[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = area_fighters_gunboat filename = missions\encounters\area_fighters_gunboat.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_one_cruiser filename = missions\encounters\area_one_cruiser.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = dk_space01 danger = Dk_danger01 battle = Dk_battle01 [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\AR07_asteroids_01.ini zone = Zone_AR07_asteroids_01 [Ambient] color = 0, 0, 0 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_ar07.cmp [LightSource] nickname = AR07_system_light01 pos = 0, 0, 25000 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = AR07_system_light02 pos = -90000, 0, -30000 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = AR07_system_light03 pos = 90000, 0, -30000 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = AR07_to_AR06 ids_name = 535060 pos = 0, 0, -55000 rotate = 0, 180, 0 archetype = dk_gate msg_id_prefix = gcs_refer_system_AR06 jump_effect = jump_effect_nomad_gate ids_info = 0 reputation = fc_dk_grp behavior = NOTHING difficulty_level = 7 loadout = dk_gate pilot = pilot_solar_easiest goto = AR06, AR06_to_AR07, gate_tunnel_bretonia [Zone] nickname = Zone_AR07_asteroids_01 ids_name = 0 pos = 0, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 100000, 100000, 100000 property_flags = 130 ids_info = 0 visit = 36 spacedust = debrisdust spacedust_maxparticles = 50 sort = 99 toughness = 36 density = 9 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 33, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_defend, 35, 0.100000 faction = fc_dk_grp, 1.000000 [zone] nickname = AR07_Sun1_death pos = 0, 0, 25000 shape = SPHERE size = 28000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR07_Sun1 ids_name = 1380 pos = 0, 0, 25000 ambient_color = 255, 255, 255 archetype = sun_large star = green_alabama_sun atmosphere_range = 30000 burn_color = 255, 255, 255 ids_info = 66160 [zone] nickname = AR07_Sun2_death pos = -90000, 0, -30000 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR07_Sun2 ids_name = 1380 pos = -90000, 0, -30000 ambient_color = 255, 255, 255 archetype = sun_1000 star = edge_sun atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 66160 [zone] nickname = AR07_Sun3_death pos = 90000, 0, -30000 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR07_Sun3 ids_name = 1380 pos = 90000, 0, -30000 ambient_color = 255, 255, 255 archetype = sun_1000 star = edge_sun atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 66160 [Zone] nickname = AR07_to_AR06_exclusion pos = 0, 0, -55000 shape = SPHERE size = 3500 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = AR07_Sun1_exclusion pos = 0, 0, 25000 shape = SPHERE size = 33000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = AR07_to_AR08 ids_name = 535069 pos = -553, 0, 56746 rotate = 0, 0, 0 archetype = dk_gate msg_id_prefix = gcs_refer_system_AR08 jump_effect = jump_effect_nomad_gate ids_info = 0 reputation = fc_dk_grp behavior = NOTHING difficulty_level = 7 loadout = dk_gate pilot = pilot_solar_easiest goto = AR08, AR08_to_AR07, gate_tunnel_bretonia [Object] nickname = AR07_01 pos = 17118, 0, -32550 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR07_01_Base base = AR07_01_Base reputation = fc_dk_grp rotate = 0, -90, 0 archetype = domkavash_station01 ids_name = 535084 loadout = domkavash_station01 difficulty_level = 1 [Object] nickname = AR07_02 pos = 14811, 0, 66595 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR07_02_Base base = AR07_02_Base reputation = fc_dk_grp rotate = 0, 180, 0 archetype = domkavash_station01 ids_name = 535088 loadout = domkavash_station01 difficulty_level = 1 [Object] nickname = AR07_03 pos = -41814, 0, -16568 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR07_03_Base base = AR07_03_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = dk_incubator01 ids_name = 535081 loadout = dk_incubator01 difficulty_level = 1 [Object] nickname = AR07_04 pos = 63905, 0, 16962 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR07_04_Base base = AR07_04_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = dk_incubator01 ids_name = 535081 loadout = dk_incubator01 difficulty_level = 1 [Zone] nickname = AR07_01_exclusion pos = 17118, 0, -32550 shape = SPHERE size = 3000 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = AR07_02_exclusion pos = 14811, 0, 66595 shape = SPHERE size = 4000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = AR07_05 pos = -6073, 0, -42103 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR07_05_Base base = AR07_05_Base reputation = fc_dk_grp rotate = 0, 110, 0 archetype = domkavash_station02 ids_name = 535051 loadout = domkavash_station02 difficulty_level = 1 [Object] nickname = AR07_suprise_lifeboat_01 pos = -7387, 0, -19112 visit = 16 ids_info = 0 rotate = 20, 30, 5 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR07_suprise_lifeboat_02 pos = 38658, 0, -8678 visit = 16 ids_info = 0 rotate = 0, 70, 0 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR07_suprise_lifeboat_03 pos = -44181, 0, 44575 visit = 16 ids_info = 0 rotate = 40, 5, 9 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR07_suprise_lifeboat_04 pos = 12820, 0, 69235 visit = 16 ids_info = 0 rotate = 10, 18, 12 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR07_repair_buoy_01 ids_name = 535094 ids_info = 0 rotate = 0, 0, 0 pos = -57970, 0, 15759 archetype = repair_buoy [Zone] nickname = AR07_zone_repair_buoy pos = -57970, 0, 15759 shape = SPHERE size = 100 property_flags = 131072 visit = 128 sort = 99.500000 damage = -150000 music = dangerous_anomaly01 [Zone] nickname = Zone_AR07_pop_dk_cruiser_01 pos = 0, 0, -55000 rotate = 0, 0, 0 shape = SPHERE size = 8000 comment = dk_cruiser sort = 99 toughness = 35 density = 2 repop_time = 5 max_battle_size = 4 pop_type = Background relief_time = 5 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_one_cruiser, 30, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_one_cruiser, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR07_path_dk01 pos = -24093, 0, -35624 rotate = 90, 50, 180 shape = CYLINDER size = 4000, 57283 sort = 99 toughness = 35 density = 6 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 1 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_fighters_gunboat, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR07_path_dk02 pos = -45955, 0, 18146 rotate = 90, 0, 180 shape = CYLINDER size = 4000, 71005 sort = 99 toughness = 35 density = 6 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 2 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_fighters_gunboat, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR07_path_dk03 pos = -14003, 0, 63312 rotate = 90, -73, 180 shape = CYLINDER size = 4000, 66385 sort = 99 toughness = 35 density = 6 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 3 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_fighters_gunboat, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR07_path_dk04 pos = 46153, 0, 42208 rotate = -90, -42, 0 shape = CYLINDER size = 4000, 83747 sort = 99 toughness = 35 density = 6 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 4 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_fighters_gunboat, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR07_path_dk05 pos = 38473, 0, -21137 rotate = -90, 47, 0 shape = CYLINDER size = 4000, 97223 sort = 99 toughness = 35 density = 6 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 5 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_fighters_gunboat, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR07_pop_dk_cruiser_02 pos = 0, 0, 60648 rotate = 0, 0, 0 shape = SPHERE size = 7000 comment = dk_cruiser sort = 99 toughness = 35 density = 2 repop_time = 5 max_battle_size = 4 pop_type = Background relief_time = 5 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_one_cruiser, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Object] nickname = AR07_suprise_npc_dk_demon_01 pos = 62721, 3000, -36686 visit = 16 ids_info = 0 rotate = 23, 9, 87 archetype = suprise_npc_dk_demon ids_name = 535083 loadout = SECRET_npc_dk_demon01