[SystemInfo] space_color = 0, 0, 0 local_faction = gd_z_grp [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = cube_waitingtostrike danger = music_SAclan_space battle = music_SAclan_space [Dust] spacedust = Dust [Nebula] file = solar\nebula\BW11__02.ini zone = Zone_BW11__02 [Asteroids] file = solar\asteroids\BW11__01.ini zone = Zone_BW11__01 [Ambient] color = 60, 20, 10 [Background] basic_stars = complex_stars = solar\starsphere\cf_starsphere_bw07.cmp nebulae = [LightSource] nickname = BW11_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = BW11_Sun1_death pos = 0, 0, 0 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = BW11_Sun1 ids_name = 1380 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = Bw06_sun2 atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 66166 [zone] nickname = BW11_Sun2_death pos = 75738, 0, 50492 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = BW11_Sun2 ids_name = 1380 pos = 75738, 0, 50492 ambient_color = 255, 255, 255 archetype = sun_1000 star = Bw06_sun3 atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 66165 [Object] nickname = BW11_to_Bw06 ids_name = 524292 pos = -62721, 0, 51281 rotate = 0, -67, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw06 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = co_shi_grp behavior = NOTHING difficulty_level = 7 loadout = jumpgate_br_02 pilot = pilot_solar_easiest goto = Bw06, Bw06_to_BW11, gate_tunnel_bretonia [zone] nickname = Zone_BW11_to_Bw06 pos = -62720, 0, 51282 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_BW11__01 ids_name = 0 pos = 3944, 0, 50493 rotate = 0, 0, 0 shape = ELLIPSOID size = 48126, 15384, 15384 property_flags = 66 ids_info = 0 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 comment = New Field sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 [Object] nickname = BW11_01 pos = 17569, 0, 50712 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = BW11_01_Base base = BW11_01_Base reputation = gd_z_grp rotate = 0, 0, 0 archetype = space_freeport01 ids_name = 524293 loadout = space_freeport01_co_03 difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 [Zone] nickname = Zone_BW11_vignette_01_exclusion property_flags = 65536 property_fog_color = 100.000000, 60.000000, 10.000000 pos = 17522, 0, 50677 shape = SPHERE size = 2500 edge_fraction = 0.400000 visit = 128 property_flags = 131072 comment = Freistadt base sort = 3 toughness = 19 density = 12 repop_time = 10 max_battle_size = 6 pop_type = co_shi_grp, single_base_law relief_time = 20 population_additive = false faction_weight = co_shi_grp, 1 faction_weight = gd_z_grp, 1 encounter = area_trade_freighter, 19, 0.100000 faction = co_shi_grp, 0.800000 faction = gd_z_grp, 0.800000 [Zone] nickname = Zone_BW11_pop_ambient_02 pos = -62100, 0, 51226 rotate = 0, 0, 0 shape = SPHERE size = 2046 comment = Ambient Pop sort = 51 toughness = 19 density = 12 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false faction_weight = gd_z_grp, 1 faction_weight = co_shi_grp, 1 encounter = area_defend, 19, 0.100000 faction = gd_z_grp, 0.800000 faction = co_shi_grp, 0.800000 encounter = area_trade_freighter, 19, 0.100000 faction = gd_z_grp, 0.800000 faction = co_shi_grp, 0.800000 [Object] nickname = BW11_Trade_Lane_Ring_01 reputation = co_shi_grp pos = -60091, 0, 51394 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 524294 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = BW11_Trade_Lane_Ring_02 [Object] nickname = BW11_Trade_Lane_Ring_02 reputation = co_shi_grp pos = -52553, 0, 51339 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_01 next_ring = BW11_Trade_Lane_Ring_03 [Object] nickname = BW11_Trade_Lane_Ring_03 reputation = co_shi_grp pos = -45016, 0, 51284 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_02 next_ring = BW11_Trade_Lane_Ring_04 [Object] nickname = BW11_Trade_Lane_Ring_04 reputation = co_shi_grp pos = -37479, 0, 51229 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_03 next_ring = BW11_Trade_Lane_Ring_05 [Object] nickname = BW11_Trade_Lane_Ring_05 reputation = co_shi_grp pos = -29941, 0, 51175 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_04 next_ring = BW11_Trade_Lane_Ring_06 [Object] nickname = BW11_Trade_Lane_Ring_06 reputation = co_shi_grp pos = -22404, 0, 51120 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_05 next_ring = BW11_Trade_Lane_Ring_07 [Object] nickname = BW11_Trade_Lane_Ring_07 reputation = co_shi_grp pos = -14867, 0, 51065 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_06 next_ring = BW11_Trade_Lane_Ring_08 [Object] nickname = BW11_Trade_Lane_Ring_08 reputation = co_shi_grp pos = -7329, 0, 51011 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_07 next_ring = BW11_Trade_Lane_Ring_09 [Object] nickname = BW11_Trade_Lane_Ring_09 reputation = co_shi_grp pos = 207, 0, 50956 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_08 next_ring = BW11_Trade_Lane_Ring_10 [Object] nickname = BW11_Trade_Lane_Ring_10 reputation = co_shi_grp pos = 7744, 0, 50901 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_09 next_ring = BW11_Trade_Lane_Ring_11 [Object] nickname = BW11_Trade_Lane_Ring_11 reputation = co_shi_grp pos = 15282, 0, 50847 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 524293 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_10 [Object] nickname = BW11_planet_1 ids_name = 524295 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 61143, 0, -33924 archetype = planet_Ariks_2000 atmosphere_range = 2700 burn_color = 255, 222, 160 ids_info = 66069 base = BW11_02_Base reputation = co_shi_grp [zone] nickname = BW11_planet_1_death pos = 61143, 0, -33924 shape = SPHERE size = 2500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = BW11_02_dock_ring ids_name = 524296 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = BW11_02_Base pos = 58514, 0, -33116 rotate = 0, -72, 0 reputation = co_shi_grp difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 reputation = co_shi_grp [Object] nickname = BW11_docking_fixture_0 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = BW11_02_Base base = BW11_02_Base pos = 58514, 350, -33116 rotate = 0, -72, 0 reputation = co_shi_grp [Zone] nickname = Zone_BW11_pop_ambient_03 pos = 61162, 0, -33940 rotate = 0, 0, 0 shape = SPHERE size = 5400 comment = Ambient Pop sort = 51 toughness = 19 density = 16 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false faction_weight = co_shi_grp, 20 faction_weight = gd_z_grp, 1 encounter = area_defend, 19, 0.100000 faction = co_shi_grp, 1.000000 faction = gd_z_grp, 0.700000 encounter = area_trade_freighter, 19, 0.100000 faction = gd_z_grp, 0.700000 faction = co_shi_grp, 0.800000 [Object] nickname = BW11_Trade_Lane_Ring_12 reputation = co_shi_grp pos = 18522, 0, 48823 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 524293 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = BW11_Trade_Lane_Ring_13 [Object] nickname = BW11_Trade_Lane_Ring_13 reputation = co_shi_grp pos = 22030, 0, 41576 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_12 next_ring = BW11_Trade_Lane_Ring_14 [Object] nickname = BW11_Trade_Lane_Ring_14 reputation = co_shi_grp pos = 25538, 0, 34329 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_13 next_ring = BW11_Trade_Lane_Ring_15 [Object] nickname = BW11_Trade_Lane_Ring_15 reputation = co_shi_grp pos = 29046, 0, 27083 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_14 next_ring = BW11_Trade_Lane_Ring_16 [Object] nickname = BW11_Trade_Lane_Ring_16 reputation = co_shi_grp pos = 32555, 0, 19836 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_15 next_ring = BW11_Trade_Lane_Ring_17 [Object] nickname = BW11_Trade_Lane_Ring_17 reputation = co_shi_grp pos = 36063, 0, 12590 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_16 next_ring = BW11_Trade_Lane_Ring_18 [Object] nickname = BW11_Trade_Lane_Ring_18 reputation = co_shi_grp pos = 39571, 0, 5343 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_17 next_ring = BW11_Trade_Lane_Ring_19 [Object] nickname = BW11_Trade_Lane_Ring_19 reputation = co_shi_grp pos = 43079, 0, -1902 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_18 next_ring = BW11_Trade_Lane_Ring_20 [Object] nickname = BW11_Trade_Lane_Ring_20 reputation = co_shi_grp pos = 46588, 0, -9149 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_19 next_ring = BW11_Trade_Lane_Ring_21 [Object] nickname = BW11_Trade_Lane_Ring_21 reputation = co_shi_grp pos = 50096, 0, -16395 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_20 next_ring = BW11_Trade_Lane_Ring_22 [Object] nickname = BW11_Trade_Lane_Ring_22 reputation = co_shi_grp pos = 53604, 0, -23642 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_21 next_ring = BW11_Trade_Lane_Ring_23 [Object] nickname = BW11_Trade_Lane_Ring_23 reputation = co_shi_grp pos = 57113, 0, -30889 rotate = 0, -25, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 524295 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BW11_Trade_Lane_Ring_22 [Zone] nickname = Zone_BW11__02 ids_name = 0 pos = -51676, 0, -67454 rotate = 0, 7, 0 shape = ELLIPSOID size = 31557, 23668, 23668 property_flags = 32768 property_fog_color = 0.000000, 128.000000, 192.000000 ids_info = 0 visit = 36 spacedust = debrisdust spacedust_maxparticles = 50 comment = sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 [Zone] nickname = Zone_BW11_pop_ambient_04 pos = 38550, 0, -61090 rotate = 0, 0, 0 shape = SPHERE size = 2000 comment = Ambient Pop sort = 51 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_c_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_c_grp, 0.800000 [Zone] nickname = Zone_BW11_pop_ambient_05 pos = 19445, 0, -36352 rotate = 0, 0, 0 shape = SPHERE size = 2000 comment = Ambient Pop sort = 51 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_c_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_c_grp, 0.800000 [Zone] nickname = Zone_BW11_pop_ambient_06 pos = 24833, 0, -51538 rotate = 0, 0, 0 shape = SPHERE size = 2000 comment = Ambient Pop sort = 51 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_c_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_c_grp, 0.800000 [Zone] nickname = Zone_BW11_pop_ambient_07 pos = -11667, 0, 33436 rotate = 0, 0, 0 shape = SPHERE size = 1368 comment = Ambient Pop sort = 51 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_c_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_c_grp, 0.800000 [Zone] nickname = Zone_BW11_destroy_vignette_05 pos = 4565, 0, 33606 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BW11_pop_ambient_08 pos = 4281, 0, 33890 rotate = 0, 0, 0 shape = SPHERE size = 1510 comment = Ambient Pop sort = 51 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_c_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_c_grp, 0.800000 [Object] nickname = BW11_to_Bw07_hole ids_name = 524298 pos = -65877, 0, -57987 rotate = 0, -109, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Bw07 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Bw07, Bw07_to_BW11_hole, gate_tunnel_bretonia [zone] nickname = Zone_BW11_to_Bw07_hole pos = -65876, 0, -57986 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = BW11_suprise_bw_elite_01 pos = -59959, 0, -76922 visit = 16 ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_bw_elite ids_name = 261774 loadout = SECRET_ou_bw_elite_bw07 [Zone] nickname = Zone_BW11_destroy_vignette_20 pos = -12150, 0, 33945 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BW11_destroy_vignette_21 pos = -8967, 0, 67500 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BW11_destroy_vignette_22 pos = 45408, 0, 55988 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BW11_destroy_vignette_23 pos = 48837, 0, 33454 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BW11_destroy_vignette_24 pos = 38550, 0, -61090 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BW11_destroy_vignette_25 pos = 24833, 0, -51538 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BW11_destroy_vignette_26 pos = 19445, 0, -36352 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BW11_destroy_vignette_27 pos = 65003, 0, -101 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BW11_destroy_vignette_28 pos = 60103, 0, -70887 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BW11_destroy_vignette_29 pos = 57987, 0, 17356 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open