[SystemInfo] space_color = 0, 0, 0 local_faction = rh_p_grp [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_trade_freighter_pirate filename = missions\encounters\area_trade_freighter_pirate.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_armored_prisoner filename = missions\encounters\area_armored_prisoner.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Rh08_space danger = music_rh07_danger battle = music_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\RH08_lavadust_02.ini zone = Zone_RH08_lavadust_02 [Nebula] file = solar\nebula\RH08_orange_dust_02.ini zone = Zone_RH08_orange_dust_02 [Asteroids] file = solar\asteroids\RH08_lavaasteroids_01.ini zone = Zone_RH08_lavaasteroids_01 [Asteroids] file = solar\asteroids\RH08_lavadust_01.ini zone = Zone_RH08_lavadust_01 [Nebula] file = solar\nebula\RH08_orange_dust_01.ini zone = Zone_RH08_orange_dust_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_caps.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_rh05.cmp [LightSource] nickname = RH08_system_light01 pos = 0, 0, 0 color = 255, 120, 50 range = 90000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = RH08_system_light02 pos = -8165, -10000, 7810 color = 255, 120, 50 range = 90000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = RH08_system_light03 pos = 4970, 10000, 10295 color = 255, 120, 50 range = 90000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = RH08_system_light04 pos = 74555, -30000, -80591 color = 200, 50, 50 range = 90000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = RH08_Sun1_death pos = 0, 0, 0 shape = SPHERE size = 10000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RH08_Sun1 ids_name = 261008 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = rh05_sun atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66162 [zone] nickname = RH08_Sun2_death pos = -8165, -10000, 7810 shape = SPHERE size = 10000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RH08_Sun2 ids_name = 261008 pos = -8165, -10000, 7810 ambient_color = 255, 255, 255 archetype = sun_1000 star = rh05_sun atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66162 [zone] nickname = RH08_Sun3_death pos = 4970, 10000, 10295 shape = SPHERE size = 10000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RH08_Sun3 ids_name = 261008 pos = 4970, 10000, 10295 ambient_color = 255, 255, 255 archetype = sun_1000 star = rh05_sun atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66162 [Object] nickname = RH08_to_Rh05 ids_name = 534316 pos = -55384, 0, -33372 rotate = 0, -126, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh05 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = NOTHING difficulty_level = 7 loadout = jumpgate_rh_01 pilot = pilot_solar_easiest goto = Rh05, Rh05_to_RH08, gate_tunnel_bretonia [zone] nickname = Zone_Rh08_radiation pos = 0, 0, 0 shape = SPHERE size = 90000 spacedust = attractdust_orange spacedust_maxparticles = 10 sort = 99.500000 [Zone] nickname = Zone_RH08_orange_dust_01 ids_name = 0 pos = -51124, 0, -29467 rotate = 0, 61, 0 shape = ELLIPSOID size = 40000, 20600, 20600 property_flags = 32768 property_fog_color = 170, 90, 20 ids_info = 0 visit = 36 spacedust = dust spacedust_maxparticles = 50 sort = 13 toughness = 12 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 Music = zone_nebula_walker interference = 0.000000 faction_weight = fc_rh_grp, 1 faction_weight = gd_bh_grp, 1 faction_weight = fc_b_grp, 1 encounter = area_scout, 12, 0.200000 faction = fc_rh_grp, 0.500000 faction = fc_b_grp, 0.620000 encounter = area_bh_assault, 12, 0.200000 faction = gd_bh_grp, 0.500000 [Zone] nickname = Zone_RH08_vignette_01_exclusion pos = -55384, 0, -33372 shape = SPHERE size = 4000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = RH08_planet_1 ids_name = 534317 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 20236, 0, 63905 archetype = planet_Rheinland_8000 atmosphere_range = 8800 burn_color = 255, 222, 160 ids_info = 0 base = RH08_02_Base reputation = rh_p_grp [zone] nickname = RH08_planet_1_death pos = 20236, 0, 63905 shape = SPHERE size = 8600 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Zone] nickname = Zone_RH08_lavadust_01 ids_name = 0 pos = -51124, 0, -29467 rotate = 0, 61, 0 shape = ELLIPSOID size = 39000, 20000, 20000 property_flags = 514 ids_info = 0 visit = 36 spacedust = lavaashdust spacedust_maxparticles = 50 [Object] nickname = RH08_planet_2 ids_name = 534318 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 73136, 0, -26627 archetype = Dead_Planet_30000 atmosphere_range = 33000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = RH08_planet_2_death pos = 73136, 0, -26627 shape = SPHERE size = 32500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = RH08_Sun4_death pos = 74555, -35000, -80591 shape = SPHERE size = 19000 damage = 90000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RH08_Sun4 ids_name = 1380 pos = 74555, -35000, -80591 ambient_color = 255, 255, 255 archetype = sun_1000 star = sm_red_sun_rh08 atmosphere_range = 20000 burn_color = 255, 255, 255 ids_info = 66155 [Zone] nickname = Zone_RH08_lavaasteroids_01 ids_name = 0 pos = -44733, 0, 32721 rotate = 0, 0, 0 shape = ELLIPSOID size = 30000, 18000, 17600 property_flags = 514 ids_info = 0 visit = 36 spacedust = lavaashdust spacedust_maxparticles = 100 Music = zone_field_asteroid_lava [Zone] nickname = Zone_RH08_orange_dust_02 ids_name = 0 pos = 61775, 0, 37633 rotate = 0, 52, 0 shape = ELLIPSOID size = 34082, 18000, 15976 property_flags = 32768 property_fog_color = 170, 90, 20 ids_info = 0 visit = 36 spacedust = dust spacedust_maxparticles = 50 sort = 13 toughness = 12 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 Music = zone_nebula_walker damage = 10 interference = 0.000000 faction_weight = fc_rh_grp, 1 faction_weight = gd_bh_grp, 1 faction_weight = fc_c_grp, 1 encounter = area_scout, 12, 0.200000 faction = fc_rh_grp, 0.500000 faction = fc_c_grp, 1.000000 encounter = area_bh_assault, 12, 0.200000 faction = gd_bh_grp, 0.500000 [Zone] nickname = Zone_RH08_lavadust_02 ids_name = 0 pos = 61775, 0, 37633 rotate = 0, 52, 0 shape = ELLIPSOID size = 33000, 17500, 15000 property_flags = 514 ids_info = 0 visit = 36 spacedust = lavaashdust spacedust_maxparticles = 50 [Object] nickname = RH08_01 pos = -58618, 0, 36107 ids_info = 65581 behavior = NOTHING pilot = pilot_solar_easy dock_with = RH08_01_Base base = RH08_01_Base reputation = rh_m_grp rotate = 0, 0, 0 archetype = space_mining01 ids_name = 534319 loadout = space_mining01_co_02 difficulty_level = 1 space_costume = pi_pirate4_head, li_shipdealer_body voice = atc_leg_m01 [Zone] nickname = Zone_RH08_vignette_02_exclusion pos = -57769, 0, 35762 shape = SPHERE size = 3000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = RH08_Trade_Lane_Ring_01 reputation = rh_p_grp pos = -53660, 0, -30451 rotate = 0, 177, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196624 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = RH08_Trade_Lane_Ring_02 [Object] nickname = RH08_Trade_Lane_Ring_02 reputation = rh_p_grp pos = -53954, 0, -22412 rotate = 0, 177, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_01 next_ring = RH08_Trade_Lane_Ring_03 [Object] nickname = RH08_Trade_Lane_Ring_03 reputation = rh_p_grp pos = -54248, 0, -14373 rotate = 0, 177, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_02 next_ring = RH08_Trade_Lane_Ring_04 [Object] nickname = RH08_Trade_Lane_Ring_04 reputation = rh_p_grp pos = -54543, 0, -6334 rotate = 0, 177, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_03 next_ring = RH08_Trade_Lane_Ring_05 [Object] nickname = RH08_Trade_Lane_Ring_05 reputation = rh_p_grp pos = -54837, 0, 1704 rotate = 0, 177, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_04 next_ring = RH08_Trade_Lane_Ring_06 [Object] nickname = RH08_Trade_Lane_Ring_06 reputation = rh_p_grp pos = -55131, 0, 9742 rotate = 0, 177, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_05 next_ring = RH08_Trade_Lane_Ring_07 [Object] nickname = RH08_Trade_Lane_Ring_07 reputation = rh_p_grp pos = -55426, 0, 17781 rotate = 0, 177, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_06 next_ring = RH08_Trade_Lane_Ring_08 [Object] nickname = RH08_Trade_Lane_Ring_08 reputation = rh_p_grp pos = -55720, 0, 25820 rotate = 0, 177, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_07 next_ring = RH08_Trade_Lane_Ring_09 [Object] nickname = RH08_Trade_Lane_Ring_09 reputation = rh_p_grp pos = -56015, 0, 33859 rotate = 0, 177, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 534319 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_08 [Object] nickname = RH08_space_tankl4x4_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -58618, -155, 36990 archetype = space_tankl4x4 parent = RH08_01 reputation = rh_m_grp [Object] nickname = RH08_space_tankl4x4_02 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -58418, -155, 36735 archetype = space_tankl4x4 parent = RH08_01 reputation = rh_m_grp [Object] nickname = RH08_space_tankl4x4_03 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -58818, -155, 36735 archetype = space_tankl4x4 parent = RH08_01 reputation = rh_m_grp [Object] nickname = RH08_space_tankl4x4_04 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -58418, -155, 36480 archetype = space_tankl4x4 parent = RH08_01 reputation = rh_m_grp [Object] nickname = RH08_space_tankl4x4_05 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -58818, -155, 36480 archetype = space_tankl4x4 parent = RH08_01 reputation = rh_m_grp [Object] nickname = RH08_Trade_Lane_Ring_10 reputation = rh_p_grp pos = -55576, 0, 37090 rotate = 0, -104, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 534319 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = RH08_Trade_Lane_Ring_11 [Object] nickname = RH08_Trade_Lane_Ring_11 reputation = rh_p_grp pos = -47764, 0, 39170 rotate = 0, -104, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_10 next_ring = RH08_Trade_Lane_Ring_12 [Object] nickname = RH08_Trade_Lane_Ring_12 reputation = rh_p_grp pos = -39952, 0, 41250 rotate = 0, -104, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_11 next_ring = RH08_Trade_Lane_Ring_13 [Object] nickname = RH08_Trade_Lane_Ring_13 reputation = rh_p_grp pos = -32141, 0, 43330 rotate = 0, -104, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_12 next_ring = RH08_Trade_Lane_Ring_14 [Object] nickname = RH08_Trade_Lane_Ring_14 reputation = rh_p_grp pos = -24329, 0, 45411 rotate = 0, -104, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_13 next_ring = RH08_Trade_Lane_Ring_15 [Object] nickname = RH08_Trade_Lane_Ring_15 reputation = rh_p_grp pos = -16517, 0, 47491 rotate = 0, -104, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_14 next_ring = RH08_Trade_Lane_Ring_16 [Object] nickname = RH08_Trade_Lane_Ring_16 reputation = rh_p_grp pos = -8706, 0, 49571 rotate = 0, -104, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_15 next_ring = RH08_Trade_Lane_Ring_17 [Object] nickname = RH08_Trade_Lane_Ring_17 reputation = rh_p_grp pos = -894, 0, 51651 rotate = 0, -104, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_16 next_ring = RH08_Trade_Lane_Ring_18 [Object] nickname = RH08_Trade_Lane_Ring_18 reputation = rh_p_grp pos = 6917, 0, 53732 rotate = 0, -104, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 534317 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_17 [Object] nickname = RH08_02_dock_ring ids_name = 534320 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = RH08_02_Base pos = 15450, 0, 56460 rotate = 0, -147, 0 reputation = rh_p_grp difficulty_level = 11 voice = atc_leg_f01a space_costume = , robot_body_A reputation = rh_p_grp [Object] nickname = RH08_docking_fixture_0 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = RH08_02_Base base = RH08_02_Base pos = 15450, 350, 56460 rotate = 0, -147, 0 reputation = rh_p_grp [Object] nickname = RH08_planet_3 ids_name = 534321 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 14984, 0, 48538 archetype = planet_desert_800 atmosphere_range = 1000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = RH08_planet_3_death pos = 14984, 0, 48538 shape = SPHERE size = 900 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RH08_03 pos = 14898, 0, 50145 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = RH08_03_Base base = RH08_03_Base reputation = rh_n_grp rotate = 0, 90, 0 archetype = r_battleship ids_name = 534322 loadout = rh_battleship_rh_base difficulty_level = 1 voice = atc_leg_f01 space_costume = pl_female2_head, rh_female_elite_body [Object] nickname = RH08_04 pos = 11342, 0, 52229 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = RH08_04_Base base = RH08_04_Base reputation = rh_n_grp rotate = 0, 0, 0 archetype = space_factory01 ids_name = 534323 loadout = space_factory01 difficulty_level = 11 voice = atc_leg_m01 space_costume = sh_male1_head, rh_reichman_body [Object] nickname = RH08_space_industrial_01 ids_name = 0 ids_info = 0 rotate = 0, -30, 0 pos = 12000, 0, 51820 archetype = space_industrial parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_space_industrial_02 ids_name = 0 ids_info = 0 rotate = 0, -150, 0 pos = 12000, 0, 52640 archetype = space_industrial parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_space_industrial_03 ids_name = 0 ids_info = 0 rotate = 0, -80, 0 pos = 12500, 0, 51640 archetype = space_industrial parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_space_industrial_04 ids_name = 0 ids_info = 0 rotate = 0, -100, 0 pos = 12500, 0, 52820 archetype = space_industrial parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_space_industrial_05 ids_name = 0 ids_info = 0 rotate = 0, -78, 0 pos = 13050, 0, 52750 archetype = space_industrial parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_space_industrial_06 ids_name = 0 ids_info = 0 rotate = 0, -100, 0 pos = 13050, 0, 51700 archetype = space_industrial parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_space_research_01 ids_name = 0 ids_info = 0 rotate = 90, 0, 0 pos = 12500, 500, 52200 archetype = space_research parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_shipyard_2x_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 12500, -1000, 52500 archetype = shipyard_2x parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_shipyard_2x_02 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 12500, -1000, 51900 archetype = shipyard_2x parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_shipyard_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 12500, -650, 51900 archetype = shipyard parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_shipyard_02 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 12500, -650, 52500 archetype = shipyard parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_shipyard_03 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 12500, -350, 52500 archetype = shipyard parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_shipyard_04 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 12500, -350, 51900 archetype = shipyard parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_space_solar_pnl_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 12500, 50, 51640 archetype = space_solar_pnl parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_space_dome_01 ids_name = 0 ids_info = 0 rotate = 0, 10, 0 pos = 12440, 30, 51300 archetype = space_dome parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_05 pos = 41956, 0, 3299 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = RH08_05_Base base = RH08_05_Base reputation = rh_p_grp rotate = 0, 0, 0 archetype = space_police01 ids_name = 534324 loadout = space_police01_rh_01 difficulty_level = 1 voice = atc_leg_f01a space_costume = , robot_body_C [Object] nickname = RH08_Trade_Lane_Ring_19 reputation = rh_p_grp pos = 19098, 0, 50495 rotate = 0, -26, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 534317 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = RH08_Trade_Lane_Ring_20 [Object] nickname = RH08_Trade_Lane_Ring_20 reputation = rh_p_grp pos = 22911, 0, 42925 rotate = 0, -26, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_19 next_ring = RH08_Trade_Lane_Ring_21 [Object] nickname = RH08_Trade_Lane_Ring_21 reputation = rh_p_grp pos = 26725, 0, 35355 rotate = 0, -26, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_20 next_ring = RH08_Trade_Lane_Ring_22 [Object] nickname = RH08_Trade_Lane_Ring_22 reputation = rh_p_grp pos = 30538, 0, 27785 rotate = 0, -26, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_21 next_ring = RH08_Trade_Lane_Ring_23 [Object] nickname = RH08_Trade_Lane_Ring_23 reputation = rh_p_grp pos = 34352, 0, 20215 rotate = 0, -26, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_22 next_ring = RH08_Trade_Lane_Ring_24 [Object] nickname = RH08_Trade_Lane_Ring_24 reputation = rh_p_grp pos = 38165, 0, 12645 rotate = 0, -26, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_23 next_ring = RH08_Trade_Lane_Ring_25 [Object] nickname = RH08_Trade_Lane_Ring_25 reputation = rh_p_grp pos = 41979, 0, 5075 rotate = 0, -26, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 534324 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_24 [Object] nickname = RH08_to_Rh04 ids_name = 534326 pos = 20591, 0, -65325 rotate = 0, -158, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = NOTHING difficulty_level = 7 loadout = jumpgate_br_02 pilot = pilot_solar_easiest goto = Rh04, Rh04_to_RH08, gate_tunnel_bretonia [Object] nickname = RH08_Trade_Lane_Ring_40 reputation = rh_p_grp pos = 42432, 0, 1338 rotate = 0, 18, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 534324 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = RH08_Trade_Lane_Ring_41 [Object] nickname = RH08_Trade_Lane_Ring_41 reputation = rh_p_grp pos = 39821, 0, -6674 rotate = 0, 18, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_40 next_ring = RH08_Trade_Lane_Ring_42 [Object] nickname = RH08_Trade_Lane_Ring_42 reputation = rh_p_grp pos = 37211, 0, -14687 rotate = 0, 18, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_41 next_ring = RH08_Trade_Lane_Ring_43 [Object] nickname = RH08_Trade_Lane_Ring_43 reputation = rh_p_grp pos = 34600, 0, -22700 rotate = 0, 18, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_42 next_ring = RH08_Trade_Lane_Ring_44 [Object] nickname = RH08_Trade_Lane_Ring_44 reputation = rh_p_grp pos = 31990, 0, -30713 rotate = 0, 18, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_43 next_ring = RH08_Trade_Lane_Ring_45 [Object] nickname = RH08_Trade_Lane_Ring_45 reputation = rh_p_grp pos = 29379, 0, -38726 rotate = 0, 18, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_44 next_ring = RH08_Trade_Lane_Ring_46 [Object] nickname = RH08_Trade_Lane_Ring_46 reputation = rh_p_grp pos = 26769, 0, -46739 rotate = 0, 18, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_45 next_ring = RH08_Trade_Lane_Ring_47 [Object] nickname = RH08_Trade_Lane_Ring_47 reputation = rh_p_grp pos = 24158, 0, -54752 rotate = 0, 18, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_46 next_ring = RH08_Trade_Lane_Ring_48 [Object] nickname = RH08_Trade_Lane_Ring_48 reputation = rh_p_grp pos = 21548, 0, -62765 rotate = 0, 18, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196623 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_47 [Object] nickname = RH08_to_Bw04_hole ids_name = 534327 pos = 51479, 0, 55029 rotate = 0, 53, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_Bw04 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Bw04, Bw04_to_RH08_hole, gate_tunnel_bretonia [Object] nickname = RH08_to_Rh05_hole ids_name = 534329 pos = -31247, 0, 26851 rotate = 0, -120, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_Rh05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Rh05, Rh05_to_RH08_hole, gate_tunnel_bretonia [Object] nickname = RH08_rh_battlcruiser02_shipyard_01 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = 12500, -980, 52500 archetype = rh_battlcruiser02_shipyard parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_rh_battlcruiser02_shipyard_02 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = 12500, -980, 51900 archetype = rh_battlcruiser02_shipyard parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_rh_battlcruiser_shipyard_01 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = 12500, -630, 51900 archetype = rh_battlcruiser_shipyard parent = RH08_04 reputation = rh_n_grp [Object] nickname = RH08_rh_battlcruiser_shipyard_02 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = 12500, -630, 52500 archetype = rh_battlcruiser_shipyard parent = RH08_04 reputation = rh_n_grp [Zone] nickname = Zone_RH08_pop_ambient_01 pos = 12901, 0, 51715 rotate = 0, 0, 0 shape = SPHERE size = 6876 sort = 51 toughness = 19 density = 12 repop_time = 10 max_battle_size = 4 pop_type = rh_p_grp, co_rs_grp, base_cluster_law relief_time = 20 population_additive = false faction_weight = rh_p_grp, 1 faction_weight = co_rs_grp, 1 faction_weight = rh_n_grp, 1 faction_weight = co_alg_grp, 1 faction_weight = co_ni_grp, 1 faction_weight = co_ss_grp, 1 faction_weight = co_os_grp, 20 faction_weight = gd_z_grp, 20 encounter = area_defend, 19, 0.100000 faction = rh_p_grp, 0.620000 faction = co_rs_grp, 0.380000 faction = rh_n_grp, 0.900000 encounter = area_armored_prisoner, 19, 0.100000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 19, 0.100000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = area_trade_transport, 19, 0.100000 faction = co_alg_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_ss_grp, 0.250000 encounter = area_trade_armored, 19, 0.100000 faction = co_os_grp, 1.000000 encounter = area_trade_freighter_pirate, 19, 0.100000 faction = gd_z_grp, 1.000000 encounter = area_lifter, 19, 0.100000 faction = co_rs_grp, 1.000000 encounter = area_repair, 19, 0.100000 faction = co_rs_grp, 1.000000 [Zone] nickname = Zone_RH08_pop_ambient_02 pos = -57769, 0, 35762 rotate = 0, 0, 0 shape = SPHERE size = 2900 sort = 51 toughness = 19 density = 9 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = rh_m_grp, 20 faction_weight = co_khc_grp, 1 encounter = area_defend, 19, 0.100000 faction = rh_m_grp, 1.000000 encounter = area_trade_freighter, 19, 0.100000 faction = co_khc_grp, 0.400000 faction = rh_m_grp, 0.600000 encounter = area_trade_transport, 19, 0.100000 faction = co_khc_grp, 0.400000 faction = rh_m_grp, 0.600000 encounter = area_trade_armored, 19, 0.100000 faction = co_khc_grp, 0.400000 faction = rh_m_grp, 0.600000 [Zone] nickname = Zone_RH08_pop_ambient_03 pos = -55384, 0, -33372 rotate = 0, 0, 0 shape = SPHERE size = 3900 sort = 51 toughness = 19 density = 9 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = co_khc_grp, 1 faction_weight = rh_m_grp, 1 faction_weight = rh_p_grp, 20 encounter = area_trade_freighter, 19, 0.100000 faction = co_khc_grp, 0.400000 faction = rh_m_grp, 0.600000 encounter = area_trade_transport, 19, 0.100000 faction = co_khc_grp, 0.400000 faction = rh_m_grp, 0.600000 encounter = area_trade_armored, 19, 0.100000 faction = co_khc_grp, 0.400000 faction = rh_m_grp, 0.600000 encounter = area_defend, 19, 0.100000 faction = rh_p_grp, 1.000000 [Zone] nickname = Zone_RH08_pop_ambient_04 pos = 41979, 0, 3231 rotate = 0, 0, 0 shape = SPHERE size = 2238 sort = 51 toughness = 19 density = 9 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = rh_p_grp, 20 faction_weight = co_khc_grp, 20 encounter = area_defend, 19, 0.100000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 19, 0.100000 faction = co_khc_grp, 1.000000 encounter = area_trade_transport, 19, 0.100000 faction = co_khc_grp, 1.000000 encounter = area_trade_armored, 19, 0.100000 faction = co_khc_grp, 1.000000 [Zone] nickname = Zone_RH08_pop_ambient_05 pos = 1064, 0, 37277 rotate = 0, 0, 0 shape = SPHERE size = 62840 sort = 51 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_rh_grp, 20 faction_weight = gd_bh_grp, 20 faction_weight = fc_c_grp, 20 encounter = area_scout, 12, 0.100000 faction = fc_rh_grp, 1.000000 encounter = area_bh_scout, 12, 0.100000 faction = gd_bh_grp, 1.000000 encounter = area_assault, 12, 0.100000 faction = fc_c_grp, 1.000000 [Zone] nickname = Zone_RH08_pop_ambient_06 pos = 20909, 0, -64633 rotate = 0, 0, 0 shape = SPHERE size = 2451 comment = sort = 18 toughness = 19 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 population_additive = false faction_weight = rh_p_grp, 20 faction_weight = co_khc_grp, 1 faction_weight = rh_m_grp, 1 faction_weight = co_rs_grp, 1 encounter = area_defend, 19, 0.100000 faction = rh_p_grp, 1.000000 encounter = area_armored_prisoner, 19, 0.100000 faction = rh_p_grp, 1.000000 encounter = area_trade_freighter, 19, 0.100000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = area_trade_transport, 19, 0.100000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = area_trade_armored, 19, 0.100000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 [Zone] nickname = Zone_RH08_pop_ambient_07 pos = 2130, 0, -58579 rotate = 0, 0, 0 shape = SPHERE size = 30177 sort = 50 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = rh_p_grp, 1 faction_weight = rh_n_grp, 1 faction_weight = fc_b_grp, 1 encounter = area_scout, 12, 0.100000 faction = rh_p_grp, 0.380000 faction = rh_n_grp, 0.500000 faction = fc_b_grp, 0.620000 [Zone] nickname = Zone_RH08_destroy_vignette_01 pos = -106, 0, 42940 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_02 pos = 14400, 0, 31985 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_03 pos = -6563, 0, 26370 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_04 pos = 32900, 0, 50632 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_05 pos = 41444, 0, 33786 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_06 pos = 52285, 0, 18278 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_07 pos = 29034, 0, 7517 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_08 pos = 22225, 0, 21403 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_09 pos = 74110, 0, 17321 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_RH08_destroy_vignette_10 pos = -41805, 0, 18823 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_RH08_destroy_vignette_11 pos = -64429, 0, 13012 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_12 pos = -47740, 0, 48662 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_RH08_destroy_vignette_13 pos = -26490, 0, 37897 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_RH08_destroy_vignette_14 pos = -30204, 0, 58437 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_15 pos = -67018, 0, -8577 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_RH08_destroy_vignette_16 pos = -28155, 0, -6903 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_17 pos = 12036, 0, -22601 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_18 pos = -8813, 0, -37151 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_19 pos = 8160, 0, -48971 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH08_destroy_vignette_20 pos = -38697, 0, -50768 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Object] nickname = RH08_suprise_rh_elite_01 pos = 70772, 0, 32333 visit = 16 ids_info = 0 rotate = 0, 90, 0 archetype = suprise_rh_elite ids_name = 261752 loadout = SECRET_rh_elite_7.1 [Object] nickname = RH08_suprise_rh_elite_02 pos = 70019, 0, 30677 visit = 16 ids_info = 0 rotate = 90, 60, 40 archetype = suprise_rh_elite ids_name = 261752 loadout = SECRET_rh_elite_7.1 [Object] nickname = RH08_suprise_rh_elite_03 pos = 71510, 0, 31058 visit = 16 ids_info = 0 rotate = 130, 0, 0 archetype = suprise_rh_elite ids_name = 261752 loadout = SECRET_rh_n_rh_elite_bw05c [Object] nickname = RH08_player_wraith_dart_01 pos = -56344, 0, -48006 visit = 16 ids_info = 0 rotate = 0, 0, 150 archetype = player_wraith_dart ids_name = 601130 loadout = playerwraithdart_suprise [Object] nickname = RH08_suprise_co_elite2_01 pos = 64875, 0, 49297 visit = 16 ids_info = 0 rotate = 0, 20, 80 archetype = suprise_co_elite2 ids_name = 261749 loadout = SECRET_c_co_elite2_hi02a [Object] nickname = RH08_suprise_co_elite2_02 pos = 65983, 0, 49398 visit = 16 ids_info = 0 rotate = 60, 50, 0 archetype = suprise_co_elite2 ids_name = 261749 loadout = SECRET_c_co_elite2_hi02a [Object] nickname = RH08_suprise_co_elite2_03 pos = -12850, 0, 58645 visit = 16 ids_info = 0 rotate = 120, 50, 90 archetype = suprise_co_elite2 ids_name = 261749 loadout = SECRET_c_co_elite2_hi02b [Object] nickname = RH08_suprise_bw_elite_01 pos = -65325, 0, -22366 visit = 16 ids_info = 0 rotate = 90, -65, 0 archetype = suprise_bw_elite ids_name = 261747 loadout = SECRET_rh_bw_elite_rh01 [Object] nickname = RH08_suprise_ge_armored_01 pos = -10650, 0, -57514 visit = 16 ids_info = 0 rotate = -40, 45, 80 archetype = suprise_ge_armored ids_name = 261735 loadout = SECRET_armored_rh03 [Object] nickname = RH08_Trade_Lane_Ring_49 reputation = rh_p_grp pos = -51645, 0, -33668 rotate = 0, -111, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196624 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = RH08_Trade_Lane_Ring_50 [Object] nickname = RH08_Trade_Lane_Ring_50 reputation = rh_p_grp pos = -44121, 0, -30684 rotate = 0, -111, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_49 next_ring = RH08_Trade_Lane_Ring_51 [Object] nickname = RH08_Trade_Lane_Ring_51 reputation = rh_p_grp pos = -36597, 0, -27701 rotate = 0, -111, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_50 next_ring = RH08_Trade_Lane_Ring_52 [Object] nickname = RH08_Trade_Lane_Ring_52 reputation = rh_p_grp pos = -29073, 0, -24717 rotate = 0, -111, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_51 next_ring = RH08_Trade_Lane_Ring_53 [Object] nickname = RH08_Trade_Lane_Ring_53 reputation = rh_p_grp pos = -21549, 0, -21734 rotate = 0, -111, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_52 next_ring = RH08_Trade_Lane_Ring_54 [Object] nickname = RH08_Trade_Lane_Ring_54 reputation = rh_p_grp pos = -14024, 0, -18750 rotate = 0, -111, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_53 next_ring = RH08_Trade_Lane_Ring_55 [Object] nickname = RH08_Trade_Lane_Ring_55 reputation = rh_p_grp pos = -6500, 0, -15766 rotate = 0, -111, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_54 next_ring = RH08_Trade_Lane_Ring_56 [Object] nickname = RH08_Trade_Lane_Ring_56 reputation = rh_p_grp pos = 1023, 0, -12783 rotate = 0, -111, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_55 next_ring = RH08_Trade_Lane_Ring_57 [Object] nickname = RH08_Trade_Lane_Ring_57 reputation = rh_p_grp pos = 8547, 0, -9799 rotate = 0, -111, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_56 next_ring = RH08_Trade_Lane_Ring_58 [Object] nickname = RH08_Trade_Lane_Ring_58 reputation = rh_p_grp pos = 16071, 0, -6816 rotate = 0, -111, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_57 next_ring = RH08_Trade_Lane_Ring_59 [Object] nickname = RH08_Trade_Lane_Ring_59 reputation = rh_p_grp pos = 23595, 0, -3832 rotate = 0, -111, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_58 next_ring = RH08_Trade_Lane_Ring_60 [Object] nickname = RH08_Trade_Lane_Ring_60 reputation = rh_p_grp pos = 31119, 0, -849 rotate = 0, -111, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_59 next_ring = RH08_Trade_Lane_Ring_61 [Object] nickname = RH08_Trade_Lane_Ring_61 reputation = rh_p_grp pos = 38643, 0, 2134 rotate = 0, -111, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 534324 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH08_Trade_Lane_Ring_60 [Object] nickname = RH08_suprise_rh_gunboat_01 pos = -3017, 0, 16828 visit = 16 ids_info = 0 rotate = 77, 2, 45 archetype = suprise_rh_gunboat ids_name = 237054 loadout = SECRET_rh_gunboat01