[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_fighters_gunboat filename = missions\encounters\area_fighters_gunboat.ini [EncounterParameters] nickname = area_one_cruiser filename = missions\encounters\area_one_cruiser.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = dk_space01 danger = Dk_danger01 battle = Dk_battle01 [Dust] spacedust = Dust [Nebula] file = solar\nebula\AR06_nebula_01.ini zone = Zone_AR06_nebula_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_ar06.cmp [LightSource] nickname = AR06_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = AR06_to_AR05 ids_name = 535056 pos = 0, 0, -49700 rotate = 0, 178, 0 archetype = dk_gate msg_id_prefix = gcs_refer_system_AR05 jump_effect = jump_effect_nomad_gate ids_info = 0 reputation = fc_dk_grp behavior = NOTHING difficulty_level = 7 loadout = dk_gate pilot = pilot_solar_easiest goto = AR05, AR05_to_AR06, gate_tunnel_bretonia [Zone] nickname = Zone_AR06_nebula_01 ids_name = 0 pos = 0, 0, -24000 rotate = 0, 0, 0 shape = ELLIPSOID size = 100000, 80000, 80000 property_flags = 32768 property_fog_color = 0.000000, 128.000000, 64.000000 ids_info = 0 visit = 36 spacedust = attractdust_green spacedust_maxparticles = 75 sort = 99 toughness = 36 density = 6 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 36, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_defend, 33, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = AR06_to_AR05_exclusion pos = 0, 0, -49700 shape = SPHERE size = 3000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = AR06_planet_1 ids_name = 535061 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 22879, 0, -27613 archetype = planet_moonred_1500 atmosphere_range = 2000 burn_color = 255, 222, 160 ids_info = 66069 [zone] nickname = AR06_planet_1_death pos = 22879, 0, -27613 shape = SPHERE size = 1800 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR06_planet_2 ids_name = 535062 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -36686, 0, 13806 archetype = planet_crater_1000 atmosphere_range = 1600 burn_color = 255, 222, 160 ids_info = 66069 [zone] nickname = AR06_planet_2_death pos = -36686, 0, 13806 shape = SPHERE size = 1500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Zone] nickname = AR06_planet_1_exclusion pos = 22879, 0, -27613 shape = SPHERE size = 5000 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = AR06_planet_2_exclusion pos = -36686, 0, 13806 shape = SPHERE size = 5000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = AR06_to_AR07 ids_name = 535067 pos = 55226, 0, 33530 rotate = 0, 38, 0 archetype = dk_gate msg_id_prefix = gcs_refer_system_AR07 jump_effect = jump_effect_nomad_gate ids_info = 0 reputation = fc_dk_grp behavior = NOTHING difficulty_level = 7 loadout = dk_gate pilot = pilot_solar_easiest goto = AR07, AR07_to_AR06, gate_tunnel_bretonia [Object] nickname = AR06_01 pos = 605, 0, -24458 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR06_01_Base base = AR06_01_Base reputation = fc_dk_grp rotate = 0, 180, 0 archetype = domkavash_station01 ids_name = 535083 loadout = domkavash_station01 difficulty_level = 1 [Object] nickname = AR06_02 pos = -28363, 0, 5216 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR06_02_Base base = AR06_02_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = dk_incubator01 ids_name = 535081 loadout = dk_incubator01 difficulty_level = 1 [Object] nickname = AR06_03 pos = 37491, 0, -10106 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR06_03_Base base = AR06_03_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = dk_incubator01 ids_name = 535081 loadout = dk_incubator01 difficulty_level = 1 [Object] nickname = AR06_04 pos = 49142, 0, 27413 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR06_04_Base base = AR06_04_Base reputation = fc_dk_grp rotate = 0, -140, 0 archetype = domkavash_station02 ids_name = 535051 loadout = domkavash_station02 difficulty_level = 1 [Object] nickname = AR06_suprise_lifeboat_01 pos = -33407, 0, 13726 visit = 16 ids_info = 0 rotate = 20, 40, 0 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR06_suprise_lifeboat_02 pos = 25319, 0, -25049 visit = 16 ids_info = 0 rotate = 0, 0, 80 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR06_suprise_lifeboat_03 pos = -36512, 0, -36512 visit = 16 ids_info = 0 rotate = 10, 10, 10 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR06_repair_buoy_01 ids_name = 535094 ids_info = 0 rotate = 0, 0, 0 pos = 13724, 0, 66534 archetype = repair_buoy [Zone] nickname = AR06_zone_repair_buoy pos = 13724, 0, 66534 shape = SPHERE size = 100 property_flags = 131072 visit = 128 sort = 99.500000 damage = -150000 music = dangerous_anomaly01 [Zone] nickname = Zone_AR06_pop_dk_cruiser_01 pos = 0, 0, -49700 rotate = 0, 0, 0 shape = SPHERE size = 8000 comment = dk_cruiser sort = 99 toughness = 30 density = 1 repop_time = 5 max_battle_size = 4 pop_type = Background relief_time = 5 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_one_cruiser, 30, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR06_path_dk01 pos = -22079, 0, -40010 rotate = 90, 67, 180 shape = CYLINDER size = 3500, 38255 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 1 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_fighters_gunboat, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR06_path_dk02 pos = -42974, 0, -4890 rotate = 90, 6, 180 shape = CYLINDER size = 3500, 55803 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 2 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_fighters_gunboat, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR06_path_dk03 pos = -11707, 0, 33341 rotate = 90, -73, 180 shape = CYLINDER size = 3500, 72189 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 3 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_fighters_gunboat, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR06_path_dk04 pos = 39565, 0, 38380 rotate = -90, -71, 0 shape = CYLINDER size = 3500, 35239 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 4 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_fighters_gunboat, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR06_path_dk05 pos = 59515, 0, 2247 rotate = -90, -5, 0 shape = CYLINDER size = 3500, 61633 sort = 99 toughness = 36 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 5 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_fighters_gunboat, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR06_path_dk06 pos = 33924, 0, -37474 rotate = -90, 72, 0 shape = CYLINDER size = 3500, 60383 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 6 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_fighters_gunboat, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR06_pop_dk_cruiser_02 pos = 51492, 0, 30053 rotate = 0, 0, 0 shape = SPHERE size = 11000 comment = dk_cruiser sort = 99 toughness = 30 density = 1 repop_time = 5 max_battle_size = 4 pop_type = Background relief_time = 5 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_one_cruiser, 30, 0.100000 faction = fc_dk_grp, 1.000000