[SystemInfo] space_color = 0, 0, 0 local_faction = et_n_grp ;space_farclip = 90000 [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = patrolp_assault_follow filename = missions\encounters\patrolp_assault_follow.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = ET06_space danger = ET06_danger battle = ET06_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\ET06_asteroids1.ini zone = Zone_ET06_asteroids1 ;lava [Asteroids] file = solar\asteroids\ET06_asteroids2.ini zone = Zone_ET06_asteroids2 [Asteroids] file = solar\asteroids\ET06_asteroids3.ini zone = Zone_ET06_asteroids3 [Asteroids] file = solar\asteroids\ET06_asteroids4.ini zone = Zone_ET06_asteroids4 ;debris [Nebula] file = solar\nebula\ET06_Nebula1.ini zone = Zone_ET06_Nebula1 [Nebula] file = solar\nebula\ET06_Nebula2.ini zone = Zone_ET06_Nebula2 [Nebula] file = solar\nebula\ET06_Nebula3.ini zone = Zone_ET06_Nebula3 [Nebula] file = solar\nebula\ET06_Pirate_Casino_Nebula.ini zone = Zone_ET06_Pirate_Casino_Nebula [Ambient] color = 1, 1, 1 ;color = 255, 148, 25 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_ET06.cmp [LightSource] nickname = ET06_system_light_01 pos = 0, 0, 0 color = 252, 197, 120 range = 200000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = ET06_system_light_02 pos = -120000, -10000, 65000 color = 252, 197, 120 range = 200000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = ET06_system_light_03 pos = 0, -150000, -50000 color = 252, 197, 120 range = 200000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = ET06_to_ET02_hole ids_name = 545095 ids_info = 66146 pos = -50000, 0, 99000 rotate = 0, -10, 0 archetype = rebirth_jumphole_orange msg_id_prefix = gcs_refer_system_ET02 jump_effect = jump_effect_yellow visit = 0 goto = ET02, ET02_to_ET06_hole, gate_tunnel_bretonia [zone] nickname = Zone_ET06_Nebula1 pos = -80000, 0, -90000 rotate = 0, 20, 0 shape = ELLIPSOID size = 65000, 40000, 30000 property_flags = 32768 property_fog_color = 192.000000, 108.000000, 6.000000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 faction = pirate_n_grp, 0.950000 [zone] nickname = Zone_ET06_Nebula2 pos = 95000, 0, -30000 rotate = 0, 120, 0 shape = ELLIPSOID size = 70000, 50000, 35000 property_flags = 32768 property_fog_color = 192.000000, 108.000000, 6.000000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 faction = pirate_n_grp, 0.950000 [zone] nickname = Zone_ET06_Nebula3 pos = -15000, -25000, 97000 rotate = 0, 10, 0 shape = ELLIPSOID size = 70000, 50000, 35000 property_flags = 32768 property_fog_color = 192.000000, 108.000000, 6.000000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 faction = pirate_n_grp, 0.950000 [Object] nickname = ET06_sun1 ids_name = 1380 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_2000_orange_20k atmosphere_range = 15000 star = ET06_Sun1 ids_info = 66164 [zone] nickname = Zone_ET06_sun1_death pos = 0, 0, 0 shape = SPHERE size = 10000 property_flags = 131072 damage = 1000000000 sort = 99 density = 0 relief_time = 0 [zone] nickname = Zone_ET06_asteroids1_radiation pos = 0, 0, 0 rotate = 0, 0, 0 shape = SPHERE size = 28900 damage = 5000 visit = 32 sort = 99 [zone] nickname = Zone_ET06_asteroids1 ids_name = 0 pos = 0, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 29000, 29000, 29000 property_flags = 513 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 faction = pirate_n_grp, 0.950000 [Object] nickname = ET06_sun2 ids_name = 1380 pos = -120000, -10000, 65000 ambient_color = 255, 255, 255 archetype = sun_2000_yellow_20k atmosphere_range = 20000 star = ET06_Sun2 ids_info = 66164 [zone] nickname = Zone_ET06_sun2_death pos = -120000, -10000, 65000 shape = SPHERE size = 15000 ;property_flags = 131072 damage = 1000000000 sort = 99 density = 0 relief_time = 0 [Object] nickname = ET06_planet_1 ids_name = 545795 pos = -95000, 0, 45000 rotate = 0, 0, 0 archetype = planet_ET06_1_11500 spin = 0.000000, 0.012000, 0.000000 atmosphere_range = 13100 burn_color = 255, 222, 160 ids_info = 0 base = ET06_01_Base reputation = et_n_grp [zone] nickname = ET06_planet_1_death pos = -95000, 0, 45000 shape = SPHERE size = 12300 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ET06_01_dock_ring ids_name = 534426 pos = -82600, 0, 40000 rotate = 0, 113, 0 archetype = dock_ring ids_info = 66141 dock_with = ET06_01_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_A difficulty_level = 1 pilot = pilot_solar_easy [Object] nickname = ET06_docking_fixture_0 ids_name = 261166 pos = -82600, 500, 40000 rotate = 0, 113, 0 archetype = docking_fixture ids_info = 66489 base = ET06_01_Base dock_with = ET06_01_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_A [zone] nickname = Zone_ET06_01 pos = -74800, 0, 35000 rotate = 0, 30, 0 shape = ELLIPSOID size = 10000, 15000, 20000 sort = 51 toughness = 19 density = 9 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [Object] nickname = ET06_planet_2 ids_name = 545796 pos = -85000, 19000, 12000 rotate = 0, 0, 0 archetype = planet_ET06_2_4500 spin = 0.000000, 0.012000, 0.000000 atmosphere_range = 6200 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = ET06_planet_2_death pos = -85000, 19000, 12000 shape = SPHERE size = 5200 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ET06_planet_3 ids_name = 545799 pos = -85000, -35000, 25000 rotate = 0, 0, 0 archetype = planet_ET06_3_3500 spin = 0.000000, 0.012000, 0.000000 atmosphere_range = 5200 burn_color = 255, 222, 160 ids_info = 0 ring = Zone_ET06_planet_3_ring, solar\rings\lava.ini [zone] nickname = ET06_planet_3_death pos = -85000, -35000, 25000 shape = SPHERE size = 4200 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_ET06_planet_3_ring pos = -85000, -35000, 25000 rotate = 0, 0, 0 shape = ring size = 10000, 6000, 3000 sort = 0.000000 [Object] nickname = ET06_Sun3 ids_name = 261010 pos = -72000, -9000, -15000 ambient_color = 255, 255, 255 archetype = sun_1000 star = rh05_sun atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66155 [zone] nickname = ET06_Sun3_death pos = -72000, -9000, -15000 shape = SPHERE size = 10000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_ET06_asteroids2 ids_name = 0 pos = -55000, 0, 10000 rotate = 0, 100, 0 shape = ELLIPSOID size = 50000, 20000, 10000 property_flags = 66 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 faction = pirate_n_grp, 0.950000 [Object] nickname = ET06_planet_4 ids_name = 545797 pos = 22000, 0, -95000 rotate = 0, 0, 0 archetype = planet_ET06_4_8500 spin = 0.000000, 0.012000, 0.000000 atmosphere_range = 9900 burn_color = 255, 222, 160 ids_info = 0 base = ET06_02_Base reputation = et_n_grp ring = Zone_ET06_planet_4_ring, solar\rings\blue_ring2.ini ring = Zone_ET06_planet_4_ring2, solar\rings\blue_ring2.ini [zone] nickname = ET06_planet_4_death pos = 22000, 0, -95000 shape = SPHERE size = 9200 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ET06_02_dock_ring ids_name = 534426 pos = 22000, 0, -85000 rotate = 0, 0, 0 archetype = dock_ring ids_info = 66141 dock_with = ET06_02_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_A difficulty_level = 1 pilot = pilot_solar_easy [Object] nickname = ET06_docking_fixture_1 ids_name = 261166 pos = 22000, 500, -85000 rotate = 0, 0, 0 archetype = docking_fixture ids_info = 66489 base = ET06_02_Base dock_with = ET06_02_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_A [zone] nickname = Zone_ET06_02 pos = 22000, 0, -76500 rotate = 0, 90, 0 shape = ELLIPSOID size = 9000, 15000, 16000 sort = 51 toughness = 19 density = 9 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [zone] nickname = Zone_ET06_planet_4_ring pos = 22000, 0, -95000 rotate = 50, -90, 0 shape = ring size = 20000, 15000, 7000 sort = 0.000000 [zone] nickname = Zone_ET06_planet_4_ring2 pos = 22000, 0, -95000 rotate = 50, 90, 0 shape = ring size = 20000, 15000, 7000 sort = 0.000000 [Object] nickname = ET06_Sun4 ids_name = 261023 pos = 35000, -40000, -99000 ambient_color = 255, 255, 255 archetype = sun_1000 star = Ku03_Sun1 atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66151 [zone] nickname = ET06_Sun4_death pos = 35000, -40000, -99000 shape = SPHERE size = 10000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ET06_Sun5 ids_name = 261022 pos = 12000, 45000, -95000 ambient_color = 255, 255, 255 archetype = sun_1000 star = Ku03_Sun2 atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66152 [zone] nickname = ET06_Sun5_death pos = 12000, 45000, -95000 shape = SPHERE size = 10000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ET06_planet_6 ids_name = 545798 pos = 25000, -9000, -45000 rotate = 0, 0, 0 archetype = planet_ET06_5_3000 spin = 0.000000, 0.012000, 0.000000 atmosphere_range = 4500 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = ET06_planet_6_death pos = 25000, -9000, -45000 shape = SPHERE size = 3500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ET06_planet_7 ids_name = 545800 pos = 90000, 0, 65000 rotate = 0, 0, 0 archetype = planet_ET06_6_25000 spin = 0.000000, 0.012000, 0.000000 atmosphere_range = 27000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = ET06_planet_7_death pos = 90000, 0, 65000 shape = SPHERE size = 26000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ET06_planet_8 ids_name = 545801 pos = 40000, 0, 35000 rotate = 0, 0, 0 archetype = planet_ET06_7_6500 spin = 0.000000, 0.012000, 0.000000 atmosphere_range = 8000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = ET06_planet_8_death pos = 40000, 0, 35000 shape = SPHERE size = 7200 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ET06_planet_8_storm_6500 pos = 40000, 0, 35000 rotate = -90, 45, 0 archetype = planet_storm_5000 loadout = planet_storm_6500 [Object] nickname = ET06_to_ET03_hole ids_name = 545105 ids_info = 66146 pos = -103000, 0, -70500 rotate = 0, -150, 0 archetype = rebirth_jumphole_orange msg_id_prefix = gcs_refer_system_ET03 jump_effect = jump_effect_yellow visit = 0 goto = ET03, ET03_to_ET06_hole, gate_tunnel_bretonia [Object] nickname = ET06_to_ET04_hole ids_name = 545104 ids_info = 66146 pos = 105000, 0, 6800 rotate = 0, 85, 0 archetype = rebirth_jumphole_orange msg_id_prefix = gcs_refer_system_ET04 jump_effect = jump_effect_yellow visit = 0 goto = ET04, ET04_to_ET06_hole, gate_tunnel_bretonia [Object] nickname = ET06_to_ET02 ids_name = 545793 pos = -14000, 0, 102000 rotate = 0, 10, 0 archetype = scifi_jumpgate msg_id_prefix = gcs_refer_system_ET02 jump_effect = jump_effect_orange3 ids_info = 66145 reputation = et_n_grp goto = ET02, ET02_to_ET06, gate_tunnel_bretonia loadout = scifi_jumpgate pilot = pilot_solar_easiest behavior = NOTHING difficulty_level = 7 [zone] nickname = Zone_ET06_to_ET02 pos = -14900, 0, 99000 rotate = 0, 0, 0 shape = ELLIPSOID size = 10200, 10200, 10200 sort = 51 toughness = 19 density = 7 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [Object] nickname = ET06_to_ET04 ids_name = 545804 pos = 101000, 0, -30000 rotate = 0, 115, 0 archetype = scifi_jumpgate msg_id_prefix = gcs_refer_system_ET04 jump_effect = jump_effect_orange3 ids_info = 66145 reputation = et_n_grp goto = ET04, ET04_to_ET06, gate_tunnel_bretonia loadout = scifi_jumpgate pilot = pilot_solar_easiest behavior = NOTHING difficulty_level = 7 [zone] nickname = Zone_ET06_to_ET04 pos = 99500, 0, -29500 rotate = 0, 0, 0 shape = ELLIPSOID size = 10000, 10000, 10000 sort = 51 toughness = 19 density = 7 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [Object] nickname = ET06_to_ET03 ids_name = 545802 pos = -80000, 0, -90500 rotate = 0, -150, 0 archetype = scifi_jumpgate msg_id_prefix = gcs_refer_system_ET03 jump_effect = jump_effect_orange3 ids_info = 66145 reputation = et_n_grp behavior = NOTHING difficulty_level = 7 goto = ET03, ET03_to_ET06, gate_tunnel_bretonia loadout = scifi_jumpgate pilot = pilot_solar_easiest [zone] nickname = Zone_ET06_to_ET03 pos = -79900, 0, -89900 rotate = 0, 0, 0 shape = ELLIPSOID size = 9900, 9900, 9900 sort = 51 toughness = 19 density = 7 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [Object] nickname = ET06_sun6 ids_name = 1380 pos = 0, -150000, -50000 ambient_color = 255, 255, 255 archetype = sun_2000_yellow_40k atmosphere_range = 40000 star = ET06_Sun3 ids_info = 66164 ring = Zone_ET06_sun6_ring1, solar\rings\lava.ini ring = Zone_ET06_sun6_ring2, solar\rings\orange_ring.ini [zone] nickname = Zone_ET06_sun6_death pos = 0, -150000, -50000 shape = SPHERE size = 35000 ;property_flags = 131072 damage = 1000000000 sort = 99 density = 0 relief_time = 0 [zone] nickname = Zone_ET06_sun6_ring1 pos = 0, -150000, -50000 rotate = 0, 0, 0 shape = ring size = 100000, 60000, 30000 sort = 0.000000 [zone] nickname = Zone_ET06_sun6_ring2 pos = 0, -150000, -50000 rotate = 0, 0, 0 shape = ring size = 160000, 110000, 30000 sort = 0.000000 [Object] nickname = ET06_03_shipyard ids_name = 545807 pos = 62500, 0, 46000 rotate = 0, -45, 0 archetype = Scifi_Mars_Space_Station ids_info = 0 base = ET06_03_Base dock_with = ET06_03_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_b difficulty_level = 1 loadout = Scifi_Mars_Space_Station_loadout pilot = pilot_solar_easy [Object] nickname = ET06_03_shipyard1 pos = 62763, 0, 48143 rotate = 0, 135, 0 archetype = class-i-shipyard parent = ET06_03_shipyard ; [Object] nickname = ET06_03_shipyard2 pos = 62800, -800, 45300 rotate = 180, -45, 180 archetype = class-iv-shipyard parent = ET06_03_shipyard ; [Object] nickname = ET06_03_shipyard3 pos = 61900, -800, 46700 rotate = 180, 135, 180 archetype = class-iv-shipyard parent = ET06_03_shipyard ; [Object] nickname = ET06_03_shipyard4 pos = 62400, -2000, 46050 rotate = 0, 135, 180 archetype = class-iv-shipyard parent = ET06_03_shipyard [zone] nickname = Zone_ET06_03 pos = 59500, 0, 43000 rotate = 0, -40, 0 shape = ELLIPSOID size = 9500, 15000, 16000 sort = 51 toughness = 19 density = 9 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [Object] nickname = ET06_04 ids_name = 545808 pos = -37000, 0, 5000 rotate = 0, 45, 0 archetype = thaalian_empire_station ids_info = 0 base = ET06_04_Base dock_with = ET06_04_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , Robot_body_f difficulty_level = 1 loadout = thaalian_empire_station_loadout pilot = pilot_solar_easy [zone] nickname = Zone_ET06_04 pos = -37000, 0, 5000 rotate = 0, 0, 0 shape = ELLIPSOID size = 11800, 11800, 11800 sort = 51 toughness = 19 density = 9 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [Object] nickname = ET06_Trade_Lane_Ring_01 reputation = et_n_grp pos = -8918, 0, 95668 rotate = 0, -51, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545071 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET06_Trade_Lane_Ring_02 [Object] nickname = ET06_Trade_Lane_Ring_02 reputation = et_n_grp pos = -442, 0, 88823 rotate = 0, -51, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_01 next_ring = ET06_Trade_Lane_Ring_03 [Object] nickname = ET06_Trade_Lane_Ring_03 reputation = et_n_grp pos = 8033, 0, 81979 rotate = 0, -51, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_02 next_ring = ET06_Trade_Lane_Ring_04 [Object] nickname = ET06_Trade_Lane_Ring_04 reputation = et_n_grp pos = 16509, 0, 75134 rotate = 0, -51, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_03 next_ring = ET06_Trade_Lane_Ring_05 [Object] nickname = ET06_Trade_Lane_Ring_05 reputation = et_n_grp pos = 24984, 0, 68290 rotate = 0, -51, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_04 next_ring = ET06_Trade_Lane_Ring_06 [Object] nickname = ET06_Trade_Lane_Ring_06 reputation = et_n_grp pos = 33460, 0, 61445 rotate = 0, -51, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_05 next_ring = ET06_Trade_Lane_Ring_07 [Object] nickname = ET06_Trade_Lane_Ring_07 reputation = et_n_grp pos = 41936, 0, 54601 rotate = 0, -51, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_06 next_ring = ET06_Trade_Lane_Ring_08 [Object] nickname = ET06_Trade_Lane_Ring_08 reputation = et_n_grp pos = 50412, 0, 47756 rotate = 0, -51, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545807 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_07 [Object] nickname = ET06_Trade_Lane_Ring_09 reputation = et_n_grp pos = -20850, 0, 95698 rotate = 0, 47, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545071 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET06_Trade_Lane_Ring_10 [Object] nickname = ET06_Trade_Lane_Ring_10 reputation = et_n_grp pos = -28636, 0, 88600 rotate = 0, 47, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_09 next_ring = ET06_Trade_Lane_Ring_11 [Object] nickname = ET06_Trade_Lane_Ring_11 reputation = et_n_grp pos = -36423, 0, 81502 rotate = 0, 47, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_10 next_ring = ET06_Trade_Lane_Ring_12 [Object] nickname = ET06_Trade_Lane_Ring_12 reputation = et_n_grp pos = -44210, 0, 74404 rotate = 0, 47, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_11 next_ring = ET06_Trade_Lane_Ring_13 [Object] nickname = ET06_Trade_Lane_Ring_13 reputation = et_n_grp pos = -51996, 0, 67306 rotate = 0, 47, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_12 next_ring = ET06_Trade_Lane_Ring_14 [Object] nickname = ET06_Trade_Lane_Ring_14 reputation = et_n_grp pos = -59783, 0, 60208 rotate = 0, 47, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_13 next_ring = ET06_Trade_Lane_Ring_15 [Object] nickname = ET06_Trade_Lane_Ring_15 reputation = et_n_grp pos = -67570, 0, 53110 rotate = 0, 47, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_14 next_ring = ET06_Trade_Lane_Ring_16 [Object] nickname = ET06_Trade_Lane_Ring_16 reputation = et_n_grp pos = -75357, 0, 46011 rotate = 0, 47, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545792 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_15 [Object] nickname = ET06_Trade_Lane_Ring_17 reputation = et_n_grp pos = -14991, 0, 92989 rotate = 0, 14, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545071 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET06_Trade_Lane_Ring_18 [Object] nickname = ET06_Trade_Lane_Ring_18 reputation = et_n_grp pos = -17860, 0, 81753 rotate = 0, 14, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_17 next_ring = ET06_Trade_Lane_Ring_19 [Object] nickname = ET06_Trade_Lane_Ring_19 reputation = et_n_grp pos = -20729, 0, 70517 rotate = 0, 14, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_18 next_ring = ET06_Trade_Lane_Ring_20 [Object] nickname = ET06_Trade_Lane_Ring_20 reputation = et_n_grp pos = -23598, 0, 59282 rotate = 0, 14, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_19 next_ring = ET06_Trade_Lane_Ring_21 [Object] nickname = ET06_Trade_Lane_Ring_21 reputation = et_n_grp pos = -26467, 0, 48046 rotate = 0, 14, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_20 next_ring = ET06_Trade_Lane_Ring_22 [Object] nickname = ET06_Trade_Lane_Ring_22 reputation = et_n_grp pos = -29336, 0, 36811 rotate = 0, 14, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_21 next_ring = ET06_Trade_Lane_Ring_23 [Object] nickname = ET06_Trade_Lane_Ring_23 reputation = et_n_grp pos = -32205, 0, 25575 rotate = 0, 14, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_22 next_ring = ET06_Trade_Lane_Ring_24 [Object] nickname = ET06_Trade_Lane_Ring_24 reputation = et_n_grp pos = -35075, 0, 14339 rotate = 0, 14, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545808 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_23 [Object] nickname = ET06_Trade_Lane_Ring_25 reputation = et_n_grp pos = -73809, 0, 36690 rotate = 0, -48, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545792 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET06_Trade_Lane_Ring_26 [Object] nickname = ET06_Trade_Lane_Ring_26 reputation = et_n_grp pos = -66044, 0, 29854 rotate = 0, -48, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_25 next_ring = ET06_Trade_Lane_Ring_27 [Object] nickname = ET06_Trade_Lane_Ring_27 reputation = et_n_grp pos = -58280, 0, 23019 rotate = 0, -48, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_26 next_ring = ET06_Trade_Lane_Ring_28 [Object] nickname = ET06_Trade_Lane_Ring_28 reputation = et_n_grp pos = -50516, 0, 16184 rotate = 0, -48, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_27 next_ring = ET06_Trade_Lane_Ring_29 [Object] nickname = ET06_Trade_Lane_Ring_29 reputation = et_n_grp pos = -42752, 0, 9349 rotate = 0, -48, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545808 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_28 [Object] nickname = ET06_Trade_Lane_Ring_30 reputation = et_n_grp pos = 55383, 0, 36950 rotate = 0, 15, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545807 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET06_Trade_Lane_Ring_31 [Object] nickname = ET06_Trade_Lane_Ring_31 reputation = et_n_grp pos = 52325, 0, 25543 rotate = 0, 15, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_30 next_ring = ET06_Trade_Lane_Ring_32 [Object] nickname = ET06_Trade_Lane_Ring_32 reputation = et_n_grp pos = 49268, 0, 14136 rotate = 0, 15, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_31 next_ring = ET06_Trade_Lane_Ring_33 [Object] nickname = ET06_Trade_Lane_Ring_33 reputation = et_n_grp pos = 46210, 0, 2730 rotate = 0, 15, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_32 next_ring = ET06_Trade_Lane_Ring_34 [Object] nickname = ET06_Trade_Lane_Ring_34 reputation = et_n_grp pos = 43153, 0, -8676 rotate = 0, 15, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_33 next_ring = ET06_Trade_Lane_Ring_35 [Object] nickname = ET06_Trade_Lane_Ring_35 reputation = et_n_grp pos = 40095, 0, -20083 rotate = 0, 15, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_34 next_ring = ET06_Trade_Lane_Ring_36 [Object] nickname = ET06_Trade_Lane_Ring_36 reputation = et_n_grp pos = 37038, 0, -31489 rotate = 0, 15, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_35 next_ring = ET06_Trade_Lane_Ring_37 [Object] nickname = ET06_Trade_Lane_Ring_37 reputation = et_n_grp pos = 33980, 0, -42896 rotate = 0, 15, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_36 next_ring = ET06_Trade_Lane_Ring_38 [Object] nickname = ET06_Trade_Lane_Ring_38 reputation = et_n_grp pos = 30923, 0, -54302 rotate = 0, 15, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_37 next_ring = ET06_Trade_Lane_Ring_39 [Object] nickname = ET06_Trade_Lane_Ring_39 reputation = et_n_grp pos = 27865, 0, -65709 rotate = 0, 15, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_38 next_ring = ET06_Trade_Lane_Ring_40 [Object] nickname = ET06_Trade_Lane_Ring_40 reputation = et_n_grp pos = 24808, 0, -77116 rotate = 0, 15, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545797 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_39 [Object] nickname = ET06_Trade_Lane_Ring_41 reputation = et_n_grp pos = -32305, 0, -741 rotate = 0, -33, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545808 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET06_Trade_Lane_Ring_42 [Object] nickname = ET06_Trade_Lane_Ring_42 reputation = et_n_grp pos = -26233, 0, -10058 rotate = 0, -33, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_41 next_ring = ET06_Trade_Lane_Ring_43 [Object] nickname = ET06_Trade_Lane_Ring_43 reputation = et_n_grp pos = -20162, 0, -19376 rotate = 0, -33, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_42 next_ring = ET06_Trade_Lane_Ring_44 [Object] nickname = ET06_Trade_Lane_Ring_44 reputation = et_n_grp pos = -14090, 0, -28693 rotate = 0, -33, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_43 next_ring = ET06_Trade_Lane_Ring_45 [Object] nickname = ET06_Trade_Lane_Ring_45 reputation = et_n_grp pos = -8019, 0, -38011 rotate = 0, -33, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_44 next_ring = ET06_Trade_Lane_Ring_46 [Object] nickname = ET06_Trade_Lane_Ring_46 reputation = et_n_grp pos = -1947, 0, -47329 rotate = 0, -33, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_45 next_ring = ET06_Trade_Lane_Ring_47 [Object] nickname = ET06_Trade_Lane_Ring_47 reputation = et_n_grp pos = 4124, 0, -56646 rotate = 0, -33, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_46 next_ring = ET06_Trade_Lane_Ring_48 [Object] nickname = ET06_Trade_Lane_Ring_48 reputation = et_n_grp pos = 10195, 0, -65964 rotate = 0, -33, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_47 next_ring = ET06_Trade_Lane_Ring_49 [Object] nickname = ET06_Trade_Lane_Ring_49 reputation = et_n_grp pos = 16267, 0, -75282 rotate = 0, -33, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545797 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_48 [Object] nickname = ET06_Trade_Lane_Ring_50 reputation = et_n_grp pos = 11600, 0, -81683 rotate = 0, 86, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545797 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET06_Trade_Lane_Ring_51 [Object] nickname = ET06_Trade_Lane_Ring_51 reputation = et_n_grp pos = 996, 0, -82361 rotate = 0, 86, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_50 next_ring = ET06_Trade_Lane_Ring_52 [Object] nickname = ET06_Trade_Lane_Ring_52 reputation = et_n_grp pos = -9607, 0, -83040 rotate = 0, 86, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_51 next_ring = ET06_Trade_Lane_Ring_53 [Object] nickname = ET06_Trade_Lane_Ring_53 reputation = et_n_grp pos = -20211, 0, -83719 rotate = 0, 86, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_52 next_ring = ET06_Trade_Lane_Ring_54 [Object] nickname = ET06_Trade_Lane_Ring_54 reputation = et_n_grp pos = -30815, 0, -84398 rotate = 0, 86, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_53 next_ring = ET06_Trade_Lane_Ring_55 [Object] nickname = ET06_Trade_Lane_Ring_55 reputation = et_n_grp pos = -41418, 0, -85077 rotate = 0, 86, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_54 next_ring = ET06_Trade_Lane_Ring_56 [Object] nickname = ET06_Trade_Lane_Ring_56 reputation = et_n_grp pos = -52022, 0, -85756 rotate = 0, 86, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_55 next_ring = ET06_Trade_Lane_Ring_57 [Object] nickname = ET06_Trade_Lane_Ring_57 reputation = et_n_grp pos = -62626, 0, -86435 rotate = 0, 86, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_56 next_ring = ET06_Trade_Lane_Ring_58 [Object] nickname = ET06_Trade_Lane_Ring_58 reputation = et_n_grp pos = -73230, 0, -87114 rotate = 0, 86, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545090 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_57 [Object] nickname = ET06_Trade_Lane_Ring_59 reputation = et_n_grp pos = 65444, 0, 37465 rotate = 0, -25, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545807 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET06_Trade_Lane_Ring_60 [Object] nickname = ET06_Trade_Lane_Ring_60 reputation = et_n_grp pos = 70419, 0, 27063 rotate = 0, -25, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_59 next_ring = ET06_Trade_Lane_Ring_61 [Object] nickname = ET06_Trade_Lane_Ring_61 reputation = et_n_grp pos = 75394, 0, 16661 rotate = 0, -25, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_60 next_ring = ET06_Trade_Lane_Ring_62 [Object] nickname = ET06_Trade_Lane_Ring_62 reputation = et_n_grp pos = 80369, 0, 6259 rotate = 0, -25, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_61 next_ring = ET06_Trade_Lane_Ring_63 [Object] nickname = ET06_Trade_Lane_Ring_63 reputation = et_n_grp pos = 85344, 0, -4141 rotate = 0, -25, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_62 next_ring = ET06_Trade_Lane_Ring_64 [Object] nickname = ET06_Trade_Lane_Ring_64 reputation = et_n_grp pos = 90319, 0, -14543 rotate = 0, -25, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_63 next_ring = ET06_Trade_Lane_Ring_65 [Object] nickname = ET06_Trade_Lane_Ring_65 reputation = et_n_grp pos = 95294, 0, -24945 rotate = 0, -25, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545103 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_64 [Object] nickname = ET06_Trade_Lane_Ring_66 reputation = et_n_grp pos = -79316, 0, -83273 rotate = 0, 178, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545090 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET06_Trade_Lane_Ring_67 [Object] nickname = ET06_Trade_Lane_Ring_67 reputation = et_n_grp pos = -79515, 0, -72842 rotate = 0, 178, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_66 next_ring = ET06_Trade_Lane_Ring_68 [Object] nickname = ET06_Trade_Lane_Ring_68 reputation = et_n_grp pos = -79715, 0, -62412 rotate = 0, 178, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_67 next_ring = ET06_Trade_Lane_Ring_69 [Object] nickname = ET06_Trade_Lane_Ring_69 reputation = et_n_grp pos = -79914, 0, -51981 rotate = 0, 178, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_68 next_ring = ET06_Trade_Lane_Ring_70 [Object] nickname = ET06_Trade_Lane_Ring_70 reputation = et_n_grp pos = -80114, 0, -41551 rotate = 0, 178, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_69 next_ring = ET06_Trade_Lane_Ring_71 [Object] nickname = ET06_Trade_Lane_Ring_71 reputation = et_n_grp pos = -80314, 0, -31120 rotate = 0, 178, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_70 next_ring = ET06_Trade_Lane_Ring_72 [Object] nickname = ET06_Trade_Lane_Ring_72 reputation = et_n_grp pos = -80513, 0, -20690 rotate = 0, 178, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_71 next_ring = ET06_Trade_Lane_Ring_73 [Object] nickname = ET06_Trade_Lane_Ring_73 reputation = et_n_grp pos = -80713, 0, -10259 rotate = 0, 178, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_72 next_ring = ET06_Trade_Lane_Ring_74 [Object] nickname = ET06_Trade_Lane_Ring_74 reputation = et_n_grp pos = -80913, 0, 170 rotate = 0, 178, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_73 next_ring = ET06_Trade_Lane_Ring_75 [Object] nickname = ET06_Trade_Lane_Ring_75 reputation = et_n_grp pos = -81112, 0, 10601 rotate = 0, 178, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_74 next_ring = ET06_Trade_Lane_Ring_76 [Object] nickname = ET06_Trade_Lane_Ring_76 reputation = et_n_grp pos = -81312, 0, 21031 rotate = 0, 178, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_75 next_ring = ET06_Trade_Lane_Ring_77 [Object] nickname = ET06_Trade_Lane_Ring_77 reputation = et_n_grp pos = -81512, 0, 31462 rotate = 0, 178, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545792 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_76 [Object] nickname = ET06_05 ids_name = 545809 pos = -85000, -33000, 33000 rotate = 0, 0, 0 archetype = goauld_base ids_info = 0 base = ET06_05_Base dock_with = ET06_05_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , Robot_body_b difficulty_level = 1 loadout = goauld_base_light_loadout pilot = pilot_solar_easy [zone] nickname = Zone_ET06_asteroids3 ids_name = 0 pos = -113000, 0, -10000 rotate = 0, 90, 0 shape = ELLIPSOID size = 35000, 35000, 20000 property_flags = 66 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 faction = pirate_n_grp, 0.950000 [zone] nickname = Zone_ET06_asteroids4 ids_name = 0 pos = 82000, 0, -56000 rotate = 0, 0, 0 shape = ELLIPSOID size = 15000, 15000, 15000 property_flags = 128 visit = 36 spacedust = debrisdust spacedust_maxparticles = 70 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 [Object] nickname = ET06_Trade_Lane_Ring_78 reputation = et_n_grp pos = 57766, 0, 55046 rotate = 0, -170, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545807 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET06_Trade_Lane_Ring_79 [Object] nickname = ET06_Trade_Lane_Ring_79 reputation = et_n_grp pos = 59875, 0, 67578 rotate = 0, -170, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_78 next_ring = ET06_Trade_Lane_Ring_80 [Object] nickname = ET06_Trade_Lane_Ring_80 reputation = et_n_grp pos = 61984, 0, 80110 rotate = 0, -170, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_79 next_ring = ET06_Trade_Lane_Ring_81 [Object] nickname = ET06_Trade_Lane_Ring_81 reputation = et_n_grp pos = 64093, 0, 92642 rotate = 0, -170, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_80 next_ring = ET06_Trade_Lane_Ring_82 [Object] nickname = ET06_Trade_Lane_Ring_82 reputation = et_n_grp pos = 66202, 0, 105174 rotate = 0, -170, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545810 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET06_Trade_Lane_Ring_81 [Object] nickname = ET06_06 ids_name = 545810 pos = 73000, 0, 112000 rotate = 0, 55, 0 archetype = thaalian_resource_ship ids_info = 0 base = ET06_06_Base dock_with = ET06_06_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , Robot_body_f difficulty_level = 1 loadout = thaalian_resource_ship_loadout pilot = pilot_solar_easy [zone] nickname = Zone_ET06_06 pos = 73000, 0, 112000 rotate = 0, 0, 0 shape = ELLIPSOID size = 12000, 11000, 12500 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [Object] nickname = ET06_heavy_weapon_platform01 ids_name = 545170 pos = -15000, -500, 98000 rotate = 0, 0, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform02 ids_name = 545170 pos = 96000, 0, -30000 rotate = 0, -150, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform03 ids_name = 545170 pos = -77500, -500, -87000 rotate = 0, -150, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform04 ids_name = 545170 pos = -41500, 0, 500 rotate = 0, -135, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform05 ids_name = 545170 pos = 66000, 0, 112000 rotate = 0, 0, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform06 ids_name = 545170 pos = 64800, 0, 109800 rotate = 0, -20, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform07 ids_name = 545170 pos = 68000, 0, 114000 rotate = 0, 10, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform08 ids_name = 545170 pos = 51500, 0, 41500 rotate = 0, -115, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform09 ids_name = 545170 pos = 60500, 0, 36500 rotate = 0, 180, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform10 ids_name = 545170 pos = 53500, 0, 52500 rotate = 0, -50, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform11 ids_name = 545170 pos = 60500, -750, 44100 rotate = 0, 45, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform12 ids_name = 545170 pos = 23000, 0, -85000 rotate = 0, 180, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform13 ids_name = 545170 pos = 21000, 0, -85000 rotate = 0, 180, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform14 ids_name = 545170 pos = -82250, -300, 40500 rotate = 0, -70, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform15 ids_name = 545170 pos = -82700, -300, 39400 rotate = 0, -70, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest ; [Object] nickname = ET06_heavy_weapon_platform16 ids_name = 545170 pos = -82600, -500, 40000 rotate = 0, -70, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET06_07 ids_name = 545811 pos = 87000, 0, -59000 rotate = 0, 180, 0 archetype = Starport ids_info = 0 base = ET06_07_Base dock_with = ET06_07_Base reputation = fc_x_grp behavior = NOTHING difficulty_level = 1 loadout = Starport_loadout pilot = pilot_solar_easy voice = atc_leg_m02 space_costume = pl_male2_head, pi_pirate4_body, prop_neuralnet_C [Object] nickname = ET06_07_platform_1 ids_name = 261164 pos = 92000, 0, -59000 archetype = Am_platform_no_loot ids_info = 66171 visit = 0 reputation = fc_x_grp behavior = NOTHING difficulty_level = 38 loadout = Am_weapon_platform2 pilot = pilot_solar_easiest [Object] nickname = ET06_07_platform_2 ids_name = 261164 pos = 82000, 0, -59000 archetype = Am_platform_no_loot ids_info = 66171 visit = 0 reputation = fc_x_grp behavior = NOTHING difficulty_level = 38 loadout = Am_weapon_platform2 pilot = pilot_solar_easiest [Object] nickname = ET06_07_platform_3 ids_name = 261164 pos = 87000, 0, -54000 archetype = Am_platform_no_loot ids_info = 66171 visit = 0 reputation = fc_x_grp behavior = NOTHING difficulty_level = 38 loadout = Am_weapon_platform2 pilot = pilot_solar_easiest [Object] nickname = ET06_07_platform_4 ids_name = 261164 pos = 87000, 0, -64000 archetype = Am_platform_no_loot ids_info = 66171 visit = 0 reputation = fc_x_grp behavior = NOTHING difficulty_level = 38 loadout = Am_weapon_platform2 pilot = pilot_solar_easiest [Zone] nickname = Zone_ET06_07_exclusion pos = 87000, 0, -59000 rotate = 0, 0, 0 shape = SPHERE size = 8000 sort = 51 [Object] nickname = ET06_08 ids_name = 545812 pos = -120000, 0, -15000 rotate = 0, -105, 0 archetype = pirate_casino2 ids_info = 0 base = ET06_08_Base dock_with = ET06_08_Base reputation = pirate_n_grp behavior = NOTHING voice = atc_leg_m02 space_costume = syd_head, sh_male1_body difficulty_level = 1 loadout = pirate_casino2_loadout pilot = pilot_solar_easy [Zone] nickname = Zone_ET06_08_exclusion pos = -120000, 0, -15000 rotate = 0, 0, 0 shape = SPHERE size = 8700 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = pirate_n_grp, 0.700000 [zone] nickname = Zone_ET06_Pirate_Casino_Nebula pos = -120000, 0, -15000 rotate = 0, 0, 0 shape = ELLIPSOID size = 13000, 13000, 17000 property_flags = 32768 property_fog_color = 45.000000, 0.000000, 0.000000 sort = 99 interference = 0.600000 [zone] nickname = Zone_ET06_destroy_vignette_01 pos = -82600, 0, 65000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_02 pos = -82600, 0, 70000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_03 pos = -82600, 0, 80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_04 pos = -78000, 0, 80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_05 pos = -78000, 0, 75000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_06 pos = -78000, 0, 70000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_07 pos = -73000, 0, 70000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_08 pos = -55000, 0, 45000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_09 pos = -55000, 0, 40000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_10 pos = -55000, 0, 10000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_11 pos = -56000, 0, 5000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_12 pos = -57000, 0, 0 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_13 pos = -58000, 0, -5000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_14 pos = -50000, 0, 45000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_15 pos = -50000, 0, 40000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_16 pos = -50000, 0, 35000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_17 pos = -95000, 0, 20000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_18 pos = -95000, 0, 15000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_19 pos = -95000, 0, 10000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_20 pos = -100000, 0, 10000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_21 pos = -100000, 0, 15000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_22 pos = -100000, 0, 20000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_23 pos = -100000, 0, 5000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_24 pos = -37000, 0, -20000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_25 pos = -42000, 0, -20000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_26 pos = -48000, 0, -18000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_27 pos = -19000, 0, 5000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_28 pos = -17000, 0, 10000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_29 pos = -13000, 0, 15000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_30 pos = -19000, 0, 0 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_31 pos = -18000, 0, -7000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_32 pos = 42000, 0, -85000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_33 pos = 47000, 0, -85000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_34 pos = 47000, 0, -80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_35 pos = 47000, 0, -75000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_36 pos = 47000, 0, -70000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_37 pos = 52000, 0, -70000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_38 pos = 52000, 0, -75000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_39 pos = 52000, 0, -80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_40 pos = 52000, 0, -85000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_41 pos = 57000, 0, -85000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_42 pos = 57000, 0, -80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_43 pos = 57000, 0, -75000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_44 pos = 57000, 0, -70000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_45 pos = 65000, 0, -59000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_46 pos = 60000, 0, -59000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_47 pos = 60000, 0, -53000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_48 pos = 65000, 0, -53000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_49 pos = 65000, 0, -48000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_50 pos = 60000, 0, -48000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_51 pos = 55000, 0, -48000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_52 pos = 55000, 0, -53000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_53 pos = 50000, 0, -53000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_54 pos = 60000, 0, -40000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_55 pos = 62000, 0, -35000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_56 pos = 64000, 0, -30000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_57 pos = 70000, 0, -30000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_58 pos = 82500, 0, 30000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_59 pos = 85000, 0, 30000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_60 pos = 86000, 0, 26000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_61 pos = 28000, 0, 47500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_62 pos = 23000, 0, 40500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_63 pos = 21000, 0, 45500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_64 pos = 47000, 0, 65500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_65 pos = 47000, 0, 70500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_66 pos = 40000, 0, 70500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_67 pos = 43000, 0, 75500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_68 pos = 45000, 0, 100000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_69 pos = 45000, 0, 95000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_70 pos = 45000, 0, 90000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET06_destroy_vignette_71 pos = 42000, 0, 105000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = ET06_Repair_container_small_01 pos = 63100, -2000, 24000 visit = 16 ids_info = 0 rotate = 0, 2, 78 archetype = Repair_container ids_name = 545080 loadout = Repair_container_small spin = 0.100000, 0.150000, 0.000000 [Object] nickname = ET06_Repair_container_large_01 pos = 63900, 0, 23000 visit = 16 ids_info = 0 rotate = 16, 19, 17 archetype = Repair_container_large ids_name = 545080 loadout = Repair_container_large spin = 0.000000, 0.100000, 0.150000 [Object] nickname = ET06_Repair_container_small_01 ids_name = 545080 pos = -82600, 0, 64000 rotate = -43, -67, 59 archetype = Repair_container spin = 0.100000, 0.150000, 0.000000 ids_info = 0 visit = 16 loadout = Repair_container_small ; [Object] nickname = ET06_Repair_container_small_02 ids_name = 545080 pos = -72000, 0, 70000 rotate = 4, 57, -34 archetype = Repair_container spin = -0.100000, 0.150000, 0.000000 ids_info = 0 visit = 16 loadout = Repair_container_small ; [Object] nickname = ET06_Repair_container_small_03 ids_name = 545080 pos = -101000, 0, 20000 rotate = -56, 17, 27 archetype = Repair_container spin = 0.100000, -0.150000, 0.000000 ids_info = 0 visit = 16 loadout = Repair_container_small ; [Object] nickname = ET06_Repair_container_small_04 ids_name = 545080 pos = -99000, 0, 4000 rotate = 17, 60, 28 archetype = Repair_container spin = 0.100000, 0.150000, -0.100000 ids_info = 0 visit = 16 loadout = Repair_container_small ; [Object] nickname = ET06_Repair_container_small_05 ids_name = 545080 pos = -53000, 0, 45000 rotate = 27, 19, 48 archetype = Repair_container spin = 0.100000, -0.150000, 0.000000 ids_info = 0 visit = 16 loadout = Repair_container_small ; [Object] nickname = ET06_Repair_container_small_06 ids_name = 545080 pos = -45000, 0, -20000 rotate = 27, 8, 2 archetype = Repair_container spin = -0.100000, 0.150000, 0.000000 ids_info = 0 visit = 16 loadout = Repair_container_small ; [Object] nickname = ET06_Repair_container_small_07 ids_name = 545080 pos = 81500, 0, 30000 rotate = 32, -54, 0 archetype = Repair_container spin = 0.100000, 0.150000, 0.000000 ids_info = 0 visit = 16 loadout = Repair_container_small ; [Object] nickname = ET06_Repair_container_small_08 ids_name = 545080 pos = 43000, 0, 105000 rotate = 14, 9, 87 archetype = Repair_container spin = 0.100000, 0.150000, 0.000000 ids_info = 0 visit = 16 loadout = Repair_container_small ; [Object] nickname = ET06_Repair_container_small_09 ids_name = 545080 pos = 47000, 0, -86000 rotate = 68, 11, 38 archetype = Repair_container spin = 0.100000, 0.150000, 0.000000 ids_info = 0 visit = 16 loadout = Repair_container_small ; [Object] nickname = ET06_Repair_container_small_10 ids_name = 545080 pos = 55000, 0, -70000 rotate = 5, -16, -23 archetype = Repair_container spin = 0.100000, 0.150000, 0.000000 ids_info = 0 visit = 16 loadout = Repair_container_small ; [Object] nickname = ET06_Repair_container_small_11 ids_name = 545080 pos = 53000, 0, -55000 rotate = 0, 2, 78 archetype = Repair_container spin = 0.100000, 0.150000, 0.000000 ids_info = 0 visit = 16 loadout = Repair_container_small ; [Object] nickname = ET06_Repair_container_large_01 ids_name = 545080 pos = -83600, 0, 71000 rotate = 16, 0, 17 archetype = Repair_container_large spin = 0.000000, 0.100000, 0.150000 ids_info = 0 visit = 16 loadout = Repair_container_large ; [Object] nickname = ET06_Repair_container_large_02 ids_name = 545080 pos = -79000, 0, 80000 rotate = 36, 19, 85 archetype = Repair_container_large spin = 0.000000, 0.100000, 0.150000 ids_info = 0 visit = 16 loadout = Repair_container_large ; [Object] nickname = ET06_Repair_container_large_03 ids_name = 545080 pos = -100500, 0, 14000 rotate = 24, 19, 69 archetype = Repair_container_large spin = 0.000000, 0.100000, 0.150000 ids_info = 0 visit = 16 loadout = Repair_container_large ; [Object] nickname = ET06_Repair_container_large_04 ids_name = 545080 pos = -97000, 0, 17000 rotate = -56, 19, 71 archetype = Repair_container_large spin = 0.000000, 0.100000, 0.150000 ids_info = 0 visit = 16 loadout = Repair_container_large ; [Object] nickname = ET06_Repair_container_large_05 ids_name = 545080 pos = -49000, 0, 35000 rotate = 69, 19, -36 archetype = Repair_container_large spin = 0.000000, 0.100000, 0.150000 ids_info = 0 visit = 16 loadout = Repair_container_large ; [Object] nickname = ET06_Repair_container_large_06 ids_name = 545080 pos = -36000, 0, -22000 rotate = 92, 18, 75 archetype = Repair_container_large spin = 0.000000, 0.100000, 0.150000 ids_info = 0 visit = 16 loadout = Repair_container_large ; [Object] nickname = ET06_Repair_container_large_07 ids_name = 545080 pos = 85000, 0, 24000 rotate = 76, 16, 44 archetype = Repair_container_large spin = 0.000000, -0.100000, 0.150000 ids_info = 0 visit = 16 loadout = Repair_container_large ; [Object] nickname = ET06_Repair_container_large_08 ids_name = 545080 pos = 46000, 0, 95000 rotate = 39, 28, 36 archetype = Repair_container_large spin = -0.100000, 0.100000, 0.150000 ids_info = 0 visit = 16 loadout = Repair_container_large ; [Object] nickname = ET06_Repair_container_large_09 ids_name = 545080 pos = 52000, 0, -83000 rotate = 16, -19, 17 archetype = Repair_container_large spin = 0.100000, 0.100000, 0.150000 ids_info = 0 visit = 16 loadout = Repair_container_large ; [Object] nickname = ET06_Repair_container_large_10 ids_name = 545080 pos = 59000, 0, -65000 rotate = 37, 16, -38 archetype = Repair_container_large spin = 0.000000, -0.100000, 0.150000 ids_info = 0 visit = 16 loadout = Repair_container_large ; [Object] nickname = ET06_Repair_container_large_11 ids_name = 545080 pos = 51000, 0, -60000 rotate = 54, -7, 59 archetype = Repair_container_large spin = 0.000000, 0.100000, -0.150000 ids_info = 0 visit = 16 loadout = Repair_container_large [Object] nickname = ET06_Ammo_container_01 pos = 84500, 0, -77300 visit = 16 ids_info = 0 rotate = 123, 54, 98 archetype = Ammo_container ids_name = 545081 loadout = Ammo_container_1 spin = -0.130000, -0.100000, -0.010000 [Object] nickname = ET06_Ammo_container_02 pos = -22000, 0, -102000 visit = 16 ids_info = 0 rotate = 21, 39, 37 archetype = Ammo_container ids_name = 545081 loadout = Ammo_container_2 spin = -0.130000, -0.100000, 0.010000 [Object] nickname = ET06_Ammo_container_03 pos = -60000, 0, -37200 visit = 16 ids_info = 0 rotate = 85, 24, 68 archetype = Ammo_container ids_name = 545081 loadout = Ammo_container_3 spin = 0.130000, 0.100000, 0.010000 [Object] nickname = ET06_Ammo_container_04 pos = -45200, 0, 46700 visit = 16 ids_info = 0 rotate = -36, 32, 89 archetype = Ammo_container ids_name = 545081 loadout = Ammo_container_4 spin = 0.130000, 0.100000, -0.010000 [Object] nickname = ET06_Ammo_container_05 pos = -700, 0, 62200 visit = 16 ids_info = 0 rotate = 48, -28, 34 archetype = Ammo_container ids_name = 545081 loadout = Ammo_container_5 spin = 0.130000, -0.100000, 0.010000 [Object] nickname = ET06_Ammo_container_06 pos = 14500, 0, 12000 visit = 16 ids_info = 0 rotate = 71, 49, 57 archetype = Ammo_container ids_name = 545081 loadout = Ammo_container_6 spin = -0.130000, 0.100000, 0.010000 [Object] nickname = ET06_suprise_pirate_prigovor_01 pos = 12000, 3850, -3800 visit = 0 ids_info = 0 rotate = 19, -43, -27 archetype = suprise_pirate_prigovor ids_name = 545830 loadout = SUPRISE_ET06_Pirate_prigovor [Object] nickname = ET06_suprise_pirate_flying_dutchman_01 pos = -117000, -5000, -38000 visit = 0 ids_info = 0 rotate = 0, -144, -19 archetype = suprise_pirate_flying_dutchman ids_name = 545825 loadout = SUPRISE_ET06_Pirate_flying_dutchman [Object] nickname = ET06_suprise_Et_vhf3_01 pos = -3000, 0, 13000 visit = 0 ids_info = 0 rotate = -29, 42, 38 archetype = suprise_Et_vhf3 ids_name = 545822 loadout = SUPRISE_ET06_Et_vhf3 [Object] nickname = ET06_suprise_Xenos_vhf_01 pos = 0, 3900, -13500 visit = 0 ids_info = 0 rotate = 68, 6, 49 archetype = suprise_Xenos_vhf ids_name = 545842 loadout = SUPRISE_ET06_Xenos_vhf [Object] nickname = ET06_09 ids_name = 545848 pos = -150000, -20000, 75000 rotate = 0, 0, 0 archetype = space_police01 ids_info = 0 base = ET06_09_Base dock_with = ET06_09_Base reputation = fc_rs_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , Robot_body_m difficulty_level = 1 loadout = space_police01_co_01 pilot = pilot_solar_easy ; [Object] nickname = ET06_09_space_industrial_01 ids_name = 0 pos = -150550, -20000, 75000 rotate = 0, 90, 0 archetype = space_industrial01 ids_info = 0 visit = 128 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_space_industrial_02 ids_name = 0 pos = -149550, -20000, 75000 rotate = 0, -90, 0 archetype = space_industrial01 ids_info = 0 visit = 128 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_space_industrial_03 ids_name = 0 pos = -150000, -20500, 75000 rotate = -90, 0, 0 archetype = space_industrial01 ids_info = 0 visit = 128 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_space_industrial_04 ids_name = 0 pos = -150000, -20745, 75000 rotate = 90, 0, 0 archetype = space_industrial01 ids_info = 0 visit = 128 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_shipyard_2x_01 ids_name = 0 pos = -150000, -21500, 74100 rotate = 0, 90, 0 archetype = shipyard_2x ids_info = 0 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_shipyard_2x_02 ids_name = 0 pos = -150000, -21500, 75900 rotate = 0, 90, 0 archetype = shipyard_2x ids_info = 0 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_shipyard_2x_03 ids_name = 0 pos = -150750, -21080, 75000 rotate = 0, 90, 90 archetype = shipyard_2x ids_info = 0 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_space_research_01 ids_name = 0 pos = -150000, -21200, 74100 rotate = 0, 0, 0 archetype = space_research ids_info = 0 visit = 128 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_space_research_02 ids_name = 0 pos = -150000, -21710, 74100 rotate = 0, 0, 0 archetype = space_research ids_info = 0 visit = 128 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_space_research_03 ids_name = 0 pos = -150550, -20190, 75000 rotate = 90, 0, 0 archetype = space_research ids_info = 0 visit = 128 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_space_solar_plant_01 ids_name = 0 pos = -150000, -21800, 74600 rotate = 0, 0, 90 archetype = space_solar_plant ids_info = 0 visit = 128 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_space_solar_plant_02 ids_name = 0 pos = -150000, -21800, 75400 rotate = 0, 0, 90 archetype = space_solar_plant ids_info = 0 visit = 128 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_space_solar_plant_03 ids_name = 0 pos = -150000, -22000, 75000 rotate = 0, 0, 90 archetype = space_solar_plant ids_info = 0 visit = 128 reputation = fc_rs_grp parent = ET06_09 [Object] nickname = ET06_09_space_dome_01 ids_name = 0 pos = -149125, -19970, 75000 rotate = 0, -90, 0 archetype = space_dome ids_info = 0 visit = 128 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_space_dome_02 ids_name = 0 pos = -149145, -20100, 75000 rotate = -25, -90, 0 archetype = space_dome ids_info = 0 visit = 128 reputation = fc_rs_grp parent = ET06_09 ; [Object] nickname = ET06_09_space_dome_03 ids_name = 0 pos = -149225, -20210, 75000 rotate = -50, -90, 0 archetype = space_dome ids_info = 0 visit = 128 reputation = fc_rs_grp parent = ET06_09 [Object] nickname = ET06_09_Venator_Class_Star_Destroyer_s_1 ids_name = 545847 pos = -150000, -21460, 75900 rotate = 0, -90, 0 archetype = Venator_Class_Star_Destroyer_s ids_info = 530507 visit = 0 [Object] nickname = ET06_09_Venator_Class_Star_Destroyer_s_2 ids_name = 545847 pos = -150000, -21460, 74100 rotate = 0, 90, 0 archetype = Venator_Class_Star_Destroyer_s ids_info = 530507 visit = 0 [Object] nickname = ET06_09_Venator_Class_Star_Destroyer_s_3 ids_name = 545847 pos = -150785, -21080, 75000 rotate = 90, 90, 0 archetype = Venator_Class_Star_Destroyer_s ids_info = 530507 visit = 0 [Object] nickname = ET06_suprise_Et_special_dreadnought_01 pos = -8800, -20000, -2370 visit = 0 ids_info = 0 rotate = 28, 176, 18 archetype = suprise_Et_special_dreadnought ids_name = 545851 loadout = SUPRISE_ET06_Et_special_dreadnought [Object] nickname = ET06_NavBouy1 ids_name = 545078 ids_info = 529847 pos = -33500, 0, -55500 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET06_suprise_pirate_prigovor_01 [Object] nickname = ET06_NavBouy2 ids_name = 545078 ids_info = 529847 pos = 94000, 0, 102000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET06_suprise_pirate_flying_dutchman_01 [Object] nickname = ET06_NavBouy3 ids_name = 545078 ids_info = 529847 pos = 62000, 0, -4300 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET06_suprise_Et_vhf3_01 [Object] nickname = ET06_NavBouy4 ids_name = 545078 ids_info = 529847 pos = 6500, 0, 54000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET06_suprise_Xenos_vhf_01 [Object] nickname = ET06_NavBouy5 ids_name = 545078 ids_info = 529847 pos = -61000, 0, -23000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET06_07 [Object] nickname = ET06_NavBouy6 ids_name = 545078 ids_info = 529847 pos = -112000, 0, 6800 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET06_09 [Zone] nickname = Zone_ET06_path_pirate_destroyer01 pos = -76566, 0, -35048 rotate = -90, -65, 0 shape = CYLINDER size = 3750, 95083 sort = 99 toughness = 26 density = 5 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_destroyer_01, 1 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_destroyer02 pos = 14073, 0, -29286 rotate = 90, -61, 180 shape = CYLINDER size = 3750, 107652 sort = 99 toughness = 26 density = 5 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_destroyer_01, 2 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_destroyer03 pos = 33737, 0, 24868 rotate = 90, 44, 180 shape = CYLINDER size = 3750, 79730 sort = 99 toughness = 26 density = 5 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_destroyer_01, 3 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_destroyer04 pos = -56870, 0, 19230 rotate = -90, 61, 0 shape = CYLINDER size = 3750, 143227 sort = 99 toughness = 26 density = 5 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_destroyer_01, 4 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_xenos01 pos = 26534, 0, -56923 rotate = 90, 88, 180 shape = CYLINDER size = 2750, 119485 sort = 99 toughness = 26 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_01, 1 usage = patrol mission_eligible = false faction_weight = fc_xm_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = fc_xm_grp, 1.000000 [Zone] nickname = Zone_ET06_path_xenos02 pos = -41546, 0, 21854 rotate = 90, 6, 180 shape = CYLINDER size = 2750, 154842 sort = 99 toughness = 26 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_01, 2 usage = patrol mission_eligible = false faction_weight = fc_xm_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = fc_xm_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters01 pos = -100504, 0, 12431 rotate = -90, 34, 0 shape = CYLINDER size = 1750, 66143 sort = 99 toughness = 18 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = bounty_hunters_01, 1 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters02 pos = -89861, 0, -46338 rotate = -90, -42, 0 shape = CYLINDER size = 1750, 85718 sort = 99 toughness = 18 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = bounty_hunters_01, 2 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters03 pos = -19483, 0, -80912 rotate = -90, -85, 0 shape = CYLINDER size = 1750, 82628 sort = 99 toughness = 18 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = bounty_hunters_01, 3 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters04 pos = 53858, 0, -71772 rotate = 90, -69, 180 shape = CYLINDER size = 1750, 68866 sort = 99 toughness = 18 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = bounty_hunters_01, 4 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters05 pos = 95360, 0, -26124 rotate = 90, -15, 180 shape = CYLINDER size = 1750, 69214 sort = 99 toughness = 18 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = bounty_hunters_01, 5 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters06 pos = 79995, 0, 26332 rotate = 90, 52, 180 shape = CYLINDER size = 1750, 62517 sort = 99 toughness = 18 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = bounty_hunters_01, 6 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters07 pos = -13192, 0, 42687 rotate = -90, 87, 0 shape = CYLINDER size = 1750, 137052 sort = 99 toughness = 18 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = bounty_hunters_01, 7 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_et_cruiser01 pos = 63563, 0, 78612 rotate = -90, 13, 0 shape = CYLINDER size = 3750, 67346 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 1 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_et_cruiser02 pos = 58344, 0, 20894 rotate = -90, -6, 0 shape = CYLINDER size = 3750, 50348 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 2 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_et_cruiser03 pos = 41266, 0, -44110 rotate = -90, 26, 0 shape = CYLINDER size = 3750, 89324 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 3 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_et_cruiser04 pos = -28589, 0, -85949 rotate = -90, 87, 0 shape = CYLINDER size = 3750, 99997 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 4 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_et_cruiser05 pos = -90896, 0, -79116 rotate = 90, 54, 180 shape = CYLINDER size = 3750, 30181 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 5 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_et_cruiser06 pos = -92526, 0, -15283 rotate = 90, -10, 180 shape = CYLINDER size = 3750, 112359 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 6 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_trade01 pos = -48313, 0, 70813 rotate = 90, -47, 180 shape = CYLINDER size = 2500, 91923 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 path_label = egypt_trade_01, 1 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_trade_transport, 19, 0.250000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_trade02 pos = 21300, 0, 73402 rotate = -90, -51, 0 shape = CYLINDER size = 2500, 90690 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 path_label = egypt_trade_01, 2 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_trade_transport, 19, 0.250000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_trade03 pos = 78686, 0, 7808 rotate = -90, -30, 0 shape = CYLINDER size = 2500, 86635 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 path_label = egypt_trade_01, 3 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_trade_transport, 19, 0.250000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_trade04 pos = 61254, 0, -56988 rotate = -90, 55, 0 shape = CYLINDER size = 2500, 95863 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 path_label = egypt_trade_01, 4 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_trade_transport, 19, 0.250000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_trade05 pos = -7639, 0, -39997 rotate = 90, 33, 180 shape = CYLINDER size = 2500, 106707 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 path_label = egypt_trade_01, 5 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_trade_transport, 19, 0.250000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_trade06 pos = -25707, 0, 53130 rotate = 90, -13, 180 shape = CYLINDER size = 2500, 100123 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 path_label = egypt_trade_01, 6 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_trade_transport, 19, 0.250000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_trade_2_01 pos = -81055, 0, -25079 rotate = -90, -1, 0 shape = CYLINDER size = 2500, 129740 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 path_label = egypt_trade_2_01, 1 usage = trade mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = area_trade_transport, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter01 pos = -78459, 0, -4903 rotate = 90, -76, 180 shape = CYLINDER size = 1750, 83712 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 1 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter02 pos = -60127, 0, 22479 rotate = 90, 52, 180 shape = CYLINDER size = 1750, 56580 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 2 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter03 pos = -66218, 0, 69490 rotate = 90, -28, 180 shape = CYLINDER size = 1750, 67546 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 3 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter04 pos = -32093, 0, 100523 rotate = 90, -85, 180 shape = CYLINDER size = 1750, 35914 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 4 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter05 pos = 28510, 0, 106724 rotate = 90, -83, 180 shape = CYLINDER size = 1750, 85940 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 5 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter06 pos = 38780, 0, 82928 rotate = -90, 48, 0 shape = CYLINDER size = 1750, 86463 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 6 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter07 pos = 4191, 0, 38644 rotate = -90, 7, 0 shape = CYLINDER size = 1750, 31691 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 7 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter08 pos = 10809, 0, 17722 rotate = -90, -59, 0 shape = CYLINDER size = 1750, 20424 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 8 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter09 pos = 21464, 0, 2680 rotate = -90, -10, 0 shape = CYLINDER size = 1750, 19994 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 9 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter10 pos = 61850, 0, -18374 rotate = -90, -73, 0 shape = CYLINDER size = 1750, 80221 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 10 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter11 pos = 93682, 0, -44240 rotate = -90, 24, 0 shape = CYLINDER size = 1750, 32159 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 11 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter12 pos = 55929, 0, -52184 rotate = 90, 77, 180 shape = CYLINDER size = 1750, 63581 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 12 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter13 pos = 23346, 0, -65132 rotate = -90, 4, 0 shape = CYLINDER size = 1750, 39380 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 13 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter14 pos = -395, 0, -92904 rotate = -90, 69, 0 shape = CYLINDER size = 1750, 47363 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 14 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter15 pos = -51191, 0, -95376 rotate = 90, 78, 180 shape = CYLINDER size = 1750, 58228 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 15 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_pirate_fighter16 pos = -99598, 0, -52414 rotate = 90, 28, 180 shape = CYLINDER size = 1750, 84495 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_fighter_01, 16 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_xenos_fighter01 pos = 73863, 0, -31203 rotate = 90, 24, 180 shape = CYLINDER size = 1750, 61020 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_fighter_01, 1 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET06_path_xenos_fighter02 pos = 83042, 0, 1676 rotate = 90, -76, 180 shape = CYLINDER size = 1750, 45090 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_fighter_01, 2 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET06_path_xenos_fighter03 pos = 85569, 0, -68222 rotate = -90, 8, 0 shape = CYLINDER size = 1750, 18519 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_fighter_01, 3 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET06_path_xenos_fighter04 pos = -9420, 0, -73924 rotate = 90, 87, 180 shape = CYLINDER size = 1750, 187393 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_fighter_01, 4 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters_fighter01 pos = -56942, 0, 56027 rotate = 90, -57, 180 shape = CYLINDER size = 1750, 59976 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_fighter_01, 1 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 19, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters_fighter02 pos = -22886, 0, 87018 rotate = 90, -30, 180 shape = CYLINDER size = 1750, 34519 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_fighter_01, 2 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 19, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters_fighter03 pos = 39837, 0, 101887 rotate = 90, -89, 180 shape = CYLINDER size = 1750, 107900 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_fighter_01, 3 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 19, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters_fighter04 pos = 28476, 0, 53426 rotate = -90, 53, 0 shape = CYLINDER size = 1750, 162658 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_fighter_01, 4 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 19, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters_fighter05 pos = -58336, 0, -42217 rotate = -90, 24, 0 shape = CYLINDER size = 1750, 103693 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_fighter_01, 5 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 19, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters_fighter06 pos = 12621, 0, -41396 rotate = 90, -62, 180 shape = CYLINDER size = 1750, 208351 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_fighter_01, 6 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 19, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_bounty_hunters_fighter07 pos = 105021, 0, 6604 rotate = 90, 89, 180 shape = CYLINDER size = 1750, 117 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_fighter_01, 7 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 19, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter01 pos = 61210, 0, 20287 rotate = -90, 0, 0 shape = CYLINDER size = 1750, 47857 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = egypt_fighter_01, 1 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter02 pos = 36454, 0, -12393 rotate = -90, 70, 0 shape = CYLINDER size = 1750, 52588 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = egypt_fighter_01, 2 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter03 pos = -33760, 0, -55210 rotate = -90, 53, 0 shape = CYLINDER size = 1750, 113549 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = egypt_fighter_01, 3 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter04 pos = -75647, 0, -60843 rotate = 90, -7, 180 shape = CYLINDER size = 1750, 57302 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = egypt_fighter_01, 4 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter05 pos = -54172, 0, -13361 rotate = 90, -43, 180 shape = CYLINDER size = 1750, 52337 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = egypt_fighter_01, 5 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter06 pos = -5574, 0, 54932 rotate = 90, -31, 180 shape = CYLINDER size = 1750, 116013 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = egypt_fighter_01, 6 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter07 pos = 47115, 0, 106391 rotate = 90, -84, 180 shape = CYLINDER size = 1750, 44289 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = egypt_fighter_01, 7 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter08 pos = 64546, 0, 77288 rotate = -90, 8, 0 shape = CYLINDER size = 1750, 63308 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = egypt_fighter_01, 8 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_2_01 pos = -5843, 0, -69994 rotate = 90, 62, 180 shape = CYLINDER size = 1750, 62604 sort = 99 toughness = 13 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = egypt_fighter_2_01, 1 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 13, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_2_02 pos = -53289, 0, 550 rotate = 90, 19, 180 shape = CYLINDER size = 1750, 118551 sort = 99 toughness = 13 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = egypt_fighter_2_01, 2 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 13, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_2_03 pos = -33324, 0, 55193 rotate = -90, -88, 0 shape = CYLINDER size = 1750, 79559 sort = 99 toughness = 13 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = egypt_fighter_2_01, 3 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 13, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_2_04 pos = -3845, 0, 77872 rotate = 90, 23, 180 shape = CYLINDER size = 1750, 52049 sort = 99 toughness = 13 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = egypt_fighter_2_01, 4 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 13, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_RandomMission01 pos = 200000, 285000, 200000 rotate = 0, 0, 0 shape = SPHERE size = 3000 sort = 51 damage = 1000000000 toughness = 2 density = 3 repop_time = 90 max_battle_size = 4 pop_type = Background relief_time = 90 population_additive = false faction_weight = Pirate_m_grp, 20 encounter = area_assault, 19, 0.100000 faction = Pirate_m_grp, 1.000000 [Object] nickname = ET06_suprise_Et_battleship3_01 pos = 7200, 1750, 7700 visit = 0 ids_info = 0 rotate = -76, 84, 39 archetype = suprise_Et_battleship3 ids_name = 545820 loadout = SUPRISE_ET06_Et_battleship3 [Object] nickname = ET06_explosion_outpost_1 pos = -105000, 10000, 95000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = outpost_explosion ids_name = 534898 loadout = ET06_outpost_explosion_1 difficulty_level = 1 [Object] nickname = ET06_explosion_base_1 pos = 2144, 0, 22960 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = space_police_explosion_start01_01 ids_name = 535208 loadout = ET06_space_police_explosion_1 difficulty_level = 1 [zone] nickname = Zone_ET06_asteroids1_mining_area_01 pos = 0, 0, -15000 shape = SPHERE size = 3000 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = ET06_asteroids1_mining_zone1 sort = 99.500000 [zone] nickname = Zone_ET06_asteroids1_mining_area_02 pos = 5500, 0, -17000 shape = SPHERE size = 2500 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = ET06_asteroids1_mining_zone2 sort = 99.500000 [zone] nickname = Zone_ET06_asteroids1_mining_area_03 pos = 9500, 0, 9700 shape = SPHERE size = 3400 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = ET06_asteroids1_mining_zone3 sort = 99.500000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_01 pos = -49295, 0, 10892 rotate = -90, -48, 0 shape = CYLINDER size = 1750, 87727 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 1 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_02 pos = -7563, 0, -21773 rotate = -90, -67, 0 shape = CYLINDER size = 1750, 19131 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 2 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_03 pos = 12350, 0, -16123 rotate = 90, -49, 180 shape = CYLINDER size = 1750, 28895 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 3 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_04 pos = 21777, 0, 3829 rotate = 90, 8, 180 shape = CYLINDER size = 1750, 21578 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 4 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_05 pos = 11189, 0, 18613 rotate = 90, 65, 180 shape = CYLINDER size = 1750, 19704 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 5 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_06 pos = -10142, 0, 17680 rotate = -90, 67, 0 shape = CYLINDER size = 1750, 26747 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 6 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_07 pos = -27999, 0, -21172 rotate = -90, 9, 0 shape = CYLINDER size = 1750, 68479 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 7 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_08 pos = -27775, 0, -78389 rotate = -90, -13, 0 shape = CYLINDER size = 1750, 48204 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 8 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_09 pos = -288, 0, -92805 rotate = 90, -67, 180 shape = CYLINDER size = 1750, 47149 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 9 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_10 pos = 52804, 0, -80764 rotate = 90, -84, 180 shape = CYLINDER size = 1750, 62902 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 10 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_11 pos = 92143, 0, -53528 rotate = 90, -18, 180 shape = CYLINDER size = 1750, 50993 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 11 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_12 pos = 102482, 0, -11144 rotate = 90, -7, 180 shape = CYLINDER size = 1750, 36663 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 12 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_13 pos = 46977, 0, 21537 rotate = 90, 75, 180 shape = CYLINDER size = 1750, 119195 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 13 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_14 pos = -12448, 0, 68805 rotate = 90, 2, 180 shape = CYLINDER size = 1750, 65624 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 14 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_15 pos = -59475, 0, 98197 rotate = -90, 85, 0 shape = CYLINDER size = 1750, 91072 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 15 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_16 pos = -91272, 0, 74125 rotate = -90, -33, 0 shape = CYLINDER size = 1750, 49537 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 16 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET06_path_egypt_fighter_3_17 pos = -79794, 0, 46660 rotate = -90, 17, 0 shape = CYLINDER size = 1750, 14204 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = egypt_fighter_3_01, 17 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Object] nickname = ET06_depot_1 ids_name = 261161 pos = -80600, -750, 39000 archetype = depot_water ids_info = 66150 reputation = et_n_grp behavior = NOTHING loadout = depot_egypt_1 [Object] nickname = ET06_depot_2 ids_name = 261161 pos = -80600, -750, 39450 archetype = depot_water ids_info = 66150 reputation = et_n_grp behavior = NOTHING loadout = depot_egypt_1 [Object] nickname = ET06_depot_3 ids_name = 261161 pos = -81000, -750, 39000 archetype = depot_water ids_info = 66150 reputation = et_n_grp behavior = NOTHING loadout = depot_egypt_3 [Object] nickname = ET06_depot_4 ids_name = 261161 pos = -81020, -750, 39400 archetype = depot_water ids_info = 66150 reputation = et_n_grp behavior = NOTHING loadout = depot_egypt_4 [Object] nickname = ET06_depot_5 ids_name = 261161 pos = 1605, 0, -25000 archetype = depot_water ids_info = 66150 reputation = red_n_grp behavior = NOTHING loadout = depot_red_3 [Object] nickname = ET06_10 ids_name = 545870 pos = 0, -100000, -50000 rotate = 0, 0, 0 archetype = space_factory02 ids_info = 0 base = ET06_10_Base dock_with = ET06_10_Base reputation = cleric_n_grp behavior = NOTHING voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body, prop_shades_01 difficulty_level = 1 loadout = space_factory05 pilot = pilot_solar_easy [Object] nickname = ET06_10_dock2 pos = -150, -100000, -50000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = ET06_10_dock2_Base base = ET06_10_dock2_Base reputation = cleric_n_grp rotate = 0, 0, 0 archetype = space_police01 ids_name = 545910 loadout = spec_space_police01 difficulty_level = 1 [Object] nickname = ET06_10_space_industrial_01 ids_name = 0 pos = 0, -100720, -50000 rotate = -90, 0, 0 archetype = space_industrial01 ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_dome_01 ids_name = 0 pos = 310, -100195, -50000 rotate = 0, -90, 0 archetype = space_dome ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_dome_02 ids_name = 0 pos = -310, -100195, -50000 rotate = 0, 90, 0 archetype = space_dome ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_dome_02 ids_name = 0 pos = 2471, -100000, -49559 rotate = -90, 0, 0 archetype = space_tanklx4 ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_solar_plant_01 ids_name = 0 pos = 0, -100720, -50000 rotate = 0, 0, 90 archetype = space_solar_plant ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_solar_plant_02 ids_name = 0 pos = 0, -100220, -50000 rotate = 90, 0, 90 archetype = space_solar_pnl ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_solar_plant_03 ids_name = 0 pos = 0, -100220, -50000 rotate = -90, 0, 90 archetype = space_solar_pnl ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_research_01 ids_name = 0 pos = 670, -100000, -50000 rotate = 0, 90, 0 archetype = space_research ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_tanks4_01 ids_name = 0 pos = 2669, -100041, -50000 rotate = 0, 90, 0 archetype = space_tanks4 ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_tanks4_02 ids_name = 0 pos = 2669, -100041, -50250 rotate = 0, 90, 0 archetype = space_tanks4 ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_tanks4_03 ids_name = 0 pos = 2669, -100041, -49750 rotate = 0, 90, 0 archetype = space_tanks4 ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_habitat_tall_01 ids_name = 0 pos = 494, -99795, -50000 rotate = 0, 90, 0 archetype = space_habitat_tall ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_bk_radarkontrollel_01 ids_name = 0 pos = 494, -99753, -50251 rotate = 0, 90, 0 archetype = bk_radarkontrolle ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_habitat_tall_02 ids_name = 0 pos = 494, -99365, -49748 rotate = 0, 90, 0 archetype = space_habitat_tall ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_habitat_wide_01 ids_name = 0 pos = 494, -99855, -49748 rotate = 0, 90, 0 archetype = space_habitat_wide ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_habitat_wide_02 ids_name = 0 pos = 494, -99710, -49748 rotate = 0, 90, 0 archetype = space_habitat_wide ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_habitat_wide_03 ids_name = 0 pos = 494, -99565, -49748 rotate = 0, 90, 0 archetype = space_habitat_wide ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_habitat_wide_04 ids_name = 0 pos = 494, -99855, -50251 rotate = 0, 90, 0 archetype = space_habitat_wide ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_research_02 ids_name = 0 pos = 670, -100000, -50250 rotate = 0, 90, 0 archetype = space_research ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_space_research_03 ids_name = 0 pos = 670, -100000, -49750 rotate = 0, 90, 0 archetype = space_research ids_info = 0 visit = 128 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_shipyard_2x_01 ids_name = 0 pos = 1100, -100300, -50000 rotate = 0, 0, 0 archetype = shipyard_2x ids_info = 0 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_shipyard_2x_02 ids_name = 0 pos = 1600, -100300, -50000 rotate = 0, 0, 0 archetype = shipyard_2x ids_info = 0 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_shipyard_2x_03 ids_name = 0 pos = 2100, -100300, -50000 rotate = 0, 0, 0 archetype = shipyard_2x ids_info = 0 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_shipyard_2x_04 ids_name = 0 pos = 1850, -99880, -50000 rotate = 0, 0, 0 archetype = shipyard ids_info = 0 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_shipyard_2x_05 ids_name = 0 pos = 1350, -99880, -50000 rotate = 0, 0, 0 archetype = shipyard ids_info = 0 reputation = cleric_n_grp parent = ET06_10 ; [Object] nickname = ET06_10_shipyard_2x_06 ids_name = 0 pos = 1600, -99700, -50000 rotate = 0, 0, 0 archetype = shipyard ids_info = 0 reputation = cleric_n_grp parent = ET06_10 [Object] nickname = ET06_10_Cleric_missile_frigate_s_1 ids_name = 545869 pos = 1600, -99650, -49800 rotate = 0, 180, 0 archetype = Cleric_missile_frigate ids_info = 530518 visit = 0 ; [Object] nickname = ET06_10_Cleric_missile_frigate_s_2 ids_name = 545869 pos = 1600, -99650, -50200 rotate = 0, 0, 0 archetype = Cleric_missile_frigate ids_info = 530518 visit = 0 [Object] nickname = ET06_10_Cleric_missile_corvette_s_1 ids_name = 545871 pos = 1350, -99850, -49800 rotate = 0, 180, 0 archetype = Cleric_missile_corvette ids_info = 530521 visit = 0 [Object] nickname = ET06_10_Cleric_missile_corvette_s_2 ids_name = 545871 pos = 1350, -99850, -50200 rotate = 0, 0, 0 archetype = Cleric_missile_corvette ids_info = 530521 visit = 0 [Object] nickname = ET06_10_Cleric_torpedo_frigate_s_1 ids_name = 545872 pos = 1600, -100250, -49500 rotate = 0, 180, 0 archetype = Cleric_torpedo_frigate ids_info = 530524 visit = 0 [Object] nickname = ET06_10_Cleric_torpedo_frigate_s_2 ids_name = 545872 pos = 1600, -100250, -50500 rotate = 0, 0, 0 archetype = Cleric_torpedo_frigate ids_info = 530524 visit = 0 [Object] nickname = ET06_10_Cleric_torpedo_frigate_s_3 ids_name = 545872 pos = 1600, -100250, -50000 rotate = 0, 90, 0 archetype = Cleric_torpedo_frigate ids_info = 530524 visit = 0 [Object] nickname = ET06_10_platform_1 ids_name = 261164 pos = -3000, -100000, -50000 archetype = Am_platform_no_loot ids_info = 66171 visit = 0 reputation = cleric_n_grp behavior = NOTHING difficulty_level = 38 loadout = Am_weapon_platform3 pilot = pilot_solar_easiest ; [Object] nickname = ET06_10_platform_2 ids_name = 261164 pos = -2000, -100000, -53000 archetype = Am_platform_no_loot ids_info = 66171 visit = 0 reputation = cleric_n_grp behavior = NOTHING difficulty_level = 38 loadout = Am_weapon_platform3 pilot = pilot_solar_easiest ; [Object] nickname = ET06_10_platform_3 ids_name = 261164 pos = -2000, -100000, -47000 archetype = Am_platform_no_loot ids_info = 66171 visit = 0 reputation = cleric_n_grp behavior = NOTHING difficulty_level = 38 loadout = Am_weapon_platform3 pilot = pilot_solar_easiest ; [Object] nickname = ET06_10_platform_4 ids_name = 261164 pos = 1000, -100000, -46000 archetype = Am_platform_no_loot ids_info = 66171 visit = 0 reputation = cleric_n_grp behavior = NOTHING difficulty_level = 38 loadout = Am_weapon_platform3 pilot = pilot_solar_easiest ; [Object] nickname = ET06_10_platform_5 ids_name = 261164 pos = 1000, -100000, -54000 archetype = Am_platform_no_loot ids_info = 66171 visit = 0 reputation = cleric_n_grp behavior = NOTHING difficulty_level = 38 loadout = Am_weapon_platform3 pilot = pilot_solar_easiest ; [Object] nickname = ET06_10_platform_6 ids_name = 261164 pos = 4000, -100000, -53000 archetype = Am_platform_no_loot ids_info = 66171 visit = 0 reputation = cleric_n_grp behavior = NOTHING difficulty_level = 38 loadout = Am_weapon_platform3 pilot = pilot_solar_easiest ; [Object] nickname = ET06_10_platform_7 ids_name = 261164 pos = 4000, -100000, -47000 archetype = Am_platform_no_loot ids_info = 66171 visit = 0 reputation = cleric_n_grp behavior = NOTHING difficulty_level = 38 loadout = Am_weapon_platform3 pilot = pilot_solar_easiest ; [Object] nickname = ET06_10_platform_8 ids_name = 261164 pos = 5000, -100000, -50000 archetype = Am_platform_no_loot ids_info = 66171 visit = 0 reputation = cleric_n_grp behavior = NOTHING difficulty_level = 38 loadout = Am_weapon_platform3 pilot = pilot_solar_easiest [Object] nickname = ET06_suprise_Cleric_torpedo_frigate_01 pos = -10271, 15000, 6426 visit = 0 ids_info = 0 rotate = 31, 17, -87 archetype = suprise_Cleric_torpedo_frigate ids_name = 545872 loadout = SUPRISE_ET06_Cleric_torpedo_frigate [Object] nickname = ET06_10_Cleric_spec_dreadnought_s_1 ids_name = 545909 pos = 1100, -100250, -50000 rotate = 0, 180, 0 archetype = Cleric_spec_dreadnought ids_info = 530557 visit = 0 [Object] nickname = ET06_suprise_cleric_spec_dreadnought_01 pos = 120000, -7900, -11000 visit = 0 ids_info = 0 rotate = 38, 94, 11 archetype = suprise_cleric_spec_dreadnought ids_name = 545909 loadout = SUPRISE_ET06_cleric_spec_dreadnought [Object] nickname = ET06_NavBouy7 ids_name = 545078 ids_info = 529847 pos = -10200, 0, 17300 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET06_suprise_cleric_spec_dreadnought_01 [Object] nickname = ET06_to_ET07_hole ids_name = 546044 ids_info = 66146 pos = 65000, 0, -106000 rotate = 180, 49, -180 archetype = rebirth_jumphole_anomaly1 msg_id_prefix = gcs_refer_system_ET02 jump_effect = jump_effect_red3 visit = 0 goto = ET07, ET07_to_ET06_hole, gate_tunnel_bretonia [Object] nickname = ET06_NavBouy8 ids_name = 545078 ids_info = 529847 pos = -60000, 0, -110000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET06_to_ET07_hole [Object] nickname = ET06_NavBouy9 ids_name = 545078 ids_info = 529847 pos = -42000, 0, 56000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET06_NavBouy8