[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Music_Am01 danger = Music_Am01_danger_and_battle battle = Music_Am01_danger_and_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\Am01__03.ini zone = Zone_Am01__03 [Nebula] file = solar\nebula\Am01__02.ini zone = Zone_Am01__02 [Nebula] file = solar\nebula\Am01__01.ini zone = Zone_Am01__01 [Ambient] color = 60, 20, 10 [Background] basic_stars = complex_stars = solar\starsphere\starsphere_Am01.cmp nebulae = [LightSource] nickname = BR11_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 70000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = BR11_Sun1_death pos = 829, 0, 65720 shape = SPHERE size = 9000 damage = 500000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = BR11_Sun1 ids_name = 1380 pos = 829, 0, 65720 ambient_color = 255, 255, 255 archetype = sun_1000 star = ku02_sun atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66162 [Object] nickname = Bw01_baxter_hazard_1 pos = 17397, 0, -52188 Archetype = baxter_hazard visit = 128 [zone] nickname = Zone_Bw01_Baxter_hazard pos = 17397, 0, -52188 shape = SPHERE size = 500 damage = 200 visit = 128 sort = 99.500000 [Object] nickname = Am01_to_Ew03_hole ids_name = 525121 pos = 17396, 0, -52189 rotate = 0, 162, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Ew03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ew03, Ew03_to_Am01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Am01_to_Ew03_hole pos = 17397, 0, -52188 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_Am01__01 ids_name = 0 pos = 51360, 0, 17948 rotate = 0, 0, 0 shape = ELLIPSOID size = 13806, 6903, 6903 property_flags = 32768 property_fog_color = 0.000000, 255.000000, 0.000000 ids_info = 0 visit = 36 spacedust = dust spacedust_maxparticles = 50 comment = sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 [Object] nickname = Am01_planet_1 ids_name = 525122 spin = 0.000000, 0.000000, 0.000000 rotate = 0, 0, 0 pos = 39487, 0, 25956 archetype = planet_rckbrn_2000 atmosphere_range = 2400 burn_color = 255, 222, 160 ids_info = 66069 [zone] nickname = Am01_planet_1_death pos = 39487, 0, 25956 shape = SPHERE size = 2200 damage = 50000000 sort = 99.500000 density = 0 relief_time = 0 [Zone] nickname = Zone_Am01__02 ids_name = 0 pos = -56331, 0, 40000 rotate = 0, 90, 0 shape = ELLIPSOID size = 22000, 6000, 11000 property_flags = 32768 property_fog_color = 255.000000, 0.000000, 255.000000 ids_info = 0 visit = 36 spacedust = dust spacedust_maxparticles = 50 comment = sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 [Object] nickname = Am01_planet_2 ids_name = 525123 spin = 0.000000, 0.000000, 0.000000 rotate = 0, 0, 0 pos = -51083, 0, 8560 archetype = planet_earthgaia_1500 atmosphere_range = 1650 burn_color = 255, 222, 160 ids_info = 66069 ring = Zone_Am01_planet_2_ring, solar\rings\weisser.ini [zone] nickname = Am01_planet_2_death pos = -51083, 0, 8560 shape = SPHERE size = 1575 damage = 5000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_Am01_planet_2_ring pos = -51083, 0, 8560 rotate = 0, 100, 0 shape = ring size = 5000, 200, 200 sort = 0.000000 [Zone] nickname = Zone_Am01__03 ids_name = 0 pos = -20710, 0, -51637 rotate = 0, 0, 0 shape = ELLIPSOID size = 19881, 8007, 8007 property_flags = 32768 property_fog_color = 0.000000, 255.000000, 255.000000 ids_info = 0 visit = 36 spacedust = dust spacedust_maxparticles = 50 comment = sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35