[TexturePanels] file = solar\asteroids\rock_shapes.ini [Field] cube_size = 1000 fill_dist = 5000 diffuse_color = 255, 255, 255 ambient_color = 40, 40, 40 ambient_increase = 90, 90, 90 [properties] flag = rock_objects flag = object_density_low [LootableZone] asteroid_loot_container = lootcrate_ast_loot_niobium asteroid_loot_commodity = commod_Space_beetle02 dynamic_loot_container = lootcrate_ast_loot_niobium dynamic_loot_commodity = commod_Space_beetle02 asteroid_loot_count = 0, 0 dynamic_loot_count = 5, 10 asteroid_loot_difficulty = 30 dynamic_loot_difficulty = 0 [DynamicAsteroids] asteroid = dasteroid_Space_beetle2 count = 500 placement_radius = 300 ;200.000000 placement_offset = 0 ;150.000000 max_velocity = 50.000000 max_angular_velocity = 0.000000 color_shift = 1.000000, 1.000000, 1.000000