[SystemInfo] space_color = 0, 0, 0 local_faction = fc_rs_grp space_farclip = 250000 [TexturePanels] file = universe\heavens\shapes.ini [Music] space = HELL01 danger = HELL01 battle = HELL01 [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\HELL01_asteroids_01.ini zone = Zone_HELL01_asteroids_01 [Asteroids] file = solar\asteroids\HELL01_asteroids_02.ini zone = Zone_HELL01_asteroids_02 [Asteroids] file = solar\asteroids\HELL01_asteroids_03.ini zone = Zone_HELL01_asteroids_03 [Asteroids] file = solar\asteroids\HELL01_gas_orange_01.ini zone = Zone_gas_orange_01 [Asteroids] file = solar\asteroids\HELL01_gas_red_01.ini zone = Zone_gas_red_01 [Asteroids] file = solar\asteroids\HELL01_gas_green_01.ini zone = Zone_gas_green_01 [Ambient] color = 60, 20, 1 [Background] nebulae = solar\starsphere\starsphere_HELL01.cmp [LightSource] nickname = HELL01_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 68000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = HELL01_to_UD01_hole ids_name = 544136 pos = 125000, 0, 30000 rotate = 0, 60, 0 archetype = jumphole_rebirth msg_id_prefix = gcs_refer_system_UD01 jump_effect = jump_effect_orange2 ids_info = 66146 visit = 0 goto = UD01, UD01_to_HELL01_hole, gate_tunnel_bretonia [zone] nickname = Zone_HELL01_to_RL01_hole pos = 125000, 0, 30000 rotate = 0, 0, 0 shape = ELLIPSOID size = 30000, 30000, 40000 sort = 99 ;property_flags = 32768 ;property_fog_color = 136.000000, 101.000000, 49.000000 spacedust = atmosphere_orange spacedust_maxparticles = 90 interference = 0.600000 damage = 1250000 [Object] nickname = HELL01_Sun1 ids_name = 544137 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = Hell_sun star = HELL01_sun atmosphere_range = 9000 ids_info = 0 [zone] nickname = Zone_HELL01_Sun1_death pos = 0, 0, 0 shape = SPHERE size = 7500 damage = 2000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = HELL01_Sun_burning pos = 0, 0, 0 rotate = 0, 0, 0 archetype = Sun_burning2 loadout = Sun_burning2 [Object] nickname = HELL01_Eclipse ids_name = 544138 pos = 400000, 60000, -400000 ambient_color = 255, 255, 255 archetype = Eclipse star = Eclipse burn_color = 255, 255, 255 ids_info = 0 [Object] nickname = HELL01_neutron_star ids_name = 261048 pos = 75000, 0, 70000 rotate = 30, 0, 0 archetype = planet_neutron_800 spin = 0.010000, 0.010000, 0.010000 atmosphere_range = 900 burn_color = 255, 222, 160 ids_info = 66164 [Object] nickname = HELL01_neutron_star_fx_01 ids_name = 261048 pos = 75000, 0, 70000 orientation = 1, 90, 0, 0 rotate = 30, 0, 90 spin = 0, 0, 1 Archetype = neutron_star loadout = neutron_star [Object] nickname = HELL01_neutron_star_fx_02 ids_name = 261048 pos = 75000, 0, 70000 orientation = 1, 0, 90, 0 rotate = 30, 90, 0 spin = 0, 0, 2 Archetype = neutron_star loadout = neutron_star [Object] nickname = HELL01_neutron_star_fx_03 ids_name = 261048 pos = 75000, 0, 70000 orientation = 1, 0, 0, -45 rotate = 30, 90, 0 spin = 0, 0, 3 Archetype = neutron_star loadout = neutron_star [Object] nickname = HELL01_neutron_star_fx_04 pos = 75000, 0, 70000 rotate = 0, 0, 0 orientation = 1, 0, 90, 0 rotate = 30, 90, 0 spin = 0, 0, 1 archetype = neutron_star_fx loadout = neutron_star_fx [Object] nickname = HELL01_neutron_star_fx_05 pos = 75000, 0, 70000 rotate = 0, 0, 0 orientation = 1, 50, 30, 0 rotate = -30, -90, 0 spin = 0, 0, 2 archetype = neutron_star_fx loadout = neutron_star_fx [Object] nickname = HELL01_Eclipse2 ids_name = 544139 pos = -600000, -150000, -600000 ambient_color = 255, 255, 255 archetype = Eclipse2 star = Eclipse2 burn_color = 255, 255, 255 ids_info = 0 [Object] nickname = HELL01_planet_hell ids_name = 544139 pos = -600000, 250000, 600000 ambient_color = 255, 255, 255 archetype = planet_hell01 star = planet2 burn_color = 255, 255, 255 ids_info = 0 [Object] nickname = HELL01_planet_hell2 ids_name = 544139 pos = -600000, 90000, -25000 ambient_color = 255, 255, 255 archetype = planet_hell02 star = planet burn_color = 255, 255, 255 ids_info = 0 [Object] nickname = HELL01_planet_hell3 ids_name = 544140 pos = 900000, 0, 0 ambient_color = 255, 255, 255 archetype = planet_hell03 star = planet3 burn_color = 255, 255, 255 ids_info = 0 [Object] nickname = HELL01_star ids_name = 544141 pos = 0, 990000, 0 ambient_color = 255, 255, 255 archetype = Hell_star star = hell_star burn_color = 255, 255, 255 ids_info = 0 [Zone] nickname = Zone_HELL01_asteroids_01 ids_name = 0 pos = 125000, 0, 30000 rotate = 0, 0, 0 shape = ELLIPSOID size = 35000, 35000, 50000 ids_info = 0 visit = 128 [Zone] nickname = Zone_HELL01_asteroids_02 ids_name = 0 pos = 0, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 34500, 34500, 34500 ids_info = 0 visit = 128 [Zone] nickname = Zone_gas_orange_01 ids_name = 0 pos = 125000, 0, 30000 rotate = 0, 0, 0 shape = ELLIPSOID size = 34900, 34900, 49900 ids_name = 544166 property_flags = 32768 property_fog_color = 150.000000, 70.000000, 1.000000 [Zone] nickname = Zone_gas_red_01 ids_name = 0 pos = 0, 0, 130000 rotate = 0, 0, 0 shape = ELLIPSOID size = 165000, 49500, 49500 ids_name = 544167 property_flags = 32768 property_fog_color = 150.000000, 1.000000, 1.000000 [Zone] nickname = Zone_HELL01_asteroids_03 ids_name = 0 pos = 0, 0, -100000 rotate = 0, 0, 0 shape = ELLIPSOID size = 70000, 50000, 50000 ids_info = 0 visit = 128 [zone] nickname = Zone_HELL01 pos = 0, 0, 0 rotate = 0, 0, 0 shape = SPHERE size = 160000, 160000, 160000 sort = 99 damage = 1875000 [zone] nickname = Zone_HELL02 pos = 0, 0, 0 rotate = 0, 0, 0 shape = SPHERE size = 900000, 900000, 900000 sort = 99 property_flags = 32768 property_fog_color = 0.000000, 0.000000, 0.000000 ;136.000000, 101.000000, 49.000000 spacedust = atmosphere_orange spacedust_maxparticles = 40 interference = 0.600000 damage = 2000000000 [Object] nickname = HELL01_suprise_l_dreadnought_01 pos = -34299, -11481, 124136 visit = 0 ids_info = 0 rotate = 157, 23, -13 archetype = l_dreadnought_suprise_h ids_name = 544146 loadout = l_dreadnought_suprise_hell01 [Object] nickname = HELL01_suprise_osiris_01 pos = 29456, 5420, -105400 visit = 0 ids_info = 0 rotate = 43, -78, 54 archetype = osiris_suprise_h ids_name = 544147 loadout = osiris_suprise_hell01 [Object] nickname = HELL01_suprise_dk_cruiser_01 pos = -24564, 12751, 12876 visit = 0 ids_info = 0 rotate = -26, 4, 89 archetype = dk_cruiser_suprise_h ids_name = 544148 loadout = dk_cruiser_suprise_hell01 [Object] nickname = HELL01_suprise_dk_battleship_01 pos = -104542, -16982, -24262 visit = 0 ids_info = 0 rotate = -12, -6, 43 archetype = dk_battleship_suprise_h ids_name = 544149 loadout = dk_battleship_suprise_hell01 [Object] nickname = HELL01_suprise_dk_ancient_01 pos = -84667, 31083, 114973 visit = 0 ids_info = 0 rotate = 55, 0, 0 archetype = dk_ancient_suprise_h ids_name = 544150 loadout = dk_ancient_suprise_hell01 [Object] nickname = HELL01_suprise_dk_scout_01 pos = -34265, -7245, -84594 visit = 0 ids_info = 0 rotate = 0, 0, 71 archetype = dk_scout_suprise_h ids_name = 544151 loadout = dk_scout_suprise_hell01 [Object] nickname = HELL01_MPS_NEXUS_suprise_01 pos = 25654, 1140, 3445 visit = 0 ids_info = 0 rotate = 0, 0, 45 archetype = MPS_NEXUS_suprise_h ids_name = 544152 loadout = MPS_NEXUS_suprise_hell01 [Object] nickname = HELL01_Robots_mega_heavy_fighter_suprise_01 pos = 123000, 950, 31464 visit = 0 ids_info = 0 rotate = 34, 2, -5 archetype = Robots_mega_heavy_fighter_suprise_h ids_name = 544153 loadout = Robots_mega_heavy_fighter_suprise_hell01 [Object] nickname = HELL01_Robots_mega_heavy_fighter_suprise_02 pos = 122153, -421, 28964 visit = 0 ids_info = 0 rotate = 42, 10, 34 archetype = Robots_mega_heavy_fighter_suprise_h ids_name = 544153 loadout = Robots_mega_heavy_fighter_suprise_hell01 [Object] nickname = HELL01_Robots_very_heavy_fighter_suprise_01 pos = 115000, -4230, 19000 visit = 0 ids_info = 0 rotate = 15, 32, 42 archetype = Robots_very_heavy_fighter_suprise_h ids_name = 544154 loadout = Robots_very_heavy_fighter_suprise_hell01 [Object] nickname = HELL01_Robots_heavy_fighter_suprise_01 pos = 105000, 5534, 44000 visit = 0 ids_info = 0 rotate = 19, 11, -54 archetype = Robots_heavy_fighter_suprise_h ids_name = 544155 loadout = Robots_heavy_fighter_suprise_hell01 [Object] nickname = HELL01_Robots_hybrid_bomber_suprise_01 pos = 117000, 2952, 37000 visit = 0 ids_info = 0 rotate = 7, -10, 21 archetype = Robots_hybrid_bomber_suprise_h ids_name = 544156 loadout = Robots_hybrid_bomber_suprise_hell01 [Object] nickname = HELL01_robots_trade_suprise_01 pos = 121204, -1598, 28812 visit = 0 ids_info = 0 rotate = 87, 21, 74 archetype = robots_trade_suprise_h ids_name = 544160 loadout = robots_trade_suprise_hell01 [Object] nickname = HELL01_Pirate_heavy_fighter_suprise_01 pos = 112000, 1345, 31000 visit = 0 ids_info = 0 rotate = 16, -89, 38 archetype = Pirate_heavy_fighter_suprise_h ids_name = 544157 loadout = Pirate_heavy_fighter_suprise_hell01 [Object] nickname = HELL01_Pirate_very_heavy_fighter_suprise_01 pos = 122000, -3965, 11000 visit = 0 ids_info = 0 rotate = -8, 65, 43 archetype = Pirate_very_heavy_fighter_suprise_h ids_name = 544158 loadout = Pirate_very_heavy_fighter_suprise_hell01 [Object] nickname = HELL01_Pirate_missile_bomber_suprise_01 pos = 103000, 4762, 25000 visit = 0 ids_info = 0 rotate = 3, 34, 32 archetype = Pirate_missile_bomber_suprise_h ids_name = 544159 loadout = Pirate_missile_bomber_suprise_hell01 [Object] nickname = HELL01_F-69Vtol_suprise_01 pos = 107166, -3607, -6865 visit = 0 ids_info = 0 rotate = 34, 76, -9 archetype = F-69Vtol_suprise_h ids_name = 544161 loadout = F-69Vtol_suprise_hell01 [Object] nickname = HELL01_Hunter_kvazir_suprise_01 pos = 115604, 1202, 56798 visit = 0 ids_info = 0 rotate = -7, -72, -5 archetype = Hunter_kvazir_suprise_h ids_name = 544162 loadout = Hunter_kvazir_suprise_hell01 [Object] nickname = HELL01_orden_elite_suprise_01 pos = 85203, -1652, 92915 visit = 0 ids_info = 0 rotate = -1, 21, 8 archetype = orden_elite_suprise_h ids_name = 544163 loadout = orden_elite_suprise_hell01 [Object] nickname = HELL01_Anubis_suprise_01 pos = 115197, -801, 76396 visit = 0 ids_info = 0 rotate = -1, 21, 8 archetype = Anubis_suprise_h ids_name = 544164 loadout = Anubis_suprise_hell01 [Object] nickname = HELL01_hydra_gunboat_suprise_01 pos = 99477, -746, 6873 visit = 0 ids_info = 0 rotate = 80, 46, 74 archetype = hydra_gunboat_suprise_h ids_name = 544165 loadout = hydra_gunboat_suprise_hell01 [Zone] nickname = Zone_gas_green_01 ids_name = 0 pos = 0, 0, 0 rotate = 0, 90, 0 shape = ELLIPSOID size = 60000, 60000, 60000 ids_name = 544168 property_flags = 32768 property_fog_color = 0.000000, 150.000000, 1.000000 [Zone] nickname = Zone_HELL01_gas_green_01_exclusion pos = 0, 0, 0 rotate = 0, 0, 0 shape = SPHERE size = 35000 sort = 99 [Zone] nickname = Zone_HELL01_Sun1_damage01 pos = 0, 0, 0 shape = ELLIPSOID size = 35000, 35000, 35000 rotate = 0, 0, 0 sort = 99 spacedust = radioactivedust_hell spacedust_maxparticles = 100 interference = 0.600000 damage = 6250000 property_flags = 32768 property_fog_color = 255.000000, 100.000000, 0.000000 [Object] nickname = UNKNOWN_suprise_container_03 pos = 7500, -25000, 5000 visit = 0 ids_info = 0 rotate = -54, -18, -25 archetype = suprise_container ids_name = 536087 loadout = SECRET_container_UNKNOWN03 [Object] nickname = Skull_hell01 pos = -99999, 20000, -86666 visit = 0 rotate = 0, -120, -20 archetype = Skull_hell01 loadout = Skull_hell01 ids_name = 544169 ids_info = 529084 [Object] nickname = HELL01_suprise_Bio_Container_Medium_01 pos = 118853, 874, 33873 visit = 0 ids_info = 0 rotate = 2, 1, 34 archetype = suprise_Bio_Container_Medium_h ids_name = 544175 loadout = SECRET_Bio_Container_Medium_HELL01_1 [Object] nickname = HELL01_suprise_Bio_Container_Medium_02 pos = 98853, 291, 35873 visit = 0 ids_info = 0 rotate = 56, -23, 4 archetype = suprise_Bio_Container_Medium_h ids_name = 544175 loadout = SECRET_Bio_Container_Medium_HELL01_2 [Object] nickname = HELL01_Maritime_fox_cruiser_suprise_01 pos = 3099, -2746, 18873 visit = 0 ids_info = 0 rotate = -23, -54, -34 archetype = Maritime_fox_cruiser_suprise_h ids_name = 544180 loadout = Maritime_fox_cruiser_suprise_hell01 [Object] nickname = HELL01_shark_battleship_suprise_01 pos = -5099, -1904, 21873 visit = 0 ids_info = 0 rotate = -8, -13, 73 archetype = shark_battleship_suprise_h ids_name = 544179 loadout = shark_battleship_suprise_hell01 [Zone] nickname = Zone_HELL01_sun_01_exclusion pos = 0, 0, 0 rotate = 0, 0, 0 shape = SPHERE size = 13500 sort = 99 property_flags = 131072 damage = 2000000000 [Object] nickname = HELL01_dk_gunboat01_suprise_01 pos = -19480, 712, -31044 visit = 0 ids_info = 0 rotate = 89, 75, 12 archetype = dk_gunboat01_suprise_h ids_name = 544184 loadout = dk_gunboat01_suprise_hell01 [Object] nickname = HELL01_no_elite_suprise_01 pos = 18480, 1998, -14994 visit = 0 ids_info = 0 rotate = 18, 43, 53 archetype = no_elite_suprise_h ids_name = 544186 loadout = no_elite_suprise_hell01 [Zone] nickname = Zone_HELL01_neutron_star_damage01 pos = 75000, 0, 70000 shape = ELLIPSOID size = 8500, 8500, 8500 rotate = 0, 0, 0 sort = 99 spacedust = radioactivedust_red spacedust_maxparticles = 120 interference = 0.600000 damage = 3750000 ;property_flags = 32768 ;property_fog_color = 255.000000, 100.000000, 0.000000 [Zone] nickname = Zone_HELL01_skull_damage01 pos = -99999, 20000, -86666 shape = ELLIPSOID size = 12000, 12000, 12000 rotate = 0, 0, 0 sort = 99 spacedust = radioactivedust_blue spacedust_maxparticles = 10 interference = 0.600000 damage = 250000 property_flags = 131072 property_fog_color = 255.000000, 100.000000, 0.000000 [Object] nickname = HELL01_suprise_container_01 pos = -21500, 3327, -1236 visit = 16 ids_info = 0 rotate = 0, -24, 67 archetype = suprise_container ids_name = 536087 loadout = SECRET_container_HELL01_01 [Object] nickname = HELL01_suprise_container_02 pos = -4500, -2762, -24236 visit = 16 ids_info = 0 rotate = 4, 34, 1 archetype = suprise_container ids_name = 536087 loadout = SECRET_container_HELL01_02 [Object] nickname = HELL01_suprise_Bio_Container_Medium_03 pos = -19000, -2292, -10000 visit = 0 ids_info = 0 rotate = 12, 7, 54 archetype = suprise_Bio_Container_Medium_h ids_name = 544175 loadout = SECRET_Bio_Container_Medium_HELL01_3