[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = red_patrol filename = missions\encounters\area_cruiser_bombers.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Music_Am01 danger = Music_Am01_danger_and_battle battle = Music_Am01_danger_and_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Am01__03.ini zone = Zone_Am01__03 [Asteroids] file = solar\asteroids\Am01__04.ini zone = Zone_Am01__04 [Nebula] file = solar\nebula\Am01__03.ini zone = Zone_Am01__05 [Nebula] file = solar\nebula\Am01__02.ini zone = Zone_Am01__02 [Nebula] file = solar\nebula\Am01__01.ini zone = Zone_Am01__01 [Ambient] color = 60, 20, 10 [Background] basic_stars = complex_stars = solar\starsphere\starsphere_Am01.cmp nebulae = [LightSource] nickname = BR11_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 70000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = BR11_Sun1_death pos = 829, 0, 65720 shape = SPHERE size = 9000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = BR11_Sun1 ids_name = 1380 pos = 829, 0, 65720 ambient_color = 255, 255, 255 archetype = sun_1000 star = ku02_sun atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66162 [Object] nickname = Bw01_baxter_hazard_1 pos = 17397, 0, -52188 Archetype = baxter_hazard visit = 128 [zone] nickname = Zone_Bw01_Baxter_hazard pos = 17397, 0, -52188 shape = SPHERE size = 500 damage = 200 visit = 128 sort = 99.500000 [Object] nickname = Am01_to_Ew03_hole ids_name = 525121 pos = 17396, 0, -52189 rotate = 0, 179, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Ew03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ew03, Ew03_to_Am01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Am01_to_Ew03_hole pos = 17397, 0, -52188 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_Am01__01 ids_name = 0 pos = 51360, 0, 17948 rotate = 0, 0, 0 shape = ELLIPSOID size = 13806, 25000, 6903 property_flags = 32768 property_fog_color = 128.000000, 64.000000, 0.000000 ids_info = 0 visit = 36 spacedust = dust spacedust_maxparticles = 50 comment = sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 damage = 0 interference = 0.000000 [Object] nickname = Am01_planet_1 ids_name = 525122 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 39487, 0, 25956 archetype = planet_rckbrn_2000 atmosphere_range = 2400 burn_color = 255, 222, 160 ids_info = 527638 [zone] nickname = Am01_planet_1_death pos = 39487, 0, 25956 shape = SPHERE size = 2200 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Zone] nickname = Zone_Am01__02 ids_name = 0 pos = -56331, 0, 40000 rotate = 0, 90, 0 shape = ELLIPSOID size = 22000, 6000, 11000 property_flags = 32768 property_fog_color = 255.000000, 0.000000, 255.000000 ids_info = 0 visit = 36 spacedust = dust spacedust_maxparticles = 50 comment = sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 [Object] nickname = Am01_planet_2 ids_name = 525123 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -52188, 0, 11044 archetype = planet_earthgaia_1500 atmosphere_range = 1650 burn_color = 255, 222, 160 ids_info = 527639 ring = Zone_Am01_planet_2_ring, solar\rings\weisser.ini [zone] nickname = Am01_planet_2_death pos = -52188, 0, 11044 shape = SPHERE size = 1575 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_Am01_planet_2_ring pos = -52188, 0, 11044 rotate = 0, 100, 0 shape = ring size = 5000, 200, 200 sort = 0.000000 [Zone] nickname = Zone_Am01__05 ids_name = 0 pos = -20710, 0, -51637 rotate = 0, 0, 0 shape = ELLIPSOID size = 19881, 8007, 8007 property_flags = 32768 property_fog_color = 0.000000, 255.000000, 128.000000 ids_info = 0 visit = 36 spacedust = dust spacedust_maxparticles = 50 comment = sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 damage = 0 interference = 0.000000 [Zone] nickname = Zone_Am01__04 ids_name = 0 pos = -20710, 0, -51637 rotate = 0, 0, 0 shape = ELLIPSOID size = 18863, 7800, 7800 property_flags = 8200 ids_info = 0 visit = 128 spacedust = asteroiddust spacedust_maxparticles = 50 comment = sort = 99.500000 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 [Object] nickname = Am01_space_police_dmg_1 pos = -50791, 0, 9503 archetype = space_police_dmg [Object] nickname = Am01_space_beaml_dmg_1 pos = -51007, 0, 9460 archetype = space_beaml_dmg [Object] nickname = Am01_space_habitat_dmg_1 pos = -50935, 0, 9690 archetype = space_habitat_dmg [Object] nickname = Am01_space_tankl4_dmg_1 pos = -50719, -50, 9733 archetype = space_tankl4_dmg [Object] nickname = Am01_space_beamx_dmg_1 pos = -50532, 30, 9575 archetype = space_beamx_dmg [Zone] nickname = Zone_Am01__03 ids_name = 0 pos = -56331, 0, 40000 rotate = 0, 90, 0 shape = ELLIPSOID size = 19000, 6000, 9500 property_flags = 66 ids_info = 0 visit = 128 spacedust = asteroiddust spacedust_maxparticles = 100 comment = sort = 99 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 [Object] nickname = Am01_to_Am02_hole ids_name = 525121 pos = -59981, 0, 53623 rotate = 0, -58, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Am02 jump_effect = jump_effect_Amazon ids_info = 66146 visit = 0 goto = Am02, Am02_to_Am01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Am01_to_Am02_hole pos = -59980, 0, 53624 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = Bw01_baxter_hazard_1 pos = -59981, 0, 53623 Archetype = baxter_hazard visit = 128 [zone] nickname = Zone_Bw01_Baxter_hazard pos = -59981, 0, 53623 shape = SPHERE size = 500 damage = 200 visit = 128 sort = 99.500000 [Object] nickname = Am01_to_Am02_hole2 ids_name = 532850 pos = -58540, 0, 59644 rotate = 0, -41, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Am02 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Am02, Am02_to_Am01_hole2, gate_tunnel_bretonia [zone] nickname = Zone_Am01_to_Am02_hole2 pos = -58539, 0, 59645 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = Am01_to_Ew03_hole2 ids_name = 532850 pos = -9807, 0, -54742 rotate = 0, 176, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Ew03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ew03, Ew03_to_Am01_hole2, gate_tunnel_bretonia [zone] nickname = Zone_Am01_to_Ew03_hole2 pos = -9806, 0, -54741 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = Am01_01 pos = 52863, -15000, 17843 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = Am01_01_Base base = Am01_01_Base reputation = rd_n_grp rotate = 0, 0, 0 archetype = miningbase_FragA ids_name = 534631 loadout = miningbase_FragA_pi_01 difficulty_level = 1 [Zone] nickname = Zone_Am01_vignette_01_exclusion pos = 52863, -15000, 17843 shape = SPHERE size = 2500 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Am01_to_RD01_hole ids_name = 535455 pos = 50000, 0, -9000 rotate = 0, 99, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_RD01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = RD01, RD01_to_Am01_hole, gate_tunnel_bretonia [Object] nickname = Am01_depot_water_1 reputation = rd_n_grp pos = 45200, 0, 29500 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = Am01_03 pos = -60000, 25000, 33000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = Am01_03_Base base = Am01_03_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 1190 loadout = space_port_dmg difficulty_level = 1 visit = 128 [Object] nickname = Am01_to_UN03_hole ids_name = 535687 pos = 0, -15000, 82000 rotate = 0, 0, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_UN03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = UN03, UN03_to_Am01_hole, gate_tunnel_bretonia [Object] nickname = Am01_to_ARENA01_hole ids_name = 535783 pos = 52500, 0, -52500 rotate = 0, 140, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_ARENA01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = ARENA01, ARENA01_to_Am01_hole, gate_tunnel_bretonia [Object] nickname = Am01_hopping_lighthouse01 ids_name = 535978 pos = 668, 0, 35396 archetype = hopping_lighthouse_small [Object] nickname = Am01_hopping_lighthouse02 ids_name = 535978 pos = 26802, 0, -25899 archetype = hopping_lighthouse_small [Object] nickname = Am01_to_SP01_hole ids_name = 525121 pos = -35345, 0, -51084 rotate = 0, -149, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_SP01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = SP01, SP01_to_Am01_hole, gate_tunnel_bretonia [Object] nickname = Am01_to_SP02_hole ids_name = 525120 pos = -50000, 500, 7600 rotate = 0, -90, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_SP02 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Am01, Am01_to_SP02_hole, gate_tunnel_bretonia [Zone] nickname = Zone_Am01_red_patrol_01 pos = 52863, -15000, 17843 rotate = 0, 0, 0 shape = SPHERE size = 6000 sort = 51 toughness = 15 density = 5 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false faction_weight = rd_n_grp, 20 encounter = red_patrol, 15, 0.100000 faction = rd_n_grp, 1.000000 [Object] nickname = PY34_01 pos = 59500, 60000, -59500 ids_info = 530325 behavior = NOTHING pilot = pilot_solar_easy dock_with = PY34_01_Base base = PY34_01_Base reputation = aen_n_grp rotate = 0, 0, 0 archetype = space_police01 ids_name = 545630 loadout = p_space_police_shield01 difficulty_level = 1 [Object] nickname = PY34_01_dock2 pos = 59650, 60000, -59500 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = PY34_01_dock2_Base base = PY34_01_dock2_Base reputation = aen_n_grp rotate = 0, 0, 0 archetype = space_police01 ids_name = 544502 loadout = p_space_police_shield01 difficulty_level = 1 [Object] nickname = Am01_depot_PY34_1 reputation = aen_n_grp pos = 58650, 60000, -59500 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Zone] nickname = Zone_PY34_01_radiation01 pos = 59500, 60000, -59500 shape = BOX size = 150, 100, 120 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_PY34_01_radiation02 pos = 59500, 60130, -59500 shape = BOX size = 60, 220, 60 visit = 32 sort = 99 damage = 2000000000 [Zone] nickname = Zone_PY34_01_radiation03 pos = 59500, 60000, -59500 shape = BOX size = 70, 100, 220 visit = 32 sort = 99 damage = 2000000000 [Object] nickname = PY34_very_heavy_wplatform_suprise01 ids_name = 261164 pos = 55500, 60000, -59500 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = aen_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Object] nickname = PY34_very_heavy_wplatform_suprise02 ids_name = 261164 pos = 63500, 60000, -59500 rotate = 0, 0, 0 archetype = Guardian_suprise_wplatform ids_info = 66171 visit = 0 reputation = aen_n_grp behavior = NOTHING difficulty_level = 1 loadout = Guardian_suprise_wplatform pilot = pilot_solar_hardest [Zone] nickname = Zone_Am01_RandomMission01 pos = 200000, -180000, 200000 rotate = 0, 0, 0 shape = SPHERE size = 3000 sort = 51 toughness = 2 density = 3 repop_time = 35 max_battle_size = 4 pop_type = Background relief_time = 120 population_additive = false faction_weight = fc_n3_grp, 20 encounter = area_assault, 19, 0.100000 faction = fc_n3_grp, 1.000000 [zone] nickname = Zone_PY34_destroy_vignette_01 pos = 29500, 60000, -59500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_PY34_destroy_vignette_02 pos = 89500, 60000, -59500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_PY34_destroy_vignette_03 pos = 59500, 60000, -29500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_PY34_destroy_vignette_04 pos = 69500, 60000, -29500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_PY34_destroy_vignette_05 pos = 49500, 60000, -29500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_PY34_destroy_vignette_06 pos = 39500, 60000, -29500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_PY34_destroy_vignette_07 pos = 79500, 60000, -29500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_PY34_destroy_vignette_08 pos = 89500, 60000, -39500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_PY34_destroy_vignette_09 pos = 29500, 60000, -39500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = Am01_to_POLICE01_hole ids_name = 537471 pos = 1500, 0, -47500 rotate = 0, 0, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_POLICE01 jump_effect = jump_effect_yellow_long ids_info = 66146 visit = 0 goto = POLICE01, POLICE01_to_Am01_hole, gate_tunnel_bretonia [Object] nickname = Am01_to_PT01_hole ids_name = 544780 pos = -70000, 0, -25000 rotate = 0, -99, 0 archetype = jumpdrive_blue jump_effect = jump_effect_blue ids_info = 60212 visit = 0 goto = PT01, PT01_to_Am01_hole, gate_tunnel_bretonia [Object] nickname = NF01_01 pos = -50000, 10000, 50000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = NF01_01_Base base = NF01_01_Base reputation = pe_n_grp ;nf_n_grp rotate = 0, 0, 0 archetype = space_police01 ids_name = 544907 loadout = p_space_police01 difficulty_level = 1 [Object] nickname = Am01_to_PH01_hole ids_name = 535862 pos = 34194, -2509, -99104 rotate = 0, 180, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_PH01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = PH01, PH01_to_Am01_hole, gate_tunnel_bretonia [Object] nickname = Am01_to_Sith01_hole ids_name = 545882 ids_info = 66146 pos = -54809, 55, 13219 rotate = 0, -90, 0 archetype = jumphole_no_effect msg_id_prefix = gcs_refer_system_Sith01 jump_effect = jump_effect_hole visit = 0 goto = Sith01, Sith01_to_Am01_hole, gate_tunnel_bretonia [Object] nickname = Am01_Imperial_s_1 ids_name = 544672 pos = -54809, -755, 13619 rotate = 0, -90, 0 archetype = Imperial_s ids_info = 530661 visit = 0 [Object] nickname = Am01_Victory_battlecruiser_s_1 ids_name = 545898 pos = -54809, 755, 12819 rotate = 0, -90, 0 archetype = Victory_battlecruiser_s ids_info = 530661 visit = 0 [Object] nickname = Br03_depot_Imperial_1 ids_name = 544672 pos = -54809, 155, 14519 rotate = 0, -90, 0 archetype = depot_Imperial ids_info = 66150 reputation = sh_n_grp behavior = NOTHING [Object] nickname = Guardian01_01 ids_name = 546418 ids_info = 0 pos = -60000, 60000, -60000 behavior = NOTHING pilot = pilot_solar_hard dock_with = Guardian01_01_Base base = Guardian01_01_Base reputation = gu_n_grp rotate = 0, 0, 0 archetype = AlienTriangle loadout = AlienTriangle_Loadout difficulty_level = 1 voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body, prop_shades_01