[SystemInfo] space_color = 0, 0, 100 local_faction = gd_z_grp [EncounterParameters] nickname = area_nomads filename = missions\encounters\area_nomads.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = jph_patrol filename = missions\encounters\area_cruiser_bombers.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_reveal_contraband danger = music_race_start battle = music_race_loop [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\EW08_debris_01.ini zone = Zone_EW08_debris_01 [Asteroids] file = solar\asteroids\EW08_crystal_01.ini zone = Zone_EW08_crystal_01 [Nebula] file = solar\nebula\EW08_nebula_02.ini zone = Zone_EW08_nebula_02 [Nebula] file = solar\nebula\Ew08_Nampo_cloud.ini zone = Zone_Ew08_Nampo_cloud [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li01_stars.cmp nebulae = solar\starsphere\starsphere_bw10.cmp [LightSource] nickname = EW08_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 64000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = EW08_to_EW07_hole ids_name = 458775 pos = -7573, 0, 51250 rotate = 0, 2, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_EW07 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = EW07, EW07_to_EW08_hole, gate_tunnel_bretonia [zone] nickname = Zone_EW08_to_EW07_hole pos = -7572, 0, 51251 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = EW08_planet_1 ids_name = 458776 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -32251, 0, -7333 archetype = planet_city_10000 atmosphere_range = 10200 burn_color = 255, 222, 160 ids_info = 527710 base = EW08_01_Base reputation = fc_ou_grp [zone] nickname = EW08_planet_1_death pos = -32251, 0, -7333 shape = SPHERE size = 10120 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = EW08_planet_2 ids_name = 458777 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 16331, 0, -6815 archetype = planet_city_10000 atmosphere_range = 10200 burn_color = 255, 222, 160 ids_info = 527711 base = EW08_02_Base reputation = fc_c_grp [zone] nickname = EW08_planet_2_death pos = 16331, 0, -6815 shape = SPHERE size = 10120 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Zone] nickname = Zone_EW08_nebula_02 ids_name = 261795 pos = 0, -3000, 29790 rotate = 0, 0, 0 shape = ELLIPSOID size = 50000, 17108, 12108 property_flags = 32768 property_fog_color = 0.000000, 0.000000, 128.000000 ids_info = 0 visit = 36 spacedust = dust spacedust_maxparticles = 50 comment = sort = 20 toughness = 17 density = 5 repop_time = 10 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 10 [Object] nickname = EW08_Trade_Lane_Ring_01 reputation = gd_z_grp pos = -7587, 0, 42196 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 261797 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = EW08_Trade_Lane_Ring_02 [Object] nickname = EW08_Trade_Lane_Ring_02 reputation = gd_z_grp pos = -7631, 0, 34186 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = EW08_Trade_Lane_Ring_01 next_ring = EW08_Trade_Lane_Ring_03 [Object] nickname = EW08_Trade_Lane_Ring_03 reputation = gd_z_grp pos = -7675, 0, 26176 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = EW08_Trade_Lane_Ring_02 next_ring = EW08_Trade_Lane_Ring_04 [Object] nickname = EW08_Trade_Lane_Ring_04 reputation = gd_z_grp pos = -7719, 0, 18167 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = EW08_Trade_Lane_Ring_03 next_ring = EW08_Trade_Lane_Ring_05 [Object] nickname = EW08_Trade_Lane_Ring_05 reputation = gd_z_grp pos = -7763, 0, 10157 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = EW08_Trade_Lane_Ring_04 next_ring = EW08_Trade_Lane_Ring_06 [Object] nickname = EW08_Trade_Lane_Ring_06 reputation = gd_z_grp pos = -7808, 0, 2147 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = EW08_Trade_Lane_Ring_05 [Zone] nickname = Zone_EW08_pop_ambient_02 pos = -32251, 0, -7333 rotate = 0, 0, 0 shape = SPHERE size = 14854 comment = Ambient Pop sort = 8 toughness = 19 density = 6 repop_time = 10 max_battle_size = 6 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_ou_grp, 20 encounter = area_scout, 19, 0.100000 faction = fc_ou_grp, 1.000000 [Zone] nickname = Zone_EW08_pop_ambient_03 pos = 16399, 0, -6761 rotate = 0, 0, 0 shape = SPHERE size = 15946 comment = Ambient Pop sort = 6 toughness = 19 density = 6 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_c_grp, 20 encounter = area_scout, 19, 0.100000 faction = fc_c_grp, 1.000000 [Zone] nickname = Zone_EW08_crystal_01 ids_name = 458754 pos = -7565, 0, 51168 rotate = 0, 0, 0 shape = ELLIPSOID size = 7320, 3780, 3780 property_flags = 130 ids_info = 0 visit = 36 spacedust = icedust spacedust_maxparticles = 50 comment = sort = 2 toughness = 14 density = 9 repop_time = 20 max_battle_size = 0 pop_type = nonlootable_ast_field relief_time = 10 damage = 0 interference = 0.000000 faction_weight = gd_z_grp, 3 encounter = area_defend, 14, 0.200000 faction = gd_z_grp, 1.000000 [Object] nickname = EW08_03 pos = -7633, -12000, 30307 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = EW08_03_Base base = EW08_03_Base reputation = fc_f_grp rotate = 0, 0, 0 archetype = depot loadout = depot_br_01 ids_name = 1190 difficulty_level = 1 [Object] nickname = EW08_01_dock_ring ids_name = 458778 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = EW08_01_Base pos = -22030, 0, -6556 rotate = 0, 85, 0 reputation = fc_ou_grp difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 [Object] nickname = EW08_02_dock_ring ids_name = 458779 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = EW08_02_Base pos = 6093, 0, -6302 rotate = 0, -87, 0 reputation = fc_c_grp difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 [Zone] nickname = Zone_EW08_vignette_01_exclusion pos = -7633, -12000, 30307 shape = SPHERE size = 1527 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_EW08_pop_ambient_04 pos = 22296, 0, 29726 rotate = 0, 0, 0 shape = SPHERE size = 5631 comment = Ambient Pop sort = 51 toughness = 19 density = 10 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_ou_grp, 1 faction_weight = fc_c_grp, 1 encounter = area_scout, 17, 0.100000 faction = fc_ou_grp, 0.800000 faction = fc_c_grp, 0.800000 [Object] nickname = EW08_to_Hi01_hole ids_name = 458784 pos = 22347, 0, 27800 rotate = 0, 88, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Hi01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Hi01, Hi01_to_EW08_hole, gate_tunnel_bretonia [zone] nickname = Zone_EW08_to_Hi01_hole pos = 22348, 0, 27801 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = EW08_to_Hi02_hole ids_name = 458786 pos = 22404, 0, 31803 rotate = 0, 90, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Hi02 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Hi02, Hi02_to_EW08_hole, gate_tunnel_bretonia [zone] nickname = Zone_EW08_to_Hi02_hole pos = 22405, 0, 31804 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_EW08_vignette_02_exclusion pos = 22325, 0, 27782 shape = SPHERE size = 1617 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_EW08_vignette_03_exclusion pos = 22402, 0, 31787 shape = SPHERE size = 1752 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_EW08_debris_01 ids_name = 458783 pos = -7633, -12000, 30307 rotate = 0, 0, 0 shape = ELLIPSOID size = 2193, 2263, 2263 property_flags = 130 ids_info = 0 visit = 36 spacedust = debrisdust spacedust_maxparticles = 50 comment = sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 damage = 0 interference = 0.000000 [Object] nickname = EW08_to_EW09_hole ids_name = 535122 pos = 45052, 0, -41515 rotate = 0, 117, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_EW09 jump_effect = jump_effect_hole2 ids_info = 66146 visit = 0 goto = EW09, EW09_to_EW08_hole, gate_tunnel_bretonia [zone] nickname = Zone_EW08_to_EW09_hole pos = 45053, 0, -41514 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = EW08_suprise_rh_elite_01 pos = -31558, 0, 30548 visit = 16 ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_bw_elite2 ids_name = 1191 loadout = SECRET_ou_bw_elite2_hi01a [Zone] nickname = Zone_EW08_pop_ambient_06 pos = -8580, 0, -6470 rotate = 0, 0, 0 shape = SPHERE size = 9291 comment = Ambient Pop sort = 51 toughness = 19 density = 10 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_ou_grp, 20 faction_weight = fc_c_grp, 20 encounter = area_scout, 17, 0.100000 faction = fc_ou_grp, 1.000000 faction = fc_c_grp, 1.000000 [zone] nickname = EW08_Sun1_death pos = -7573, 0, -54027 shape = SPHERE size = 5000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = EW08_Sun1 ids_name = 261022 pos = -7573, 0, -54027 ambient_color = 255, 255, 255 archetype = sun_1000 star = edge_sun atmosphere_range = 6000 burn_color = 255, 255, 255 ids_info = 66162 [Object] nickname = EW08_docking_fixture_0 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = EW08_02_Base base = EW08_02_Base pos = 6093, 350, -6302 rotate = 0, -87, 0 reputation = fc_c_grp [Object] nickname = EW08_docking_fixture_1 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = EW08_01_Base base = EW08_01_Base pos = -22030, 350, -6556 rotate = 0, 85, 0 reputation = fc_ou_grp [zone] nickname = Zone_Ew08_Nampo_cloud pos = 40053, 0, -40514 rotate = 0, -250, 0 shape = ELLIPSOID size = 20000, 6000, 17000 property_flags = 32768 property_fog_color = 0.000000, 70.000000, 90.000000 visit = 32 sort = 99.500000 Music = zone_nebula_dmatter [Zone] nickname = Zone_EW08_pop_ambient_01 pos = 45053, 0, -41514 rotate = 0, 0, 0 shape = SPHERE size = 4000 damage = 50 comment = Ambient Pop sort = 51 toughness = 17 density = 3 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_n_grp, 20 encounter = area_nomads, 17, 0.100000 faction = fc_n_grp, 1.000000 [Object] nickname = EW08_suprise_bw_elite2_01 pos = 42525, 0, -41055 visit = 16 ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_bw_elite2 ids_name = 261774 loadout = SECRET_ou_bw_elite2_hi01a [Object] nickname = EW08_suprise_bw_elite2_02 pos = 47522, 0, -42621 visit = 16 ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_bw_elite2 ids_name = 261774 loadout = SECRET_ou_bw_elite2_hi01b [Object] nickname = EW08_suprise_bw_elite2_03 pos = 43422, 0, -43157 visit = 16 ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_bw_elite2 ids_name = 261774 loadout = SECRET_ou_bw_elite2_hi01c [Object] nickname = EW08_suprise_co_elite2_01 pos = 43865, 0, -38898 visit = 16 ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_co_elite2 ids_name = 261749 loadout = SECRET_c_co_elite2_hi02a [Object] nickname = EW08_suprise_co_elite2_02 pos = 41269, 0, -39569 visit = 16 ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_co_elite2 ids_name = 261749 loadout = SECRET_c_co_elite2_hi02b [Object] nickname = EW08_suprise_co_elite2_03 pos = 47322, 0, -39696 visit = 16 ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_co_elite2 ids_name = 261749 loadout = SECRET_c_co_elite2_hi02a [Object] nickname = EW08_suprise_bw_elite2_04 pos = 46267, 0, -37851 visit = 16 ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_bw_elite2 ids_name = 261774 loadout = SECRET_ou_bw_elite2_hi01c [Object] nickname = EW08_suprise_co_elite2_04 pos = 45527, 0, -43951 visit = 16 ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_co_elite2 ids_name = 261749 loadout = SECRET_c_co_elite2_hi02a [Zone] nickname = Zone_EW08_destroy_vignette_02 pos = 427, 0, -31939 shape = SPHERE size = 10000 mission_type = unlawful, unlawful sort = 99.500000 vignette_type = exclusion [Zone] nickname = Zone_EW08_destroy_vignette_03 pos = -16059, 0, -31789 shape = SPHERE size = 10000 mission_type = unlawful, unlawful sort = 99.500000 vignette_type = exclusion [Zone] nickname = Zone_EW08_destroy_vignette_01 pos = -8077, 0, -31305 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = EW08_suprise_bw_elite2_05 pos = 36607, 0, -50745 visit = 16 ids_info = 66401 rotate = 90, 160, 40 archetype = suprise_bw_elite2 ids_name = 261774 loadout = fc_ou_bw_elite2_loadout04 [Object] nickname = EW08_to_BN01_hole ids_name = 525121 pos = -7850, 0, -45297 rotate = 0, 140, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_BN01 jump_effect = jump_effect_hole ids_info = 66146 visit = 128 goto = BN01, BN01_to_EW08_hole, gate_tunnel_bretonia [Object] nickname = EW08_to_BN01_hole_anomaly pos = -7850, 0, -45297 Archetype = baxter_hazard visit = 128 [Object] nickname = EW08_04 pos = -37000, 16000, 30000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = EW08_04_Base base = EW08_04_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 1190 loadout = space_port_dmg difficulty_level = 1 visit = 128 [Object] nickname = EW08_hopping_lighthouse_small_01 ids_name = 535978 ids_info = 0 rotate = 0, 0, 0 pos = 28023, 0, 11865 archetype = hopping_lighthouse_small [Object] nickname = EW08_hopping_lighthouse_small_02 ids_name = 535978 ids_info = 0 rotate = 0, 0, 0 pos = -36102, 0, 12370 archetype = hopping_lighthouse_small [Object] nickname = EW08_hopping_lighthouse_small_03 ids_name = 535978 ids_info = 0 rotate = 0, 0, 0 pos = -21459, 0, 24994 archetype = hopping_lighthouse_small [Object] nickname = EW08_hopping_lighthouse_small_04 ids_name = 535978 ids_info = 0 rotate = 0, 0, 0 pos = -28276, 0, -25499 archetype = hopping_lighthouse_small [Object] nickname = jph01_01 pos = -30000, -3000, 29790 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = jph01_01_Base base = jph01_01_Base reputation = jph_n_grp rotate = 0, 0, 0 archetype = miningbase_FragA ids_name = 536745 loadout = miningbase_clan_jph_01 difficulty_level = 1 [Zone] nickname = Zone_Ew08_jhp_patrol_01 pos = -30000, -3000, 29790 rotate = 0, 0, 0 shape = SPHERE size = 9000 sort = 51 toughness = 15 density = 5 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false faction_weight = jph_n_grp, 20 encounter = jph_patrol, 15, 0.100000 faction = jph_n_grp, 1.000000 [Object] nickname = Ew08_to_POLICE01_hole ids_name = 537471 pos = 6000, 0, 50000 rotate = 0, 0, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_POLICE01 jump_effect = jump_effect_yellow_long ids_info = 66146 visit = 0 goto = POLICE01, POLICE01_to_Ew08_hole, gate_tunnel_bretonia [zone] nickname = Zone_EW08_destroy_vignette_04 pos = -50000, -3000, 29790 shape = SPHERE size = 10000 mission_type = unlawful, unlawful sort = 99.500000 vignette_type = exclusion ; [zone] nickname = Zone_EW08_destroy_vignette_05 pos = -55000, -3000, 29790 shape = SPHERE size = 10000 mission_type = unlawful, unlawful sort = 99.500000 vignette_type = exclusion ; [zone] nickname = Zone_EW08_destroy_vignette_06 pos = -55000, -3000, 35000 shape = SPHERE size = 10000 mission_type = unlawful, unlawful sort = 99.500000 vignette_type = exclusion ; [zone] nickname = Zone_EW08_destroy_vignette_07 pos = -50000, -3000, 35000 shape = SPHERE size = 10000 mission_type = unlawful, unlawful sort = 99.500000 vignette_type = exclusion ; [zone] nickname = Zone_EW08_destroy_vignette_08 pos = -30000, -3000, 50000 shape = SPHERE size = 10000 mission_type = unlawful, unlawful sort = 99.500000 vignette_type = exclusion ; [zone] nickname = Zone_EW08_destroy_vignette_09 pos = -20000, -3000, 15000 shape = SPHERE size = 10000 mission_type = unlawful, unlawful sort = 99.500000 vignette_type = exclusion ; [zone] nickname = Zone_EW08_destroy_vignette_10 pos = 5000, -3000, 29790 shape = SPHERE size = 10000 mission_type = unlawful, unlawful sort = 99.500000 vignette_type = exclusion ; [zone] nickname = Zone_EW08_destroy_vignette_11 pos = 5000, -3000, 35000 shape = SPHERE size = 10000 mission_type = unlawful, unlawful sort = 99.500000 vignette_type = exclusion ; [zone] nickname = Zone_EW08_destroy_vignette_12 pos = 5000, -3000, 25000 shape = SPHERE size = 10000 mission_type = unlawful, unlawful sort = 99.500000 vignette_type = exclusion