[TexturePanels] file = solar\asteroids\rock_shapes.ini [Field] cube_size = 1000 ;400 fill_dist = 5000 ;1400 diffuse_color = 255, 255, 255 ambient_color = 255, 200, 150 ambient_increase = 50, 40, 30 ;empty_cube_frequency = 0.300000 [properties] flag = rock_objects flag = object_density_low [DynamicAsteroids] asteroid = lava01_asteroid90 count = 100 ;LAst placement_radius = 1500.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = lava01_asteroid60 count = 100 ;LAst placement_radius = 1500.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = rock_asteroid_x304 count = 70 ;LAst placement_radius = 1500.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = rock_asteroid_x305 count = 70 ;LAst placement_radius = 1500.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = rock_asteroid_x306 count = 70 ;LAst placement_radius = 1500.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = lava01_asteroid90 count = 100 ;LAst placement_radius = 1500.000000 ;LAst placement_offset = 0.000000 ;LAst max_velocity = 0.600000 ;LAst max_angular_velocity = 0.300000 ;LAst color_shift = 1.000000, 1.000000, 1.000000 [Band] render_parts = 6 shape = asteroid_belt_04 height = 6000 offset_dist = 3000 fade = 0.800000, 1.250000, 15, 17 texture_aspect = 1.000000 ambient_intensity = 2 vert_increase = 2 color_shift = 1.000000, 0.000000, 0.000000 ;[Cube] ;xaxis_rotation = 0, 0, 180, 180 ;yaxis_rotation = 0, 30, 90, 195 ;zaxis_rotation = 0, 0, 180, 180 ;asteroid = badlands_large1_01, -0.7, 0.5, 0.5, 3, 35, 0 ;asteroid = badlands_medium2_01, -0.4, -0.4, -0.7, 5, 0, 0 ;asteroid = badlands_small1_01, 0.3, -0.65, 0.2, 0, 50, 8 ;[DynamicAsteroids] ;asteroid = dasteroid_lava01 ;count = 10 ;placement_radius = 300 ;150.000000 ;placement_offset = 0 ;90.000000 ;max_velocity = 10.000000 ;max_angular_velocity = 2.000000 ;color_shift = 1, 1, 1 [LootableZone] asteroid_loot_container = lootcrate_ast_loot_faraon_ore asteroid_loot_commodity = commod_faraon_ore dynamic_loot_container = lootcrate_ast_loot_faraon_ore dynamic_loot_commodity = commod_faraon_ore asteroid_loot_count = 0, 0 dynamic_loot_count = 45, 65 asteroid_loot_difficulty = 30 dynamic_loot_difficulty = 0