[SystemInfo] name = Rh01 space_color = 0, 0, 0 local_faction = rh_p_grp [Archetype] ship = rh_gunboat ship = rh_cruiser solar = MSN_d_r_battleship [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\encounters\tradelane_armored_prisoner.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\encounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\encounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\encounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_armored_prisoner filename = missions\encounters\area_armored_prisoner.ini [EncounterParameters] nickname = tradep_armored_prisoner filename = missions\encounters\tradep_armored_prisoner.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = area_trade_smuggler filename = missions\encounters\area_trade_smuggler.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = tradep_trade_smuggler filename = missions\encounters\tradep_trade_smuggler.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\encounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\encounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_rh_space danger = music_rh_danger battle = music_rh_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Rh01_Ruhr_minedout_asteroid_field.ini zone = Zone_Rh01_Ruhr_feld [Asteroids] file = solar\asteroids\Rh01_Ruhr_debris_field.ini zone = Zone_Rh01_Ruhr_debris_field [Asteroids] file = solar\asteroids\Rh01_Saar_minedout_asteroid_field.ini zone = Zone_Rh01_Saar_feld [Asteroids] file = solar\asteroids\Rh01_Aachen_minedout_asteroid_field.ini zone = Zone_Rh01_Aachen_feld [Asteroids] file = solar\asteroids\Rh01_Harz_minedout_asteroid_field.ini zone = Zone_Rh01_Harz_feld [Ambient] color = 50, 40, 40 [Background] basic_stars = solar\starsphere\starsphere_stars_walker.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_rh01.cmp [LightSource] nickname = Rh01_system_light pos = 0, 0, 0 color = 166, 217, 255 range = 120000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Rh01_Sun ids_name = 261027 pos = 0, 0, 0 ambient_color = 255, 255, 255 Archetype = sun_1000 star = Ku01_sun atmosphere_range = 12000 ids_info = 66157 [Object] nickname = Rh01_to_Rh02 ids_name = 260745 pos = 1285, 0, -95773 rotate = 0, 180, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = NOTHING difficulty_level = 10 goto = Rh02, Rh02_to_Rh01, gate_tunnel_bretonia loadout = jumpgate_rh_01 pilot = pilot_solar_easy [Object] nickname = Rh01_to_Rh03 ids_name = 260747 pos = -91648, 0, 18938 rotate = 0, -80, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh03 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = NOTHING difficulty_level = 10 goto = Rh03, Rh03_to_Rh01, gate_tunnel_bretonia loadout = jumpgate_rh_01 pilot = pilot_solar_easy [Object] nickname = Rh01_to_Rh04 ids_name = 260748 pos = 92421, 0, -16577 rotate = 0, 110, 0 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = NOTHING difficulty_level = 10 goto = Rh04, Rh04_to_Rh01, gate_tunnel_bretonia loadout = jumpgate_rh_01 pilot = pilot_solar_easy [Object] nickname = Rh01_to_Rh05 ids_name = 260749 pos = -825, 0, 92878 Archetype = jumpgate msg_id_prefix = gcs_refer_system_Rh05 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = NOTHING difficulty_level = 10 goto = Rh05, Rh05_to_Rh01, gate_tunnel_bretonia loadout = jumpgate_rh_01 pilot = pilot_solar_easy [Object] nickname = Rh01_01 ids_name = 196802 pos = 53632, 0, 12557 rotate = 0, 45, 0 Archetype = planet_icelndwat_3000 ids_info = 65705 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 3200 burn_color = 160, 222, 245 base = Rh01_01_Base reputation = rh_p_grp [zone] nickname = Zone_Rh01_01 pos = 51204, 0, 8609 rotate = 0, 45, 0 shape = SPHERE size = 1500 sort = 99.500000 [Object] nickname = Rh01_dock_ring_1 ids_name = 261181 pos = 51956, 0, 9796 rotate = 0, -145, 0 Archetype = dock_ring dock_with = Rh01_01_Base ids_info = 66141 reputation = rh_p_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 10 loadout = docking_ring_rh_01 pilot = pilot_solar_hard [zone] nickname = Zone_Rh01_to_Rh04 pos = 92052, 0, -16481 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh01_Ruhr_feld ids_name = 261269 pos = -53439, 0, -39152 rotate = 0, -30, 0 shape = ELLIPSOID size = 30000, 15000, 50000 property_flags = 65 ids_info = 65987 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 50 comment = Ruhr Field sort = 19 toughness = 11 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 faction_weight = fc_j_grp, 6 faction_weight = fc_u_grp, 8 faction_weight = gd_bh_grp, 2 encounter = area_scout, 11, 0.330000 faction = fc_u_grp, 1 encounter = area_bh_scout, 11, 0.380000 faction = fc_j_grp, 1 encounter = area_bh_assault, 11, 0.050000 faction = gd_bh_grp, 1 Music = zone_field_asteroid_rock [zone] nickname = Zone_Rh01_Aachen_feld ids_name = 261267 pos = 49595, 0, -46704 rotate = 0, 45, 0 shape = ELLIPSOID size = 25000, 10000, 35000 property_flags = 65 ids_info = 65985 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 comment = Aachen Field sort = 23 toughness = 11 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 faction_weight = fc_b_grp, 10 faction_weight = fc_u_grp, 8 faction_weight = gd_bh_grp, 2 encounter = area_scout, 11, 0.600000 faction = fc_b_grp, 0.560000 faction = fc_u_grp, 0.440000 encounter = area_bh_assault, 11, 0.040000 faction = gd_bh_grp, 1 Music = zone_field_asteroid_rock [zone] nickname = Zone_Rh01_Saar_feld ids_name = 261270 pos = -39446, 0, 54359 rotate = 0, 65, 0 shape = ELLIPSOID size = 30000, 10000, 35000 property_flags = 66 ids_info = 65988 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 comment = Sarr Field sort = 25 toughness = 11 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 faction_weight = fc_rh_grp, 5 faction_weight = gd_bh_grp, 1 encounter = area_scout, 11, 0.560000 faction = fc_rh_grp, 1 encounter = area_bh_assault, 11, 0.070000 faction = gd_bh_grp, 1 Music = zone_field_asteroid_rock [zone] nickname = Zone_Rh01_Harz_feld ids_name = 261268 pos = 33830, 0, 53036 shape = ELLIPSOID size = 30000, 10000, 35000 property_flags = 65 ids_info = 65986 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 comment = Harz Field sort = 24 toughness = 11 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 faction_weight = fc_rh_grp, 5 faction_weight = gd_bh_grp, 1 encounter = area_scout, 11, 0.560000 faction = fc_rh_grp, 1 encounter = area_bh_assault, 11, 0.070000 faction = gd_bh_grp, 1 Music = zone_field_asteroid_rock [Object] nickname = Rh01_04 ids_name = 196805 pos = -43863, 0, 11637 rotate = 0, 20, 0 Archetype = largestation1_old ids_info = 65697 dock_with = Rh01_04_Base base = Rh01_04_Base reputation = co_ic_grp behavior = NOTHING voice = atc_leg_f01 space_costume = li_newscaster_head_gen, br_karina_body difficulty_level = 12 loadout = space_station_old_co_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Rh01_04 pos = -43711, 0, 10816 rotate = 0, -33, 0 shape = SPHERE size = 1000 sort = 99.500000 [zone] nickname = Zone_Rh01_to_Rh03 pos = -90993, 0, 18780 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh01_to_Rh05 pos = -825, 0, 92381 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh01_to_Rh02 pos = 1372, 0, -95351 rotate = 0, 171, 0 shape = SPHERE size = 2000 sort = 99.500000 [Object] nickname = Rh01_05 ids_name = 196806 pos = -6779, 0, -48007 rotate = 0, 180, 0 Archetype = space_factory01 ids_info = 65701 dock_with = Rh01_05_Base base = Rh01_05_Base reputation = co_alg_grp behavior = NOTHING voice = atc_leg_f01 space_costume = rh_gruenwald_head_gen, sc_female1_body difficulty_level = 12 loadout = space_factory01_co_03 pilot = pilot_solar_hardest [Object] nickname = Rh01_07 ids_name = 196808 pos = -1187, 0, 44589 rotate = 0, -45, 0 Archetype = space_police01 ids_info = 65699 dock_with = Rh01_07_Base base = Rh01_07_Base reputation = rh_p_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_C difficulty_level = 11 loadout = space_police01_rh_01 pilot = pilot_solar_hard [zone] nickname = Zone_Rh01_07 pos = -613, 0, 44199 shape = SPHERE size = 1000 sort = 99.500000 [zone] nickname = Zone_Rh01_06 pos = -5788, 0, -47867 shape = SPHERE size = 1000 sort = 99.500000 [Object] nickname = Rh01_06 ids_name = 196807 pos = -4622, 0, -47973 rotate = 0, 90, 0 Archetype = space_mining01 ids_info = 65703 dock_with = Rh01_06_Base base = Rh01_06_Base reputation = rh_m_grp behavior = NOTHING voice = atc_leg_m01 space_costume = rh_sales_head, li_shipdealer_body difficulty_level = 12 loadout = space_mining01_co_02 pilot = pilot_solar_hard [Object] nickname = Rh01_moon_potsdam ids_name = 261139 pos = 54927, 0, -2336 Archetype = planet_crater_1000 ids_info = 66068 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 1150 burn_color = 255, 222, 160 [Object] nickname = Rh01_03 ids_name = 196804 pos = 54072, 0, 5459 rotate = 0, 180, 0 Archetype = space_factory01 ids_info = 65711 dock_with = Rh01_03_Base base = Rh01_03_Base reputation = co_khc_grp voice = atc_leg_m01 space_costume = br_bartender_head, rh_shipdealer_body difficulty_level = 12 loadout = space_factory01_co_03 pilot = pilot_solar_hardest [Object] nickname = Rh01_space_industrial_1 pos = 53347, 0, 4670 rotate = 0, 30, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_2 pos = 52872, 0, 4329 rotate = 0, 60, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_4 pos = 52651, 0, 4328 rotate = 0, -60, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_5 pos = 52175, 0, 4671 rotate = 0, -30, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_7 pos = 52172, 0, 6254 rotate = 0, -150, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_8 pos = 52649, 0, 6580 rotate = 0, -120, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_9 pos = 53338, 0, 6244 rotate = 0, 150, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_industrial_10 pos = 52867, 0, 6580 rotate = 0, 120, 0 Archetype = space_industrial reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_02 ids_name = 196803 pos = 51437, 0, 5459 Archetype = space_factory01 ids_info = 65707 dock_with = Rh01_02_Base base = Rh01_02_Base reputation = rh_n_grp behavior = NOTHING voice = atc_leg_f01 space_costume = rh_newscaster_head_gen, rh_female_elite_body difficulty_level = 12 loadout = space_factory01_rh_01 pilot = pilot_solar_hardest [Object] nickname = Rh01_shipyard_2 ids_name = 60231 pos = 52085, -200, 5487 rotate = 0, 90, 0 Archetype = shipyard reputation = co_khc_grp ids_info = 60232 parent = Rh01_02 [Object] nickname = Rh01_mplatform_1 ids_name = 60213 pos = 53345, -21, 5459 rotate = 0, 90, 0 Archetype = mplatform reputation = co_khc_grp ids_info = 60214 difficulty_level = 12 loadout = mplatform_red_co_03 pilot = pilot_solar_hard parent = Rh01_03 [Object] nickname = Rh01_space_tankl4_1 ids_name = 60251 pos = 52762, 0, 4134 Archetype = space_tankl4 reputation = co_khc_grp parent = Rh01_03 [Object] nickname = Rh01_space_tankl4_2 ids_name = 60251 pos = 52755, 0, 6775 Archetype = space_tankl4 reputation = co_khc_grp parent = Rh01_03 [zone] nickname = Zone_Rh01_03 pos = 54303, 0, 5431 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh01_02 pos = 51306, 0, 5441 shape = SPHERE size = 2000 sort = 99.500000 [zone] nickname = Zone_Rh01_08_exclusion pos = -51392, 0, -27948 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Zone_Rh01_Ruhr_debris_field pos = -55329, 0, -25040 shape = SPHERE size = 12000 property_flags = 129 visit = 36 spacedust = debrisdust spacedust_maxparticles = 150 comment = . Core sort = 21 toughness = 11 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 faction_weight = fc_j_grp, 6 faction_weight = fc_lwb_grp, 10 faction_weight = fc_rh_grp, 5 faction_weight = fc_u_grp, 8 faction_weight = gd_bh_grp, 3 encounter = area_scout, 11, 0.350000 faction = fc_lwb_grp, 0.530000 faction = fc_rh_grp, 0.050000 faction = fc_u_grp, 0.420000 encounter = area_bh_assault, 11, 0.030000 faction = gd_bh_grp, 1 encounter = area_scavenger, 11, 0.390000 faction = fc_j_grp, 0.430000 faction = fc_rh_grp, 0.570000 Music = zone_field_debris [zone] nickname = Zone_Rh01_Ruhr_radioactive_001 pos = -37983, 0, -45726 shape = SPHERE size = 6000 damage = 100 visit = 128 spacedust = radioactivedust spacedust_maxparticles = 100 edge_fraction = 0.200000 interference = 0.700000 sort = 99.500000 [zone] nickname = Zone_Rh01_Ruhr_radioactive_002 pos = -46774, 0, -67260 shape = SPHERE size = 6000 damage = 100 visit = 128 spacedust = radioactivedust spacedust_maxparticles = 100 interference = 0.700000 edge_fraction = 0.200000 sort = 99.500000 [Object] nickname = Rh01_to_Rh02_hole ids_name = 260746 pos = -55211, 0, -64708 rotate = 0, 180, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Rh02 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh02, Rh02_to_Rh01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Rh01_to_Rh02_hole pos = -55199, 0, -64696 shape = SPHERE size = 300 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Rh01_to_Rh05_hole ids_name = 260750 pos = -27572, 0, 57524 Archetype = jumphole msg_id_prefix = gcs_refer_system_Rh05 ids_info = 66146 jump_effect = jump_effect_hole visit = 0 goto = Rh05, Rh05_to_Rh01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Rh01_to_Rh05_hole pos = -27628, 0, 57505 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = Rh01_sun_death pos = 0, 0, 0 shape = SPHERE size = 11000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 zone_creation_distance = false [zone] nickname = Zone_Rh01_Berlin_death pos = 53632, 0, 12557 shape = SPHERE size = 3100 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 zone_creation_distance = false [zone] nickname = Zone_Rh01_Potsdam_death pos = 54927, 0, -2336 shape = SPHERE size = 1075 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 zone_creation_distance = false [Object] nickname = Rh01_mplatform_2 ids_name = 60213 pos = -7276, -21, -49150 Archetype = mplatform reputation = co_alg_grp ids_info = 60214 difficulty_level = 10 loadout = mplatform_red_co_03 pilot = pilot_solar_easiest parent = Rh01_05 [Object] nickname = Rh01_space_industrial_11 pos = -7269, 0, -48511 rotate = 0, 180, 0 Archetype = space_industrial reputation = co_alg_grp parent = Rh01_05 [Object] nickname = Rh01_space_tanklx4_1 ids_name = 60251 pos = -7269, -190, -48512 Archetype = space_tanklx4 reputation = co_alg_grp parent = Rh01_05 [Object] nickname = Rh01_space_tanklx4_2 ids_name = 60251 pos = -7269, -190, -48257 Archetype = space_tanklx4 reputation = co_alg_grp [Object] nickname = Rh01_space_tanklx4_3 ids_name = 60251 pos = -7273, -190, -48009 Archetype = space_tanklx4 reputation = co_alg_grp [Object] nickname = Rh01_space_tanklx4_4 ids_name = 60251 pos = -7273, -190, -47756 Archetype = space_tanklx4 reputation = co_alg_grp [Object] nickname = Rh01_mplatform_3 ids_name = 60213 pos = -4240, -180, -48203 Archetype = mplatform reputation = rh_m_grp ids_info = 60214 difficulty_level = 12 loadout = mplatform_red_co_03 pilot = pilot_solar_hard parent = Rh01_06 [LightSource] nickname = Rh01_walker_light pos = -120774, -40000, 94009 color = 236, 141, 47 range = 230000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = zone_rh01_pop_hamburg_gate pos = 1527, 0, -95238 shape = SPHERE size = 4000 comment = Hamburg Jumpgate sort = 7 toughness = 10 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 faction_weight = rh_p_grp, 1 faction_weight = rh_p_grp_prisoners, 5 faction_weight = co_alg_grp, 10 faction_weight = co_ni_grp, 10 faction_weight = co_os_grp, 4 faction_weight = co_rs_grp, 10 faction_weight = co_ss_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 10, 0.010000 faction = rh_p_grp, 1 encounter = area_armored_prisoner, 10, 0.040000 faction = rh_p_grp, 1 encounter = area_trade_freighter, 10, 0.120000 faction = co_alg_grp, 0.500000 faction = co_rs_grp, 0.500000 encounter = area_trade_transport, 10, 0.120000 faction = co_alg_grp, 0.250000 faction = co_ni_grp, 0.250000 faction = co_rs_grp, 0.250000 faction = co_ss_grp, 0.250000 encounter = area_trade_armored, 10, 0.060000 faction = co_os_grp, 1 [zone] nickname = zone_rh01_pop_dortmund pos = -5937, 0, -47906 shape = SPHERE size = 4000 comment = Dortmund sort = 5 toughness = 10 density = 12 repop_time = 10 max_battle_size = 8 pop_type = co_alg_grp, rh_m_grp, base_cluster_law relief_time = 10 faction_weight = rh_p_grp, 1 faction_weight = rh_p_grp_prisoners, 5 faction_weight = co_alg_grp, 10 faction_weight = rh_m_grp, 10 faction_weight = co_nws_grp, 10 faction_weight = co_ni_grp, 10 faction_weight = co_os_grp, 4 faction_weight = co_rs_grp, 10 faction_weight = co_ss_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 10, 0.090000 faction = rh_p_grp, 0.060000 faction = co_alg_grp, 0.470000 faction = rh_m_grp, 0.470000 encounter = area_armored_prisoner, 10, 0.020000 faction = rh_p_grp, 1 encounter = area_trade_freighter, 10, 0.090000 faction = co_alg_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = area_trade_transport, 10, 0.090000 faction = co_alg_grp, 0.170000 faction = rh_m_grp, 0.170000 faction = co_nws_grp, 0.170000 faction = co_ni_grp, 0.170000 faction = co_rs_grp, 0.170000 faction = co_ss_grp, 0.170000 encounter = area_trade_armored, 10, 0.040000 faction = rh_m_grp, 0.330000 faction = co_os_grp, 0.670000 encounter = area_lifter, 10, 0.020000 faction = co_rs_grp, 1 encounter = area_repair, 10, 0.020000 faction = co_rs_grp, 1 [zone] nickname = zone_rh01_pop_bonn pos = -43657, 0, 10970 shape = SPHERE size = 4000 comment = Bonn sort = 3 toughness = 10 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_ic_grp, single_base_law relief_time = 20 faction_weight = rh_p_grp, 1 faction_weight = rh_p_grp_prisoners, 5 faction_weight = co_alg_grp, 10 faction_weight = co_khc_grp, 10 faction_weight = rh_m_grp, 10 faction_weight = co_nws_grp, 10 faction_weight = co_ni_grp, 10 faction_weight = co_os_grp, 4 faction_weight = co_rs_grp, 10 faction_weight = co_ss_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 10, 0.010000 faction = rh_p_grp, 1 encounter = area_armored_prisoner, 10, 0.020000 faction = rh_p_grp, 1 encounter = area_trade_freighter, 10, 0.130000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_transport, 10, 0.120000 faction = co_alg_grp, 0.140000 faction = co_khc_grp, 0.140000 faction = rh_m_grp, 0.140000 faction = co_nws_grp, 0.140000 faction = co_ni_grp, 0.140000 faction = co_rs_grp, 0.140000 faction = co_ss_grp, 0.140000 encounter = area_trade_armored, 10, 0.060000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_os_grp, 0.500000 [zone] nickname = zone_rh01_pop_stuttgart_gate pos = -90994, 0, 18913 shape = SPHERE size = 4000 comment = Stuttgart Jumpgate sort = 1 toughness = 10 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 faction_weight = rh_p_grp, 12 faction_weight = rh_p_grp_prisoners, 5 faction_weight = co_alg_grp, 10 faction_weight = co_khc_grp, 10 faction_weight = rh_m_grp, 10 faction_weight = co_nws_grp, 10 faction_weight = co_ni_grp, 10 faction_weight = co_os_grp, 4 faction_weight = co_rs_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 10, 0.060000 faction = rh_p_grp, 1 encounter = area_armored_prisoner, 10, 0.020000 faction = rh_p_grp, 1 encounter = area_trade_freighter, 10, 0.120000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_transport, 10, 0.090000 faction = co_alg_grp, 0.170000 faction = co_khc_grp, 0.170000 faction = rh_m_grp, 0.170000 faction = co_nws_grp, 0.170000 faction = co_ni_grp, 0.170000 faction = co_rs_grp, 0.170000 encounter = area_trade_armored, 10, 0.060000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_os_grp, 0.500000 [zone] nickname = zone_rh01_pop_brandeburg pos = -573, 0, 44146 shape = SPHERE size = 4000 comment = Brandeburg sort = 14 toughness = 10 density = 9 repop_time = 10 max_battle_size = 6 pop_type = rh_p_grp, single_base_law relief_time = 20 faction_weight = rh_p_grp, 8 faction_weight = rh_p_grp_prisoners, 4 faction_weight = co_khc_grp, 10 faction_weight = rh_m_grp, 10 faction_weight = co_ni_grp, 10 faction_weight = co_rs_grp, 10 faction_weight = co_ss_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 10, 0.070000 faction = rh_p_grp, 1 encounter = area_armored_prisoner, 10, 0.030000 faction = rh_p_grp, 1 encounter = area_trade_freighter, 10, 0.110000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = area_trade_transport, 10, 0.100000 faction = co_khc_grp, 0.200000 faction = rh_m_grp, 0.200000 faction = co_ni_grp, 0.200000 faction = co_rs_grp, 0.200000 faction = co_ss_grp, 0.200000 encounter = area_trade_armored, 10, 0.040000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 [zone] nickname = zone_rh01_pop_dresden_gate pos = -937, 0, 92383 shape = SPHERE size = 4000 comment = Dresden Jumpgate sort = 18 toughness = 10 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 faction_weight = rh_p_grp, 10 faction_weight = rh_p_grp_prisoners, 5 faction_weight = co_khc_grp, 10 faction_weight = rh_m_grp, 10 faction_weight = co_rs_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 10, 0.080000 faction = rh_p_grp, 1 encounter = area_armored_prisoner, 10, 0.030000 faction = rh_p_grp, 1 encounter = area_trade_freighter, 10, 0.140000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = area_trade_transport, 10, 0.070000 faction = co_khc_grp, 0.330000 faction = rh_m_grp, 0.330000 faction = co_rs_grp, 0.330000 encounter = area_trade_armored, 10, 0.040000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 [zone] nickname = zone_rh01_pop_frankfurt_gate pos = 92135, 0, -16535 shape = SPHERE size = 4000 comment = Frankfurt Jumpgate sort = 12 toughness = 10 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 faction_weight = rh_p_grp, 10 faction_weight = co_alg_grp, 10 faction_weight = co_khc_grp, 10 faction_weight = rh_m_grp, 10 faction_weight = co_rs_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 10, 0.070000 faction = rh_p_grp, 1 encounter = area_trade_freighter, 10, 0.160000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_transport, 10, 0.080000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_armored, 10, 0.040000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 [zone] nickname = zone_rh01_pop_berlin pos = 51766, 0, 7701 shape = SPHERE size = 6000 comment = Berlin sort = 9 toughness = 10 density = 12 repop_time = 10 max_battle_size = 8 pop_type = rh_p_grp, co_khc_grp, base_cluster_law relief_time = 10 faction_weight = rh_n_grp, 6 faction_weight = rh_p_grp, 9 faction_weight = rh_p_grp_prisoners, 5 faction_weight = co_alg_grp, 10 faction_weight = co_khc_grp, 10 faction_weight = rh_m_grp, 10 faction_weight = co_ni_grp, 10 faction_weight = co_rs_grp, 10 faction_weight = co_ss_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 10, 0.120000 faction = rh_n_grp, 0.220000 faction = rh_p_grp, 0.470000 faction = co_khc_grp, 0.310000 encounter = area_armored_prisoner, 10, 0.030000 faction = rh_p_grp, 1 encounter = area_trade_freighter, 10, 0.100000 faction = co_alg_grp, 0.250000 faction = co_khc_grp, 0.250000 faction = rh_m_grp, 0.250000 faction = co_rs_grp, 0.250000 encounter = area_trade_transport, 10, 0.080000 faction = co_alg_grp, 0.170000 faction = co_khc_grp, 0.170000 faction = rh_m_grp, 0.170000 faction = co_ni_grp, 0.170000 faction = co_rs_grp, 0.170000 faction = co_ss_grp, 0.170000 encounter = area_trade_armored, 10, 0.020000 faction = co_khc_grp, 0.500000 faction = rh_m_grp, 0.500000 encounter = area_lifter, 10, 0.020000 faction = co_rs_grp, 1 encounter = area_repair, 10, 0.020000 faction = co_rs_grp, 1 [zone] nickname = zone_rh01_pop_junker_base pos = -51381, 0, -27967 shape = SPHERE size = 4000 comment = . Junker base sort = 22 toughness = 12 density = 9 repop_time = 10 max_battle_size = 6 pop_type = fc_j_grp, single_base_unlaw relief_time = 20 faction_weight = fc_j_grp, 6 faction_weight = fc_lwb_grp, 10 faction_weight = fc_rh_grp, 5 faction_weight = fc_u_grp, 8 faction_weight = gd_bh_grp, 1 density_restriction = 4, lawfuls encounter = area_scout, 12, 0.140000 faction = fc_lwb_grp, 0.430000 faction = fc_rh_grp, 0.220000 faction = fc_u_grp, 0.350000 encounter = area_defend, 12, 0.070000 faction = fc_j_grp, 1 encounter = area_bh_assault, 12, 0.020000 faction = gd_bh_grp, 1 encounter = area_trade_trader, 12, 0.500000 faction = fc_j_grp, 0.380000 faction = fc_lwb_grp, 0.270000 faction = fc_rh_grp, 0.140000 faction = fc_u_grp, 0.220000 encounter = area_trade_smuggler, 12, 0.080000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_pop_hamburg_hole pos = -56052, 0, -64080 shape = SPHERE size = 4000 comment = . Hamburg hole sort = 20 toughness = 12 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 faction_weight = fc_j_grp, 6 faction_weight = fc_u_grp, 8 faction_weight = gd_bh_grp, 1 density_restriction = 4, lawfuls encounter = area_bh_scout, 12, 0.090000 faction = fc_j_grp, 1 encounter = area_defend, 12, 0.120000 faction = fc_u_grp, 1 encounter = area_bh_assault, 12, 0.030000 faction = gd_bh_grp, 1 encounter = area_trade_trader, 12, 0.460000 faction = fc_j_grp, 0.560000 faction = fc_u_grp, 0.440000 encounter = area_trade_smuggler, 12, 0.090000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_pop_dresden_hole pos = -27603, 0, 57490 shape = SPHERE size = 4000 comment = . Dresden hole sort = 27 toughness = 12 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 faction_weight = fc_lwb_grp, 10 faction_weight = fc_rh_grp, 5 faction_weight = gd_bh_grp, 1 density_restriction = 4, lawfuls encounter = area_defend, 12, 0.220000 faction = fc_lwb_grp, 0.670000 faction = fc_rh_grp, 0.330000 encounter = area_bh_assault, 12, 0.030000 faction = gd_bh_grp, 1 encounter = area_trade_trader, 12, 0.380000 faction = fc_lwb_grp, 0.670000 faction = fc_rh_grp, 0.330000 [zone] nickname = zone_rh01_pop_brandeburg_extend pos = -1777, 0, 39156 shape = ELLIPSOID size = 8000, 7000, 10000 comment = . Extend sort = 15 toughness = 10 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 faction_weight = rh_p_grp, 10 encounter = area_scout, 10, 0.670000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_pop_berlin_extend pos = 50053, 0, 7469 shape = ELLIPSOID size = 14000, 7000, 14000 comment = . Extend sort = 10 toughness = 10 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 faction_weight = rh_n_grp, 6 faction_weight = rh_p_grp, 9 encounter = area_scout, 10, 0.670000 faction = rh_n_grp, 0.400000 faction = rh_p_grp, 0.600000 [zone] nickname = zone_rh01_pop_saar_core pos = -41418, 0, 48449 shape = ELLIPSOID size = 22000, 7000, 22000 comment = . Core sort = 26 toughness = 11 density = 6 repop_time = 17 max_battle_size = 4 pop_type = nonlootable_core_ast_field relief_time = 30 faction_weight = fc_lwb_grp, 10 faction_weight = fc_rh_grp, 5 faction_weight = gd_bh_grp, 2 encounter = area_scout, 11, 0.590000 faction = fc_lwb_grp, 0.670000 faction = fc_rh_grp, 0.330000 encounter = area_bh_assault, 11, 0.050000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty1_1 pos = -46117, 0, 3444 rotate = -90, 14, 0 shape = CYLINDER size = 750, 18833 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 1, 6 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty1_2 pos = -36283, 0, -28678 rotate = -90, -28, 0 shape = CYLINDER size = 750, 51970 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 2 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty1_3 pos = -33859, 0, -55495 rotate = -90, 68, 0 shape = CYLINDER size = 750, 20848 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty1_4 pos = -51532, 0, -35512 rotate = 90, 19, 180 shape = CYLINDER size = 750, 50230 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 4 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty1_5 pos = -53956, 0, -8695 rotate = 90, -62, 180 shape = CYLINDER size = 750, 12628 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 5 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty2_1 pos = -55870, 0, 14731 rotate = 90, 73, 180 shape = CYLINDER size = 750, 25805 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 1 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty2_2 pos = -65860, 0, 25255 rotate = 90, -19, 180 shape = CYLINDER size = 750, 14404 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 2 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty2_3 pos = -45588, 0, 30613 rotate = -90, -85, 0 shape = CYLINDER size = 750, 35931 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 3 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty2_4 pos = -35709, 0, 20118 rotate = -90, 42, 0 shape = CYLINDER size = 750, 24195 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 4 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty3_1 pos = -45218, 0, 13927 rotate = 90, 30, 180 shape = CYLINDER size = 750, 6812 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 1, 7 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty3_2 pos = -50750, 0, 23122 rotate = 90, 32, 180 shape = CYLINDER size = 750, 14651 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 2 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty3_3 pos = -39123, 0, 43072 rotate = 90, -48, 180 shape = CYLINDER size = 750, 41355 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 3 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty3_4 pos = -14731, 0, 58212 rotate = 90, -81, 180 shape = CYLINDER size = 750, 18061 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 4 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty3_5 pos = -11671, 0, 47881 rotate = -90, 26, 0 shape = CYLINDER size = 750, 26269 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 5 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_bounty3_6 pos = -32128, 0, 26417 rotate = -90, 56, 0 shape = CYLINDER size = 750, 35065 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 6 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 12, 0.400000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_path_lwb1_1 pos = -39130, 0, -35999 rotate = -90, -57, 0 shape = CYLINDER size = 750, 30899 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb1, 1, 5 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb1_2 pos = -15801, 0, -50434 rotate = -90, -60, 0 shape = CYLINDER size = 750, 23988 attack_ids = rh01_3 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb1, 2 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb1_3 pos = -3083, 0, -71480 rotate = -90, -9, 0 shape = CYLINDER size = 750, 30478 attack_ids = rh01_3 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb1, 3 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb1_4 pos = -13542, 0, -65626 rotate = 90, 31, 180 shape = CYLINDER size = 750, 49247 attack_ids = rh01_3 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb1, 4 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb2_1 pos = -41968, 0, -18754 rotate = 90, -47, 180 shape = CYLINDER size = 750, 28167 attack_ids = rh01_2 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb2, 1 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb2_2 pos = -25482, 0, -18775 rotate = -90, -33, 0 shape = CYLINDER size = 750, 22754 attack_ids = rh01_2 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb2, 2 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb2_3 pos = -35707, 0, -28482 rotate = -90, 90, 0 shape = CYLINDER size = 750, 32732 attack_ids = rh01_2 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb2, 3 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb3_1 pos = -57676, 0, -3586 rotate = 90, 15, 180 shape = CYLINDER size = 750, 48766 sort = 96 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = lwb3, 1 usage = trade mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 11, 1 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb3_2 pos = -45868, 0, 38595 rotate = 90, -44, 180 shape = CYLINDER size = 750, 51615 sort = 96 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = lwb3, 2 usage = trade mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 11, 1 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb4_1 pos = -42855, 0, 50972 rotate = -90, 67, 0 shape = CYLINDER size = 750, 34092 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb4, 1, 5 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb4_2 pos = -75433, 0, 31939 rotate = -90, 54, 0 shape = CYLINDER size = 750, 41817 attack_ids = rh01_1 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb4, 2 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb4_3 pos = -72179, 0, 16284 rotate = -90, -80, 0 shape = CYLINDER size = 750, 40938 attack_ids = rh01_1 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb4, 3 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb4_4 pos = -55210, 0, 28530 rotate = 90, 12, 180 shape = CYLINDER size = 750, 31924 attack_ids = rh01_1 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb4, 4 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb5_1 pos = -35667, 0, 34523 rotate = -90, 19, 0 shape = CYLINDER size = 750, 49518 attack_ids = rh01_1, rh01_7, rh01_2 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb5, 1 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb6_1 pos = -30285, 0, 39131 rotate = -90, 8, 0 shape = CYLINDER size = 750, 38182 attack_ids = rh01_7 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb6, 1 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = zone_rh01_path_lwb6_2 pos = -23098, 0, 27676 rotate = 90, -52, 180 shape = CYLINDER size = 750, 24489 attack_ids = rh01_7 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb6, 2 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = zone_rh01_path_lwb6_3 pos = -20469, 0, 46728 rotate = 90, 31, 180 shape = CYLINDER size = 750, 27142 attack_ids = rh01_7 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb6, 3 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 0.500000 faction = fc_rh_grp, 0.500000 [zone] nickname = zone_rh01_path_lwb7_1 pos = -589, 0, 56994 rotate = -90, -89, 0 shape = CYLINDER size = 750, 55234 attack_ids = rh01_8 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb7, 1, 5 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb7_2 pos = 19934, 0, 46554 rotate = -90, 35, 0 shape = CYLINDER size = 750, 24522 attack_ids = rh01_5 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb7, 2 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb7_3 pos = 25934, 0, 27661 rotate = -90, -56, 0 shape = CYLINDER size = 750, 31651 attack_ids = rh01_5 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb7, 3 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_lwb7_4 pos = 33025, 0, 37743 rotate = 90, 18, 180 shape = CYLINDER size = 750, 39798 attack_ids = rh01_5 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = lwb7, 4 usage = patrol mission_eligible = true faction_weight = fc_lwb_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_lwb_grp, 1 [zone] nickname = zone_rh01_path_junkers1_1 pos = -53422, 0, -46525 rotate = -90, 6, 0 shape = CYLINDER size = 750, 35646 sort = 96 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = junkers1, 1 usage = trade mission_eligible = true faction_weight = fc_b_grp, 10 faction_weight = fc_j_grp, 6 faction_weight = fc_u_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 11, 0.910000 faction = fc_b_grp, 0.380000 faction = fc_j_grp, 0.230000 faction = fc_u_grp, 0.380000 encounter = tradep_trade_smuggler, 11, 0.090000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers2_1 pos = -55018, 0, -31131 rotate = -90, 54, 0 shape = CYLINDER size = 750, 9742 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers2, 1 usage = patrol mission_eligible = true faction_weight = fc_j_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers2_2 pos = -64050, 0, -31543 rotate = 90, 64, 180 shape = CYLINDER size = 750, 11311 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers2, 2 usage = patrol mission_eligible = true faction_weight = fc_j_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers2_3 pos = -67508, 0, -22414 rotate = 90, -14, 180 shape = CYLINDER size = 750, 13742 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers2, 3 usage = patrol mission_eligible = true faction_weight = fc_j_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers2_4 pos = -58046, 0, -14165 rotate = 90, -79, 180 shape = CYLINDER size = 750, 15962 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers2, 4 usage = patrol mission_eligible = true faction_weight = fc_j_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers2_5 pos = -48175, 0, -17641 rotate = -90, -22, 0 shape = CYLINDER size = 750, 10900 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers2, 5 usage = patrol mission_eligible = true faction_weight = fc_j_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers2_6 pos = -48608, 0, -25493 rotate = -90, 42, 0 shape = CYLINDER size = 750, 7482 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers2, 6 usage = patrol mission_eligible = true faction_weight = fc_j_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers3_1 pos = -47779, 0, -7753 rotate = 90, -10, 180 shape = CYLINDER size = 750, 41970 attack_ids = rh01_1, rh01_7, rh01_2 tradelane_attack = 5 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers3, 1 usage = patrol mission_eligible = true faction_weight = fc_j_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers4_1 pos = -52285, 0, 6114 rotate = 90, 1, 180 shape = CYLINDER size = 750, 66727 sort = 96 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = junkers4, 1 usage = trade mission_eligible = true faction_weight = fc_j_grp, 6 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 11, 0.700000 faction = fc_j_grp, 1 encounter = tradep_trade_smuggler, 11, 0.300000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers4_2 pos = -17557, 0, 49114 rotate = 90, -75, 180 shape = CYLINDER size = 750, 73433 sort = 96 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = junkers4, 2 usage = trade mission_eligible = true faction_weight = fc_j_grp, 6 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 11, 0.700000 faction = fc_j_grp, 1 encounter = tradep_trade_smuggler, 11, 0.300000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers4_3 pos = 34655, 0, 42192 rotate = -90, -45, 0 shape = CYLINDER size = 750, 47165 sort = 96 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = junkers4, 3 usage = trade mission_eligible = true faction_weight = fc_j_grp, 6 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 11, 0.700000 faction = fc_j_grp, 1 encounter = tradep_trade_smuggler, 11, 0.300000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers4_4 pos = 50548, 0, 18527 rotate = -90, 7, 0 shape = CYLINDER size = 750, 14309 sort = 96 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = junkers4, 4 usage = trade mission_eligible = true faction_weight = fc_j_grp, 6 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 11, 0.700000 faction = fc_j_grp, 1 encounter = tradep_trade_smuggler, 11, 0.300000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers4_5 pos = 50548, 0, 10269 rotate = -90, -38, 0 shape = CYLINDER size = 750, 2925 sort = 96 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = junkers4, 5 usage = trade mission_eligible = true faction_weight = fc_j_grp, 6 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 11, 0.700000 faction = fc_j_grp, 1 encounter = tradep_trade_smuggler, 11, 0.300000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_police1_1 pos = 22978, 0, -20306 rotate = -90, 46, 0 shape = CYLINDER size = 750, 82351 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police1, 1 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 10, 0.330000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police1_2 pos = -2833, 0, -72662 rotate = -90, -9, 0 shape = CYLINDER size = 750, 47554 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police1, 2 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 10, 0.330000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police2_1 pos = -22495, 0, 27983 rotate = -90, 52, 0 shape = CYLINDER size = 750, 55724 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police2, 1 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 10, 0.330000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police2_2 pos = -25470, 0, -18823 rotate = -90, -33, 0 shape = CYLINDER size = 750, 70873 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police2, 2 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 10, 0.330000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police3_1 pos = -67869, 0, 15611 rotate = 90, 81, 180 shape = CYLINDER size = 750, 49658 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police3, 1 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 10, 0.330000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police4_1 pos = -1383, 0, 68576 rotate = 90, 0, 180 shape = CYLINDER size = 750, 49069 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police4, 1 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 10, 0.330000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police5_1 pos = 50603, 0, 10271 rotate = 90, 38, 180 shape = CYLINDER size = 750, 3047 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police5, 1 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police5_2 pos = 50563, 0, 18559 rotate = 90, -7, 180 shape = CYLINDER size = 750, 14295 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police5, 2 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police5_3 pos = 35766, 0, 41112 rotate = 90, 45, 180 shape = CYLINDER size = 750, 44071 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police5, 3 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police5_4 pos = 9987, 0, 50731 rotate = -90, 60, 0 shape = CYLINDER size = 750, 23299 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police5, 4 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police5_5 pos = 24965, 0, 28097 rotate = -90, -56, 0 shape = CYLINDER size = 750, 60324 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police5, 5 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police5_6 pos = 50733, 0, 10184 rotate = -90, -32, 0 shape = CYLINDER size = 750, 2656 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police5, 6 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police6_1 pos = 71443, 0, -4189 rotate = -90, -57, 0 shape = CYLINDER size = 750, 48900 sort = 99 toughness = 10 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police6, 1 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 10, 0.330000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police7_1 pos = 45161, 0, -18021 rotate = -90, 13, 0 shape = CYLINDER size = 750, 56275 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police7, 1 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police7_2 pos = 44891, 0, -43891 rotate = 90, -76, 180 shape = CYLINDER size = 750, 12853 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police7, 2 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police7_3 pos = 57467, 0, -31357 rotate = 90, -30, 180 shape = CYLINDER size = 750, 25433 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police7, 3 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police7_4 pos = 57813, 0, -5420 rotate = 90, 22, 180 shape = CYLINDER size = 750, 32120 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police7, 4 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police8_1 pos = -6849, 0, 49268 rotate = 90, 52, 180 shape = CYLINDER size = 750, 15616 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police8, 1 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police8_2 pos = -31123, 0, 42568 rotate = -90, 58, 0 shape = CYLINDER size = 750, 43034 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police8, 2 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police8_3 pos = -43922, 0, 26341 rotate = -90, -49, 0 shape = CYLINDER size = 750, 14220 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police8, 3 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_police8_4 pos = -19765, 0, 33072 rotate = 90, -59, 180 shape = CYLINDER size = 750, 43983 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police8, 4 usage = patrol mission_eligible = true faction_weight = rh_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = rh_p_grp, 1 [zone] nickname = zone_rh01_path_bundschuh1_1 pos = -49807, 0, -61201 rotate = 90, -56, 180 shape = CYLINDER size = 750, 13552 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bundschuh1, 1, 9 usage = patrol mission_eligible = false faction_weight = fc_b_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_b_grp, 1 [zone] nickname = zone_rh01_path_bundschuh1_2 pos = 845, 0, -49967 rotate = 90, -81, 180 shape = CYLINDER size = 750, 91248 attack_ids = rh01_3 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bundschuh1, 2, 8 usage = patrol mission_eligible = false faction_weight = fc_b_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_b_grp, 1 [zone] nickname = zone_rh01_path_bundschuh1_3 pos = 49008, 0, -24246 rotate = 90, -10, 180 shape = CYLINDER size = 750, 37008 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bundschuh1, 3, 7 usage = patrol mission_eligible = false faction_weight = fc_b_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_b_grp, 1 [zone] nickname = zone_rh01_path_bundschuh1_4 pos = 53401, 0, -302 rotate = 90, -12, 180 shape = CYLINDER size = 750, 11686 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bundschuh1, 4 usage = patrol mission_eligible = false faction_weight = fc_b_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_b_grp, 1 [zone] nickname = zone_rh01_path_bundschuh1_5 pos = 52758, 0, 5398 rotate = -90, 90, 0 shape = CYLINDER size = 750, 3757 attack_ids = rh01_4, rh01_6 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bundschuh1, 5 usage = patrol mission_eligible = false faction_weight = fc_b_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_b_grp, 1 [zone] nickname = zone_rh01_path_bundschuh1_6 pos = 51514, 0, -355 rotate = -90, -6, 0 shape = CYLINDER size = 750, 11431 attack_ids = rh01_6 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bundschuh1, 6 usage = patrol mission_eligible = false faction_weight = fc_b_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_b_grp, 1 [zone] nickname = zone_rh01_path_unioners1_1 pos = -47768, 0, -60713 rotate = 90, -61, 180 shape = CYLINDER size = 750, 17792 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unioners1, 1 usage = patrol mission_eligible = true faction_weight = fc_u_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_u_grp, 1 [zone] nickname = zone_rh01_path_unioners1_2 pos = -15516, 0, -56931 rotate = -90, -89, 0 shape = CYLINDER size = 750, 48879 attack_ids = rh01_3 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unioners1, 2 usage = patrol mission_eligible = true faction_weight = fc_u_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_u_grp, 1 [zone] nickname = zone_rh01_path_unioners1_3 pos = 17587, 0, -58170 rotate = -90, -85, 0 shape = CYLINDER size = 750, 17404 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unioners1, 3 usage = patrol mission_eligible = true faction_weight = fc_u_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_u_grp, 1 [zone] nickname = zone_rh01_path_unioners1_4 pos = 33744, 0, -46227 rotate = 90, -30, 180 shape = CYLINDER size = 750, 29517 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unioners1, 4 usage = patrol mission_eligible = true faction_weight = fc_u_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_u_grp, 1 [zone] nickname = zone_rh01_path_unioners1_5 pos = 36826, 0, -22204 rotate = 90, 21, 180 shape = CYLINDER size = 750, 24268 attack_ids = rh01_6 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unioners1, 5 usage = patrol mission_eligible = true faction_weight = fc_u_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_u_grp, 1 [zone] nickname = zone_rh01_path_unioners1_6 pos = 21927, 0, -21360 rotate = -90, 45, 0 shape = CYLINDER size = 750, 29630 attack_ids = rh01_6 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unioners1, 6 usage = patrol mission_eligible = true faction_weight = fc_u_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_u_grp, 1 [zone] nickname = zone_rh01_path_unioners1_7 pos = 10148, 0, -44537 rotate = -90, 6, 0 shape = CYLINDER size = 750, 25562 attack_ids = rh01_6 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unioners1, 7 usage = patrol mission_eligible = true faction_weight = fc_u_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_u_grp, 1 [zone] nickname = zone_rh01_path_unioners2_1 pos = -18334, 0, -48658 rotate = -90, -58, 0 shape = CYLINDER size = 750, 80142 attack_ids = rh01_3 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unioners2, 1, 7 usage = patrol mission_eligible = false faction_weight = fc_u_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_u_grp, 1 [zone] nickname = zone_rh01_path_unioners2_2 pos = 39047, 0, -48613 rotate = 90, -48, 180 shape = CYLINDER size = 750, 63224 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unioners2, 2, 6 usage = patrol mission_eligible = false faction_weight = fc_u_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_u_grp, 1 [zone] nickname = zone_rh01_path_unioners2_3 pos = 58526, 0, -10988 rotate = 90, 13, 180 shape = CYLINDER size = 750, 33640 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unioners2, 3 usage = patrol mission_eligible = false faction_weight = fc_u_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_u_grp, 1 [zone] nickname = zone_rh01_path_unioners2_4 pos = 52745, 0, 5398 rotate = 90, 89, 180 shape = CYLINDER size = 750, 3740 attack_ids = rh01_4, rh01_6 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unioners2, 4 usage = patrol mission_eligible = false faction_weight = fc_u_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_u_grp, 1 [zone] nickname = zone_rh01_path_unioners2_5 pos = 56605, 0, -10981 rotate = -90, -20, 0 shape = CYLINDER size = 750, 34853 attack_ids = rh01_6 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = unioners2, 5 usage = patrol mission_eligible = false faction_weight = fc_u_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_u_grp, 1 [zone] nickname = zone_rh01_path_hessians1_1 pos = -44351, 0, -48244 rotate = -90, -19, 0 shape = CYLINDER size = 750, 44707 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians1, 1, 5 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians1_2 pos = -18919, 0, -77763 rotate = -90, -65, 0 shape = CYLINDER size = 750, 39977 attack_ids = rh01_3 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians1, 2 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians1_3 pos = -2457, 0, -75033 rotate = 90, 9, 180 shape = CYLINDER size = 750, 22485 attack_ids = rh01_3 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians1, 3 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians1_4 pos = -20592, 0, -66657 rotate = -90, 81, 0 shape = CYLINDER size = 750, 33360 attack_ids = rh01_3 tradelane_attack = 15 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians1, 4 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians2_1 pos = -35494, 0, -37975 rotate = -90, -57, 0 shape = CYLINDER size = 750, 39359 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians2, 1 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians2_2 pos = -11341, 0, -48410 rotate = 90, -88, 180 shape = CYLINDER size = 750, 15208 attack_ids = rh01_2, rh01_3, rh01_6 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians2, 2 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians8_1 pos = -31681, 0, -34571 rotate = -90, -73, 0 shape = CYLINDER size = 750, 42723 attack_ids = rh01_2 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians8, 1 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians8_2 pos = -23461, 0, -21875 rotate = 90, 33, 180 shape = CYLINDER size = 750, 45051 attack_ids = rh01_2 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians8, 2 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians8_3 pos = -43927, 0, -15677 rotate = -90, 33, 0 shape = CYLINDER size = 750, 30341 attack_ids = rh01_2 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians8, 3 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians3_1 pos = -54359, 0, -15971 rotate = 90, 15, 180 shape = CYLINDER size = 750, 23686 sort = 96 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians3, 1 usage = trade mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 11, 1 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians3_2 pos = -42631, 0, 26313 rotate = 90, -26, 180 shape = CYLINDER size = 750, 68432 sort = 96 toughness = 11 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = hessians3, 2 usage = trade mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 11, 1 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians4_1 pos = -32959, 0, 46456 rotate = -90, 26, 0 shape = CYLINDER size = 750, 25424 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians4, 1, 5 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians4_2 pos = -45209, 0, 24014 rotate = -90, 31, 0 shape = CYLINDER size = 750, 25766 attack_ids = rh01_1 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians4, 2 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians4_3 pos = -68519, 0, 15801 rotate = 90, 80, 180 shape = CYLINDER size = 750, 33713 attack_ids = rh01_1 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians4, 3 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians4_4 pos = -61741, 0, 26844 rotate = 90, -71, 180 shape = CYLINDER size = 750, 49447 attack_ids = rh01_1 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians4, 4 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians5_1 pos = -14742, 0, 52776 rotate = -90, -71, 0 shape = CYLINDER size = 750, 28282 attack_ids = rh01_8 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians5, 1 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians5_2 pos = -1477, 0, 65622 rotate = 90, 0, 180 shape = CYLINDER size = 750, 35088 attack_ids = rh01_8 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians5, 2 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians5_3 pos = -14879, 0, 70276 rotate = -90, 46, 0 shape = CYLINDER size = 750, 37085 attack_ids = rh01_8 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians5, 3 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians6_1 pos = -10656, 0, 57976 rotate = 90, -88, 180 shape = CYLINDER size = 750, 35122 attack_ids = rh01_8 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians6, 1, 6 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians6_2 pos = 20102, 0, 58956 rotate = 90, -88, 180 shape = CYLINDER size = 750, 26425 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians6, 2 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians6_3 pos = 35913, 0, 39128 rotate = -90, -7, 0 shape = CYLINDER size = 750, 40767 attack_ids = rh01_5 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians6, 3 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians6_4 pos = 24404, 0, 28495 rotate = 90, 56, 180 shape = CYLINDER size = 750, 34119 attack_ids = rh01_5 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians6, 4 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians6_5 pos = 8542, 0, 48487 rotate = 90, 9, 180 shape = CYLINDER size = 750, 21094 attack_ids = rh01_5 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians6, 5 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians7_1 pos = 8425, 0, 47187 rotate = -90, -74, 0 shape = CYLINDER size = 750, 76580 attack_ids = rh01_8 tradelane_attack = 10 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians7, 1 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians7_2 pos = 52171, 0, 24183 rotate = -90, -29, 0 shape = CYLINDER size = 750, 28959 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians7, 2 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians7_3 pos = 56798, 0, 8479 rotate = -90, 38, 0 shape = CYLINDER size = 750, 7699 attack_ids = rh01_4 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians7, 3 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_hessians7_4 pos = 52665, 0, 5426 rotate = -90, 89, 0 shape = CYLINDER size = 750, 3515 attack_ids = rh01_4, rh01_6 tradelane_attack = 5 sort = 99 toughness = 12 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = hessians7, 4 usage = patrol mission_eligible = true faction_weight = fc_rh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 12, 0.290000 faction = fc_rh_grp, 1 [zone] nickname = zone_rh01_path_junkers5_1 pos = -28922, 0, -38021 rotate = -90, -66, 0 shape = CYLINDER size = 750, 50792 attack_ids = rh01_2, rh01_3, rh01_6 tradelane_attack = 10 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers5, 1, 9 usage = patrol mission_eligible = true faction_weight = fc_j_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers5_2 pos = 14520, 0, -40163 rotate = 90, -68, 180 shape = CYLINDER size = 750, 43871 attack_ids = rh01_2, rh01_3, rh01_6 tradelane_attack = 10 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers5, 2, 8 usage = patrol mission_eligible = true faction_weight = fc_j_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers5_3 pos = 36285, 0, -28279 rotate = 90, -22, 180 shape = CYLINDER size = 750, 7716 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers5, 3, 7 usage = patrol mission_eligible = true faction_weight = fc_j_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers5_4 pos = 44330, 0, -9657 rotate = 90, -24, 180 shape = CYLINDER size = 750, 32856 attack_ids = rh01_6 tradelane_attack = 15 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers5, 4 usage = patrol mission_eligible = true faction_weight = fc_j_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers5_5 pos = 52804, 0, 5414 rotate = 90, -89, 180 shape = CYLINDER size = 750, 3789 attack_ids = rh01_4, rh01_6 tradelane_attack = 5 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers5, 5 usage = patrol mission_eligible = true faction_weight = fc_j_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = fc_j_grp, 1 [zone] nickname = zone_rh01_path_junkers5_6 pos = 46182, 0, -9650 rotate = -90, 30, 0 shape = CYLINDER size = 750, 34550 sort = 99 toughness = 11 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = junkers5, 6 usage = patrol mission_eligible = true faction_weight = fc_j_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 11, 0.290000 faction = fc_j_grp, 1 [Object] nickname = Rh01_hazard_buoy_1 ids_name = 261163 pos = -38765, 0, -51782 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_2 ids_name = 261163 pos = -37693, 0, -51581 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_3 ids_name = 261163 pos = -36456, 0, -51341 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_4 ids_name = 261163 pos = -35530, 0, -50706 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_5 ids_name = 261163 pos = -34486, 0, -50018 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_6 ids_name = 261163 pos = -33865, 0, -49086 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_7 ids_name = 261163 pos = -33171, 0, -48053 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_8 ids_name = 261163 pos = -32948, 0, -46988 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_9 ids_name = 261163 pos = -32688, 0, -45748 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_10 ids_name = 261163 pos = -32903, 0, -44682 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_11 ids_name = 261163 pos = -33134, 0, -43442 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_12 ids_name = 261163 pos = -33791, 0, -42430 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_13 ids_name = 261163 pos = -34447, 0, -41445 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_14 ids_name = 261163 pos = -35418, 0, -40792 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_15 ids_name = 261163 pos = -36423, 0, -40116 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_16 ids_name = 261163 pos = -37566, 0, -39881 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_17 ids_name = 261163 pos = -38748, 0, -39649 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_18 ids_name = 261163 pos = -39942, 0, -39877 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_19 ids_name = 261163 pos = -41064, 0, -40106 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_20 ids_name = 261163 pos = -42122, 0, -40798 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_21 ids_name = 261163 pos = -43042, 0, -41428 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_22 ids_name = 261163 pos = -43712, 0, -42403 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_23 ids_name = 261163 pos = -44579, 0, -44406 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_24 ids_name = 261163 pos = -44832, 0, -45722 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_25 ids_name = 261163 pos = -44614, 0, -46828 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_26 ids_name = 261163 pos = -44366, 0, -48043 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_27 ids_name = 261163 pos = -43757, 0, -48966 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_28 ids_name = 261163 pos = -43079, 0, -50024 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_29 ids_name = 261163 pos = -42103, 0, -50672 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_30 ids_name = 261163 pos = -41119, 0, -51338 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_31 ids_name = 261163 pos = -39982, 0, -51555 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_32 ids_name = 261163 pos = -44340, 0, -43408 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_depot_copper_1 ids_name = 261161 pos = -44491, 0, 12328 Archetype = depot_copper ids_info = 66150 reputation = co_ic_grp behavior = NOTHING [Object] nickname = Rh01_depot_food_1 ids_name = 261161 pos = -44369, 0, 12515 Archetype = depot_food ids_info = 66150 reputation = co_ic_grp behavior = NOTHING [Object] nickname = Rh01_depot_fertilizers_1 ids_name = 261161 pos = -44248, 0, 12708 Archetype = depot_fertilizers ids_info = 66150 reputation = co_ic_grp behavior = NOTHING [Object] nickname = Rh01_hazard_buoy_33 ids_name = 261163 pos = -46775, 0, -73329 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_34 ids_name = 261163 pos = -45628, 0, -73105 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_35 ids_name = 261163 pos = -44475, 0, -72887 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_36 ids_name = 261163 pos = -43515, 0, -72230 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_37 ids_name = 261163 pos = -42491, 0, -71552 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_38 ids_name = 261163 pos = -41852, 0, -70609 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_39 ids_name = 261163 pos = -41165, 0, -69600 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_40 ids_name = 261163 pos = -40928, 0, -68456 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_41 ids_name = 261163 pos = -40716, 0, -67281 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_42 ids_name = 261163 pos = -40855, 0, -66134 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_43 ids_name = 261163 pos = -41187, 0, -64948 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_44 ids_name = 261163 pos = -41725, 0, -63964 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_45 ids_name = 261163 pos = -42475, 0, -62986 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_46 ids_name = 261163 pos = -43439, 0, -62258 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_47 ids_name = 261163 pos = -44424, 0, -61667 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_48 ids_name = 261163 pos = -45530, 0, -61352 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_49 ids_name = 261163 pos = -46754, 0, -61203 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_50 ids_name = 261163 pos = -47875, 0, -61337 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_51 ids_name = 261163 pos = -49091, 0, -61682 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_52 ids_name = 261163 pos = -50067, 0, -62177 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_53 ids_name = 261163 pos = -51050, 0, -62984 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_54 ids_name = 261163 pos = -51821, 0, -63893 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_55 ids_name = 261163 pos = -52349, 0, -64936 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_56 ids_name = 261163 pos = -52692, 0, -66059 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_57 ids_name = 261163 pos = -52814, 0, -67245 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_58 ids_name = 261163 pos = -52712, 0, -68345 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_59 ids_name = 261163 pos = -52382, 0, -69564 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_60 ids_name = 261163 pos = -51852, 0, -70496 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_61 ids_name = 261163 pos = -51065, 0, -71524 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_62 ids_name = 261163 pos = -50209, 0, -72178 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_63 ids_name = 261163 pos = -49108, 0, -72836 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_hazard_buoy_64 ids_name = 261163 pos = -48025, 0, -73114 Archetype = hazard_buoy ids_info = 66144 [Object] nickname = Rh01_space_industrial_dmg_1 pos = -52041, -500, -7737 rotate = 30, 50, 10 Archetype = space_industrial_dmg [Object] nickname = Rh01_space_industrial_dmg_2 pos = -51282, -750, -7413 rotate = -5, 90, 0 Archetype = space_industrial_dmg [Object] nickname = Rh01_space_tankl_2dmg_1 pos = -24820, 300, -47858 rotate = 20, 0, 20 Archetype = space_tankl_2dmg [Object] nickname = Rh01_space_tankl_3dmg_1 pos = -24624, 368, -47783 rotate = 160, 0, -160 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_tankl_3dmg_2 pos = -24645, 412, -47920 rotate = 20, 0, 20 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_beaml_dmg_1 pos = -38602, -242, -66118 rotate = 0, 0, 160 Archetype = space_beaml_dmg [Object] nickname = Rh01_space_beaml_dmg_2 pos = -38374, -300, -66113 rotate = 20, 25, 0 Archetype = space_beaml_dmg [Object] nickname = Rh01_space_beaml_dmg_3 pos = -38310, -300, -66128 rotate = 0, 180, 0 Archetype = space_beaml_dmg [Object] nickname = Rh01_space_tanks_1dmg_1 pos = -53874, -312, -61258 rotate = 30, 30, 0 Archetype = space_tanks_1dmg [Object] nickname = Rh01_space_tanks_1dmg_2 pos = -53911, -291, -61305 rotate = 30, 30, 0 Archetype = space_tanks_1dmg [Object] nickname = Rh01_space_tanks_2dmg_1 pos = -53931, -187, -61332 rotate = -30, -30, 180 Archetype = space_tanks_2dmg [Object] nickname = Rh01_space_tankl_3dmg_3 pos = -44554, 650, -37161 rotate = 40, 40, 40 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_tankl_3dmg_4 pos = -43991, 570, -36864 rotate = 70, 70, 10 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_tankl_3dmg_5 pos = -44279, 620, -37019 rotate = 90, 10, 50 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_tankl4x4_dmg_1 pos = 59247, -200, -24434 rotate = 4, 6, 106 Archetype = space_tankl4x4_dmg [Object] nickname = Rh01_space_beamx_dmg_1 pos = 47520, 200, -26825 rotate = 30, 30, 90 Archetype = space_beamx_dmg [Object] nickname = Rh01_space_tanklx4_dmg_1 pos = 50492, -350, -44908 rotate = 30, 35, 50 Archetype = space_tanklx4_dmg [Object] nickname = Rh01_space_habitat_dmg_1 pos = 30128, -350, -42923 rotate = 0, 10, 20 Archetype = space_habitat_dmg [Object] nickname = Rh01_space_tankl_2dmg_2 pos = 31360, 250, -58795 rotate = 30, 30, -30 Archetype = space_tankl_2dmg [Object] nickname = Rh01_space_beamx_dmg_2 pos = 21248, 0, 32206 Archetype = space_beamx_dmg [Object] nickname = Rh01_space_tankl_2dmg_3 pos = 21248, -76, 32515 rotate = 0, 90, 0 Archetype = space_tankl_2dmg [Object] nickname = Rh01_space_tankl_2dmg_4 pos = 20939, -68, 32207 Archetype = space_tankl_2dmg [Object] nickname = Rh01_space_tankl_3dmg_6 pos = 21262, -70, 31958 rotate = -10, 0, 10 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_industrial_dmg_3 pos = 42143, -200, 31864 Archetype = space_industrial_dmg [Object] nickname = Rh01_space_tankl_1dmg_1 pos = 41594, -100, 32417 rotate = 50, 10, 30 Archetype = space_tankl_1dmg [Object] nickname = Rh01_space_tanks_3dmg_1 pos = 43101, -146, 31284 rotate = 0, 30, 180 Archetype = space_tanks_3dmg [Object] nickname = Rh01_space_tanks_3dmg_2 pos = 42216, -186, 32544 rotate = 10, 2, 40 Archetype = space_tanks_3dmg [Object] nickname = Rh01_space_beaml_dmg_4 pos = 10072, -146, 48684 rotate = 40, 0, 0 Archetype = space_beaml_dmg [Object] nickname = Rh01_space_beaml_dmg_5 pos = 10111, -170, 48582 rotate = -30, -80, 0 Archetype = space_beaml_dmg [Object] nickname = Rh01_space_tankl_3dmg_7 pos = 35748, 571, 61599 rotate = 10, 10, 100 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_tankl4_dmg_1 pos = 43400, 200, 47541 rotate = 30, 3, 30 Archetype = space_tankl4_dmg [Object] nickname = Rh01_space_habitat_dmg_2 pos = -13873, 0, 48177 rotate = -80, 0, 0 Archetype = space_habitat_dmg [Object] nickname = Rh01_space_habitat_dmg_3 pos = -13556, 100, 47730 rotate = 110, 20, 170 Archetype = space_habitat_dmg [Object] nickname = Rh01_space_tankl4x4_dmg_2 pos = -26468, 0, 54869 rotate = 40, 40, 40 Archetype = space_tankl4x4_dmg [Object] nickname = Rh01_space_tankl4x4_dmg_3 pos = -26666, 44, 54722 rotate = -40, -40, -140 Archetype = space_tankl4x4_dmg [Object] nickname = Rh01_space_tankl_2dmg_5 pos = -43752, 44, 31640 rotate = 75, 10, 10 Archetype = space_tankl_2dmg [Object] nickname = Rh01_space_tankl_1dmg_2 pos = -43919, 44, 31299 rotate = 20, 20, 20 Archetype = space_tankl_1dmg [Object] nickname = Rh01_space_tankl_1dmg_3 pos = -43171, 44, 31894 rotate = -70, -70, -70 Archetype = space_tankl_1dmg [Object] nickname = Rh01_space_tankl_3dmg_8 pos = -43362, 44, 31126 rotate = 40, 40, 40 Archetype = space_tankl_3dmg [Object] nickname = Rh01_space_beamx_dmg_3 pos = -34392, 300, 46152 rotate = 40, 40, 40 Archetype = space_beamx_dmg [Object] nickname = Rh01_space_tanks_3dmg_3 pos = -33958, 44, 46289 rotate = -30, 30, 30 Archetype = space_tanks_3dmg [Object] nickname = Rh01_space_tanks_3dmg_4 pos = -34867, 244, 46188 rotate = 0, -50, 180 Archetype = space_tanks_3dmg [Object] nickname = Rh01_space_tanks_2dmg_2 pos = -33814, 144, 46602 rotate = 20, -20, 20 Archetype = space_tanks_2dmg [Object] nickname = Rh01_space_tanks_3dmg_5 pos = -13985, 50, 47688 rotate = 30, 30, 30 Archetype = space_tanks_3dmg [Object] nickname = Rh01_space_tanks_1dmg_3 pos = -13488, -200, 48306 rotate = 50, 50, 0 Archetype = space_tanks_1dmg [LightSource] nickname = berlin_light pos = 50936, 0, 12426 color = 212, 212, 212 range = 5000 type = POINT attenuation = 1, 0, 640 [zone] nickname = zone_rh01_pop_ambient_s pos = 1788, 0, 61872 shape = ELLIPSOID size = 154741, 19460, 67545 comment = Ambient Pop sort = 50 toughness = 10 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_rh_grp, 6 faction_weight = gd_bh_grp, 3 encounter = area_scout, 10, 0.440000 faction = fc_rh_grp, 1 encounter = area_bh_scout, 10, 0.330000 faction = gd_bh_grp, 1 [zone] nickname = zone_rh01_pop_ambient_n pos = 5785, 0, -46646 shape = ELLIPSOID size = 117935, 16371, 58243 comment = Ambient Pop sort = 50 toughness = 10 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_u_grp, 6 faction_weight = gd_bh_grp, 3 encounter = area_scout, 10, 0.440000 faction = fc_u_grp, 1 encounter = area_bh_scout, 10, 0.330000 faction = gd_bh_grp, 1 [Object] nickname = Rh01_08 ids_name = 196809 pos = -51380, 0, -27967 Archetype = space_port_dmg loadout = space_port_dmg_pi_03 ids_info = 65709 dock_with = Rh01_08_Base base = Rh01_08_Base reputation = fc_j_grp behavior = NOTHING visit = 0 voice = atc_leg_m01 space_costume = sh_male2_head, pl_male3_journeyman_body [Object] nickname = Rh01_space_tanks4_1 pos = -51244, -42, -27967 rotate = 0, 90, 0 Archetype = space_tanks4 [Object] nickname = Rh01_space_tanks4_2 pos = -51516, -42, -27967 rotate = 0, 90, 0 Archetype = space_tanks4 [Object] nickname = Rh01_debris_med01_1 pos = -48946, -200, -20176 rotate = 0, 0, 30 Archetype = debris_med01 [Object] nickname = Rh01_debris_med02_1 pos = -49331, 80, -22235 Archetype = debris_med02 [Object] nickname = Rh01_debris_xlarge01_1 pos = -60752, 0, -24747 rotate = 10, 10, 20 Archetype = debris_xlarge01 [Object] nickname = Rh01_debris_med02_2 pos = -49332, 100, -22296 rotate = 180, 20, -160 Archetype = debris_med02 [Object] nickname = Rh01_debris_med01_2 pos = -54662, 0, -21736 rotate = 0, 0, 100 Archetype = debris_med01 [Object] nickname = Rh01_space_industrial02_1 pos = -4243, -155, -47428 rotate = 0, 180, 0 Archetype = space_industrial02 reputation = rh_m_grp parent = Rh01_06 [Object] nickname = Rh01_space_industrial02_2 pos = -3993, -155, -47430 rotate = 0, 180, 0 Archetype = space_industrial02 reputation = rh_m_grp parent = Rh01_06 [Object] nickname = Rh01_docking_fixture_1 ids_name = 261166 pos = 51927, 350, 9747 rotate = 0, -145, 0 Archetype = docking_fixture ids_info = 66489 dock_with = Rh01_01_Base reputation = rh_p_grp behavior = NOTHING base = Rh01_01_Base [zone] nickname = zone_rh01_destroy_vignette_1 pos = -59470, 0, -40559 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_2 pos = -69119, 0, -32419 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_3 pos = -69722, 0, -20748 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_4 pos = -61129, 0, -12301 shape = SPHERE size = 10000 mission_type = unlawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_5 pos = -50575, 0, -6926 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_6 pos = -41379, 0, -16140 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_7 pos = -34293, 0, -25508 shape = SPHERE size = 10000 mission_type = unlawful, lawful sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_8 pos = -23287, 0, -44552 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_9 pos = -16654, 0, -55762 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_10 pos = 17418, 0, -50541 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_11 pos = 15609, 0, -89702 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_12 pos = -13186, 0, -94463 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_13 pos = 54054, 0, -19519 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_14 pos = 66718, 0, -20594 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_rh01_destroy_vignette_15 pos = 39430, 0, -20748 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_16 pos = 76216, 0, -29348 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_17 pos = 44706, 0, 29625 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_18 pos = 57370, 0, 28550 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_191 pos = 29781, 0, 9507 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_20 pos = 97322, 0, -2472 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_21 pos = 11840, 0, 50818 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_22 pos = 11086, 0, 64333 shape = SPHERE size = 10000 comment = 0 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_rh01_destroy_vignette_23 pos = 7317, 0, 24864 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_24 pos = -5498, 0, 24557 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_25 pos = -13488, 0, 55425 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_26 pos = -52686, 0, 27475 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_27 pos = -39419, 0, 29164 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_28 pos = -86306, 0, 33003 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_rh01_destroy_vignette_29 pos = -62938, 0, 1674 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_rh01_destroy_vignette_30 pos = 7619, 0, -60830 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [Object] nickname = Rh01_suprise_ge_fighter4_1 ids_name = 261733 pos = -48304, 700, -67889 rotate = -54, -45, 45 Archetype = suprise_ge_fighter4 visit = 16 ids_info = 66467 loadout = SECRET_u_ge_fighter4_rh01 [Object] nickname = Rh01_suprise_bw_elite_1 ids_name = 261747 pos = -39211, 0, -43394 rotate = 20, -65, 90 Archetype = suprise_bw_elite visit = 16 ids_info = 66466 loadout = SECRET_rh_bw_elite_rh01 [Object] nickname = Rh01_to_Bw05_hole ids_name = 260721 pos = 28710, 0, 21099 rotate = 0, -155, 0 Archetype = jumphole msg_id_prefix = gcs_refer_system_Bw05 ids_info = 60212 jump_effect = jump_effect_hole visit = 128 goto = Bw05, Bw05_to_Rh01_hole, gate_tunnel_bretonia [zone] nickname = Zone_Rh01_to_Bw05_hole pos = 28744, 0, 21178 shape = SPHERE size = 300 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh01_vignette14_exclusion pos = 66722, 0, -20590 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Rh01_vignette22_exclusion pos = 11083, 0, 64330 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Rh01_to_RH09_hole ids_name = 534591 pos = 48162, 0, 58774 rotate = 0, 36, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_RH09 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = RH09, RH09_to_Rh01_hole, gate_tunnel_bretonia [Object] nickname = Rh01_Trade_Lane_Ring_40 ids_name = 260751 pos = 54599, 0, 7790 rotate = 0, -57, 0 Archetype = Trade_Lane_Ring ids_info = 66170 next_ring = Rh01_Trade_Lane_Ring_41 tradelane_space_name = 196802 reputation = rh_p_grp behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easy [Object] nickname = Rh01_Trade_Lane_Ring_41 ids_name = 260751 pos = 59224, 0, 4551 rotate = 0, -57, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_40 next_ring = Rh01_Trade_Lane_Ring_42 reputation = rh_p_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easiest [Object] nickname = Rh01_Trade_Lane_Ring_42 ids_name = 260751 pos = 65540, 0, 505 rotate = 0, -57, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_41 next_ring = Rh01_Trade_Lane_Ring_43 reputation = rh_p_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easiest [Object] nickname = Rh01_Trade_Lane_Ring_43 ids_name = 260751 pos = 71855, 0, -3541 rotate = 0, -57, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_42 next_ring = Rh01_Trade_Lane_Ring_44 reputation = rh_p_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easiest [Object] nickname = Rh01_Trade_Lane_Ring_44 ids_name = 260751 pos = 78170, 0, -7587 rotate = 0, -57, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_43 next_ring = Rh01_Trade_Lane_Ring_45 reputation = rh_p_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easiest [Object] nickname = Rh01_Trade_Lane_Ring_45 ids_name = 260751 pos = 84485, 0, -11633 rotate = 0, -57, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_44 next_ring = Rh01_Trade_Lane_Ring_46 reputation = rh_p_grp behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easiest [Object] nickname = Rh01_Trade_Lane_Ring_46 ids_name = 260751 pos = 90800, 0, -15679 rotate = 0, -57, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_45 reputation = rh_p_grp tradelane_space_name = 261685 behavior = NOTHING difficulty_level = 10 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easiest [Object] nickname = Rh01_Trade_Lane_Ring_47 ids_name = 260753 pos = 48802, 0, 11355 rotate = 0, 124, 0 Archetype = Trade_Lane_Ring ids_info = 66170 next_ring = Rh01_Trade_Lane_Ring_48 reputation = rh_p_grp tradelane_space_name = 196802 behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easy [Object] nickname = Rh01_Trade_Lane_Ring_48 ids_name = 260753 pos = 44257, 0, 14234 rotate = 0, 124, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_47 next_ring = Rh01_Trade_Lane_Ring_49 reputation = rh_p_grp behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easy [Object] nickname = Rh01_Trade_Lane_Ring_49 ids_name = 260753 pos = 38036, 0, 18423 rotate = 0, 124, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_48 next_ring = Rh01_Trade_Lane_Ring_50 reputation = rh_p_grp behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_hard [Object] nickname = Rh01_Trade_Lane_Ring_50 ids_name = 260753 pos = 31815, 0, 22613 rotate = 0, 124, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_49 next_ring = Rh01_Trade_Lane_Ring_51 reputation = rh_p_grp behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_hard [Object] nickname = Rh01_Trade_Lane_Ring_51 ids_name = 260753 pos = 25595, 0, 26802 rotate = 0, 124, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_50 next_ring = Rh01_Trade_Lane_Ring_52 reputation = rh_p_grp behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_hard [Object] nickname = Rh01_Trade_Lane_Ring_52 ids_name = 260753 pos = 19374, 0, 30992 rotate = 0, 124, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_51 next_ring = Rh01_Trade_Lane_Ring_53 reputation = rh_p_grp behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_hard [Object] nickname = Rh01_Trade_Lane_Ring_53 ids_name = 260753 pos = 13153, 0, 35181 rotate = 0, 124, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_52 next_ring = Rh01_Trade_Lane_Ring_54 reputation = rh_p_grp behavior = NOTHING difficulty_level = 12 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_hard [Object] nickname = Rh01_Trade_Lane_Ring_54 ids_name = 260753 pos = 6932, 0, 39371 rotate = 0, 124, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_53 next_ring = Rh01_Trade_Lane_Ring_55 reputation = rh_p_grp behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easy [Object] nickname = Rh01_Trade_Lane_Ring_55 ids_name = 260753 pos = 2084, 0, 42638 rotate = 0, 124, 0 Archetype = Trade_Lane_Ring ids_info = 66170 prev_ring = Rh01_Trade_Lane_Ring_54 reputation = rh_p_grp tradelane_space_name = 196808 behavior = NOTHING difficulty_level = 11 loadout = trade_lane_ring_rh_01 pilot = pilot_solar_easy [Object] nickname = Rh01_Trade_Lane_Ring_01 reputation = rh_p_grp pos = 648, 0, -91567 rotate = 0, 171, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196621 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Rh01_Trade_Lane_Ring_02 [Object] nickname = Rh01_Trade_Lane_Ring_02 reputation = rh_p_grp pos = -589, 0, -83479 rotate = 0, 171, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_01 next_ring = Rh01_Trade_Lane_Ring_03 [Object] nickname = Rh01_Trade_Lane_Ring_03 reputation = rh_p_grp pos = -1826, 0, -75391 rotate = 0, 171, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_02 next_ring = Rh01_Trade_Lane_Ring_04 [Object] nickname = Rh01_Trade_Lane_Ring_04 reputation = rh_p_grp pos = -3063, 0, -67304 rotate = 0, 171, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_03 next_ring = Rh01_Trade_Lane_Ring_05 [Object] nickname = Rh01_Trade_Lane_Ring_05 reputation = rh_p_grp pos = -4300, 0, -59216 rotate = 0, 171, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_04 next_ring = Rh01_Trade_Lane_Ring_06 [Object] nickname = Rh01_Trade_Lane_Ring_06 reputation = rh_p_grp pos = -5537, 0, -51129 rotate = 0, 171, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196806 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_05 [Object] nickname = Rh01_Trade_Lane_Ring_07 reputation = rh_p_grp pos = -8103, 0, -44843 rotate = 0, 147, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196806 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Rh01_Trade_Lane_Ring_08 [Object] nickname = Rh01_Trade_Lane_Ring_08 reputation = rh_p_grp pos = -12371, 0, -38255 rotate = 0, 147, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_07 next_ring = Rh01_Trade_Lane_Ring_09 [Object] nickname = Rh01_Trade_Lane_Ring_09 reputation = rh_p_grp pos = -16639, 0, -31668 rotate = 0, 147, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_08 next_ring = Rh01_Trade_Lane_Ring_67 [Object] nickname = Rh01_Trade_Lane_Ring_67 reputation = rh_p_grp pos = -20907, 0, -25081 rotate = 0, 147, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_09 next_ring = Rh01_Trade_Lane_Ring_68 [Object] nickname = Rh01_Trade_Lane_Ring_68 reputation = rh_p_grp pos = -25175, 0, -18494 rotate = 0, 147, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_67 next_ring = Rh01_Trade_Lane_Ring_69 [Object] nickname = Rh01_Trade_Lane_Ring_69 reputation = rh_p_grp pos = -29443, 0, -11907 rotate = 0, 147, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_68 next_ring = Rh01_Trade_Lane_Ring_70 [Object] nickname = Rh01_Trade_Lane_Ring_70 reputation = rh_p_grp pos = -33711, 0, -5320 rotate = 0, 147, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_69 next_ring = Rh01_Trade_Lane_Ring_71 [Object] nickname = Rh01_Trade_Lane_Ring_71 reputation = rh_p_grp pos = -37979, 0, 1266 rotate = 0, 147, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_70 next_ring = Rh01_Trade_Lane_Ring_72 [Object] nickname = Rh01_Trade_Lane_Ring_72 reputation = rh_p_grp pos = -42247, 0, 7854 rotate = 0, 147, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196805 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_71 [Object] nickname = Rh01_Trade_Lane_Ring_73 reputation = rh_p_grp pos = -47418, 0, 11909 rotate = 0, 99, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196805 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Rh01_Trade_Lane_Ring_74 [Object] nickname = Rh01_Trade_Lane_Ring_74 reputation = rh_p_grp pos = -55473, 0, 13218 rotate = 0, 99, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_73 next_ring = Rh01_Trade_Lane_Ring_75 [Object] nickname = Rh01_Trade_Lane_Ring_75 reputation = rh_p_grp pos = -63528, 0, 14528 rotate = 0, 99, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_74 next_ring = Rh01_Trade_Lane_Ring_76 [Object] nickname = Rh01_Trade_Lane_Ring_76 reputation = rh_p_grp pos = -71583, 0, 15838 rotate = 0, 99, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_75 next_ring = Rh01_Trade_Lane_Ring_77 [Object] nickname = Rh01_Trade_Lane_Ring_77 reputation = rh_p_grp pos = -79638, 0, 17148 rotate = 0, 99, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_76 next_ring = Rh01_Trade_Lane_Ring_78 [Object] nickname = Rh01_Trade_Lane_Ring_78 reputation = rh_p_grp pos = -87694, 0, 18458 rotate = 0, 99, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196622 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_77 [Object] nickname = Rh01_Trade_Lane_Ring_79 reputation = rh_p_grp pos = -42412, 0, 14624 rotate = 0, -125, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196805 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Rh01_Trade_Lane_Ring_80 [Object] nickname = Rh01_Trade_Lane_Ring_80 reputation = rh_p_grp pos = -35897, 0, 19298 rotate = 0, -125, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_79 next_ring = Rh01_Trade_Lane_Ring_81 [Object] nickname = Rh01_Trade_Lane_Ring_81 reputation = rh_p_grp pos = -29383, 0, 23972 rotate = 0, -125, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_80 next_ring = Rh01_Trade_Lane_Ring_82 [Object] nickname = Rh01_Trade_Lane_Ring_82 reputation = rh_p_grp pos = -22869, 0, 28646 rotate = 0, -125, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_81 next_ring = Rh01_Trade_Lane_Ring_83 [Object] nickname = Rh01_Trade_Lane_Ring_83 reputation = rh_p_grp pos = -16354, 0, 33320 rotate = 0, -125, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_82 next_ring = Rh01_Trade_Lane_Ring_84 [Object] nickname = Rh01_Trade_Lane_Ring_84 reputation = rh_p_grp pos = -9840, 0, 37994 rotate = 0, -125, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_83 next_ring = Rh01_Trade_Lane_Ring_85 [Object] nickname = Rh01_Trade_Lane_Ring_85 reputation = rh_p_grp pos = -3325, 0, 42669 rotate = 0, -125, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196808 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_84 [Object] nickname = Rh01_Trade_Lane_Ring_86 reputation = rh_p_grp pos = -3522, 0, -44955 rotate = 0, -134, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196806 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Rh01_Trade_Lane_Ring_87 [Object] nickname = Rh01_Trade_Lane_Ring_87 reputation = rh_p_grp pos = 2076, 0, -39419 rotate = 0, -134, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_86 next_ring = Rh01_Trade_Lane_Ring_88 [Object] nickname = Rh01_Trade_Lane_Ring_88 reputation = rh_p_grp pos = 7675, 0, -33883 rotate = 0, -134, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_87 next_ring = Rh01_Trade_Lane_Ring_89 [Object] nickname = Rh01_Trade_Lane_Ring_89 reputation = rh_p_grp pos = 13274, 0, -28348 rotate = 0, -134, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_88 next_ring = Rh01_Trade_Lane_Ring_90 [Object] nickname = Rh01_Trade_Lane_Ring_90 reputation = rh_p_grp pos = 18873, 0, -22812 rotate = 0, -134, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_89 next_ring = Rh01_Trade_Lane_Ring_91 [Object] nickname = Rh01_Trade_Lane_Ring_91 reputation = rh_p_grp pos = 24471, 0, -17276 rotate = 0, -134, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_90 next_ring = Rh01_Trade_Lane_Ring_92 [Object] nickname = Rh01_Trade_Lane_Ring_92 reputation = rh_p_grp pos = 30070, 0, -11741 rotate = 0, -134, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_91 next_ring = Rh01_Trade_Lane_Ring_93 [Object] nickname = Rh01_Trade_Lane_Ring_93 reputation = rh_p_grp pos = 35669, 0, -6205 rotate = 0, -134, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_92 next_ring = Rh01_Trade_Lane_Ring_94 [Object] nickname = Rh01_Trade_Lane_Ring_94 reputation = rh_p_grp pos = 41268, 0, -669 rotate = 0, -134, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_93 next_ring = Rh01_Trade_Lane_Ring_95 [Object] nickname = Rh01_Trade_Lane_Ring_95 reputation = rh_p_grp pos = 46867, 0, 4866 rotate = 0, -134, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 261181 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_94 [Object] nickname = Rh01_Trade_Lane_Ring_96 reputation = rh_p_grp pos = -393, 0, 47569 rotate = 0, 179, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196808 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = Rh01_Trade_Lane_Ring_97 [Object] nickname = Rh01_Trade_Lane_Ring_97 reputation = rh_p_grp pos = -443, 0, 55965 rotate = 0, 179, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_96 next_ring = Rh01_Trade_Lane_Ring_98 [Object] nickname = Rh01_Trade_Lane_Ring_98 reputation = rh_p_grp pos = -493, 0, 64361 rotate = 0, 179, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_97 next_ring = Rh01_Trade_Lane_Ring_99 [Object] nickname = Rh01_Trade_Lane_Ring_99 reputation = rh_p_grp pos = -544, 0, 72758 rotate = 0, 179, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_98 next_ring = Rh01_Trade_Lane_Ring_100 [Object] nickname = Rh01_Trade_Lane_Ring_100 reputation = rh_p_grp pos = -594, 0, 81154 rotate = 0, 179, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_99 next_ring = Rh01_Trade_Lane_Ring_101 [Object] nickname = Rh01_Trade_Lane_Ring_101 reputation = rh_p_grp pos = -645, 0, 89551 rotate = 0, 179, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196624 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = Rh01_Trade_Lane_Ring_100