[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Gayane_space danger = Gayane_danger battle = Gayane_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\BR11_brown_nebula_02.ini zone = Zone_BR11_brown_nebula_02 [Asteroids] file = solar\asteroids\BR11_asteroids_01.ini zone = Zone_BR11_asteroids_01 [Nebula] file = solar\nebula\BR11_brown_nebula_01.ini zone = Zone_BR11_brown_nebula_01 [Nebula] file = solar\nebula\BR11_red_nebula_01.ini zone = Zone_BR11_red_nebula_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_br03.cmp [LightSource] nickname = BR11_system_light_01 pos = 30137, 0, -630 color = 253, 255, 255 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = BR11_system_light_02 pos = -40076, 0, 40077 color = 255, 255, 255 range = 40000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = BR11_Sun1_death pos = 30137, 0, -630 shape = SPHERE size = 10000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = BR11_Sun1 ids_name = 1380 pos = 30137, 0, -630 ambient_color = 255, 255, 255 archetype = sun_1000 star = med_white_sun atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66162 [Zone] nickname = Zone_BR11_red_nebula_01 ids_name = 0 pos = -10098, -10000, -157 rotate = 0, 0, 0 shape = ELLIPSOID size = 24456, 7600, 7573 property_flags = 32768 property_fog_color = 128.000000, 0.000000, 0.000000 ids_info = 0 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 Music = zone_field_mine_asteroid [Object] nickname = BR11_planet_1 ids_name = 533864 spin = 0.000000, 0.010000, 0.000000 rotate = -5, 0, 15 pos = 7731, 0, 26823 archetype = planet_gasblucld_red_5000 atmosphere_range = 5300 burn_color = 255, 222, 160 ids_info = 527883 ring = Zone_BR11_planet_1_ring, solar\rings\weisser.ini ring = Zone_BR11_planet_1_ring02, solar\rings\weisser.ini [zone] nickname = BR11_planet_1_death pos = 7731, 0, 26823 shape = SPHERE size = 5200 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_BR11_planet_1_ring pos = 7731, 0, 26823 rotate = -5, 0, 15 shape = ring size = 10000, 5000, 200 sort = 0.000000 [zone] nickname = Zone_BR11_planet_1_ring02 pos = 7731, 0, 26823 rotate = 20, 0, -15 shape = ring size = 15000, 10000, 200 sort = 0.000000 [Zone] nickname = Zone_BR11_brown_nebula_01 ids_name = 0 pos = 18461, 0, -26192 rotate = 0, -35, 0 shape = ELLIPSOID size = 18461, 10000, 10098 property_flags = 32768 property_fog_color = 68.000000, 33.000000, 15.000000 ids_info = 0 visit = 36 spacedust = leedsdust spacedust_maxparticles = 75 Music = zone_field_mine_asteroid [Zone] nickname = Zone_BR11_asteroids_01 ids_name = 0 pos = -22721, 0, 26034 rotate = 0, 0, 0 shape = ELLIPSOID size = 18145, 16000, 16094 property_flags = 74 ids_info = 0 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 100 Music = zone_field_asteroid_rock [zone] nickname = BR11_Sun2_death pos = -40076, 0, 40077 shape = SPHERE size = 6000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = BR11_Sun2 ids_name = 1380 pos = -40076, 0, 40077 ambient_color = 255, 255, 255 archetype = sun_2000 star = Br04_sun atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66162 [Zone] nickname = Zone_BR11_pop_ambient_01 pos = 0, 0, 0 rotate = 0, 0, 0 shape = SPHERE size = 60000 sort = 51 toughness = 4 density = 9 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false comment = New Population Zone faction_weight = fc_m_grp, 1 faction_weight = fc_g_grp, 20 faction_weight = br_n_grp, 1 faction_weight = gd_bh_grp, 1 encounter = area_scout, 19, 0.100000 faction = fc_m_grp, 0.400000 faction = fc_g_grp, 1.000000 encounter = area_assault, 10, 0.100000 faction = br_n_grp, 0.300000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.500000 [Object] nickname = BR11_to_EW13_hole ids_name = 533869 pos = -27873, -10000, 16 rotate = 0, -90, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_EW13 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = EW13, EW13_to_BR11_hole, gate_tunnel_bretonia [zone] nickname = Zone_BR11_to_EW13_hole pos = -27872, -10000, 17 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = BR11_to_Br06_hole ids_name = 534708 pos = -20038, 0, 30137 rotate = 0, -52, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Br04 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br06, Br06_to_BR11_hole, gate_tunnel_bretonia [Zone] nickname = Zone_BR11_brown_nebula_02 ids_name = 0 pos = 31872, -20000, 31872 rotate = 0, 41, 0 shape = ELLIPSOID size = 12780, 11834, 11834 property_flags = 32768 property_fog_color = 68.000000, 33.000000, 15.000000 ids_info = 0 visit = 36 spacedust = leedsdust spacedust_maxparticles = 50 Music = zone_field_mine_asteroid [Object] nickname = BR11_to_Br05_hole ids_name = 533870 pos = 26508, -18000, 32977 rotate = 0, 40, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Br05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br05, Br05_to_BR11_hole, gate_tunnel_bretonia [zone] nickname = Zone_BR11_to_Br05_hole pos = 26509, -18000, 32978 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = BR11_01 pos = 18619, 0, -21459 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = BR11_01_Base base = BR11_01_Base reputation = fc_g_grp rotate = 0, 0, 0 archetype = space_factory01 ids_name = 533872 loadout = space_factory01_co_01 difficulty_level = 1 voice = atc_leg_f01 space_costume = br_newscaster_head_gen, pl_female1_peasant_body [Zone] nickname = Zone_BR11_vignette_01_exclusion pos = 18619, 0, -21459 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = BR11_mplatform_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 19120, -20, -22000 archetype = mplatform parent = BR11_01 reputation = fc_g_grp pilot = pilot_solar_easy [Object] nickname = BR11_mplatform_02 ids_name = 0 ids_info = 0 rotate = 0, 180, 0 pos = 19120, -20, -20916 archetype = mplatform parent = BR11_01 reputation = fc_g_grp pilot = pilot_solar_easy [Object] nickname = BR11_space_tankl4x4_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 19600, 0, -21259 archetype = space_tankl4x4 parent = BR11_01 reputation = fc_g_grp [Object] nickname = BR11_space_tankl4x4_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 19600, 0, -21659 archetype = space_tankl4x4 parent = BR11_01 reputation = fc_g_grp [Object] nickname = BR11_space_industrial01_01 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = 19600, 0, -21459 archetype = space_industrial01 parent = BR11_01 reputation = fc_g_grp [Object] nickname = BR11_mplatform_02 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = 19885, -20, -21459 archetype = mplatform parent = BR11_01 reputation = fc_g_grp pilot = pilot_solar_easy [Zone] nickname = Zone_BR11_pop_ambient_02 pos = 18619, 0, -21459 rotate = 0, 0, 0 shape = SPHERE size = 1950 sort = 51 toughness = 4 density = 6 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false comment = Gayane_and_mercenaries faction_weight = fc_g_grp, 20 faction_weight = gd_bh_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_g_grp, 1.000000 encounter = area_bh_scout, 10, 0.100000 faction = gd_bh_grp, 0.600000 [Object] nickname = BR11_02 pos = 7274, 0, 19811 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = BR11_02_Base base = BR11_02_Base reputation = fc_g_grp rotate = 0, 0, 0 archetype = cargo_dock_01 ids_name = 533865 loadout = cargo_dock_01 difficulty_level = 1 voice = atc_leg_m01 space_costume = ge_male3_head, pl_male3_peasant_body [Object] nickname = BR11_Trade_Lane_Ring_01 reputation = fc_g_grp pos = 18071, 0, -19814 rotate = 0, 166, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 533872 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = BR11_Trade_Lane_Ring_02 [Object] nickname = BR11_Trade_Lane_Ring_02 reputation = fc_g_grp pos = 16298, 0, -12242 rotate = 0, 166, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR11_Trade_Lane_Ring_01 next_ring = BR11_Trade_Lane_Ring_03 [Object] nickname = BR11_Trade_Lane_Ring_03 reputation = fc_g_grp pos = 14525, 0, -4671 rotate = 0, 166, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR11_Trade_Lane_Ring_02 next_ring = BR11_Trade_Lane_Ring_04 [Object] nickname = BR11_Trade_Lane_Ring_04 reputation = fc_g_grp pos = 12753, 0, 2900 rotate = 0, 166, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR11_Trade_Lane_Ring_03 next_ring = BR11_Trade_Lane_Ring_05 [Object] nickname = BR11_Trade_Lane_Ring_05 reputation = fc_g_grp pos = 10980, 0, 10471 rotate = 0, 166, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR11_Trade_Lane_Ring_04 next_ring = BR11_Trade_Lane_Ring_06 [Object] nickname = BR11_Trade_Lane_Ring_06 reputation = fc_g_grp pos = 9208, 0, 18043 rotate = 0, 166, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 533865 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR11_Trade_Lane_Ring_05 [Object] nickname = UNKNOWN_suprise_container_01 pos = 32135, 13962, 867 visit = 0 ids_info = 0 rotate = 6, 43, 34 archetype = suprise_container ids_name = 536087 loadout = SECRET_container_UNKNOWN01 [Zone] nickname = Zone_BR11_pop_ambient_03 pos = 7800, 0, 16900 rotate = 0, 0, 0 shape = SPHERE size = 4600 comment = Gayane_and_mercenaries sort = 51 toughness = 4 density = 9 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_g_grp, 20 faction_weight = gd_bh_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_g_grp, 1.000000 encounter = area_bh_scout, 10, 0.100000 faction = gd_bh_grp, 0.600000 [Object] nickname = BR11_control_room_04_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 7274, 400, 19811 archetype = control_room_04 parent = BR11_02 reputation = fc_g_grp [Object] nickname = BR11_control_room_09_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 7274, 260, 19811 archetype = control_room_09 parent = BR11_02 reputation = fc_g_grp [Object] nickname = BR11_unit_12_01 ids_name = 0 ids_info = 0 rotate = 180, 0, 0 pos = 7274, 1850, 19811 archetype = unit_12 parent = BR11_02 reputation = fc_g_grp [Object] nickname = BR11_control_room_07_01 ids_name = 0 ids_info = 0 rotate = 90, 0, 0 pos = 6627, 580, 16000 archetype = control_room_07 parent = BR11_02 reputation = fc_g_grp [Object] nickname = BR11_control_room_07_02 ids_name = 0 ids_info = 0 rotate = -90, 0, 0 pos = 6627, 580, 14500 archetype = control_room_07 parent = BR11_02 reputation = fc_g_grp [Object] nickname = BR11_arm_01_01 ids_name = 0 ids_info = 0 rotate = 0, 100, 0 pos = 7000, 580, 18510 archetype = arm_01 parent = BR11_02 reputation = fc_g_grp [Object] nickname = BR11_arm_01_02 ids_name = 0 ids_info = 0 rotate = 0, 100, 0 pos = 6627, 580, 16400 archetype = arm_01 parent = BR11_02 reputation = fc_g_grp [Zone] nickname = Zone_BR11_destroy_vignette_01 pos = -3179, 0, 20866 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR11_destroy_vignette_02 pos = 2423, 0, 1252 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR11_destroy_vignette_03 pos = 22899, 0, 17850 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR11_destroy_vignette_04 pos = -3777, 0, 10072 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR11_destroy_vignette_05 pos = 2175, 0, -15762 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR11_destroy_vignette_06 pos = 30854, 0, -21453 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR11_destroy_vignette_07 pos = -14831, 0, -8047 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open