = CYLINDER size = 750, 52447 attack_ids = ku02_6 tradelane_attack = 15 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons6, 3, 7 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons6_4 pos = 37260, 0, 65654 rotate = 90, -55, 180 shape = CYLINDER size = 750, 30883 attack_ids = ku02_5 tradelane_attack = 10 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons6, 4 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons6_5 pos = 43717, 0, 55318 rotate = -90, 18, 0 shape = CYLINDER size = 750, 40452 attack_ids = ku02_5 tradelane_attack = 10 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons6, 5 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [zone] nickname = Zone_Ku02_path_dragons6_6 pos = 31225, 0, 46243 rotate = 90, 32, 180 shape = CYLINDER size = 750, 24505 attack_ids = ku02_5 tradelane_attack = 10 sort = 99 toughness = 9 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = dragons6, 6 usage = patrol mission_eligible = false faction_weight = fc_bd_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 9, 0.290000 faction = fc_bd_grp, 1.000000 [Object] nickname = Ku02_depot_food_1 ids_name = 261161 pos = 26744, -370, 37310 archetype = depot_food ids_info = 66150 reputation = gd_bh_grp behavior = NOTHING [Object] nickname = Ku02_depot_consumer_goods_1 ids_name = 261161 pos = 26742, -370, 37061 archetype = depot_consumer_goods ids_info = 66150 reputation = gd_bh_grp behavior = NOTHING [LightSource] nickname = Seto_light pos = 36953, 0, -28553 color = 227, 171, 87 range = 9000 type = POINT attenuation = 1, 0, 0.000000 [LightSource] nickname = junyo_light pos = 36271, 0, -16938 color = 103, 138, 156 range = 3000 type = POINT attenuation = 1, 0, 0.000002 [zone] nickname = zone_ku02_pop_ambient_s pos = 15852, 0, 54008 shape = ELLIPSOID size = 75616, 17200, 54085 comment = Ambient Pop sort = 50 toughness = 8 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = ku_n_grp, 5 faction_weight = fc_lh_grp, 6 faction_weight = fc_lr_grp, 6 faction_weight = gd_bh_grp, 5 encounter = area_scout, 8, 0.520000 faction = ku_n_grp, 0.290000 faction = fc_lh_grp, 0.350000 faction = fc_lr_grp, 0.350000 encounter = area_bh_scout, 8, 0.230000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_ku02_pop_ambient_ne pos = 31252, 0, -40842 rotate = 0, 30, 0 shape = ELLIPSOID size = 130178, 19460, 59699 comment = Ambient Pop sort = 50 toughness = 8 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = ku_p_grp, 7 faction_weight = fc_bd_grp, 5 faction_weight = fc_fa_grp, 5 faction_weight = fc_gc_grp, 5 encounter = area_scout, 8, 0.670000 faction = ku_p_grp, 0.320000 faction = fc_bd_grp, 0.230000 faction = fc_fa_grp, 0.230000 faction = fc_gc_grp, 0.230000 [Object] nickname = Ku02_docking_fixture_1 ids_name = 261166 pos = 36254, 350, -16416 rotate = 0, -50, 0 archetype = docking_fixture ids_info = 66489 dock_with = Ku02_04_Base reputation = co_shi_grp behavior = NOTHING base = Ku02_04_Base [zone] nickname = zone_ku02_destroy_vignette_1 pos = -5648, 0, -74208 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku02_destroy_vignette_2 pos = -18437, 0, -80431 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku02_destroy_vignette_3 pos = 2942, 0, -62930 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku02_destroy_vignette_4 pos = 61352, 0, 51803 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku02_destroy_vignette_5 pos = 47609, 0, 46941 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku02_destroy_vignette_6 pos = 8477, 0, 39552 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku02_destroy_vignette_7 pos = -8511, 0, 86028 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku02_destroy_vignette_8 pos = -30463, 0, 74166 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_ku02_destroy_vignette_9 pos = 24893, 0, 56470 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku02_destroy_vignette_10 pos = 32529, 0, 68332 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_ku02_destroy_vignette_11 pos = 48372, 0, -22093 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku02_destroy_vignette_12 pos = 37301, 0, -42122 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku02_destroy_vignette_13 pos = 19930, 0, 19328 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku02_destroy_vignette_14 pos = 43218, 0, 23217 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku02_destroy_vignette_15 pos = 17831, 0, -27732 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku02_destroy_vignette_16 pos = 19358, 0, -14703 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku02_destroy_vignette_17 pos = 48181, 0, -4980 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku02_destroy_vignette_18 pos = 22221, 0, -2647 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku02_destroy_vignette_19 pos = 15349, 0, 30217 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_ku02_destroy_vignette_20 pos = 65743, 0, 72027 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [Object] nickname = Ku02_space_dome_4 pos = 27640, -595, 38197 rotate = 0, 180, 0 archetype = space_dome parent = Ku02_03 [Object] nickname = Ku02_space_dome_5 pos = 27639, -595, 37459 archetype = space_dome parent = Ku02_03 [zone] nickname = ZONE_Ku02_Saiun_exclusion_1 pos = -9087, 0, -69457 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 20.000000, 100.000000, 200.000000 edge_fraction = 0.200000 visit = 128 spacedust = touristdust spacedust_maxparticles = 150 sort = 99.500000 [zone] nickname = ZONE_Ku02_Saiun_exclusion_2 pos = -16368, 0, -63384 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 20.000000, 100.000000, 200.000000 edge_fraction = 0.200000 visit = 128 spacedust = golddust spacedust_maxparticles = 150 sort = 99.500000 [zone] nickname = ZONE_Ku02_Saiun_exclusion_3 pos = -29618, 0, -46557 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 20.000000, 100.000000, 200.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust spacedust_maxparticles = 200 sort = 99.500000 [zone] nickname = ZONE_Ku02_Shiun_exclusion_1 pos = -54228, 0, 3536 shape = SPHERE size = 4000 property_flags = 65536 property_fog_color = 80.000000, 40.000000, 100.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust spacedust_maxparticles = 5 sort = 99.500000 [zone] nickname = ZONE_Ku02_Shiun_exclusion_2 pos = -50865, 0, 22261 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 80.000000, 40.000000, 100.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust spacedust_maxparticles = 200 sort = 99.500000 [zone] nickname = ZONE_Ku02_Shiun_exclusion_3 pos = -45766, 0, 23610 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 80.000000, 40.000000, 100.000000 edge_fraction = 0.200000 visit = 128 spacedust = asteroiddust spacedust_maxparticles = 50 sort = 99.500000 [zone] nickname = ZONE_Ku02_Keiun_exclusion_1 pos = -2898, 0, 73591 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 30.000000, 50.000000, 90.000000 edge_fraction = 0.200000 visit = 128 spacedust = oxygendust spacedust_maxparticles = 50 sort = 99.500000 [zone] nickname = ZONE_Ku02_Keiun_exclusion_2 pos = 20466, 0, 65541 shape = SPHERE size = 3000 property_flags = 65536 property_fog_color = 30.000000, 50.000000, 90.000000 edge_fraction = 0.200000 visit = 128 spacedust = touristdust spacedust_maxparticles = 50 sort = 99.500000 [zone] nickname = ZONE_Ku02_Keiun_exclusion_3 pos = -6413, 0, 57184 shape = SPHERE size = 4000 property_flags = 65536 property_fog_color = 30.000000, 50.000000, 90.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust spacedust_maxparticles = 5 sort = 99.500000 [zone] nickname = ZONE_Ku02_Saiun_exclusion_4 pos = -11476, 0, -53814 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 20.000000, 100.000000, 200.000000 edge_fraction = 0.200000 visit = 128 spacedust = snowdust spacedust_maxparticles = 150 sort = 99.500000 [zone] nickname = ZONE_Ku02_Saiun_exclusion_5 pos = -11476, 0, -47714 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 20.000000, 100.000000, 200.000000 edge_fraction = 0.200000 visit = 128 spacedust = golddust spacedust_maxparticles = 1 sort = 99.500000 [zone] nickname = ZONE_Ku02_Shiun_exclusion_4 pos = -49680, 0, 17113 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 80.000000, 40.000000, 100.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust spacedust_maxparticles = 150 sort = 99.500000 [zone] nickname = ZONE_Ku02_Shiun_exclusion_5 pos = -47652, 0, 12077 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 80.000000, 40.000000, 100.000000 edge_fraction = 0.200000 visit = 128 spacedust = asteroiddust spacedust_maxparticles = 50 sort = 99.500000 [zone] nickname = ZONE_Ku02_Keiun_exclusion_4 pos = 7919, 0, 74198 shape = SPHERE size = 1500 property_flags = 65536 property_fog_color = 30.000000, 50.000000, 90.000000 edge_fraction = 0.200000 visit = 128 spacedust = asteroiddust spacedust_maxparticles = 50 sort = 99.500000 [zone] nickname = ZONE_Ku02_Keiun_exclusion_5 pos = 9459, 0, 71208 shape = SPHERE size = 1500 property_flags = 65536 property_fog_color = 30.000000, 50.000000, 90.000000 edge_fraction = 0.200000 visit = 128 spacedust = attractdust spacedust_maxparticles = 50 sort = 99.500000 [zone] nickname = ZONE_Ku02_Keiun_exclusion_6 pos = -17240, 0, 69615 shape = SPHERE size = 2000 property_flags = 65536 property_fog_color = 30.000000, 50.000000, 90.000000 edge_fraction = 0.200000 visit = 128 spacedust = touristdust spacedust_maxparticles = 50 sort = 99.500000 [zone] nickname = ZONE_Ku02_Saiun_asteroid_1 pos = -40247, 0, -37554 shape = SPHERE size = 6000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 25 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku02_Saiun_asteroid_2 pos = -31270, 0, -33524 shape = SPHERE size = 6000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 25 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku02_Saiun_asteroid_3 pos = -18378, 0, -52887 shape = SPHERE size = 4000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 15 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku02_Saiun_asteroid_4 pos = -34914, 0, -62480 shape = SPHERE size = 7000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 125 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku02_Shiun_asteroid_1 pos = -60998, 0, 15287 shape = SPHERE size = 8000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 20 interference = 0.800000 sort = 99.500000 [zone] nickname = ZONE_Ku02_Shiun_asteroid_2 pos = -71724, 0, -5799 shape = SPHERE size = 8000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 100 sort = 99.500000 [zone] nickname = ZONE_Ku02_Keiun_asteroid_1 pos = -8638, 0, 80070 shape = SPHERE size = 4000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 25 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku02_Keiun_asteroid_2 pos = -338, 0, 81630 shape = SPHERE size = 5000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 25 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku02_Keiun_asteroid_3 pos = -24802, 0, 52851 shape = SPHERE size = 8000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 25 visit = 128 interference = 0.700000 sort = 99.500000 [zone] nickname = ZONE_Ku02_Keiun_asteroid_5 pos = 11674, 0, 63484 shape = SPHERE size = 5000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 25 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Ku02_Keiun_asteroid_4 pos = -34508, 0, 64120 shape = SPHERE size = 8000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 25 visit = 128 sort = 99.500000 [Object] nickname = Ku02_suprise_ge_csv_1 ids_name = 261725 pos = -59193, 2000, 17956 rotate = -21, -33, -13 archetype = suprise_ge_csv visit = 16 ids_info = 66451 loadout = SECRET_h_ge_csv_ku02 [Object] nickname = Ku02_suprise_ge_fighter4_2 ids_name = 261726 pos = -25635, 0, 51985 rotate = 135, -30, 90 archetype = suprise_ge_fighter4 visit = 16 loadout = SECRET_gc_ge_fighter4_ku02 ids_info = 66450 [Object] nickname = Ku02_to_Ku04 ids_name = 458880 pos = 56675, 0, -99228 rotate = 0, 102, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Ku04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = ku_n_grp behavior = NOTHING difficulty_level = 7 loadout = jumpgate_br_02 pilot = pilot_solar_easiest goto = Ku04, Ku04_to_Ku02, gate_tunnel_bretonia [zone] nickname = Zone_Ku02_to_Ku04 pos = 56676, 0, -99227 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_Ku02_pop_ambient_01 pos = 56538, 0, -99185 rotate = 0, 0, 0 shape = SPHERE size = 1985 comment = Ambient Pop sort = 51 toughness = 8 density = 10 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = ku_n_grp, 20 faction_weight = co_ni_grp, 20 faction_weight = fc_gc_grp, 20 faction_weight = co_kt_grp, 20 faction_weight = ku_p_grp, 20 encounter = area_defend, 8, 0.100000 faction = ku_n_grp, 1.000000 encounter = area_trade_transport, 8, 0.100000 faction = co_ni_grp, 1.000000 faction = fc_gc_grp, 1.000000 faction = co_kt_grp, 1.000000 encounter = area_trade_armored, 8, 0.100000 faction = ku_p_grp, 1.000000 faction = fc_gc_grp, 0.700000 [Object] nickname = Ku02_Trade_Lane_Ring_01 reputation = ku_p_grp pos = 51492, 0, 76407 rotate = 0, 30, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196648 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Ku02_Trade_Lane_Ring_02 [Object] nickname = Ku02_Trade_Lane_Ring_02 reputation = ku_p_grp pos = 47203, 0, 69213 rotate = 0, 30, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_01 next_ring = Ku02_Trade_Lane_Ring_03 [Object] nickname = Ku02_Trade_Lane_Ring_03 reputation = ku_p_grp pos = 42914, 0, 62019 rotate = 0, 30, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_02 next_ring = Ku02_Trade_Lane_Ring_04 [Object] nickname = Ku02_Trade_Lane_Ring_04 reputation = ku_p_grp pos = 38625, 0, 54825 rotate = 0, 30, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_03 next_ring = Ku02_Trade_Lane_Ring_05 [Object] nickname = Ku02_Trade_Lane_Ring_05 reputation = ku_p_grp pos = 34336, 0, 47631 rotate = 0, 30, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_04 next_ring = Ku02_Trade_Lane_Ring_06 [Object] nickname = Ku02_Trade_Lane_Ring_06 reputation = ku_p_grp pos = 30047, 0, 40437 rotate = 0, 30, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196745 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_05 [Object] nickname = Ku02_Trade_Lane_Ring_07 reputation = ku_p_grp pos = 25016, 0, 39878 rotate = 0, 131, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196745 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Ku02_Trade_Lane_Ring_08 [Object] nickname = Ku02_Trade_Lane_Ring_08 reputation = ku_p_grp pos = 19065, 0, 45203 rotate = 0, 131, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_07 next_ring = Ku02_Trade_Lane_Ring_09 [Object] nickname = Ku02_Trade_Lane_Ring_09 reputation = ku_p_grp pos = 13115, 0, 50529 rotate = 0, 131, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_08 next_ring = Ku02_Trade_Lane_Ring_10 [Object] nickname = Ku02_Trade_Lane_Ring_10 reputation = ku_p_grp pos = 7165, 0, 55854 rotate = 0, 131, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_09 next_ring = Ku02_Trade_Lane_Ring_11 [Object] nickname = Ku02_Trade_Lane_Ring_11 reputation = ku_p_grp pos = 1215, 0, 61180 rotate = 0, 131, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_10 next_ring = Ku02_Trade_Lane_Ring_12 [Object] nickname = Ku02_Trade_Lane_Ring_12 reputation = ku_p_grp pos = -4734, 0, 66505 rotate = 0, 131, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_11 next_ring = Ku02_Trade_Lane_Ring_13 [Object] nickname = Ku02_Trade_Lane_Ring_13 reputation = ku_p_grp pos = -10684, 0, 71831 rotate = 0, 131, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_12 next_ring = Ku02_Trade_Lane_Ring_14 [Object] nickname = Ku02_Trade_Lane_Ring_14 reputation = ku_p_grp pos = -16635, 0, 77157 rotate = 0, 131, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196647 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_13 [Object] nickname = Ku02_Trade_Lane_Ring_15 reputation = ku_p_grp pos = 29480, 0, 34989 rotate = 0, -7, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196745 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Ku02_Trade_Lane_Ring_16 [Object] nickname = Ku02_Trade_Lane_Ring_16 reputation = ku_p_grp pos = 30482, 0, 27024 rotate = 0, -7, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_15 next_ring = Ku02_Trade_Lane_Ring_17 [Object] nickname = Ku02_Trade_Lane_Ring_17 reputation = ku_p_grp pos = 31484, 0, 19060 rotate = 0, -7, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_16 next_ring = Ku02_Trade_Lane_Ring_18 [Object] nickname = Ku02_Trade_Lane_Ring_18 reputation = ku_p_grp pos = 32487, 0, 11095 rotate = 0, -7, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_17 next_ring = Ku02_Trade_Lane_Ring_19 [Object] nickname = Ku02_Trade_Lane_Ring_19 reputation = ku_p_grp pos = 33489, 0, 3130 rotate = 0, -7, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_18 next_ring = Ku02_Trade_Lane_Ring_20 [Object] nickname = Ku02_Trade_Lane_Ring_20 reputation = ku_p_grp pos = 34491, 0, -4833 rotate = 0, -7, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_19 next_ring = Ku02_Trade_Lane_Ring_21 [Object] nickname = Ku02_Trade_Lane_Ring_21 reputation = ku_p_grp pos = 35494, 0, -12798 rotate = 0, -7, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 261178 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_20 [Object] nickname = Ku02_Trade_Lane_Ring_22 reputation = ku_p_grp pos = 33080, 0, -19978 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 261178 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Ku02_Trade_Lane_Ring_23 [Object] nickname = Ku02_Trade_Lane_Ring_23 reputation = ku_p_grp pos = 30104, 0, -27330 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_22 next_ring = Ku02_Trade_Lane_Ring_24 [Object] nickname = Ku02_Trade_Lane_Ring_24 reputation = ku_p_grp pos = 27128, 0, -34682 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_23 next_ring = Ku02_Trade_Lane_Ring_25 [Object] nickname = Ku02_Trade_Lane_Ring_25 reputation = ku_p_grp pos = 24152, 0, -42034 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_24 next_ring = Ku02_Trade_Lane_Ring_26 [Object] nickname = Ku02_Trade_Lane_Ring_26 reputation = ku_p_grp pos = 21176, 0, -49386 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_25 next_ring = Ku02_Trade_Lane_Ring_27 [Object] nickname = Ku02_Trade_Lane_Ring_27 reputation = ku_p_grp pos = 18200, 0, -56738 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_26 next_ring = Ku02_Trade_Lane_Ring_28 [Object] nickname = Ku02_Trade_Lane_Ring_28 reputation = ku_p_grp pos = 15224, 0, -64090 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_27 next_ring = Ku02_Trade_Lane_Ring_29 [Object] nickname = Ku02_Trade_Lane_Ring_29 reputation = ku_p_grp pos = 12248, 0, -71442 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_28 next_ring = Ku02_Trade_Lane_Ring_30 [Object] nickname = Ku02_Trade_Lane_Ring_30 reputation = ku_p_grp pos = 9272, 0, -78794 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_29 next_ring = Ku02_Trade_Lane_Ring_31 [Object] nickname = Ku02_Trade_Lane_Ring_31 reputation = ku_p_grp pos = 6296, 0, -86146 rotate = 0, 22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196626 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_30 [Object] nickname = Ku02_Trade_Lane_Ring_32 reputation = ku_p_grp pos = 8702, 0, -88090 rotate = 0, -77, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196626 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Ku02_Trade_Lane_Ring_33 [Object] nickname = Ku02_Trade_Lane_Ring_33 reputation = ku_p_grp pos = 16139, 0, -89801 rotate = 0, -77, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_32 next_ring = Ku02_Trade_Lane_Ring_34 [Object] nickname = Ku02_Trade_Lane_Ring_34 reputation = ku_p_grp pos = 23577, 0, -91513 rotate = 0, -77, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_33 next_ring = Ku02_Trade_Lane_Ring_35 [Object] nickname = Ku02_Trade_Lane_Ring_35 reputation = ku_p_grp pos = 31014, 0, -93225 rotate = 0, -77, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_34 next_ring = Ku02_Trade_Lane_Ring_36 [Object] nickname = Ku02_Trade_Lane_Ring_36 reputation = ku_p_grp pos = 38452, 0, -94937 rotate = 0, -77, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_35 next_ring = Ku02_Trade_Lane_Ring_37 [Object] nickname = Ku02_Trade_Lane_Ring_37 reputation = ku_p_grp pos = 45889, 0, -96649 rotate = 0, -77, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_36 next_ring = Ku02_Trade_Lane_Ring_38 [Object] nickname = Ku02_Trade_Lane_Ring_38 reputation = ku_p_grp pos = 53327, 0, -98361 rotate = 0, -77, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196629 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Ku02_Trade_Lane_Ring_37 [Object] nickname = Ku02_to_POLICE01_hole ids_name = 537473 pos = 24000, 0, 54000 rotate = 0, -10, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_POLICE01 jump_effect = jump_effect_yellow_long ids_info = 66146 visit = 0 goto = POLICE01, POLICE01_to_Ku02_hole, gate_tunnel_bretonia [zone] nickname = Zone_Ku02_to_POLICE01_hole_interference pos = 24000, 0, 54000 shape = SPHERE size = 10500 visit = 128 sort = 99.500000 interference = 0.900000