[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Indian_space04 danger = Indian_danger01 battle = Indian_battle01 [Dust] spacedust = Dust [Nebula] file = solar\nebula\IN04_nebula_02.ini zone = Zone_IN04_nebula_02 [Nebula] file = solar\nebula\IN04_nebula_01.ini zone = Zone_IN04_nebula_01 [Asteroids] file = solar\asteroids\IN04_asteroids_01.ini zone = Zone_IN04_asteroids_01 [Ambient] color = 60, 0, 0 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_in04.cmp [LightSource] nickname = IN04_system_light_01 pos = 0, -50000, 0 color = 253, 230, 180 range = 250000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = IN04_system_light_02 pos = 0, 50000, 0 color = 253, 230, 180 range = 250000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = IN04_to_IN03_hole ids_name = 525121 pos = 63510, 0, 0 rotate = 0, 140, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_IN03 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = IN03, IN03_to_IN04_hole, gate_tunnel_bretonia [Object] nickname = IN04_to_IN03_hole_anomaly pos = 63510, 0, 0 Archetype = baxter_hazard visit = 128 [zone] nickname = IN04_Sun1_death pos = 0, -50000, 0 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = IN04_Sun1 ids_name = 261025 pos = 0, -50000, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = SW_sun01 atmosphere_range = 15000 burn_color = 255, 255, 255 ids_info = 66153 [zone] nickname = IN04_Sun2_death pos = 0, 50000, 0 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = IN04_Sun2 ids_name = 261025 pos = 0, 50000, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = SW_sun01 atmosphere_range = 15000 burn_color = 255, 255, 255 ids_info = 66153 [Zone] nickname = Zone_IN04_asteroids_01 ids_name = 0 pos = 78894, 0, 0 rotate = 0, -90, 0 shape = ELLIPSOID size = 103352, 39447, 39447 property_flags = 66 ids_info = 0 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 sort = 51 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_in_grp, 1 encounter = area_defend, 17, 0.100000 faction = fc_in_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 0.900000 [Zone] nickname = Zone_IN04_nebula_01 ids_name = 0 pos = 0, 0, -75344 rotate = 0, 0, 0 shape = ELLIPSOID size = 57593, 25000, 16962 property_flags = 32768 property_fog_color = 255.000000, 0.000000, 0.000000 ids_info = 0 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 sort = 51 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_in_grp, 1 encounter = area_defend, 17, 0.100000 faction = fc_in_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 0.900000 encounter = area_trade_freighter, 19, 0.100000 faction = fc_in_grp, 0.960000 [Zone] nickname = Zone_IN04_nebula_02 ids_name = 0 pos = 0, 0, 75344 rotate = 0, 0, 0 shape = ELLIPSOID size = 57593, 25000, 16962 property_flags = 32768 property_fog_color = 255.000000, 0.000000, 0.000000 ids_info = 0 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 sort = 51 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_in_grp, 1 encounter = area_defend, 17, 0.100000 faction = fc_cs_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = fc_cs_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = fc_cs_grp, 0.900000 [Object] nickname = IN04_planet_1 ids_name = 534728 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 50887, -35000, -74949 archetype = planet_earthgrncld_7000 atmosphere_range = 7500 burn_color = 255, 222, 160 ids_info = 0 ring = Zone_IN04_planet_1_ring, solar\rings\red_ring.ini ring = Zone_IN04_planet_2_ring, solar\rings\red_ring.ini [zone] nickname = IN04_planet_1_death pos = 50887, -35000, -74949 shape = SPHERE size = 7400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_IN04_planet_1_ring pos = 50887, -35000, -74949 rotate = 50, 0, 0 shape = ring size = 20000, 11000, 200 sort = 0.000000 [zone] nickname = Zone_IN04_planet_2_ring pos = 50887, -35000, -74949 rotate = 0, 0, 50 shape = ring size = 12000, 8000, 200 sort = 0.000000 [Object] nickname = IN04_planet_2 ids_name = 534729 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -61143, 0, 13017 archetype = planet_earth_9000 atmosphere_range = 9500 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = IN04_planet_2_death pos = -61143, 0, 13017 shape = SPHERE size = 9400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = IN04_planet_3 ids_name = 534730 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -51744, 0, 520 archetype = planet_mercury_800 atmosphere_range = 1000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = IN04_planet_3_death pos = -51744, 0, 520 shape = SPHERE size = 900 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = IN04_to_IN05_hole ids_name = 525121 pos = -26035, 0, -76922 rotate = 0, -161, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_IN05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = IN05, IN05_to_IN04_hole, gate_tunnel_bretonia [Object] nickname = IN04_to_IN05_hole_anomaly pos = -26035, 0, -76922 Archetype = baxter_hazard visit = 128 [Object] nickname = IN04_01 pos = -48757, 0, 5686 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = IN04_01_Base base = IN04_01_Base reputation = fc_in_grp rotate = 0, 0, 0 archetype = Indian_base02 ids_name = 534743 loadout = Indian_base02_loadout difficulty_level = 1 [Object] nickname = IN04_02 pos = 0, 0, 75738 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = IN04_02_Base base = IN04_02_Base reputation = fc_cs_grp rotate = 0, 0, 0 archetype = conquistadors_base02 ids_name = 534757 loadout = conquistadors_base02_loadout difficulty_level = 1 [Zone] nickname = Zone_IN04_02_base_exclusion pos = 0, 0, 75738 shape = SPHERE size = 5000 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_IN04_pop_ambient_01 pos = -47574, 0, 6432 rotate = 0, 0, 0 shape = SPHERE size = 10000 sort = 51 toughness = 19 density = 12 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_in_grp, 20 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 1.000000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 1.000000 encounter = area_defend, 17, 0.100000 faction = fc_in_grp, 1.000000 [Zone] nickname = Zone_IN04_pop_ambient_02 pos = 0, 0, 75738 rotate = 0, 0, 0 shape = SPHERE size = 4900 sort = 51 toughness = 19 density = 12 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_cs_grp, 20 encounter = area_defend, 19, 0.100000 faction = fc_cs_grp, 1.000000 encounter = area_defend, 19, 0.100000 faction = fc_cs_grp, 1.000000 [Zone] nickname = Zone_IN04_destroy_vignette_01 pos = -22213, 0, 75655 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN04_destroy_vignette_02 pos = 22043, 0, 75502 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN04_destroy_vignette_03 pos = -9, 0, 51625 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN04_destroy_vignette_04 pos = -17499, 0, 58165 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN04_destroy_vignette_05 pos = 17480, 0, 58317 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN04_destroy_vignette_06 pos = -43986, 0, 26699 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN04_destroy_vignette_07 pos = -27521, 0, 20037 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN04_destroy_vignette_08 pos = -23750, 0, -1330 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN04_destroy_vignette_09 pos = -44424, 0, -17938 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN04_destroy_vignette_10 pos = -27217, 0, -17331 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN04_destroy_vignette_11 pos = -25394, 0, 9480 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN04_destroy_vignette_12 pos = -61956, 0, -12564 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_IN04_pop_ambient_03 pos = 0, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 80000, 80000, 55000 sort = 51 toughness = 19 density = 6 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_in_grp, 1 encounter = area_defend, 17, 0.100000 faction = fc_in_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = fc_in_grp, 0.900000 encounter = area_trade_freighter, 19, 0.100000 faction = fc_in_grp, 0.960000 [Object] nickname = IN04_suprise_conquistadors_superheavy_fighter_01 pos = 60932, 0, -58614 visit = 16 ids_info = 0 rotate = 60, 90, 90 archetype = suprise_conquistadors_superheavy_fighter ids_name = 534760 loadout = SECRET_in_in_conquistadors_superheavy_fighter06_In01 [Object] nickname = IN04_suprise_ObliterationX_01 pos = -41419, 0, 71005 visit = 16 ids_info = 0 rotate = 20, 40, 50 archetype = suprise_ObliterationX ids_name = 534746 loadout = SECRET_in_in_ObliterationX02_In01 [Object] nickname = IN04_depot_water_1 reputation = fc_rs_grp pos = 0, 0, 0 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING