[SystemInfo] name = Ew04 space_color = 0, 0, 0 local_faction = li_p_grp space_farclip = 200000 [EncounterParameters] nickname = jph_patrol filename = missions\encounters\area_cruiser_bombers.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\encounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\encounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\encounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = tradep_trade_freighter_pirate filename = missions\encounters\tradep_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_omicron_space danger = music_omicron_danger battle = music_omicron_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\Ew04_Orinoco_edge_nebula.ini zone = Zone_Ew04_Orinoco_nebula [Nebula] file = solar\nebula\Ew04_Amarus_edge_nebula.ini zone = Zone_Ew04_Amarus_nebula [Nebula] file = solar\nebula\Ew04_Napo_edge_nebula.ini zone = Zone_Ew04_Napo_nebula [Asteroids] file = solar\asteroids\Ew04_Orinoco_nomad_asteroids.ini zone = Zone_Ew04_Orinoco_asteroids [Asteroids] file = solar\asteroids\Ew04_Amarus_nomad_asteroids.ini zone = Zone_Ew04_Amarus_asteroids [Asteroids] file = solar\asteroids\Ew04_Napo_nomad_asteroids.ini zone = Zone_Ew04_Napo_asteroids [Asteroids] file = solar\asteroids\Ew04_Sabana_fragments.ini zone = Zone_Ew04_Sabana_fragments [Ambient] color = 40, 70, 30 [Background] basic_stars = solar\starsphere\starsphere_stars_caps.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_ew04.cmp [LightSource] nickname = Ew04_system_light pos = -31, 0, -48 color = 200, 150, 80 range = 60000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Ew04_Sun ids_name = 261049 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = ew04_yellow_sun atmosphere_range = 6000 ids_info = 66155 [Object] nickname = biz_xxsun pos = 0, 0, 0 archetype = sun_place loadout = orange_sun_fx [Object] nickname = Ew04_to_Hi02_hole ids_name = 260905 pos = 11329, 0, 20138 rotate = 0, -30, 0 archetype = jumphole jump_effect = jump_effect_hole msg_id_prefix = gcs_refer_system_Hi02 ids_info = 66146 visit = 0 goto = Hi02, Hi02_to_Ew04_hole, gate_tunnel_bretonia [Object] nickname = Ew04_to_Bw06_hole ids_name = 260903 pos = 2151, 0, -22215 rotate = 0, 180, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Bw06 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Bw06, Bw06_to_Ew04_hole, gate_tunnel_bretonia [Object] nickname = Ew04_to_Ew03_hole ids_name = 260904 pos = -19233, 0, 8212 rotate = 0, -90, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Ew03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ew03, Ew03_to_Ew04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Ew04_to_Bw06_hole pos = 2115, 0, -22266 shape = SPHERE size = 500 property_flags = 65536 visit = 128 sort = 99 [zone] nickname = Zone_Ew04_to_Ew03_hole pos = -19263, 0, 8200 shape = SPHERE size = 500 property_flags = 65536 visit = 128 sort = 99 [zone] nickname = Zone_Ew04_to_Hi02_hole pos = 11315, 0, 20157 shape = SPHERE size = 500 property_flags = 65536 visit = 128 sort = 99 [Object] nickname = Ew04_02_Pygar ids_name = 261149 pos = -15156, 0, -8978 archetype = planet_desorcld_500 ids_info = 66075 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 600 burn_color = 255, 222, 160 reputation = gd_z_grp [Object] nickname = Ew04_01 ids_name = 196722 pos = 9899, 0, -1063 archetype = space_freeport01 ids_info = 65811 dock_with = Ew04_01_Base base = Ew04_01_Base reputation = gd_z_grp behavior = NOTHING voice = atc_leg_f01 space_costume = br_newscaster_head, pl_female2_peasant_body_bust difficulty_level = 16 loadout = space_freeport01_co_03 pilot = pilot_solar_hardest visit = 0 [zone] nickname = Zone_Ew04_Sabana_fragments ids_name = 261333 pos = -19067, 0, 8212 rotate = 0, 30, 0 shape = ELLIPSOID size = 7000, 2000, 10000 property_flags = 66 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 sort = 3 toughness = 16 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 faction_weight = gd_bh_grp, 10 encounter = area_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_mine [zone] nickname = Zone_Ew04_Napo_nebula ids_name = 261331 pos = 8237, 0, 19985 rotate = 0, 30, 0 shape = ELLIPSOID size = 10000, 10000, 10000 property_flags = 16384 property_fog_color = 40.000000, 80.000000, 60.000000 damage = 7 visit = 36 spacedust = organismdust spacedust_maxparticles = 25 sort = 6 toughness = 16 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 faction_weight = gd_bh_grp, 10 encounter = area_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 Music = zone_field_asteroid_nomad [zone] nickname = Zone_Ew04_Napo_asteroids pos = 8237, 0, 19985 rotate = 0, 30, 0 shape = ELLIPSOID size = 8000, 8000, 8000 property_flags = 1026 visit = 36 ;128 sort = 99 [zone] nickname = Zone_Ew04_Orinoco_nebula ids_name = 261332 pos = 3316, 0, -19980 rotate = 0, -45, 0 shape = ELLIPSOID size = 10000, 10000, 10000 property_flags = 16384 property_fog_color = 40.000000, 80.000000, 60.000000 damage = 5 visit = 36 spacedust = organismdust spacedust_maxparticles = 75 sort = 99 Music = zone_field_asteroid_nomad [zone] nickname = Zone_Ew04_Orinoco_asteroids pos = 3316, 0, -19980 rotate = 0, -45, 0 shape = ELLIPSOID size = 8000, 8000, 8000 property_flags = 1026 visit = 36 ;128 sort = 1 toughness = 16 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 faction_weight = gd_bh_grp, 10 encounter = area_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ew04_Amarus_nebula ids_name = 261330 pos = 23914, 0, -3152 rotate = 0, 5, 0 shape = ELLIPSOID size = 10000, 10000, 20000 property_flags = 16384 property_fog_color = 40.000000, 80.000000, 60.000000 damage = 10 visit = 36 spacedust = organismdust spacedust_maxparticles = 125 sort = 99 Music = zone_field_asteroid_nomad [zone] nickname = Zone_Ew04_Amarus_asteroids pos = 23914, 0, -3152 rotate = 0, 5, 0 shape = ELLIPSOID size = 8000, 8000, 18000 property_flags = 1026 visit = 36 ;128 sort = 8 toughness = 16 density = 5 repop_time = 20 max_battle_size = 4 pop_type = lootable_field relief_time = 35 population_additive = false faction_weight = fc_c_grp, 10 faction_weight = gd_bh_grp, 3 encounter = area_scout, 16, 0.060000 faction = fc_c_grp, 1.000000 encounter = area_bh_assault, 16, 0.060000 faction = gd_bh_grp, 1.000000 encounter = area_scavenger, 16, 0.760000 faction = fc_c_grp, 1.000000 [LightSource] nickname = walker_light pos = -45229, 0, -5213 color = 215, 100, 0 range = 80000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Ew04_space_dome_1 pos = 9900, -75, -665 rotate = 0, 180, 0 archetype = space_dome reputation = gd_z_grp difficulty_level = 16 loadout = space_dome_co_03 pilot = pilot_solar_hardest parent = Ew04_01 [Object] nickname = Ew04_space_dome_2 pos = 9898, -75, -1462 archetype = space_dome reputation = gd_z_grp difficulty_level = 16 loadout = space_dome_co_03 pilot = pilot_solar_hardest parent = Ew04_01 [Object] nickname = Ew04_space_dome_7 pos = 10288, -75, -1064 rotate = 0, -90, 0 archetype = space_dome reputation = gd_z_grp difficulty_level = 16 loadout = space_dome_co_03 pilot = pilot_solar_hardest parent = Ew04_01 [Object] nickname = Ew04_space_dome_8 pos = 9498, -74, -1064 rotate = 0, 90, 0 archetype = space_dome reputation = gd_z_grp difficulty_level = 16 loadout = space_dome_co_03 pilot = pilot_solar_hardest parent = Ew04_01 [zone] nickname = Zone_Ew04_Pygar_death pos = -15156, 0, -8978 shape = SPHERE size = 550 damage = 1000000000 sort = 99 density = 0 relief_time = 0 [zone] nickname = Zone_EW04_sun_death pos = 0, 0, 0 shape = SPHERE size = 5000 damage = 1000000000 sort = 99 density = 0 relief_time = 0 [zone] nickname = zone_ew04_pop_freeport9 pos = 9943, 0, -1040 shape = SPHERE size = 4000 sort = 5 toughness = 15 density = 9 repop_time = 10 max_battle_size = 0 pop_type = gd_z_grp, freeport_base relief_time = 20 faction_weight = gd_z_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 15, 0.100000 faction = gd_z_grp, 1.000000 encounter = area_trade_freighter_pirate, 15, 0.300000 faction = gd_z_grp, 1.000000 [zone] nickname = zone_ew04_pop_ogamma_hole pos = 11337, 0, 20245 shape = SPHERE size = 4000 sort = 7 toughness = 17 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 faction_weight = gd_bh_grp, 10 density_restriction = 4, lawfuls encounter = area_bh_assault, 17, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_ew04_pop_sigma17_hole pos = 2033, 0, -22285 shape = SPHERE size = 4000 sort = 2 toughness = 15 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 faction_weight = gd_bh_grp, 10 density_restriction = 4, lawfuls encounter = area_bh_assault, 15, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_ew04_pop_omega41_hole pos = -19149, 0, 8176 shape = SPHERE size = 4000 sort = 4 toughness = 16 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 faction_weight = gd_bh_grp, 10 density_restriction = 4, lawfuls encounter = area_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ew04_path_bounty1_1 pos = 6962, 0, -11216 rotate = -90, 17, 0 shape = CYLINDER size = 750, 22806 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 1 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ew04_path_bounty1_2 pos = 2091, 0, -21913 rotate = 90, 83, 180 shape = CYLINDER size = 750, 3038 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 2 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ew04_path_bounty1_3 pos = 5499, 0, -11079 rotate = 90, -25, 180 shape = CYLINDER size = 750, 23433 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ew04_path_bounty2_1 pos = 11804, 0, 10112 rotate = 90, -9, 180 shape = CYLINDER size = 750, 25024 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 1 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ew04_path_bounty2_2 pos = 11637, 0, 20217 rotate = -90, 44, 0 shape = CYLINDER size = 750, 6222 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 2 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ew04_path_bounty2_3 pos = 9659, 0, 7903 rotate = -90, -1, 0 shape = CYLINDER size = 750, 20132 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 3 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ew04_path_bounty3_1 pos = 8610, 0, 2693 rotate = 90, 23, 180 shape = CYLINDER size = 750, 9913 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 1, 6 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ew04_path_bounty3_2 pos = -6578, 0, 6724 rotate = -90, 88, 0 shape = CYLINDER size = 750, 26458 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 2 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ew04_path_bounty3_3 pos = -18863, 0, 8154 rotate = 90, -26, 180 shape = CYLINDER size = 750, 4321 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 3 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ew04_path_bounty3_4 pos = -6701, 0, 11018 rotate = 90, -85, 180 shape = CYLINDER size = 750, 22493 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 4 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ew04_path_bounty3_5 pos = 5501, 0, 9616 rotate = -90, -23, 0 shape = CYLINDER size = 750, 5140 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 5 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 16, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Ew04_path_corsairs1_1 pos = 6027, 0, -11895 rotate = -90, 21, 0 shape = CYLINDER size = 750, 21477 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs1, 1 usage = trade mission_eligible = true faction_weight = fc_c_grp, 10 faction_weight = gd_z_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 16, 0.200000 faction = gd_z_grp, 1.000000 encounter = tradep_trade_trader, 16, 0.500000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ew04_path_corsairs2_1 pos = 7525, 0, 4325 rotate = 90, 20, 180 shape = CYLINDER size = 750, 10495 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs2, 1 usage = trade mission_eligible = true faction_weight = fc_c_grp, 10 faction_weight = gd_z_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 16, 0.200000 faction = gd_z_grp, 1.000000 encounter = tradep_trade_trader, 16, 0.500000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ew04_path_corsairs2_2 pos = -6643, 0, 8734 rotate = -90, 88, 0 shape = CYLINDER size = 750, 24711 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs2, 2 usage = trade mission_eligible = true faction_weight = fc_c_grp, 10 faction_weight = gd_z_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter_pirate, 16, 0.200000 faction = gd_z_grp, 1.000000 encounter = tradep_trade_trader, 16, 0.500000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ew04_path_corsairs3_1 pos = 10777, 0, 9667 rotate = 90, -3, 180 shape = CYLINDER size = 750, 20301 sort = 74 toughness = 16 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = corsairs3, 1 usage = trade mission_eligible = true faction_weight = fc_c_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 16, 1.000000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ew04_path_corsairs4_1 pos = 13428, 0, 19152 rotate = -90, -55, 0 shape = CYLINDER size = 750, 5111 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs4, 1 usage = patrol mission_eligible = true faction_weight = fc_c_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ew04_path_corsairs4_2 pos = 13124, 0, 14464 rotate = -90, 37, 0 shape = CYLINDER size = 750, 8010 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs4, 2 usage = patrol mission_eligible = true faction_weight = fc_c_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ew04_path_corsairs4_3 pos = 7126, 0, 11530 rotate = 90, 86, 180 shape = CYLINDER size = 750, 7234 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs4, 3 usage = patrol mission_eligible = true faction_weight = fc_c_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ew04_path_corsairs4_4 pos = 1677, 0, 14284 rotate = 90, 37, 180 shape = CYLINDER size = 750, 6170 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs4, 4 usage = patrol mission_eligible = true faction_weight = fc_c_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.290000 faction = fc_c_grp, 1.000000 [zone] nickname = Zone_Ew04_path_corsairs4_5 pos = 5659, 0, 18647 rotate = 90, -72, 180 shape = CYLINDER size = 750, 12245 sort = 76 toughness = 16 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = corsairs4, 5 usage = patrol mission_eligible = true faction_weight = fc_c_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 16, 0.290000 faction = fc_c_grp, 1.000000 [Object] nickname = Ew04_planet_Vespus ids_name = 261108 pos = 27196, 0, -7713 archetype = planet_watblucld_1500 ids_info = 66137 atmosphere_range = 1650 visit = 0 [zone] nickname = Zone_Ew04_Vespus_exclusion pos = 27180, 0, -7697 shape = SPHERE size = 3000 property_flags = 98304 property_fog_color = 40.000000, 80.000000, 60.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = Zone_Ew04_Vespus_death pos = 27196, 0, -7713 shape = SPHERE size = 1575 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = zone_ew04_pop_ambient pos = 4734, 0, 3064 shape = ELLIPSOID size = 36049, 11303, 38277 comment = Ambient Pop sort = 50 toughness = 15 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_c_grp, 10 faction_weight = gd_bh_grp, 3 encounter = area_scout, 15, 0.510000 faction = fc_c_grp, 1.000000 encounter = area_bh_scout, 15, 0.230000 faction = gd_bh_grp, 1.000000 [Object] nickname = Ew04_ast_nomad01_largeA_1 pos = 16391, 0, -5309 archetype = ast_nomad01_largeA [Object] nickname = Ew04_ast_nomad01_largeA_2 pos = 23209, -100, -7116 rotate = 3, -90, 0 archetype = ast_nomad01_largeA [Object] nickname = Ew04_ast_nomad01_largeA_3 pos = 20990, 150, -2746 rotate = 2, 90, 0 archetype = ast_nomad01_largeA [Object] nickname = Ew04_ast_nomad01_largeB_1 pos = 17234, -80, -1171 rotate = 0, 20, 0 archetype = ast_nomad01_largeB [Object] nickname = Ew04_ast_nomad01_largeB_2 pos = 25465, 20, -3491 rotate = 3, -30, 0 archetype = ast_nomad01_largeB [Object] nickname = Ew04_ast_nomad01_largeB_3 pos = 20409, 0, -4259 rotate = 4, -90, 0 archetype = ast_nomad01_largeB [zone] nickname = ZONE_Ew04_Large_asteroid_1 pos = 17272, -80, -1172 shape = BOX size = 900, 400, 700 property_flags = 65536 sort = 99.500000 [zone] nickname = ZONE_Ew04_Large_asteroid_2 pos = 20993, 150, -2729 shape = BOX size = 700, 400, 900 property_flags = 65536 sort = 99.500000 [Object] nickname = Ew04_ast_nomad01_largeA_4 pos = 3311, -80, -13556 archetype = ast_nomad01_largeA [Object] nickname = Ew04_ast_nomad01_largeA_5 pos = 3133, 100, -14040 rotate = 0, 140, 0 archetype = ast_nomad01_largeA [Object] nickname = Ew04_ast_nomad01_largeA_6 pos = 5700, 100, -18339 rotate = 0, 70, 0 archetype = ast_nomad01_largeA [Object] nickname = Ew04_ast_nomad01_largeB_4 pos = 4998, -100, -20625 rotate = 0, 180, 0 archetype = ast_nomad01_largeB [Object] nickname = Ew04_ast_nomad01_largeA_7 pos = 2336, -300, -22820 archetype = ast_nomad01_largeA [Object] nickname = Ew04_ast_nomad01_largeB_5 pos = 1656, -400, -22593 rotate = 0, -90, 0 archetype = ast_nomad01_largeB [zone] nickname = ZONE_Ew04_large_asteroid_3 pos = 3140, 100, -14039 shape = BOX size = 800, 300, 600 property_flags = 65536 sort = 99.500000 [zone] nickname = zone_Ew04_destroy_vignette_1 pos = 19327, 0, -11598 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Ew04_destroy_vignette_2 pos = 23582, 0, -484 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_Ew04_destroy_vignette_3 pos = 21987, 0, 12076 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_Ew04_destroy_vignette_4 pos = 268, 0, 13702 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = ZONE_Ew04_Vignette2_exclusion pos = 23568, 0, -493 shape = SPHERE size = 600 property_flags = 65536 visit = 128 sort = 99.500000 [Object] nickname = Ew04_suprise_br_freighter_1 ids_name = 261771 pos = 29282, 0, -5170 rotate = -30, 45, 40 archetype = suprise_br_freighter visit = 16 ids_info = 66437 loadout = SECRET_co_br_freighter_ew04 [Object] nickname = Ew04_suprise_bh_elite2_1 ids_name = 261772 pos = 6066, 0, 22469 rotate = 45, -30, 30 archetype = suprise_bh_elite2 visit = 16 ids_info = 66436 loadout = SECRET_bh_bh_elite2_ew04 [Object] nickname = Ew04_to_Hi01_hole ids_name = 260898 pos = 26948, 0, -13416 rotate = 0, 170, 0 archetype = jumphole_green jump_effect = jump_effect_hole msg_id_prefix = gcs_refer_system_Hi01 ids_info = 66146 visit = 0 goto = Hi01, Hi01_to_Ew04_hole, gate_tunnel_bretonia [Object] nickname = Ew04_02 pos = -19969, 0, -7215 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = Ew04_02_Base base = Ew04_02_Base reputation = fc_c_grp rotate = 0, 0, 0 archetype = freeport7_base ids_name = 534290 loadout = freeport7_base difficulty_level = 1 [Object] nickname = Ew04_freeport7_space_dome_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -20490, 0, -7215 archetype = freeport7_space_dome2 parent = Ew04_02 reputation = fc_c_grp [Object] nickname = Ew04_freeport7_space_dome_02 ids_name = 0 ids_info = 0 rotate = 0, 180, 0 pos = -19450, 0, -7215 archetype = freeport7_space_dome2 parent = Ew04_02 reputation = fc_c_grp [Object] nickname = Ew04_wplatform_new_1 reputation = fc_c_grp pos = -19969, 0, -6215 archetype = wplatform_new ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_easiest [Object] nickname = Ew04_wplatform_new_2 reputation = fc_c_grp pos = -19969, 0, -8215 archetype = wplatform_new ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_easiest [Object] nickname = Ew04_wplatform_new_3 reputation = fc_c_grp pos = -18969, 0, -7215 archetype = wplatform_new ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_easiest [Object] nickname = Ew04_wplatform_new_4 reputation = fc_c_grp pos = -20969, 0, -7215 archetype = wplatform_new ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_easiest [Object] nickname = Ew04_suprise_bh_elite2_01 pos = -18619, 0, -5799 visit = 16 ids_info = 526964 rotate = 90, 2000, 0 archetype = suprise_bh_elite2 ids_name = 261776 loadout = SECRET_bh_bh_elite2_bw04 [Object] nickname = Ew04_suprise_bh_elite2_02 pos = -18488, 0, -8541 visit = 16 ids_info = 526964 rotate = 60, 1000, 30 archetype = suprise_bh_elite2 ids_name = 261776 loadout = SECRET_bh_bh_elite2_bw04 [Object] nickname = Ew04_depot_water_1 reputation = gd_z_grp pos = 9299, 0, -1063 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = Ew04_03 pos = 0, -90000, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = Ew04_03_Base base = Ew04_03_Base reputation = jph_n_grp rotate = 0, 0, 0 archetype = miningbase_wd_ew04 ids_name = 537197 loadout = miningbase_nomad_pi_01 difficulty_level = 1 ;[Object] ;nickname = Ew04_03_wd_supply_base01 ;pos = 6500, -90000, 0 ;ids_info = 0 ;behavior = NOTHING ;pilot = pilot_solar_hardest ;dock_with = SF01_02_Base ;base = SF01_02_Base ;reputation = wd_n_grp ;rotate = 0, 0, 0 ;archetype = wd_supply_base01 ;ids_name = 538266 ;loadout = wd_supply_base01_l ;difficulty_level = 1 ;[zone] ;nickname = Zone_Ew04_03_wd_supply_base01 ;pos = 6500, -90000, 0 ;rotate = 0,0,0 ;shape = BOX ;size = 450, 100, 220 ;damage = 2000000000 ;visit = 32 ;sort = 99 ;[zone] ;nickname = Zone_Ew04_03_wd_supply_base01_2 ;pos = 6500, -90000, 10 ;rotate = 0,0,0 ;shape = BOX ;size = 110, 450, 170 ;damage = 2000000000 ;visit = 32 ;sort = 99 ;[Object] ;nickname = Ew04_03_wd_supply_base02 ;pos = -6500, -90000, 0 ;ids_info = 0 ;behavior = NOTHING ;pilot = pilot_solar_hardest ;dock_with = SF01_02_Base ;base = SF01_02_Base ;reputation = wd_n_grp ;rotate = 0, 0, 0 ;archetype = wd_supply_base02 ;ids_name = 538266 ;loadout = wd_supply_base02_l ;difficulty_level = 1 ;[zone] ;nickname = Zone_Ew04_03_wd_supply_base02 ;pos = -6500, -90000, 0 ;rotate = 0,0,0 ;shape = BOX ;size = 450, 100, 220 ;damage = 2000000000 ;visit = 32 ;sort = 99 ;[zone] ;nickname = Zone_Ew04_03_wd_supply_base02_2 ;pos = -6500, -90000, 10 ;rotate = 0,0,0 ;shape = BOX ;size = 110, 450, 170 ;damage = 2000000000 ;visit = 32 ;sort = 99 [Object] nickname = Ew04_05_platform_1 reputation = jph_n_grp pos = 1800, -90000, 0 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = Ew04_05_platform_2 reputation = jph_n_grp pos = -1800, -90000, 0 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = Ew04_05_platform_3 reputation = jph_n_grp pos = 0, -90000, 1800 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex02_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = Ew04_05_platform_4 reputation = jph_n_grp pos = 0, -90000, -1800 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex02_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = Ew04_05_platform_11 rotate = 0, 0, 0 reputation = jph_n_grp pos = 0, -92000, 0 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex03_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = Ew04_05_platform_12 rotate = 180, 0, 0 reputation = jph_n_grp pos = 0, -88000, 0 archetype = Am_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = complex03_weapon_platform_outpost difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = Ew04_jph_platform_1_shield01 pos = 0, -93800, 0 rotate = 0, 0, 0 archetype = space_arch_shield reputation = pe_n_grp parent = Hi02_05_platform_11 behavior = NOTHING [Object] nickname = Ew04_jph_platform_2_shield01 pos = 0, -89800, 0 rotate = 0, 0, 0 archetype = space_arch_shield reputation = pe_n_grp parent = Hi02_05_platform_12 behavior = NOTHING [Object] nickname = Ew04_depot_water_2 reputation = jph_n_grp pos = 0, -90500, 0 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = Ew04_to_PY02_hole ids_name = 535473 pos = -16738, 0, 30901 rotate = 0, -29, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_PY02 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = PY02, PY02_to_Ew04_hole, gate_tunnel_bretonia [Object] nickname = Ew04_hopping_lighthouse01 ids_name = 535978 pos = -18884, 0, 20171 archetype = hopping_lighthouse_small [Object] nickname = Ew04_hopping_lighthouse02 ids_name = 535978 pos = 12661, 0, -13304 archetype = hopping_lighthouse_small [Object] nickname = Ew04_hopping_lighthouse03 ids_name = 535978 pos = -11307, 0, -14520 archetype = hopping_lighthouse_small [Object] nickname = Ew04_to_PY801_hole ids_name = 536244 pos = -25100, 0, 19300 rotate = 0, -50, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_PY801 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = PY801, PY801_to_Ew04_hole, gate_tunnel_bretonia [Zone] nickname = Zone_jhp_patrol_01 pos = 0, -90000, 0 rotate = 0, 0, 0 shape = SPHERE size = 9000 sort = 51 toughness = 15 density = 5 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false faction_weight = jph_n_grp, 20 encounter = jph_patrol, 15, 0.100000 faction = jph_n_grp, 1.000000 [Object] nickname = Ew04_to_POLICE01_hole ids_name = 537471 pos = 20000, 0, 5500 rotate = 0, 0, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_POLICE01 jump_effect = jump_effect_yellow_long ids_info = 66146 visit = 0 goto = POLICE01, POLICE01_to_Ew04_hole, gate_tunnel_bretonia [Object] nickname = Ew04_to_Sith01_hole ids_name = 545882 ids_info = 66146 pos = 22000, 5500, -17500 rotate = 0, 140, 0 archetype = jumphole_no_effect msg_id_prefix = gcs_refer_system_Sith01 jump_effect = jump_effect_hole visit = 0 goto = Sith01, Sith01_to_Ew04_hole, gate_tunnel_bretonia [Object] nickname = Ew04_Resurgent_s_1 ids_name = 544647 pos = 22000, 4600, -17500 rotate = 0, 140, 0 archetype = Resurgent_s ids_info = 530661 visit = 0 [Object] nickname = Br03_depot_Resurgent_1 ids_name = 544647 pos = 22000, 6400, -17500 rotate = 0, 140, 0 archetype = depot_Resurgent ids_info = 66150 reputation = sh_n_grp behavior = NOTHING