[SystemInfo] space_color = 0, 10, 0 local_faction = rh_n_grp [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\encounters\tradelane_armored_prisoner.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_rh_space danger = music_rh_danger battle = music_rh_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\RH06__03.ini zone = Zone_RH06__03 [Asteroids] file = solar\asteroids\RH06__01.ini zone = Zone_RH06__01 [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_rh01.cmp [LightSource] nickname = RH06_system_light pos = 0, 0, 0 color = 0, 128, 0 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = RH06_Sun1_death pos = -24851, -11000, -12623 shape = SPHERE size = 5500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RH06_Sun1 ids_name = 1380 pos = -24851, -11000, -12623 ambient_color = 0, 50, 0 archetype = sun_1000 star = rh6_sun atmosphere_range = 7000 burn_color = 0, 50, 0 ids_info = 66162 [Object] nickname = RH06_to_Rh02 ids_name = 458909 pos = 13017, 0, 62721 rotate = 0, -11, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_n_grp behavior = NOTHING difficulty_level = 7 loadout = jumpgate_br_02 pilot = pilot_solar_easiest goto = Rh02, Rh02_to_RH06, gate_tunnel_bretonia [zone] nickname = Zone_RH06_to_Rh02 pos = 13018, 0, 62722 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_RH06__01 ids_name = 0 pos = 38658, 0, 394 rotate = 0, -90, 0 shape = ELLIPSOID size = 96251, 43786, 43786 property_flags = 130 ids_info = 0 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 comment = sort = 23 toughness = 19 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 damage = 0 interference = 0.000000 faction_weight = fc_b_grp, 2 faction_weight = fc_u_grp, 1 faction_weight = gd_bh_grp, 4 encounter = area_scout, 19, 0.200000 faction = fc_b_grp, 0.560000 faction = fc_u_grp, 0.440000 encounter = area_bh_assault, 19, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_RH06_pop_ambient_01 pos = 13900, 0, 62000 rotate = 0, 0, 0 shape = SPHERE size = 3000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false faction_weight = rh_n_grp, 20 faction_weight = co_rs_grp, 20 faction_weight = co_ni_grp, 20 faction_weight = co_alg_grp, 20 faction_weight = rh_p_grp, 20 encounter = area_defend, 19, 0.100000 faction = rh_n_grp, 1.000000 encounter = area_trade_transport, 19, 0.100000 faction = co_rs_grp, 1.000000 faction = co_ni_grp, 1.000000 faction = co_alg_grp, 1.000000 encounter = area_trade_armored, 19, 0.100000 faction = rh_p_grp, 1.000000 [Object] nickname = RH06_planet_1 ids_name = 458903 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 48099, 0, -13617 archetype = planet_earth_3000 atmosphere_range = 3400 burn_color = 255, 222, 160 ids_info = 66069 base = RH06_01_Base reputation = rh_n_grp ring = Zone_RH06_planet_1_ring, solar\rings\aso.ini ring = Zone_RH06_planet_1_ring, solar\rings\aso.ini [zone] nickname = RH06_planet_1_death pos = 48099, 0, -13617 shape = SPHERE size = 3300 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RH06_01_dock_ring ids_name = 458905 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = RH06_01_Base pos = 44741, 0, -12821 rotate = 0, -76, 0 reputation = rh_n_grp difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 reputation = rh_n_grp [Object] nickname = RH06_docking_fixture_0 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = RH06_01_Base base = RH06_01_Base pos = 44741, 350, -12821 rotate = 0, -76, 0 reputation = rh_n_grp [Zone] nickname = Zone_RH06_pop_ambient_02 pos = 42000, 0, -10633 rotate = 0, 0, 0 shape = SPHERE size = 11000 sort = 51 toughness = 19 density = 10 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false faction_weight = rh_n_grp, 1 faction_weight = rh_p_grp, 20 faction_weight = co_ni_grp, 20 faction_weight = co_ss_grp, 20 faction_weight = co_alg_grp, 20 faction_weight = co_rs_grp, 20 encounter = area_defend, 19, 0.100000 faction = rh_n_grp, 0.800000 encounter = area_trade_armored, 19, 0.100000 faction = rh_p_grp, 1.000000 encounter = area_trade_transport, 19, 0.100000 faction = co_ni_grp, 1.000000 faction = co_ss_grp, 1.000000 faction = co_alg_grp, 1.000000 faction = co_rs_grp, 1.000000 [Object] nickname = RH06_to_Iw01 ids_name = 458911 pos = -60542, 0, -12425 rotate = 0, -88, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Iw01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_n_grp behavior = NOTHING difficulty_level = 7 loadout = jumpgate_br_02 pilot = pilot_solar_easiest goto = Iw01, Iw01_to_RH06, gate_tunnel_bretonia [zone] nickname = Zone_RH06_to_Iw01 pos = -60541, 0, -12424 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_RH06_pop_ambient_03 pos = -59136, 0, -12282 rotate = 0, 0, 0 shape = SPHERE size = 2934 comment = Ambient Pop sort = 51 toughness = 11 density = 9 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false faction_weight = rh_n_grp, 1 faction_weight = rh_p_grp, 1 faction_weight = co_ss_grp, 1 faction_weight = co_ni_grp, 1 faction_weight = co_alg_grp, 1 faction_weight = co_rs_grp, 1 encounter = area_defend, 11, 0.100000 faction = rh_n_grp, 0.700000 encounter = area_trade_armored, 11, 0.100000 faction = rh_p_grp, 0.700000 encounter = area_trade_transport, 11, 0.100000 faction = co_ss_grp, 0.750000 faction = co_ni_grp, 0.750000 faction = co_alg_grp, 0.750000 faction = co_rs_grp, 0.750000 [Object] nickname = RH06_to_Rh04_hole ids_name = 458899 pos = 53501, 0, 30684 rotate = 0, 55, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Rh04 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Rh04, Rh04_to_RH06_hole, gate_tunnel_bretonia [zone] nickname = Zone_RH06_to_Rh04_hole pos = 53502, 0, 30685 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [zone] nickname = Zone_RH06_planet_1_ring pos = 48099, 0, -13617 rotate = 0, 0, 0 shape = ring size = 5000, 200, 200 sort = 0.000000 [zone] nickname = Zone_RH06_planet_1_ring pos = 48099, 0, -13617 rotate = 0, 300, 0 shape = ring size = 5000, 200, 200 sort = 0.000000 [Object] nickname = RH06_02 pos = 42917, 0, -68241 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = RH06_02_Base base = RH06_02_Base reputation = rh_n_grp rotate = 0, 0, 0 archetype = space_factory01 ids_name = 458901 loadout = space_factory01 difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 [Object] nickname = RH06_shipyard_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 43650, 0, -68241 archetype = shipyard [Object] nickname = RH06_shipyard_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 43420, 200, -68241 archetype = shipyard [Object] nickname = RH06_shipyard_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 43420, -220, -68241 archetype = shipyard [Zone] nickname = Zone_RH06_pop_ambient_04 pos = 42899, 0, -68227 rotate = 0, 0, 0 shape = SPHERE size = 3731 comment = Ambient Pop sort = 51 toughness = 19 density = 10 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = rh_p_grp, 1 faction_weight = co_alg_grp, 20 faction_weight = co_ni_grp, 20 faction_weight = co_rs_grp, 20 faction_weight = co_ss_grp, 20 encounter = area_defend, 19, 0.100000 faction = rh_p_grp, 0.700000 encounter = area_trade_armored, 19, 0.100000 faction = rh_p_grp, 0.900000 encounter = area_trade_transport, 19, 0.100000 faction = co_alg_grp, 1.000000 faction = co_ni_grp, 1.000000 faction = co_rs_grp, 1.000000 faction = co_ss_grp, 1.000000 encounter = area_trade_freighter, 19, 0.100000 faction = co_alg_grp, 1.000000 [Object] nickname = RH06_planet_2 ids_name = 458902 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -15574, 0, -70280 archetype = planet_desert_800 atmosphere_range = 900 burn_color = 255, 222, 160 ids_info = 66069 [zone] nickname = RH06_planet_2_death pos = -15574, 0, -70280 shape = SPHERE size = 850 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RH06_03 pos = -14645, 0, -69239 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = RH06_03_Base base = RH06_03_Base reputation = rh_n_grp rotate = 0, 130, 0 archetype = r_battleship ids_name = 458900 loadout = rh_battleship_rh_base difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 [Zone] nickname = Zone_RH06_pop_ambient_05 pos = -13127, 0, -68758 rotate = 0, 0, 0 shape = SPHERE size = 2531 comment = Ambient Pop sort = 51 toughness = 19 density = 8 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = rh_n_grp, 1 faction_weight = rh_p_grp, 1 faction_weight = co_rs_grp, 20 faction_weight = co_ss_grp, 20 faction_weight = co_ni_grp, 20 faction_weight = co_alg_grp, 20 encounter = area_defend, 19, 0.100000 faction = rh_n_grp, 0.800000 encounter = area_trade_armored, 19, 0.100000 faction = rh_p_grp, 0.800000 encounter = area_trade_transport, 19, 0.100000 faction = co_rs_grp, 1.000000 faction = co_ss_grp, 1.000000 faction = co_ni_grp, 1.000000 faction = co_alg_grp, 1.000000 [Zone] nickname = Zone_RH06__03 ids_name = 0 pos = -53939, 0, -61645 rotate = 0, 56, 0 shape = ELLIPSOID size = 34675, 18671, 18671 property_flags = 130 ids_info = 0 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 75 comment = sort = 23 toughness = 19 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 damage = 0 interference = 0.000000 faction_weight = fc_u_grp, 4 faction_weight = gd_bh_grp, 4 encounter = area_scout, 19, 0.200000 faction = fc_u_grp, 1.000000 encounter = area_bh_scout, 19, 0.200000 faction = gd_bh_grp, 1.000000 [zone] nickname = RH06_Sun2_death pos = -42603, 0, 42997 shape = SPHERE size = 5500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = RH06_Sun2 ids_name = 1380 pos = -42603, 0, 42997 ambient_color = 255, 255, 255 archetype = sun_1000 star = rh6_sun atmosphere_range = 7000 burn_color = 255, 255, 255 ids_info = 66162 [Zone] nickname = Zone_RH06_pop_ambient_06 pos = 53468, 0, 30687 rotate = 0, 0, 0 shape = SPHERE size = 1832 comment = Ambient Pop sort = 51 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_b_grp, 20 encounter = area_scout, 19, 0.100000 faction = fc_b_grp, 1.000000 [Object] nickname = RH06_to_Bw05_hole ids_name = 458927 pos = 59307, 0, -55796 rotate = 0, 104, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Bw05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Bw05, Bw05_to_RH06_hole, gate_tunnel_bretonia [zone] nickname = Zone_RH06_to_Bw05_hole pos = 59308, 0, -55795 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Zone] nickname = Zone_RH06_pop_ambient_07 pos = 59306, 0, -55821 rotate = 0, 0, 0 shape = SPHERE size = 2166 comment = Ambient Pop sort = 51 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_j_grp, 20 encounter = area_scavenger, 19, 0.100000 faction = fc_j_grp, 1.000000 [Object] nickname = RH06_behemoth_7.1_01 ids_name = 601000 ids_info = 0 rotate = 0, 180, 0 pos = 43650, 0, -68241 archetype = behemoth_7.1 [Object] nickname = RH06_behemoth_7.1_02 ids_name = 601000 ids_info = 0 rotate = 0, 180, 0 pos = 43420, 200, -68241 archetype = behemoth_7.1 [Object] nickname = RH06_behemoth_7.1_03 ids_name = 601000 ids_info = 0 rotate = 0, 180, 0 pos = 43420, -220, -68241 archetype = behemoth_7.1 [Object] nickname = RH06_suprise_rh_elite_01 pos = -65482, 0, -62326 visit = 16 ids_info = 66401 rotate = 0, 0, 0 archetype = suprise_rh_elite ids_name = 263315 loadout = SECRET_rh_elite_7.1 [Object] nickname = RH06_04 pos = -58847, 0, -11472 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = RH06_04_Base base = RH06_04_Base reputation = rh_p_grp rotate = 0, 0, 0 archetype = space_police01 ids_name = 458893 loadout = d_space_police01 difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 [Zone] nickname = Zone_RH06_destroy_vignette_48 pos = 13360, 0, 4771 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH06_destroy_vignette_49 pos = 2672, 0, 25924 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH06_destroy_vignette_50 pos = 22934, 0, -29075 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH06_destroy_vignette_51 pos = 21966, 0, -50157 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH06_destroy_vignette_52 pos = 59010, 0, -31331 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH06_destroy_vignette_53 pos = 38160, 0, -86532 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH06_destroy_vignette_54 pos = 14779, 0, -83638 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH06_destroy_vignette_55 pos = -2142, 0, -49347 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH06_destroy_vignette_56 pos = -4369, 0, -26190 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH06_destroy_vignette_57 pos = -43113, 0, -75622 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH06_destroy_vignette_58 pos = 63224, 0, 12268 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_RH06_destroy_vignette_59 pos = -32069, 0, 18626 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = open [Object] nickname = RH06_to_RH07 ids_name = 525078 pos = 58269, 0, 62288 rotate = 0, 88, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_RH07 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = NOTHING difficulty_level = 7 loadout = jumpgate_br_02 pilot = pilot_solar_easiest goto = RH07, RH07_to_RH06, gate_tunnel_bretonia [zone] nickname = Zone_RH06_to_RH07 pos = 57000, 0, 62289 shape = SPHERE size = 2500 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = RH06_Trade_Lane_Ring_01 reputation = rh_p_grp pos = 13797, 0, 59301 rotate = 0, -22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196621 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = RH06_Trade_Lane_Ring_02 [Object] nickname = RH06_Trade_Lane_Ring_02 reputation = rh_p_grp pos = 16942, 0, 51697 rotate = 0, -22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_01 next_ring = RH06_Trade_Lane_Ring_03 [Object] nickname = RH06_Trade_Lane_Ring_03 reputation = rh_p_grp pos = 20088, 0, 44094 rotate = 0, -22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_02 next_ring = RH06_Trade_Lane_Ring_04 [Object] nickname = RH06_Trade_Lane_Ring_04 reputation = rh_p_grp pos = 23234, 0, 36490 rotate = 0, -22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_03 next_ring = RH06_Trade_Lane_Ring_05 [Object] nickname = RH06_Trade_Lane_Ring_05 reputation = rh_p_grp pos = 26380, 0, 28887 rotate = 0, -22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_04 next_ring = RH06_Trade_Lane_Ring_06 [Object] nickname = RH06_Trade_Lane_Ring_06 reputation = rh_p_grp pos = 29526, 0, 21283 rotate = 0, -22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_05 next_ring = RH06_Trade_Lane_Ring_07 [Object] nickname = RH06_Trade_Lane_Ring_07 reputation = rh_p_grp pos = 32672, 0, 13680 rotate = 0, -22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_06 next_ring = RH06_Trade_Lane_Ring_08 [Object] nickname = RH06_Trade_Lane_Ring_08 reputation = rh_p_grp pos = 35818, 0, 6076 rotate = 0, -22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_07 next_ring = RH06_Trade_Lane_Ring_09 [Object] nickname = RH06_Trade_Lane_Ring_09 reputation = rh_p_grp pos = 38964, 0, -1526 rotate = 0, -22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_08 next_ring = RH06_Trade_Lane_Ring_10 [Object] nickname = RH06_Trade_Lane_Ring_10 reputation = rh_p_grp pos = 42110, 0, -9130 rotate = 0, -22, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458903 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_09 [Object] nickname = RH06_Trade_Lane_Ring_11 reputation = rh_p_grp pos = 41653, 0, -16169 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458903 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = RH06_Trade_Lane_Ring_12 [Object] nickname = RH06_Trade_Lane_Ring_12 reputation = rh_p_grp pos = 41657, 0, -24354 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_11 next_ring = RH06_Trade_Lane_Ring_13 [Object] nickname = RH06_Trade_Lane_Ring_13 reputation = rh_p_grp pos = 41661, 0, -32539 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_12 next_ring = RH06_Trade_Lane_Ring_14 [Object] nickname = RH06_Trade_Lane_Ring_14 reputation = rh_p_grp pos = 41665, 0, -40724 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_13 next_ring = RH06_Trade_Lane_Ring_15 [Object] nickname = RH06_Trade_Lane_Ring_15 reputation = rh_p_grp pos = 41669, 0, -48909 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_14 next_ring = RH06_Trade_Lane_Ring_16 [Object] nickname = RH06_Trade_Lane_Ring_16 reputation = rh_p_grp pos = 41673, 0, -57094 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_15 next_ring = RH06_Trade_Lane_Ring_17 [Object] nickname = RH06_Trade_Lane_Ring_17 reputation = rh_p_grp pos = 41678, 0, -65279 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458901 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_16 [Object] nickname = RH06_Trade_Lane_Ring_18 reputation = rh_p_grp pos = 39292, 0, -68312 rotate = 0, 90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458901 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = RH06_Trade_Lane_Ring_19 [Object] nickname = RH06_Trade_Lane_Ring_19 reputation = rh_p_grp pos = 30940, 0, -68299 rotate = 0, 90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_18 next_ring = RH06_Trade_Lane_Ring_20 [Object] nickname = RH06_Trade_Lane_Ring_20 reputation = rh_p_grp pos = 22589, 0, -68287 rotate = 0, 90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_19 next_ring = RH06_Trade_Lane_Ring_21 [Object] nickname = RH06_Trade_Lane_Ring_21 reputation = rh_p_grp pos = 14237, 0, -68274 rotate = 0, 90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_20 next_ring = RH06_Trade_Lane_Ring_22 [Object] nickname = RH06_Trade_Lane_Ring_22 reputation = rh_p_grp pos = 5885, 0, -68262 rotate = 0, 90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_21 next_ring = RH06_Trade_Lane_Ring_23 [Object] nickname = RH06_Trade_Lane_Ring_23 reputation = rh_p_grp pos = -2465, 0, -68249 rotate = 0, 90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_22 next_ring = RH06_Trade_Lane_Ring_24 [Object] nickname = RH06_Trade_Lane_Ring_24 reputation = rh_p_grp pos = -10817, 0, -68237 rotate = 0, 90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458900 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_23 [Object] nickname = RH06_Trade_Lane_Ring_25 reputation = rh_p_grp pos = -13751, 0, -66472 rotate = 0, 140, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458900 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = RH06_Trade_Lane_Ring_26 [Object] nickname = RH06_Trade_Lane_Ring_26 reputation = rh_p_grp pos = -18589, 0, -60685 rotate = 0, 140, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_25 next_ring = RH06_Trade_Lane_Ring_27 [Object] nickname = RH06_Trade_Lane_Ring_27 reputation = rh_p_grp pos = -23428, 0, -54899 rotate = 0, 140, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_26 next_ring = RH06_Trade_Lane_Ring_28 [Object] nickname = RH06_Trade_Lane_Ring_28 reputation = rh_p_grp pos = -28267, 0, -49112 rotate = 0, 140, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_27 next_ring = RH06_Trade_Lane_Ring_29 [Object] nickname = RH06_Trade_Lane_Ring_29 reputation = rh_p_grp pos = -33106, 0, -43326 rotate = 0, 140, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_28 next_ring = RH06_Trade_Lane_Ring_30 [Object] nickname = RH06_Trade_Lane_Ring_30 reputation = rh_p_grp pos = -37944, 0, -37539 rotate = 0, 140, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_29 next_ring = RH06_Trade_Lane_Ring_31 [Object] nickname = RH06_Trade_Lane_Ring_31 reputation = rh_p_grp pos = -42783, 0, -31753 rotate = 0, 140, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_30 next_ring = RH06_Trade_Lane_Ring_32 [Object] nickname = RH06_Trade_Lane_Ring_32 reputation = rh_p_grp pos = -47622, 0, -25966 rotate = 0, 140, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_31 next_ring = RH06_Trade_Lane_Ring_33 [Object] nickname = RH06_Trade_Lane_Ring_33 reputation = rh_p_grp pos = -52461, 0, -20180 rotate = 0, 140, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_32 next_ring = RH06_Trade_Lane_Ring_34 [Object] nickname = RH06_Trade_Lane_Ring_34 reputation = rh_p_grp pos = -57300, 0, -14394 rotate = 0, 140, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196643 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_33 [Object] nickname = RH06_Trade_Lane_Ring_35 reputation = rh_p_grp pos = -56293, 0, -12128 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196643 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = RH06_Trade_Lane_Ring_36 [Object] nickname = RH06_Trade_Lane_Ring_36 reputation = rh_p_grp pos = -48272, 0, -12154 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_35 next_ring = RH06_Trade_Lane_Ring_37 [Object] nickname = RH06_Trade_Lane_Ring_37 reputation = rh_p_grp pos = -40252, 0, -12181 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_36 next_ring = RH06_Trade_Lane_Ring_38 [Object] nickname = RH06_Trade_Lane_Ring_38 reputation = rh_p_grp pos = -32232, 0, -12208 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_37 next_ring = RH06_Trade_Lane_Ring_39 [Object] nickname = RH06_Trade_Lane_Ring_39 reputation = rh_p_grp pos = -24211, 0, -12235 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_38 next_ring = RH06_Trade_Lane_Ring_40 [Object] nickname = RH06_Trade_Lane_Ring_40 reputation = rh_p_grp pos = -16191, 0, -12262 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_39 next_ring = RH06_Trade_Lane_Ring_41 [Object] nickname = RH06_Trade_Lane_Ring_41 reputation = rh_p_grp pos = -8170, 0, -12289 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_40 next_ring = RH06_Trade_Lane_Ring_42 [Object] nickname = RH06_Trade_Lane_Ring_42 reputation = rh_p_grp pos = -150, 0, -12316 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_41 next_ring = RH06_Trade_Lane_Ring_43 [Object] nickname = RH06_Trade_Lane_Ring_43 reputation = rh_p_grp pos = 7869, 0, -12343 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_42 next_ring = RH06_Trade_Lane_Ring_44 [Object] nickname = RH06_Trade_Lane_Ring_44 reputation = rh_p_grp pos = 15890, 0, -12370 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_43 next_ring = RH06_Trade_Lane_Ring_45 [Object] nickname = RH06_Trade_Lane_Ring_45 reputation = rh_p_grp pos = 23910, 0, -12397 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_44 next_ring = RH06_Trade_Lane_Ring_46 [Object] nickname = RH06_Trade_Lane_Ring_46 reputation = rh_p_grp pos = 31930, 0, -12424 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_45 next_ring = RH06_Trade_Lane_Ring_47 [Object] nickname = RH06_Trade_Lane_Ring_47 reputation = rh_p_grp pos = 39951, 0, -12451 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458903 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_46 [Object] nickname = RH06_Trade_Lane_Ring_48 reputation = rh_p_grp pos = 16315, 0, 62212 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196621 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = RH06_Trade_Lane_Ring_49 [Object] nickname = RH06_Trade_Lane_Ring_49 reputation = rh_p_grp pos = 24142, 0, 62212 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_48 next_ring = RH06_Trade_Lane_Ring_50 [Object] nickname = RH06_Trade_Lane_Ring_50 reputation = rh_p_grp pos = 31969, 0, 62212 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_49 next_ring = RH06_Trade_Lane_Ring_51 [Object] nickname = RH06_Trade_Lane_Ring_51 reputation = rh_p_grp pos = 39796, 0, 62212 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_50 next_ring = RH06_Trade_Lane_Ring_52 [Object] nickname = RH06_Trade_Lane_Ring_52 reputation = rh_p_grp pos = 47623, 0, 62212 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_51 next_ring = RH06_Trade_Lane_Ring_53 [Object] nickname = RH06_Trade_Lane_Ring_53 reputation = rh_p_grp pos = 55451, 0, 62212 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 202961 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = RH06_Trade_Lane_Ring_52