[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = hu03_space danger = hu03_danger battle = hu03_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\Hu03_hood_asteroids_01.ini zone = Zone_Hu03_hood_asteroids_01 [Nebula] file = solar\asteroids\Hu03_dust_01.ini zone = Zone_Hu03_dust_01 [Asteroids] file = solar\asteroids\Bw05_oxygen_pocket_field.ini zone = Zone_Hu03_oxygen_pocket_001 [Nebula] file = solar\asteroids\Hu03_blue_cloud_01.ini zone = Zone_Hu03_blue_cloud_01 [Asteroids] file = solar\asteroids\Hu03_lava_asteroids_01.ini zone = Zone_Hu03_lava_asteroids_01 [Nebula] file = solar\nebula\Hu03_orange_dust_01.ini zone = Zone_Hu03_orange_dust_01 [Ambient] color = 40, 70, 100 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_hu03.cmp [LightSource] nickname = Hu03_system_light_01 pos = -41577, 34000, -26019 color = 150, 170, 255 range = 68000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Hu03_system_light_02 pos = 443, 0, -34603 color = 255, 255, 255 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = Hu03_system_light_03 pos = 55526, -20000, 13412 color = 255, 255, 255 range = 68000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Hu03_to_Hu02_gate ids_name = 532850 pos = 10461, 0, 45333 rotate = 0, 12, 0 archetype = huntersgate msg_id_prefix = gcs_refer_system_Hu02 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = Hu_n_grp behavior = NOTHING difficulty_level = 7 loadout = huntersgate pilot = pilot_solar_easiest goto = Hu02, Hu02_to_Hu03_gate, gate_tunnel_bretonia [zone] nickname = Zone_Hu03_to_Hu02_gate pos = 10461, 0, 45334 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = Hu03_huntersgate_01 ids_name = 0 ids_info = 0 rotate = 0, 12, 0 pos = 10505, 0, 45533 archetype = huntersgate2 parent = Hu01_to_Hu02 reputation = hu_n_grp [Object] nickname = Hu03_huntersgate_02 ids_name = 0 ids_info = 0 rotate = 0, 12, 0 pos = 10551, 0, 45733 archetype = huntersgate2 parent = Hu01_to_Hu02 reputation = hu_n_grp [Object] nickname = Hu03_huntersgate_03 ids_name = 0 ids_info = 0 rotate = 0, 12, 0 pos = 10601, 0, 45933 archetype = huntersgate2 parent = Hu01_to_Hu02 reputation = hu_n_grp [Object] nickname = Hu03_huntersgate_04 ids_name = 0 ids_info = 0 rotate = 0, 12, 0 pos = 10655, 0, 46133 archetype = huntersgate2 parent = Hu01_to_Hu02 reputation = hu_n_grp [zone] nickname = Hu03_Sun1_death pos = -41577, 34000, -26019 shape = SPHERE size = 15000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = Hu03_Sun1 ids_name = 1380 pos = -41577, 34000, -26019 ambient_color = 255, 255, 255 Archetype = sun_2000 star = red_giant_sun atmosphere_range = 20000 burn_color = 255, 255, 255 ids_info = 66162 [Object] nickname = Hu03_neutron_star_fx_01 ids_name = 261048 pos = 10461, 0, 45333 orientation = 1, 0, 90, 0 rotate = 30, 90, 0 spin = 0, 0, 2 Archetype = neutron_star_blue loadout = neutron_star_blue ids_info = 66164 [Zone] nickname = Zone_Hu03_orange_dust_01 ids_name = 0 pos = -53112, 0, -39431 rotate = 0, 36, 0 shape = ELLIPSOID size = 73230, 30311, 30311 property_flags = 32768 property_fog_color = 255.000000, 128.000000, 0.000000 ids_info = 0 visit = 36 spacedust = dust spacedust_maxparticles = 50 sort = 20 toughness = 6 density = 6 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 20 faction_weight = Hu_n_grp, 1 encounter = area_assault, 19, 0.200000 faction = Hu_n_grp, 0.200000 Music = zone_nebula_walker [Zone] nickname = Zone_Hu03_lava_asteroids_01 ids_name = 0 pos = -53112, 0, -39431 rotate = 0, 36, 0 shape = ELLIPSOID size = 72000, 30000, 30000 property_flags = 514 ids_info = 0 visit = 36 spacedust = lavaashdust spacedust_maxparticles = 40 comment = sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 [Zone] nickname = Zone_Hu03_blue_cloud_01 ids_name = 0 pos = 51234, -24000, -33798 rotate = 0, -34, 0 shape = ELLIPSOID size = 49625, 24946, 24946 property_flags = 32768 property_fog_color = 0.000000, 0.000000, 255.000000 ids_info = 0 visit = 36 spacedust = dust spacedust_maxparticles = 50 comment = sort = 20 toughness = 6 density = 6 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 20 faction_weight = Am_n_grp, 1 encounter = area_assault, 19, 0.200000 faction = Am_n_grp, 0.200000 Music = zone_nebula_crow [zone] nickname = Zone_Hu03_oxygen_pocket_001 pos = 51234, -24000, -33798 rotate = 0, -34, 0 shape = ELLIPSOID size = 49000, 24000, 24000 property_flags = 16400 spacedust = oxygendust spacedust_maxparticles = 200 sort = 99 [Object] nickname = Hu03_planet_1 ids_name = 534053 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 29238, 6000, -30579 archetype = planet_gasblucld_5000 atmosphere_range = 5300 burn_color = 255, 222, 160 ids_info = 528268 [zone] nickname = Hu03_planet_1_death pos = 29238, 6000, -30579 shape = SPHERE size = 5200 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = Hu03_Trade_Lane_Ring_01 reputation = Hu_n_grp pos = 12131, 0, 39787 rotate = 0, -13, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 tradelane_space_name = 532850 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest next_ring = Hu03_Trade_Lane_Ring_02 [Object] nickname = Hu03_Trade_Lane_Ring_02 reputation = Hu_n_grp pos = 13975, 0, 31944 rotate = 0, -13, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_01 next_ring = Hu03_Trade_Lane_Ring_03 [Object] nickname = Hu03_Trade_Lane_Ring_03 reputation = Hu_n_grp pos = 15819, 0, 24101 rotate = 0, -13, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_02 next_ring = Hu03_Trade_Lane_Ring_04 [Object] nickname = Hu03_Trade_Lane_Ring_04 reputation = Hu_n_grp pos = 17664, 0, 16258 rotate = 0, -13, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_03 next_ring = Hu03_Trade_Lane_Ring_05 [Object] nickname = Hu03_Trade_Lane_Ring_05 reputation = Hu_n_grp pos = 19508, 0, 8416 rotate = 0, -13, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_04 next_ring = Hu03_Trade_Lane_Ring_06 [Object] nickname = Hu03_Trade_Lane_Ring_06 reputation = Hu_n_grp pos = 21352, 0, 573 rotate = 0, -13, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_05 next_ring = Hu03_Trade_Lane_Ring_07 [Object] nickname = Hu03_Trade_Lane_Ring_07 reputation = Hu_n_grp pos = 23197, 0, -7269 rotate = 0, -13, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_06 next_ring = Hu03_Trade_Lane_Ring_08 [Object] nickname = Hu03_Trade_Lane_Ring_08 reputation = Hu_n_grp pos = 25041, 0, -15112 rotate = 0, -13, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_07 next_ring = Hu03_Trade_Lane_Ring_09 [Object] nickname = Hu03_Trade_Lane_Ring_09 reputation = Hu_n_grp pos = 26886, 0, -22955 rotate = 0, -13, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 tradelane_space_name = 534053 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_08 [Zone] nickname = Zone_Hu03_dust_01 ids_name = 0 pos = -38000, 0, 48000 rotate = 0, -16, 0 shape = ELLIPSOID size = 29500, 40000, 9120 property_flags = 32768 property_fog_color = 150.000000, 100.000000, 0.000000 ids_info = 0 visit = 36 spacedust = leedsdust spacedust_maxparticles = 70 sort = 20 toughness = 6 density = 6 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 20 faction_weight = Hu_n_grp, 1 encounter = area_assault, 19, 0.200000 faction = Hu_n_grp, 0.200000 Music = zone_field_mine [zone] nickname = Hu03_Sun2_death pos = 443, 0, -34603 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = Hu03_Sun2 ids_name = 1380 pos = 443, 0, -34603 ambient_color = 255, 255, 255 archetype = sun_1000 star = med_white_sun atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66162 [zone] nickname = Hu03_Sun3_death pos = 55526, -20000, 13412 shape = SPHERE size = 9000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = Hu03_Sun3 ids_name = 1380 pos = 55526, -20000, 13412 ambient_color = 255, 255, 255 archetype = sun_1000 star = ku03_sun1 atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66162 [Object] nickname = Hu03_Trade_Lane_Ring_10 reputation = Hu_n_grp pos = 8167, 0, 41836 rotate = 0, 69, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 tradelane_space_name = 532850 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest next_ring = Hu03_Trade_Lane_Ring_11 [Object] nickname = Hu03_Trade_Lane_Ring_11 reputation = Hu_n_grp pos = 1082, 0, 39167 rotate = 0, 69, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_10 next_ring = Hu03_Trade_Lane_Ring_12 [Object] nickname = Hu03_Trade_Lane_Ring_12 reputation = Hu_n_grp pos = -6002, 0, 36498 rotate = 0, 69, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_11 next_ring = Hu03_Trade_Lane_Ring_13 [Object] nickname = Hu03_Trade_Lane_Ring_13 reputation = Hu_n_grp pos = -13086, 0, 33829 rotate = 0, 69, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_12 next_ring = Hu03_Trade_Lane_Ring_14 [Object] nickname = Hu03_Trade_Lane_Ring_14 reputation = Hu_n_grp pos = -20171, 0, 31160 rotate = 0, 69, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_13 next_ring = Hu03_Trade_Lane_Ring_15 [Object] nickname = Hu03_Trade_Lane_Ring_15 reputation = Hu_n_grp pos = -27256, 0, 28491 rotate = 0, 69, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_14 next_ring = Hu03_Trade_Lane_Ring_16 [Object] nickname = Hu03_Trade_Lane_Ring_16 reputation = Hu_n_grp pos = -34340, 0, 25822 rotate = 0, 69, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_15 next_ring = Hu03_Trade_Lane_Ring_17 [Object] nickname = Hu03_Trade_Lane_Ring_17 reputation = Hu_n_grp pos = -41425, 0, 23153 rotate = 0, 69, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_16 next_ring = Hu03_Trade_Lane_Ring_18 [Object] nickname = Hu03_Trade_Lane_Ring_18 reputation = Hu_n_grp pos = -48510, 0, 20484 rotate = 0, 69, 0 archetype = Trade_Lane_Ring_hunters ids_name = 0 ids_info = 66170 tradelane_space_name = 534054 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_hunters pilot = pilot_solar_easiest prev_ring = Hu03_Trade_Lane_Ring_17 [Object] nickname = Hu03_planet_2 ids_name = 534054 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -57229, 0, 21318 archetype = planet_gasorgcld_5000 atmosphere_range = 5300 burn_color = 255, 222, 160 ids_info = 528274 ring = Zone_Hu03_planet_2_ring, solar\rings\weisser.ini [zone] nickname = Hu03_planet_2_death pos = -57229, 0, 21318 shape = SPHERE size = 5200 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = Hu03_01 pos = -50662, 0, 17257 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = Hu03_01_Base base = Hu03_01_Base reputation = Hu_n_grp rotate = 0, 0, 0 archetype = smallstation1_old ids_name = 534055 loadout = smallstation_old_co_01 difficulty_level = 1 space_costume = benchmark_male_head, hunter_body2 voice = atc_leg_m01 [zone] nickname = Zone_Hu03_planet_2_ring pos = -57229, 0, 21318 rotate = -5, 0, 15 shape = ring size = 10000, 6000, 200 sort = 0.000000 [Object] nickname = Hu03_space_industrial01_01 ids_name = 0 ids_info = 0 rotate = 0, 135, 0 pos = -51280, -160, 17680 archetype = space_industrial01 parent = Hu03_01 reputation = Hu_n_grp [Object] nickname = Hu03_space_industrial01_02 ids_name = 0 ids_info = 0 rotate = 0, 135, 0 pos = -51580, -160, 17980 archetype = space_industrial01 parent = Hu03_01 reputation = Hu_n_grp [Object] nickname = Hu03_space_tanksx4_01 ids_name = 0 ids_info = 0 rotate = 0, 135, 0 pos = -51280, -270, 17680 archetype = space_tanksx4 parent = Hu03_01 reputation = Hu_n_grp [Object] nickname = Hu03_space_tanksx4_02 ids_name = 0 ids_info = 0 rotate = 0, 135, 0 pos = -51580, -270, 17980 archetype = space_tanksx4 parent = Hu03_01 reputation = Hu_n_grp [Object] nickname = Hu03_space_tankl4_01 ids_name = 0 ids_info = 0 rotate = 0, 135, 0 pos = -51760, -160, 18160 archetype = space_tankl4 parent = Hu03_01 reputation = Hu_n_grp [Object] nickname = Hu03_space_tankl4_01 ids_name = 0 ids_info = 0 rotate = 0, 135, 0 pos = -51950, -160, 18350 archetype = space_tankl4 parent = Hu03_01 reputation = Hu_n_grp [Object] nickname = Hu03_space_dome_01 ids_name = 0 ids_info = 0 rotate = 0, -45, 0 pos = -51780, -165, 17780 archetype = freeport7_space_dome2 parent = Hu03_01 reputation = Hu_n_grp [Object] nickname = Hu03_space_dome_02 ids_name = 0 ids_info = 0 rotate = 0, -45, 0 pos = -51510, -165, 17450 archetype = freeport7_space_dome2 parent = Hu03_01 reputation = Hu_n_grp [Object] nickname = Hu03_02 pos = 28019, 0, -26861 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = Hu03_02_Base base = Hu03_02_Base reputation = Hu_n_grp rotate = 0, 140, 0 archetype = Hunters_station ids_name = 534062 loadout = Hunters_station difficulty_level = 1 space_costume = benchmark_male_head, hunter_body voice = atc_leg_m01 [Zone] nickname = Zone_Hu03_hood_asteroids_01 ids_name = 0 pos = -38000, 0, 48000 rotate = 0, -16, 0 shape = ELLIPSOID size = 29000, 39500, 8900 property_flags = 66 ids_info = 0 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 75 comment = Hood asteroids sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 Music = zone_field_asteroid_rock [Object] nickname = Hu03_03 pos = -36313, 0, 53262 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = Hu03_03_Base base = Hu03_03_Base reputation = Hu_n_grp rotate = 0, 0, 0 archetype = miningbase_small_rock ids_name = 534063 loadout = miningbase_small_rock_pi_01 difficulty_level = 1 voice = atc_leg_f01a space_costume = , robot_body_A [Zone] nickname = Zone_Hu03_vignette_01_exclusion pos = -36313, 0, 53262 shape = SPHERE size = 1500 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Hu03_04 pos = -36213, 0, -48552 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = Hu03_04_Base base = Hu03_04_Base reputation = Hu_n_grp rotate = 0, 0, 0 archetype = space_factory02 ids_name = 534064 loadout = space_factory02_co_01 difficulty_level = 1 voice = atc_leg_f01a space_costume = , robot_body_A [Zone] nickname = Zone_Hu03_vignette_02_exclusion pos = -36213, 0, -48552 shape = SPHERE size = 3000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Hu03_mplatform_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -36800, -15, -48552 archetype = mplatform parent = Hu03_04 reputation = Hu_n_grp [Object] nickname = Hu03_space_industrial02_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -36513, 0, -48552 archetype = space_industrial02 parent = Hu03_04 reputation = Hu_n_grp [Object] nickname = Hu03_space_industrial02_02 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = -35970, 0, -48552 archetype = space_industrial02 parent = Hu03_04 reputation = Hu_n_grp [Object] nickname = Hu03_space_tanklx4_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -36213, -257, -48552 archetype = space_tanklx4 parent = Hu03_04 reputation = Hu_n_grp [Object] nickname = Hu03_space_tanks4_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -36513, -40, -48680 archetype = space_tanks4 parent = Hu03_04 reputation = Hu_n_grp [Object] nickname = Hu03_space_tanks4_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -36513, -40, -48420 archetype = space_tanks4 parent = Hu03_04 reputation = Hu_n_grp [Object] nickname = Hu03_space_tanks4_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -35970, -40, -48680 archetype = space_tanks4 parent = Hu03_04 reputation = Hu_n_grp [Object] nickname = Hu03_space_tanks4_04 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -35970, -40, -48420 archetype = space_tanks4 parent = Hu03_04 reputation = Hu_n_grp [Object] nickname = Hu03_shipyard_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -35500, -30, -48552 archetype = shipyard parent = Hu03_04 reputation = Hu_n_grp [Object] nickname = Hu03_hunters_trade02_01 ids_name = 0 ids_info = 0 rotate = 0, 180, 0 pos = -35550, -30, -48552 archetype = hunters_trade02 parent = Hu03_04 reputation = Hu_n_grp [Object] nickname = Hu03_hunters_trade02_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -35450, -30, -48552 archetype = hunters_trade02 parent = Hu03_04 reputation = Hu_n_grp [Object] nickname = Hu03_depot_diamonds_1 reputation = Hu_n_grp pos = -35970, 0, -48320 archetype = depot_diamonds ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = Hu03_depot_diamonds_2 reputation = Hu_n_grp pos = -35970, 0, -48780 archetype = depot_diamonds ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = Hu03_depot_diamonds_3 reputation = Hu_n_grp pos = -36513, 0, -48320 archetype = depot_diamonds ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = Hu03_depot_diamonds_4 reputation = Hu_n_grp pos = -36513, 0, -48780 archetype = depot_diamonds ids_name = 261161 ids_info = 66150 behavior = NOTHING [Zone] nickname = Zone_Hu03_pop_ambient_01 pos = -36213, 0, -48552 rotate = 0, 0, 0 shape = SPHERE size = 2800 comment = Ambient Pop sort = 51 toughness = 21 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = Hu_n_grp, 1 encounter = area_defend, 19, 0.100000 faction = Hu_n_grp, 0.800000 encounter = area_trade_freighter, 19, 0.100000 faction = Hu_n_grp, 1.000000 [Zone] nickname = Zone_Hu03_pop_ambient_02 pos = -49543, 0, 17701 rotate = 0, 0, 0 shape = SPHERE size = 3151 comment = Ambient Pop sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = Hu_n_grp, 20 encounter = area_defend, 19, 0.100000 faction = Hu_n_grp, 1.000000 encounter = area_trade_freighter, 19, 0.100000 faction = Hu_n_grp, 0.600000 [Zone] nickname = Zone_Hu03_pop_ambient_03 pos = -36313, 0, 53262 rotate = 0, 0, 0 shape = SPHERE size = 1400 comment = Ambient Pop sort = 51 toughness = 21 density = 6 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = Hu_n_grp, 1 encounter = area_defend, 19, 0.100000 faction = Hu_n_grp, 0.900000 [Zone] nickname = Zone_Hu03_pop_ambient_04 pos = 10953, 0, 43321 rotate = 0, 0, 0 shape = SPHERE size = 3948 comment = Ambient Pop sort = 51 toughness = 21 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = Hu_n_grp, 1 encounter = area_defend, 19, 0.100000 faction = Hu_n_grp, 0.900000 encounter = area_trade_freighter, 19, 0.100000 faction = Hu_n_grp, 0.700000 [Zone] nickname = Zone_Hu03_pop_ambient_05 pos = 27712, 0, -25380 rotate = 0, 0, 0 shape = SPHERE size = 2700 comment = Ambient Pop sort = 51 toughness = 21 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = Hu_n_grp, 1 encounter = area_defend, 19, 0.100000 faction = Hu_n_grp, 0.900000 encounter = area_trade_freighter, 19, 0.100000 faction = Hu_n_grp, 0.700000 [Zone] nickname = Zone_Hu03_pop_ambient_06 pos = -8441, 0, -1072 rotate = 0, 0, 0 shape = SPHERE size = 40236 comment = sort = 51 toughness = 21 density = 6 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = Hu_n_grp, 1 encounter = area_defend, 19, 0.100000 faction = Hu_n_grp, 0.900000 [Zone] nickname = Zone_Hu03_destroy_vignette_01 pos = 18611, 0, -24787 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_Hu03_destroy_vignette_02 pos = 35338, 0, -9154 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_Hu03_destroy_vignette_03 pos = 47603, 0, -25053 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_Hu03_destroy_vignette_04 pos = 37306, 0, -40951 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_Hu03_destroy_vignette_05 pos = 14442, 0, -44131 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_Hu03_destroy_vignette_06 pos = -22270, 0, -53635 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Hu03_destroy_vignette_07 pos = -22119, 0, -35465 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Hu03_destroy_vignette_08 pos = -44074, 0, -35769 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Hu03_destroy_vignette_09 pos = -33474, 0, -29106 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Hu03_destroy_vignette_10 pos = -8487, 0, -46519 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Hu03_destroy_vignette_11 pos = -48438, 0, 44605 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Hu03_destroy_vignette_12 pos = -21871, 0, 53415 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_Hu03_destroy_vignette_13 pos = -31666, 0, 36698 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_Hu03_destroy_vignette_14 pos = -4134, 0, 47763 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_Hu03_destroy_vignette_15 pos = -49459, 0, 4988 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_Hu03_destroy_vignette_16 pos = -35694, 0, 4487 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_Hu03_destroy_vignette_17 pos = -27560, 0, 19629 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_Hu03_destroy_vignette_18 pos = -21984, 0, -12494 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = Hu03_suprise_evr_01 pos = 26393, -12000, -47847 visit = 16 ids_info = 0 rotate = 66, 88, 77 archetype = suprise_evr ids_name = 534072 loadout = suprise_evr [Object] nickname = Hu03_suprise_hunters_trade01_02 pos = -19045, -9000, -44260 visit = 16 ids_info = 0 rotate = 77, 99, 55 archetype = suprise_hunters_trade01 ids_name = 534073 loadout = suprise_hunters_trade01 [Object] nickname = Hu03_to_SF01_hole ids_name = 534380 pos = -53648, 0, -26824 rotate = 0, -143, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_SF01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = SF01, SF01_to_Hu03_hole, gate_tunnel_bretonia [Object] nickname = Hu03_05 pos = 29238, -30000, -30579 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = Hu03_05_Base base = Hu03_05_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 1190 loadout = space_port_dmg difficulty_level = 1 visit = 128 [Zone] nickname = Zone_PY01_03_exclusion pos = 15000, -25000, -55000 shape = ELLIPSOID size = 4000, 3500, 2000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Hu03_hopping_lighthouse01 ids_name = 535978 pos = 24537, 0, -37281 archetype = hopping_lighthouse_small [Object] nickname = Hu03_hopping_lighthouse02 ids_name = 535978 pos = -7680, 0, 9022 archetype = hopping_lighthouse_small [Object] nickname = Hu03_hopping_lighthouse03 ids_name = 535978 pos = -37675, 0, 45844 archetype = hopping_lighthouse_small [Object] nickname = Hu03_suprise_Eclipse_prototype_01 pos = 45526, -9000, 33412 visit = 16 ids_info = 0 rotate = 0, 110, 0 archetype = suprise_Eclipse_prototype ids_name = 536356 loadout = suprise_Eclipse_prototype4 [Object] nickname = Hu03_06 pos = -55112, -17000, -12231 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = Hu03_06_Base base = Hu03_06_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 1190 loadout = space_port_dmg difficulty_level = 1 visit = 128