[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = patrolp_assault_follow filename = missions\encounters\patrolp_assault_follow.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_un05_space danger = music_un05_danger battle = music_un05_battle [Dust] spacedust = Dust [Ambient] color = 60, 20, 10 [Background] nebulae = solar\starsphere\starsphere_Un05.cmp [LightSource] nickname = UN05_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = UN05_to_UN04_hole ids_name = 525121 pos = 0, 0, -75000 rotate = 0, 179, 0 archetype = jumphole_anomaly2 msg_id_prefix = gcs_refer_system_UN04 jump_effect = jump_effect_blue ids_info = 66146 visit = 0 goto = UN04, UN04_to_UN05_hole, gate_tunnel_bretonia [Zone] nickname = Zone_UN05_interference01 pos = 0, 0, 0 shape = ELLIPSOID size = 69000, 900000, 69000 rotate = 0, 30, 0 visit = 128 sort = 99 spacedust = atmosphere_gray spacedust_maxparticles = 250 interference = 0.500000 drag_modifier = 1.100000 [Zone] nickname = Zone_UN05_cover01 pos = 0, 0, 0 shape = ELLIPSOID size = 95000, 930000, 95000 rotate = 0, 30, 0 visit = 128 sort = 99 spacedust = atmosphere_gray spacedust_maxparticles = 250 drag_modifier = 1.100000 [Object] nickname = Un04_planet_1 ids_name = 535985 rotate = 0, 0, 0 pos = 0, -4000000, 0 archetype = planet_un04 [Object] nickname = UN05_suprise_DA_gunboat_01 pos = -64299, -17000, 54831 visit = 16 ids_info = 0 rotate = 11, 23, 82 archetype = suprise_DA_gunboat ids_name = 535998 loadout = SECRET_DA_gunboat_Un05_01 [Object] nickname = UN05_suprise_DA_gunboat_02 pos = 70216, 17000, 30374 visit = 16 ids_info = 0 rotate = 0, 0, 0 archetype = suprise_DA_gunboat ids_name = 536000 loadout = SECRET_DA_gunboat_Un05_02 [Object] nickname = UN05_suprise_DA_fighter_01 pos = 3155, 11000, 77711 visit = 16 ids_info = 0 rotate = 23, 0, 6 archetype = suprise_DA_fighter ids_name = 535999 loadout = SECRET_DA_fighter_Un05_01 [Object] nickname = UN05_suprise_DA_fighter_02 pos = -56015, -3500, -12623 visit = 16 ids_info = 0 rotate = 12, 34, 88 archetype = suprise_DA_fighter ids_name = 535986 loadout = SECRET_DA_fighter_Un05_02 [Object] nickname = UN05_suprise_incomer_01 pos = 22000, -45000, 22000 visit = 128 ids_info = 0 rotate = 67, 90, 28 archetype = suprise_incomer ids_name = 536001 loadout = suprise_incomer_secret9 [Object] nickname = UN05_01 pos = 0, 0, 50000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = UN05_01_Base base = UN05_01_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 535927 loadout = space_port_dmg difficulty_level = 1 [Zone] nickname = Zone_Un05_DA01 pos = 0, 100000, 250000 rotate = 0, 0, 0 shape = SPHERE size = 3000 sort = 51 toughness = 2 density = 3 repop_time = 30 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = fc_un_grp, 20 encounter = area_assault, 17, 0.100000 faction = fc_un_grp, 1.000000 [Zone] nickname = Zone_UN05_destroy_vignette_01 pos = -25000, 0, 50000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_02 pos = 25000, 0, 50000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_03 pos = -16000, 0, 38000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_04 pos = 16000, 0, 38000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_05 pos = -10000, 0, 33000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_06 pos = 10000, 0, 33000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_07 pos = 0, 0, 28000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_08 pos = -10000, 0, 70000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_09 pos = 20000, 0, 62000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_10 pos = -20000, 0, 62000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_11 pos = 10000, 0, 70000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_12 pos = 0, 0, 75000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_13 pos = -25000, 0, 55000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_14 pos = 25000, 0, 55000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_15 pos = -25000, 0, 45000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_16 pos = 25000, 0, 45000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_17 pos = -5000, 0, 75000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_18 pos = 5000, 0, 75000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_19 pos = -5000, 0, 28000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_UN05_destroy_vignette_20 pos = 5000, 0, 28000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = UN05_02 pos = -1555, -67, 50000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = UN05_02_Base base = UN05_02_Base reputation = fc_or2_grp rotate = 0, 90, 0 archetype = o_osiris ids_name = 237043 loadout = osiris_sector46A difficulty_level = 1 [Object] nickname = UN05_bk_rbalken2_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -350, -75, 50000 archetype = bk_rbalken2 parent = UN05_02 reputation = fc_or2_grp [Object] nickname = UN05_bk_rbalken2_02 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -1000, -75, 50000 archetype = bk_rbalken2 parent = UN05_02 reputation = fc_or2_grp [Zone] nickname = Zone_UN05_path_fc_hs_grp01 pos = -20247, 0, 18988 rotate = -90, 32, 0 shape = CYLINDER size = 5000, 73359 sort = 99 toughness = 18 density = 2 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = fc_hs_grp_01, 1 usage = patrol mission_eligible = false faction_weight = fc_hs_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.500000 faction = fc_hs_grp, 1.000000 [Zone] nickname = Zone_UN05_path_fc_hs_grp02 pos = -10921, 0, -26732 rotate = -90, -63, 0 shape = CYLINDER size = 5000, 64734 sort = 99 toughness = 18 density = 2 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = fc_hs_grp_01, 2 usage = patrol mission_eligible = false faction_weight = fc_hs_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.500000 faction = fc_hs_grp, 1.000000 [Zone] nickname = Zone_UN05_path_fc_hs_grp03 pos = 29829, 0, -9780 rotate = 90, -20, 180 shape = CYLINDER size = 5000, 67574 sort = 99 toughness = 18 density = 2 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = fc_hs_grp_01, 3 usage = patrol mission_eligible = false faction_weight = fc_hs_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.500000 faction = fc_hs_grp, 1.000000 [Zone] nickname = Zone_UN05_path_fc_hs_grp04 pos = 20458, 0, 35988 rotate = 90, 56, 180 shape = CYLINDER size = 5000, 51091 sort = 99 toughness = 18 density = 2 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = fc_hs_grp_01, 4 usage = patrol mission_eligible = false faction_weight = fc_hs_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.500000 faction = fc_hs_grp, 1.000000 [Object] nickname = UN05_to_UN06_hole ids_name = 525121 pos = -82000, -75000, 23000 rotate = 0, -76, 0 archetype = jumphole_anomaly2 msg_id_prefix = gcs_refer_system_UN06 jump_effect = jump_effect_blue ids_info = 66146 visit = 128 goto = UN06, UN06_to_UN05_hole, gate_tunnel_bretonia [Object] nickname = Un05_hopping_lighthouse01 ids_name = 535978 pos = 18000, 0, -40800 archetype = hopping_lighthouse_small [Object] nickname = Un05_hopping_lighthouse02 ids_name = 535978 pos = -39300, 0, -11900 archetype = hopping_lighthouse_small [Object] nickname = Un05_hopping_lighthouse03 ids_name = 535978 pos = 41300, 0, 21800 archetype = hopping_lighthouse_small [Object] nickname = Un05_to_POLICE01_hole ids_name = 537471 pos = 0, 20000, 0 rotate = 0, 0, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_POLICE01 jump_effect = jump_effect_yellow_long ids_info = 66146 visit = 0 goto = POLICE01, POLICE01_to_Un05_hole, gate_tunnel_bretonia