[SystemInfo] name = Iw04 space_color = 0, 0, 0 local_faction = li_p_grp [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\encounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\encounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\encounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\encounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\encounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_trade_freighter_smuggler filename = missions\encounters\area_trade_freighter_smuggler.ini [EncounterParameters] nickname = tradep_trade_freighter_smuggler filename = missions\encounters\tradep_trade_freighter_smuggler.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_iw_space danger = music_iw_danger battle = music_iw_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Iw04_Corcovado_ice_crystal_field.ini zone = Zone_Iw04_Corcovado_field [Asteroids] file = solar\asteroids\Iw04_Roatan_ice_crystal_field.ini zone = Zone_Iw04_Roatan_ice_crystals [Asteroids] file = solar\asteroids\Iw04_Paloma_ice_crystal_field.ini zone = Zone_Iw04_Paloma_ice_crystals [Nebula] file = solar\nebula\Iw04_Paloma_cloud.ini zone = Zone_Iw04_Paloma_cloud [Nebula] file = solar\nebula\Iw04_Roatan_cloud.ini zone = Zone_Iw04_Roatan_cloud [Ambient] color = 65, 65, 85 [Background] basic_stars = solar\starsphere\starsphere_stars_noband.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_iw04.cmp [LightSource] nickname = Iw04_system_light pos = -31, 0, -48 color = 160, 170, 220 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Iw04_Sun ids_name = 261034 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = Bw06_sun3 atmosphere_range = 8000 ids_info = 66151 [Object] nickname = Iw04_to_Br02 ids_name = 260814 pos = -38047, 0, 73 rotate = 0, -60, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Br02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_n_grp behavior = NOTHING difficulty_level = 6 goto = Br02, Br02_to_Iw04, gate_tunnel_bretonia loadout = jumpgate_li_02 pilot = pilot_solar_easy [Object] nickname = Iw04_to_Li02 ids_name = 260816 pos = 35272, 0, -1056 rotate = 0, 60, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Li02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = li_n_grp behavior = NOTHING difficulty_level = 6 goto = Li02, Li02_to_Iw04, gate_tunnel_bretonia loadout = jumpgate_li_02 pilot = pilot_solar_easy [Object] nickname = Iw04_01 ids_name = 196729 pos = -1736, 0, -21235 archetype = planet_watblucld_2000 ids_info = 65577 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 2100 burn_color = 255, 222, 160 base = Iw04_01_Base reputation = co_os_grp [Object] nickname = Iw04_dock_ring_1 ids_name = 261186 pos = -1649, 0, -19101 archetype = dock_ring dock_with = Iw04_01_Base ids_info = 66141 reputation = co_os_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_A difficulty_level = 7 loadout = docking_ring_co_02 pilot = pilot_solar_easy [zone] nickname = Zone_Iw04_to_Br02 pos = -37585, 0, -123 rotate = 0, -62, 0 shape = SPHERE size = 2000 property_flags = 196608 property_fog_color = 90.000000, 100.000000, 160.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = Zone_Iw04_to_Li02 pos = 34754, 0, -1343 rotate = 0, 64, 0 shape = SPHERE size = 2000 property_flags = 196608 property_fog_color = 90.000000, 100.000000, 160.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = Zone_Iw04_Roatan_cloud ids_name = 261292 pos = -34691, 0, -1910 shape = ELLIPSOID size = 20000, 15000, 30000 property_flags = 32768 property_fog_color = 90.000000, 100.000000, 160.000000 ids_info = 65935 visit = 36 sort = 99.500000 Music = zone_nebula_barrier [zone] nickname = Zone_Iw04_Paloma_cloud ids_name = 261291 pos = 34847, 0, -1910 shape = ELLIPSOID size = 20000, 15000, 30000 property_flags = 32768 property_fog_color = 90.000000, 100.000000, 160.000000 ids_info = 65934 visit = 36 sort = 99.500000 Music = zone_nebula_barrier [zone] nickname = Zone_Iw04_Roatan_ice_crystals pos = -34691, 0, -1910 shape = ELLIPSOID size = 18000, 13000, 28000 property_flags = 258 ids_info = 65935 visit = 128 spacedust = icedust spacedust_maxparticles = 75 sort = 99.500000 [zone] nickname = Zone_Iw04_Paloma_ice_crystals pos = 34847, 0, -1910 shape = ELLIPSOID size = 18000, 13000, 28000 property_flags = 258 ids_info = 65934 visit = 128 spacedust = icedust spacedust_maxparticles = 150 sort = 99.500000 [zone] nickname = Zone_Iw04_Corcovado_field ids_name = 261290 pos = -381, 0, 29115 rotate = 0, -90, 0 shape = ELLIPSOID size = 15000, 5000, 20000 property_flags = 258 ids_info = 65933 visit = 36 spacedust = icedust spacedust_maxparticles = 75 comment = Corcovado Field sort = 11 toughness = 7 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 faction_weight = fc_lr_grp, 10 encounter = area_scout, 7, 0.670000 faction = fc_lr_grp, 1.000000 Music = zone_field_asteroid_ice [Object] nickname = Iw04_to_Iw03_hole ids_name = 260815 pos = 8809, 0, 29755 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Iw03 ids_info = 66146 jump_effect = jump_effect_hole goto = Iw03, Iw03_to_Iw04_hole, gate_tunnel_bretonia [Object] nickname = Iw04_to_Li02_hole ids_name = 260817 pos = 33437, 0, 13384 rotate = 0, 90, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Li02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Li02, Li02_to_Iw04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Iw04_to_Li02_hole pos = 33431, 0, 13403 shape = SPHERE size = 500 property_flags = 196608 property_fog_color = 90.000000, 100.000000, 160.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = Zone_Iw04_to_Iw03_hole pos = 8854, 0, 29802 shape = SPHERE size = 500 property_flags = 131072 sort = 99.500000 [Object] nickname = Iw04_02 ids_name = 196730 pos = 2918, 0, 23758 archetype = miningbase_ice_block ids_info = 65579 base = Iw04_02_Base dock_with = Iw04_02_Base reputation = fc_lr_grp behavior = NOTHING visit = 0 voice = atc_leg_m01 space_costume = pl_male6_head, pi_pirate8_body, prop_neuralnet_D difficulty_level = 7 loadout = miningbase_ice_block_pi_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Iw04_02_exclusion pos = 2910, 0, 23752 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = zone_iw04_pop_hole_magellan pos = 9786, 0, 30307 shape = SPHERE size = 4000 comment = . Magellan hole sort = 14 toughness = 7 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 faction_weight = fc_lh_grp, 10 faction_weight = fc_lr_grp, 10 faction_weight = fc_ou_grp, 10 density_restriction = 4, lawfuls encounter = area_defend, 7, 0.210000 faction = fc_lh_grp, 0.330000 faction = fc_lr_grp, 0.330000 faction = fc_ou_grp, 0.330000 encounter = area_trade_freighter_pirate, 7, 0.070000 faction = fc_lr_grp, 1.000000 encounter = area_trade_trader, 7, 0.250000 faction = fc_lh_grp, 0.500000 faction = fc_ou_grp, 0.500000 encounter = area_trade_freighter_smuggler, 7, 0.020000 faction = fc_lr_grp, 1.000000 [zone] nickname = zone_iw04_pop_base_montezuma pos = 3305, 0, 23934 shape = SPHERE size = 4000 comment = . Montezuma base sort = 13 toughness = 7 density = 9 repop_time = 10 max_battle_size = 6 pop_type = fc_lr_grp, single_base_unlaw relief_time = 20 faction_weight = fc_lh_grp, 10 faction_weight = fc_lr_grp, 7 faction_weight = fc_ou_grp, 10 faction_weight = gd_bh_grp, 1 density_restriction = 4, lawfuls encounter = area_scout, 7, 0.180000 faction = fc_lh_grp, 0.370000 faction = fc_lr_grp, 0.260000 faction = fc_ou_grp, 0.370000 encounter = area_defend, 7, 0.080000 faction = fc_lr_grp, 1.000000 encounter = area_bh_assault, 7, 0.020000 faction = gd_bh_grp, 1.000000 encounter = area_trade_freighter_pirate, 7, 0.060000 faction = fc_lr_grp, 1.000000 encounter = area_trade_trader, 7, 0.300000 faction = fc_lh_grp, 0.500000 faction = fc_ou_grp, 0.500000 encounter = area_trade_freighter_smuggler, 7, 0.010000 faction = fc_lr_grp, 1.000000 [zone] nickname = zone_iw04_pop_hole_california pos = 33426, 0, 13528 shape = SPHERE size = 5000 comment = . California hole sort = 9 toughness = 7 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 faction_weight = fc_lr_grp, 10 faction_weight = gd_bh_grp, 2 density_restriction = 4, lawfuls encounter = area_defend, 7, 0.150000 faction = fc_lr_grp, 1.000000 encounter = area_bh_assault, 7, 0.060000 faction = gd_bh_grp, 1.000000 encounter = area_trade_freighter_pirate, 7, 0.150000 faction = fc_lr_grp, 1.000000 encounter = area_trade_freighter_smuggler, 7, 0.040000 faction = fc_lr_grp, 1.000000 [zone] nickname = zone_iw04_pop_gate_california pos = 35206, 0, -1431 shape = SPHERE size = 4000 comment = California Gate sort = 1 toughness = 6 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 faction_weight = li_n_grp, 4 faction_weight = co_be_grp, 8 faction_weight = co_nws_grp, 10 faction_weight = co_ss_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 6, 0.110000 faction = li_n_grp, 1.000000 encounter = area_trade_transport, 6, 0.240000 faction = co_be_grp, 0.290000 faction = co_nws_grp, 0.360000 faction = co_ss_grp, 0.360000 [zone] nickname = zone_iw04_pop_gate_manchester pos = -37239, 0, -130 shape = SPHERE size = 4000 comment = Manchester Gate sort = 5 toughness = 6 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 faction_weight = co_be_grp, 8 faction_weight = co_nws_grp, 10 faction_weight = co_ss_grp, 10 density_restriction = 4, unlawfuls encounter = area_trade_transport, 6, 0.330000 faction = co_be_grp, 0.290000 faction = co_nws_grp, 0.360000 faction = co_ss_grp, 0.360000 [zone] nickname = zone_iw04_pop_curacao pos = -1652, 0, -18601 shape = SPHERE size = 5000 comment = Curacao sort = 3 toughness = 6 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_os_grp, single_base_law relief_time = 20 faction_weight = co_be_grp, 8 faction_weight = co_nws_grp, 10 faction_weight = co_os_grp, 3 faction_weight = co_ss_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 6, 0.060000 faction = co_os_grp, 1.000000 encounter = area_trade_transport, 6, 0.200000 faction = co_be_grp, 0.290000 faction = co_nws_grp, 0.360000 faction = co_ss_grp, 0.360000 encounter = area_trade_armored, 6, 0.100000 faction = co_os_grp, 1.000000 [zone] nickname = zone_iw04_pop_area_roatan_south pos = -35922, 0, 17341 shape = ELLIPSOID size = 14000, 5000, 9000 comment = Roatan Field (south) sort = 6 toughness = 7 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 faction_weight = fc_lr_grp, 10 faction_weight = gd_bh_grp, 2 encounter = area_scout, 7, 0.560000 faction = fc_lr_grp, 1.000000 encounter = area_bh_assault, 7, 0.070000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw04_pop_paloma_south pos = 35392, 0, 16363 shape = ELLIPSOID size = 16000, 5000, 11000 comment = Paloma Field (south) sort = 8 toughness = 7 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 faction_weight = fc_lr_grp, 10 faction_weight = gd_bh_grp, 2 encounter = area_scout, 7, 0.560000 faction = fc_lr_grp, 1.000000 encounter = area_bh_assault, 7, 0.070000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw04_pop_corcovado_core pos = 5047, 0, 29545 shape = ELLIPSOID size = 10000, 5000, 8500 comment = . Core sort = 12 toughness = 7 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 faction_weight = fc_lh_grp, 10 faction_weight = fc_lr_grp, 15 faction_weight = fc_ou_grp, 10 faction_weight = gd_bh_grp, 4 encounter = area_scout, 7, 0.600000 faction = fc_lh_grp, 0.290000 faction = fc_lr_grp, 0.430000 faction = fc_ou_grp, 0.290000 encounter = area_bh_assault, 7, 0.040000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw04_pop_bh_paloma pos = 23748, 0, -2056 shape = ELLIPSOID size = 8000, 5000, 13000 comment = . Paloma central sort = 10 toughness = 7 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 faction_weight = gd_bh_grp, 3 encounter = area_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw04_pop_bh_roatan pos = -25381, 0, 228 shape = ELLIPSOID size = 8000, 5000, 13000 comment = . Roatan central sort = 7 toughness = 7 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 faction_weight = fc_lr_grp, 8 faction_weight = gd_bh_grp, 3 encounter = area_scout, 7, 0.480000 faction = fc_lr_grp, 1.000000 encounter = area_bh_assault, 7, 0.110000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_linavy1_1 pos = 23924, 0, -7597 rotate = -90, 64, 0 shape = CYLINDER size = 750, 24123 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = linavy1, 1 usage = patrol mission_eligible = True faction_weight = li_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw04_path_linavy1_2 pos = 13070, 0, -7309 rotate = 90, -1, 180 shape = CYLINDER size = 750, 10908 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = linavy1, 2 usage = patrol mission_eligible = True faction_weight = li_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw04_path_linavy1_3 pos = 15393, 0, 5797 rotate = 90, -16, 180 shape = CYLINDER size = 750, 15540 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = linavy1, 3 usage = patrol mission_eligible = True faction_weight = li_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw04_path_linavy1_4 pos = 24068, 0, 9610 rotate = -90, -60, 0 shape = CYLINDER size = 750, 14729 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = linavy1, 4 usage = patrol mission_eligible = True faction_weight = li_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw04_path_linavy1_5 pos = 32633, 0, 1798 rotate = -90, -28, 0 shape = CYLINDER size = 750, 9235 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = linavy1, 5 usage = patrol mission_eligible = True faction_weight = li_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = li_n_grp, 1.000000 [zone] nickname = Zone_Iw04_path_orbital1_1 pos = 8469, 0, -9292 rotate = 90, -48, 180 shape = CYLINDER size = 750, 28173 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = orbital1, 1 usage = patrol mission_eligible = True faction_weight = co_os_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Iw04_path_orbital1_2 pos = 24957, 0, 975 rotate = 90, -82, 180 shape = CYLINDER size = 750, 11682 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = orbital1, 2 usage = patrol mission_eligible = True faction_weight = co_os_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Iw04_path_orbital1_3 pos = 30693, 0, -5207 rotate = -90, 1, 0 shape = CYLINDER size = 750, 13860 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = orbital1, 3 usage = patrol mission_eligible = True faction_weight = co_os_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Iw04_path_orbital1_4 pos = 14169, 0, -15364 rotate = -90, 79, 0 shape = CYLINDER size = 750, 33151 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = orbital1, 4 usage = patrol mission_eligible = True faction_weight = co_os_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty1_1 pos = -9611, 0, -12542 rotate = 90, 55, 180 shape = CYLINDER size = 750, 21495 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 1, 6 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty1_2 pos = -21513, 0, -4645 rotate = 90, 60, 180 shape = CYLINDER size = 750, 6692 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 2 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty1_3 pos = -16846, 0, 8660 rotate = 90, -33, 180 shape = CYLINDER size = 750, 27612 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty1_4 pos = -5929, 0, 17385 rotate = -90, -48, 0 shape = CYLINDER size = 750, 8489 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 4 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty1_5 pos = -10510, 0, 3949 rotate = -90, 37, 0 shape = CYLINDER size = 750, 26093 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 5 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty2_1 pos = 6620, 0, -11999 rotate = 90, -53, 180 shape = CYLINDER size = 750, 22025 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 1, 7 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty2_2 pos = 23513, 0, 119 rotate = 90, -56, 180 shape = CYLINDER size = 750, 19166 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 2 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty2_3 pos = 31115, 0, 9242 rotate = 90, 6, 180 shape = CYLINDER size = 750, 7207 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 3 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty2_4 pos = 24039, 0, 19404 rotate = 90, 46, 180 shape = CYLINDER size = 750, 18397 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 4 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty2_5 pos = 13383, 0, 17196 rotate = -90, 25, 0 shape = CYLINDER size = 750, 18922 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 5 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_bounty2_6 pos = 12463, 0, 1567 rotate = -90, -24, 0 shape = CYLINDER size = 750, 14974 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 6 usage = patrol mission_eligible = True faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_outcasts1_1 pos = -5182, 0, 14701 rotate = -90, 42, 0 shape = CYLINDER size = 750, 25315 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts1, 1, 6 usage = patrol mission_eligible = True faction_weight = fc_lr_grp, 7 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts1_2 pos = -20637, 0, 463 rotate = -90, 55, 0 shape = CYLINDER size = 750, 16589 attack_ids = 1 tradelane_attack = 40 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts1, 2 usage = patrol mission_eligible = True faction_weight = fc_lr_grp, 7 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts1_3 pos = -18049, 0, -9382 rotate = -90, -62, 0 shape = CYLINDER size = 750, 21346 attack_ids = 1 tradelane_attack = 40 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts1, 3 usage = patrol mission_eligible = True faction_weight = fc_lr_grp, 7 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts1_4 pos = -14059, 0, -8664 rotate = 90, 44, 180 shape = CYLINDER size = 750, 15796 attack_ids = 1 tradelane_attack = 40 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts1, 4 usage = patrol mission_eligible = True faction_weight = fc_lr_grp, 7 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts1_5 pos = -16579, 0, 1207 rotate = 90, -36, 180 shape = CYLINDER size = 750, 9700 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts1, 5 usage = patrol mission_eligible = True faction_weight = fc_lr_grp, 7 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts2_1 pos = 6612, 0, 11591 rotate = -90, -18, 0 shape = CYLINDER size = 750, 26370 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 1, 6 usage = patrol mission_eligible = True faction_weight = fc_lr_grp, 7 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts2_2 pos = 11797, 0, -4371 rotate = -90, -17, 0 shape = CYLINDER size = 750, 6797 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 2 usage = patrol mission_eligible = True faction_weight = fc_lr_grp, 7 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts2_3 pos = 9277, 0, -11123 rotate = -90, 46, 0 shape = CYLINDER size = 750, 9670 attack_ids = 2 tradelane_attack = 40 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 3 usage = patrol mission_eligible = True faction_weight = fc_lr_grp, 7 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts2_4 pos = 15903, 0, -9619 rotate = 90, -64, 180 shape = CYLINDER size = 750, 22430 attack_ids = 2 tradelane_attack = 40 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 4 usage = patrol mission_eligible = True faction_weight = fc_lr_grp, 7 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts2_5 pos = 18424, 0, -2903 rotate = 90, 76, 180 shape = CYLINDER size = 750, 15450 attack_ids = 2 tradelane_attack = 40 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 5 usage = patrol mission_eligible = True faction_weight = fc_lr_grp, 7 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lr_grp, 0.410000 faction = fc_ou_grp, 0.590000 [zone] nickname = Zone_Iw04_path_outcasts3_1 pos = 21124, 0, 21609 rotate = -90, -56, 0 shape = CYLINDER size = 750, 28611 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts3, 1 usage = trade mission_eligible = True faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 6, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Iw04_path_outcasts4_1 pos = 5820, 0, 26747 rotate = 90, -44, 180 shape = CYLINDER size = 750, 7512 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = outcasts4, 1 usage = trade mission_eligible = True faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 6, 1.000000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Iw04_path_rogues1_1 pos = 18262, 0, 18490 rotate = -90, -71, 0 shape = CYLINDER size = 750, 31246 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = rogues1, 1 usage = trade mission_eligible = True faction_weight = fc_lr_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 6, 0.280000 faction = fc_lr_grp, 1.000000 encounter = tradep_trade_freighter_smuggler, 6, 0.120000 faction = fc_lr_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers1_1 pos = -3095, 0, 20545 rotate = -90, 62, 0 shape = CYLINDER size = 750, 15375 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hackers1, 1, 5 usage = patrol mission_eligible = True faction_weight = fc_lh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers1_2 pos = -23243, 0, 8432 rotate = -90, 58, 0 shape = CYLINDER size = 750, 31270 attack_ids = 1 tradelane_attack = 40 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hackers1, 2 usage = patrol mission_eligible = True faction_weight = fc_lh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers1_3 pos = -26733, 0, -4991 rotate = -90, -63, 0 shape = CYLINDER size = 750, 21786 attack_ids = 1 tradelane_attack = 40 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hackers1, 3 usage = patrol mission_eligible = True faction_weight = fc_lh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers1_4 pos = -13617, 0, 3384 rotate = 90, -15, 180 shape = CYLINDER size = 750, 27736 attack_ids = 1 tradelane_attack = 40 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hackers1, 4 usage = patrol mission_eligible = True faction_weight = fc_lh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers2_1 pos = 13911, 0, 22428 rotate = -90, -35, 0 shape = CYLINDER size = 750, 18498 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hackers2, 1, 5 usage = patrol mission_eligible = True faction_weight = fc_lh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers2_2 pos = 26014, 0, 6539 rotate = -90, -39, 0 shape = CYLINDER size = 750, 21070 attack_ids = 2 tradelane_attack = 40 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hackers2, 2 usage = patrol mission_eligible = True faction_weight = fc_lh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers2_3 pos = 24719, 0, -5450 rotate = -90, 65, 0 shape = CYLINDER size = 750, 17441 attack_ids = 2 tradelane_attack = 40 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hackers2, 3 usage = patrol mission_eligible = True faction_weight = fc_lh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_path_hackers2_4 pos = 18020, 0, 2753 rotate = 90, -7, 180 shape = CYLINDER size = 750, 23828 attack_ids = 2 tradelane_attack = 40 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hackers2, 4 usage = patrol mission_eligible = True faction_weight = fc_lh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_lh_grp, 1.000000 [zone] nickname = Zone_Iw04_sun_death pos = -41, 0, 43 shape = SPHERE size = 7000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 population_additive = false [zone] nickname = zone_iw04_pop_ambient_west pos = -22928, 0, 3060 rotate = 0, -40, 0 shape = ELLIPSOID size = 30000, 8000, 40000 comment = Ambient West sort = 17 toughness = 6 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_lh_grp, 10 faction_weight = fc_lr_grp, 10 faction_weight = gd_bh_grp, 5 encounter = area_scout, 6, 0.530000 faction = fc_lh_grp, 0.500000 faction = fc_lr_grp, 0.500000 encounter = area_bh_scout, 6, 0.200000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw04_pop_ambient_east pos = 24876, 0, -3060 rotate = 0, 35, 0 shape = ELLIPSOID size = 30000, 10000, 40000 comment = Ambient East sort = 15 toughness = 6 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_lr_grp, 10 faction_weight = gd_bh_grp, 3 encounter = area_scout, 6, 0.510000 faction = fc_lr_grp, 1.000000 encounter = area_bh_scout, 6, 0.230000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_iw04_pop_ambient_south pos = 3597, 0, 40856 rotate = 0, -90, 0 shape = ELLIPSOID size = 25000, 10000, 35500 comment = Ambient South sort = 16 toughness = 6 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_lh_grp, 10 faction_weight = fc_lr_grp, 15 faction_weight = fc_ou_grp, 10 encounter = area_scout, 6, 0.670000 faction = fc_lh_grp, 0.290000 faction = fc_lr_grp, 0.430000 faction = fc_ou_grp, 0.290000 [Object] nickname = Iw04_ast_icecrystal_largeB_1 pos = 31873, 0, 12761 rotate = -70, 40, 0 archetype = ast_icecrystal_largeB [Object] nickname = Iw04_ast_icecrystal_largeA_1 pos = 22429, -400, 9196 rotate = -70, 40, 0 archetype = ast_icecrystal_largeA [Object] nickname = Iw04_ast_icecrystal_largeA_2 pos = 22255, 350, 9148 rotate = 110, 40, 0 archetype = ast_icecrystal_largeA [Object] nickname = Iw04_ast_icecrystal_largeB_2 pos = 30475, 0, 3407 rotate = 130, -20, 90 archetype = ast_icecrystal_largeB [Object] nickname = Iw04_ast_ice_largeA_1 pos = -19812, 0, 2224 rotate = 50, 0, 0 archetype = ast_ice_largeA [Object] nickname = Iw04_ast_ice_largeB_1 pos = -29129, -200, 3749 rotate = -90, 90, 0 archetype = ast_ice_largeB [Object] nickname = Iw04_ast_ice_largeB_2 pos = -17883, 400, 1208 archetype = ast_ice_largeB [zone] nickname = ZONE_Iw04_Large_asteroid_1 pos = -29139, -200, 3803 shape = SPHERE size = 500 property_flags = 131072 sort = 99.500000 [zone] nickname = ZONE_Iw04_Large_asteroid_2 pos = -19812, 0, 2153 shape = SPHERE size = 500 property_flags = 131072 sort = 99.500000 [zone] nickname = ZONE_Iw04_Large_asteroid_3 pos = -17854, 400, 1208 shape = SPHERE size = 500 property_flags = 131072 sort = 99.500000 [zone] nickname = ZONE_Iw04_Curaco_death pos = -1736, 0, -21235 shape = SPHERE size = 2075 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 population_additive = false [zone] nickname = zone_iw04_destroy_vignette_1 pos = 24885, 0, -21375 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_2 pos = 12033, 0, -26254 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_3 pos = -2583, 0, -35240 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_4 pos = -14301, 0, -29463 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_5 pos = -24759, 0, -22274 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_6 pos = -33453, 0, 23044 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_7 pos = -19971, 0, 21632 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_8 pos = -19467, 0, 8409 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_9 pos = -42148, 0, -14186 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_10 pos = -8379, 0, 17396 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_11 pos = -10143, 0, 35754 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw04_destroy_vignette_12 pos = 1449, 0, 41017 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_iw04_destroy_vignette_13 pos = 15561, 0, 15727 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_14 pos = 22869, 0, 26510 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_15 pos = 12537, 0, 1476 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_16 pos = -10269, 0, -2760 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [zone] nickname = zone_iw04_destroy_vignette_17 pos = 43534, 0, -13544 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_iw04_destroy_vignette_18 pos = 46432, 0, 8794 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [Object] nickname = Iw04_docking_fixture_1 ids_name = 261166 pos = -1648, 350, -19037 archetype = docking_fixture ids_info = 66489 reputation = co_os_grp behavior = NOTHING dock_with = Iw04_01_Base base = Iw04_01_Base [Object] nickname = Iw04_suprise_ge_armored_1 ids_name = 261741 pos = -27337, -2000, 9704 rotate = 10, 0, 20 archetype = suprise_ge_armored visit = 16 ids_info = 66444 loadout = SECRET_armored_iw04 [zone] nickname = Zone_Iw04_surprise_interference pos = -27337, -2000, 9708 shape = SPHERE size = 1000 visit = 128 interference = 0.500000 sort = 99.500000 [zone] nickname = ZONE_Iw04_Vignette11_exclusion pos = -10149, 0, 35734 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Iw04_Vignette12_exclusion pos = 1464, 0, 41012 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Iw04_to_BR08 ids_name = 458917 pos = -37006, 0, -28612 rotate = 0, 179, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_BR08 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = NOTHING difficulty_level = 7 loadout = jumpgate_br_02 pilot = pilot_solar_easiest goto = BR08, BR08_to_Iw04, gate_tunnel_bretonia [zone] nickname = Zone_Iw04_to_BR08 pos = -37005, 0, -28611 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = Iw04_Trade_Lane_Ring_01 reputation = li_n_grp pos = -36962, 0, -1868 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196615 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Iw04_Trade_Lane_Ring_02 [Object] nickname = Iw04_Trade_Lane_Ring_02 reputation = li_n_grp pos = -36945, 0, -10133 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Iw04_Trade_Lane_Ring_01 next_ring = Iw04_Trade_Lane_Ring_03 [Object] nickname = Iw04_Trade_Lane_Ring_03 reputation = li_n_grp pos = -36928, 0, -18399 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Iw04_Trade_Lane_Ring_02 next_ring = Iw04_Trade_Lane_Ring_04 [Object] nickname = Iw04_Trade_Lane_Ring_04 reputation = li_n_grp pos = -36912, 0, -26665 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458906 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Iw04_Trade_Lane_Ring_03 [Object] nickname = Iw04_to_ET01_hole ids_name = 534210 pos = 8997, 0, -37361 rotate = 0, 152, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_ET01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = ET01, ET01_to_Iw04_hole, gate_tunnel_bretonia [Object] nickname = Iw04_Trade_Lane_Ring_05 reputation = li_p_grp pos = -5463, 0, -15841 rotate = 0, 116, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 261186 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Iw04_Trade_Lane_Ring_06 [Object] nickname = Iw04_Trade_Lane_Ring_06 reputation = li_p_grp pos = -13025, 0, -12012 rotate = 0, 116, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Iw04_Trade_Lane_Ring_05 next_ring = Iw04_Trade_Lane_Ring_07 [Object] nickname = Iw04_Trade_Lane_Ring_07 reputation = li_p_grp pos = -20587, 0, -8184 rotate = 0, 116, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Iw04_Trade_Lane_Ring_06 next_ring = Iw04_Trade_Lane_Ring_08 [Object] nickname = Iw04_Trade_Lane_Ring_08 reputation = li_p_grp pos = -28149, 0, -4356 rotate = 0, 116, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Iw04_Trade_Lane_Ring_07 next_ring = Iw04_Trade_Lane_Ring_09 [Object] nickname = Iw04_Trade_Lane_Ring_09 reputation = li_p_grp pos = -35712, 0, -528 rotate = 0, 116, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196615 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Iw04_Trade_Lane_Ring_08 [Object] nickname = Iw04_Trade_Lane_Ring_13 reputation = li_p_grp pos = 2233, 0, -15848 rotate = 0, -114, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 261186 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Iw04_Trade_Lane_Ring_14 [Object] nickname = Iw04_Trade_Lane_Ring_14 reputation = li_p_grp pos = 9923, 0, -12414 rotate = 0, -114, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Iw04_Trade_Lane_Ring_13 next_ring = Iw04_Trade_Lane_Ring_15 [Object] nickname = Iw04_Trade_Lane_Ring_15 reputation = li_p_grp pos = 17613, 0, -8981 rotate = 0, -114, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Iw04_Trade_Lane_Ring_14 next_ring = Iw04_Trade_Lane_Ring_16 [Object] nickname = Iw04_Trade_Lane_Ring_16 reputation = li_p_grp pos = 25303, 0, -5547 rotate = 0, -114, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Iw04_Trade_Lane_Ring_15 next_ring = Iw04_Trade_Lane_Ring_17 [Object] nickname = Iw04_Trade_Lane_Ring_17 reputation = li_p_grp pos = 32994, 0, -2114 rotate = 0, -114, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196610 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Iw04_Trade_Lane_Ring_16 [Object] nickname = PY24_01 ids_name = 537444 pos = 41808, 7529, -16053 rotate = 0, -90, 0 archetype = space_police01 ids_info = 0 base = PY24_01_Base dock_with = PY24_01_Base reputation = pe_n_grp behavior = NOTHING difficulty_level = 1 loadout = p_space_police01 pilot = pilot_solar_easy [Object] nickname = PY24_01_dock2 ids_name = 537769 pos = 41808, 7635, -16593 rotate = 0, -90, 0 archetype = space_police01 ids_info = 0 base = PY24_01_dock2_Base dock_with = PY24_01_dock2_Base reputation = pe_n_grp behavior = NOTHING difficulty_level = 1 loadout = p_space_police01 pilot = pilot_solar_easy [Object] nickname = PY24_space_industrial_1 pos = 41808, 7529, -16593 rotate = 0, 0, 0 archetype = space_industrial reputation = pe_n_grp parent = PY16_01 [Object] nickname = PY24_very_heavy_wplatform_suprise01 ids_name = 261164 pos = 41808, 7529, -13053 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = pe_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = PY24_suprise_01 ids_name = 1283 pos = 41808, 7529, -14553 rotate = -12, 5, -44 archetype = suprise_transport spin = 0, 0.090000, 0 ids_info = 0 visit = 128 loadout = SECRET_SUPRISE_PY24_1 [Object] nickname = IW04_to_SR01_hole ids_name = 545068 pos = -12000, 0, -39000 rotate = 0, 192, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_ET01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = SR01, SR01_to_IW04_hole, gate_tunnel_bretonia