[TexturePanels] file = solar\asteroids\rock_shapes.ini [Field] cube_size = 1000 fill_dist = 5000 diffuse_color = 1, 255, 1 ambient_color = 40, 140, 40 ambient_increase = 90, 190, 90 [properties] flag = rock_objects flag = object_density_low [DynamicAsteroids] asteroid = Rebel_Galaxy_asteroid06_small count = 19 placement_radius = 4000.000000 placement_offset = 0.000000 max_velocity = 700.600000 max_angular_velocity = 0.300000 color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = Rebel_Galaxy_asteroid06_medium count = 14 placement_radius = 4000.000000 placement_offset = 0.000000 max_velocity = 10.000000 max_angular_velocity = 0.250000 color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = Rebel_Galaxy_asteroid06_small count = 22 placement_radius = 5000.000000 placement_offset = 0.000000 max_velocity = 0.600000 max_angular_velocity = 0.050000 color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = Rebel_Galaxy_asteroid06_medium count = 16 placement_radius = 3500.000000 placement_offset = 0.000000 max_velocity = 50.600000 max_angular_velocity = 0.150000 color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = Rebel_Galaxy_asteroid06_large count = 20 placement_radius = 6500.000000 placement_offset = 0.000000 max_velocity = 100.000000 max_angular_velocity = 0.050000 color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = Rebel_Galaxy_asteroid06_small count = 11 placement_radius = 3500.000000 placement_offset = 0.000000 max_velocity = 450.200000 max_angular_velocity = 0.200000 color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = dasteroid_badlands_small1 count = 35 placement_radius = 500.000000 placement_offset = 0.000000 max_velocity = 20.000000 max_angular_velocity = 0.475000 color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = dasteroid_badlands_small1 count = 35 placement_radius = 400.000000 placement_offset = 0.000000 max_velocity = 90.000000 max_angular_velocity = 0.100000 color_shift = 1.000000, 1.000000, 1.000000 [AsteroidBillboards] count = 1000 start_dist = 2000 fade_dist_percent = 0.500000 shape = mine_rock_tri color_shift = 0.800000, 0.800000, 0.800000 ambient_intensity = 0.800000 size = 60, 120 [Band] render_parts = 6 shape = asteroid_belt_04 height = 6000 offset_dist = 3000 fade = 0.800000, 1.250000, 15, 17 texture_aspect = 1.000000 ambient_intensity = 2 vert_increase = 2 color_shift = 1.000000, 1.000000, 1.000000 [LootableZone] asteroid_loot_container = lootcrate_ast_loot_izumrenikc asteroid_loot_commodity = commod_izumrenikc dynamic_loot_container = lootcrate_ast_loot_izumrenikc dynamic_loot_commodity = commod_izumrenikc asteroid_loot_count = 0, 0 dynamic_loot_count = 30, 60 asteroid_loot_difficulty = 30 dynamic_loot_difficulty = 2 [LootableZone] zone = Zone_PIRATE01_asteroids4_mining_area_01 asteroid_loot_container = lootcrate_ast_loot_izumrenikc asteroid_loot_commodity = commod_izumrenikc dynamic_loot_container = lootcrate_ast_loot_izumrenikc dynamic_loot_commodity = commod_izumrenikc asteroid_loot_count = 0, 0 dynamic_loot_count = 50, 100 asteroid_loot_difficulty = 30 dynamic_loot_difficulty = 0 [LootableZone] zone = Zone_PIRATE01_asteroids4_mining_area_02 asteroid_loot_container = lootcrate_ast_loot_izumrenikc asteroid_loot_commodity = commod_izumrenikc dynamic_loot_container = lootcrate_ast_loot_izumrenikc dynamic_loot_commodity = commod_izumrenikc asteroid_loot_count = 0, 0 dynamic_loot_count = 50, 100 asteroid_loot_difficulty = 30 dynamic_loot_difficulty = 0 [LootableZone] zone = Zone_PIRATE01_asteroids4_mining_area_03 asteroid_loot_container = lootcrate_ast_loot_izumrenikc asteroid_loot_commodity = commod_izumrenikc dynamic_loot_container = lootcrate_ast_loot_izumrenikc dynamic_loot_commodity = commod_izumrenikc asteroid_loot_count = 0, 0 dynamic_loot_count = 50, 100 asteroid_loot_difficulty = 30 dynamic_loot_difficulty = 0 [LootableZone] zone = Zone_PIRATE01_asteroids4_mining_area_04 asteroid_loot_container = lootcrate_ast_loot_izumrenikc asteroid_loot_commodity = commod_izumrenikc dynamic_loot_container = lootcrate_ast_loot_izumrenikc dynamic_loot_commodity = commod_izumrenikc asteroid_loot_count = 0, 0 dynamic_loot_count = 50, 100 asteroid_loot_difficulty = 30 dynamic_loot_difficulty = 0 [LootableZone] zone = Zone_PIRATE01_asteroids4_mining_area_05 asteroid_loot_container = lootcrate_ast_loot_izumrenikc asteroid_loot_commodity = commod_izumrenikc dynamic_loot_container = lootcrate_ast_loot_izumrenikc dynamic_loot_commodity = commod_izumrenikc asteroid_loot_count = 0, 0 dynamic_loot_count = 50, 100 asteroid_loot_difficulty = 30 dynamic_loot_difficulty = 0 [LootableZone] zone = Zone_PIRATE01_asteroids4_mining_area_06 asteroid_loot_container = lootcrate_ast_loot_izumrenikc asteroid_loot_commodity = commod_izumrenikc dynamic_loot_container = lootcrate_ast_loot_izumrenikc dynamic_loot_commodity = commod_izumrenikc asteroid_loot_count = 0, 0 dynamic_loot_count = 50, 100 asteroid_loot_difficulty = 30 dynamic_loot_difficulty = 0