[SystemInfo] space_color = 0, 0, 0 local_faction = fc_n2_grp [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Hunters_space danger = Hunters_danger battle = Hunters_battle [Dust] spacedust = Dust [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_br01_stars.cmp nebulae = solar\starsphere\cf_starsphere_bw07.cmp [LightSource] nickname = ST04_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = ST04_to_EW10_hole ids_name = 458826 pos = -31557, 0, -69032 rotate = 0, -158, 0 archetype = nomad_gate msg_id_prefix = gcs_refer_system_EW10 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = EW10, EW10_to_ST04_hole, gate_tunnel_bretonia [zone] nickname = Zone_ST04_to_EW10_hole pos = -31556, 0, -69031 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = St04_01 pos = 118, 0, 7573 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = St04_01_Base base = St04_01_Base reputation = fc_n2_grp rotate = 0, 0, 0 archetype = lair ids_name = 1187 loadout = lair_base difficulty_level = 1 space_costume = benchmark_female_head, benchmark_female_body voice = mc_leg_m01