[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = patrolp_assault_follow filename = missions\encounters\patrolp_assault_follow.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_ku08_danger danger = music_ku08_battle battle = music_ku08_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\MIN01_mine_01.ini zone = Zone_MIN01_mine_01 [Ambient] color = 30, 30, 30 [Background] basic_stars complex_stars nebulae [LightSource] nickname = MIN01_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 30000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = Zone_MIN01_path_follow01 pos = 0, 0, 0 rotate = 90, 0, 0 shape = CYLINDER size = 9000, 37000 sort = 99 toughness = 15 density = 1 repop_time = 2 max_battle_size = 4 pop_type = attack_patrol relief_time = 120 path_label = follow_01, 1 usage = patrol mission_eligible = false density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 30, 0.500000 faction = min_n_grp, 1.000000 ; [Object] nickname = MIN01_to_MIN01_hole ids_name = 525121 pos = 0, 0, 18000 rotate = 0, 0, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Minotaur01 jump_effect = jump_effect_hole2 ids_info = 66146 visit = 0 goto = MIN01, MIN01_to_MIN01_hole, gate_tunnel_bretonia [Object] nickname = MIN01_to_HI03_hole ids_name = 525121 pos = 0, 0, -18000 rotate = 0, 0, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_HI03 jump_effect = jump_effect_green ids_info = 66146 visit = 0 goto = HI03, HI03_to_Neutral01_hole, gate_tunnel_bretonia [zone] nickname = Zone_MIN01_mine_01 ids_name = 0 pos = 0, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 300000, 300000, 300000 property_flags = 4128 damage = 10000 visit = 36 spacedust = gf_wormhole_red spacedust_maxparticles = 50 ids_info = 0 sort = 99 [zone] nickname = Zone_MIN01_vignette_01_exclusion pos = 0, 0, 0 rotate = 0, 0, 0 shape = BOX size = 5000,5000,39000 property_flags = 131072 damage = 1000 visit = 128 interference = 0.100000 drag_modifier = 1.900000 sort = 99.500000 [Object] nickname = Min01_01_explosion_outpost ids_name = 536625 pos = 0, 0, 0 rotate = 0, 180, 0 archetype = outpost_explosion3 ids_info = 0 base = SF01_02_Base dock_with = SF01_02_Base reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = trading_outpost_explosion_hell pilot = pilot_solar_hardest [zone] nickname = Zone_MIN01_explosion_base01 pos = 0, 0, 0 shape = BOX size = 10, 10, 10 damage = 10000 visit = 32 sort = 99 [Object] nickname = MIN01_platform_1 ids_name = 261164 pos = 0, 1500, 0 rotate = 90, 0, 0 archetype = Heavy_platform1 spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Heavy_platform1_04 pilot = pilot_solar_hardest ; [Object] nickname = MIN01_platform_2 ids_name = 261164 pos = 0, -1500, 0 rotate = 90, 0, 0 archetype = Heavy_platform1 spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Heavy_platform1_04 pilot = pilot_solar_hardest ; [Object] nickname = MIN01_platform_3 ids_name = 261164 pos = 2500, 0, 18000 rotate = 0, 0, 0 archetype = Heavy_platform1 spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Heavy_platform1_04 pilot = pilot_solar_hardest ; [Object] nickname = MIN01_platform_4 ids_name = 261164 pos = -2500, 0, 18000 rotate = 0, 0, 0 archetype = Heavy_platform1 spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Heavy_platform1_04 pilot = pilot_solar_hardest ; [Object] nickname = MIN01_platform_5 ids_name = 261164 pos = -1500, 0, -18000 rotate = 0, 0, 0 archetype = Heavy_platform1 spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Heavy_platform1_04 pilot = pilot_solar_hardest ; [Object] nickname = MIN01_platform_6 ids_name = 261164 pos = 1500, 0, -18000 rotate = 0, 0, 0 archetype = Heavy_platform1 spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Heavy_platform1_04 pilot = pilot_solar_hardest [Object] nickname = MIN01_mordovorot_platform_1 ids_name = 261164 pos = 2500, 0, 0 rotate = 0, 0, 0 archetype = Heavy_platform1 spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Heavy_platform1_03 pilot = pilot_solar_hardest [Object] nickname = MIN01_mordovorot_platform_2 ids_name = 261164 pos = -2500, 0, 0 rotate = 0, 0, 0 archetype = Heavy_platform1 spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Heavy_platform1_03 pilot = pilot_solar_hardest [Object] nickname = MIN01_mordovorot_platform_3 ids_name = 261164 pos = -2500, 0, 8500 rotate = 0, 0, 0 archetype = Heavy_platform1 spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Heavy_platform1_03 pilot = pilot_solar_hardest [Object] nickname = MIN01_mordovorot_platform_4 ids_name = 261164 pos = -2500, 0, -8500 rotate = 0, 0, 0 archetype = Heavy_platform1 spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Heavy_platform1_03 pilot = pilot_solar_hardest [Object] nickname = MIN01_mordovorot_platform_5 ids_name = 261164 pos = 2500, 0, -8500 rotate = 0, 0, 0 archetype = Heavy_platform1 spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Heavy_platform1_03 pilot = pilot_solar_hardest [Object] nickname = MIN01_mordovorot_platform_6 ids_name = 261164 pos = 2500, 0, 8500 rotate = 0, 0, 0 archetype = Heavy_platform1 spin = 0.000000, 0.090000, 0.000000 ids_info = 66171 visit = 0 reputation = red_n_grp behavior = NOTHING difficulty_level = 1 loadout = Heavy_platform1_03 pilot = pilot_solar_hardest