[SystemInfo] space_color = 0, 0, 0 local_faction = et_n_grp [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = patrolp_assault_follow filename = missions\encounters\patrolp_assault_follow.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = ET04_space danger = ET_danger battle = ET_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\ET04_asteroids1.ini zone = Zone_ET04_asteroids1 [Asteroids] file = solar\asteroids\ET04_asteroids2.ini zone = Zone_ET04_asteroids2 [Asteroids] file = solar\asteroids\ET04_asteroids3.ini zone = Zone_ET04_asteroids3 [Nebula] file = solar\nebula\ET04_Nebula1.ini zone = Zone_ET04_Nebula1 [Nebula] file = solar\nebula\ET04_Nebula2.ini zone = Zone_ET04_Nebula2 [Nebula] file = solar\nebula\ET04_Nebula3.ini zone = Zone_ET04_Nebula3 [Nebula] file = solar\nebula\ET04_Nebula4.ini zone = Zone_ET04_Nebula4 [Nebula] file = solar\nebula\ET04_Nebula5.ini zone = Zone_ET04_Nebula5 [Nebula] file = solar\nebula\ET04_Pirate_Casino_Nebula.ini zone = Zone_ET04_Pirate_Casino_Nebula [Ambient] color = 233, 149, 70 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_ET04.cmp [LightSource] nickname = ET04_system_light_01 pos = 0, 0, 0 color = 220, 150, 70 range = 200000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = Zone_ET04_Nebula1 ids_name = 0 pos = -90000, 0, -32000 rotate = 0, 0, 0 shape = ELLIPSOID size = 19000, 35000, 25000 property_flags = 32768 property_fog_color = 201.000000, 100.000000, 0.000000 visit = 32 spacedust = dust_orange spacedust_maxparticles = 35 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 ; [zone] nickname = Zone_ET04_Nebula2 ids_name = 0 pos = 70000, 0, 105000 rotate = 0, 50, 0 shape = ELLIPSOID size = 60000, 40000, 20000 property_flags = 32768 property_fog_color = 201.000000, 100.000000, 0.000000 visit = 32 spacedust = dust_orange spacedust_maxparticles = 70 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 ; [zone] nickname = Zone_ET04_Nebula3 ids_name = 0 pos = 0, 0, -50000 rotate = 0, 0, 0 shape = ELLIPSOID size = 60000, 40000, 20000 property_flags = 32768 property_fog_color = 201.000000, 100.000000, 0.000000 visit = 32 spacedust = radioactivedust_red spacedust_maxparticles = 100 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 ; [zone] nickname = Zone_ET04_Nebula4 ids_name = 0 pos = 90000, -20000, 0 rotate = 0, -70, 0 shape = ELLIPSOID size = 60000, 60000, 20000 property_flags = 32768 property_fog_color = 201.000000, 100.000000, 0.000000 visit = 32 spacedust = dust_orange spacedust_maxparticles = 25 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 ; [Object] nickname = ET04_to_ET03 ids_name = 545106 pos = -94000, 0, 0 rotate = 0, -90, 0 archetype = scifi_jumpgate msg_id_prefix = gcs_refer_system_ET01 jump_effect = jump_effect_orange3 ids_info = 66145 reputation = et_n_grp goto = ET03, ET03_to_ET04, gate_tunnel_bretonia loadout = scifi_jumpgate pilot = pilot_solar_easiest behavior = NOTHING difficulty_level = 7 [Object] nickname = ET04_to_ET03_hole ids_name = 545105 pos = -90000, 0, -32000 rotate = 0, -100, 0 archetype = rebirth_jumphole_orange msg_id_prefix = gcs_refer_system_ET04 jump_effect = jump_effect_yellow ids_info = 66146 visit = 0 goto = ET03, ET03_to_ET04_hole, gate_tunnel_bretonia [Object] nickname = ET04_sun1 ids_name = 1380 pos = 0, 0, 50000 ambient_color = 255, 255, 255 archetype = sun_2000 star = ET04_Sun1 ids_info = 66164 [zone] nickname = ET04_sun1_radiation1 pos = 0, 0, 50000 rotate = 0, 0, 0 shape = BOX size = 35000, 35000, 35000 damage = 10000 visit = 32 sort = 99 [zone] nickname = ET04_sun1_radiation2 pos = 0, 0, 50000 rotate = 0, 0, 0 shape = BOX size = 30000, 30000, 30000 damage = 1000000000 visit = 32 sort = 99 [Object] nickname = ET04_planet_1 ids_name = 545109 pos = 20000, 5000, 110000 rotate = 0, 0, 0 archetype = planet_ET04_1_13000 spin = 0.000000, 0.012000, 0.000000 atmosphere_range = 14000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = ET03_planet_1_death pos = 20000, 5000, 110000 shape = SPHERE size = 13500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ET04_planet_2 ids_name = 545108 pos = 40000, 5000, -10000 rotate = 0, 0, 0 archetype = planet_ET04_2_18000 spin = 0.000000, 0.012000, 0.000000 atmosphere_range = 19000 burn_color = 255, 222, 160 ids_info = 0 base = ET04_07_Base reputation = et_n_grp [Object] nickname = ET04_07_dock_ring ids_name = 534426 pos = 22500, 5000, -2000 rotate = 0, -65, 0 archetype = dock_ring ids_info = 66141 dock_with = ET04_07_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_A difficulty_level = 1 pilot = pilot_solar_easy [Object] nickname = ET04_docking_fixture_0 ids_name = 261166 pos = 22500, 5450, -2000 rotate = 0, -65, 0 archetype = docking_fixture ids_info = 66489 base = ET04_07_Base dock_with = ET04_07_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_e [zone] nickname = ET03_planet_2_death pos = 40000, 5000, -10000 shape = SPHERE size = 18500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ET04_01_shipyard ids_name = 545110 pos = 10000, 0, -100000 rotate = 0, 90, 0 archetype = Scifi_Mars_Space_Station ids_info = 0 base = ET04_01_Base dock_with = ET04_01_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_c difficulty_level = 1 loadout = Scifi_Mars_Space_Station_loadout pilot = pilot_solar_easy [Object] nickname = ET04_01_shipyard1 pos = 11000, -100, -101700 rotate = 0, -90, 0 archetype = class-i-shipyard parent = ET04_01_shipyard [Object] nickname = ET04_01_shipyard2 pos = 10120, -1140, -100000 rotate = 0, 0, 0 archetype = class-iv-shipyard parent = ET04_01_shipyard [Object] nickname = ET04_01_shipyard3 pos = 11520, -640, -100000 rotate = 0, 0, 0 archetype = class-iv-shipyard parent = ET04_01_shipyard [Object] nickname = ET04_01_shipyard4 pos = 8720, -640, -100000 rotate = 0, 0, 0 archetype = class-iv-shipyard parent = ET04_01_shipyard [Object] nickname = ET04_02 ids_name = 545111 pos = 40000, 5000, 17000 rotate = 0, 0, 0 archetype = goauld_base ids_info = 0 base = ET04_02_Base dock_with = ET04_02_Base reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = goauld_base_light_loadout pilot = pilot_solar_easy voice = atc_leg_m01 space_costume = li_captain_head, ku_bartender_body, prop_shades_03 [Object] nickname = ET04_03 ids_name = 545112 pos = 0, 5000, 110000 rotate = 0, 0, 0 archetype = goauld_base ids_info = 0 base = ET04_03_Base dock_with = ET04_03_Base reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = goauld_base_light_loadout pilot = pilot_solar_easy voice = atc_leg_m01 space_costume = li_captain_head, ku_bartender_body, prop_shades_03 [Object] nickname = ET04_04_fuel_depot ids_name = 545113 pos = 85000, 0, 95000 rotate = 0, 150, 0 archetype = fuel_depot ids_info = 0 base = ET04_04_Base dock_with = ET04_04_Base reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = fuel_depot_Loadout pilot = pilot_solar_easy voice = atc_leg_f01 space_costume = pl_female1_head, ku_female_guard_body [zone] nickname = Zone_ET04_fuel_depot pos = 85000, 0, 95000 rotate = 0, 0, 0 shape = SPHERE size = 8000 comment = fuel_depot_pop sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 [Object] nickname = ET04_Trade_Lane_Ring_01 ids_name = 0 pos = -88407, 0, 1006 rotate = 0, -89, 0 archetype = scifi_trade_lane_ring next_ring = ET04_Trade_Lane_Ring_02 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545090 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_02 ids_name = 0 pos = -77511, 0, 969 rotate = 0, -89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_01 next_ring = ET04_Trade_Lane_Ring_03 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_03 ids_name = 0 pos = -66616, 0, 933 rotate = 0, -89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_02 next_ring = ET04_Trade_Lane_Ring_04 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_04 ids_name = 0 pos = -55720, 0, 897 rotate = 0, -89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_03 next_ring = ET04_Trade_Lane_Ring_05 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_05 ids_name = 0 pos = -44825, 0, 860 rotate = 0, -89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_04 next_ring = ET04_Trade_Lane_Ring_06 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_06 ids_name = 0 pos = -33929, 0, 824 rotate = 0, -89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_05 next_ring = ET04_Trade_Lane_Ring_07 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_07 ids_name = 0 pos = -23034, 0, 788 rotate = 0, -89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_06 next_ring = ET04_Trade_Lane_Ring_08 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_08 ids_name = 0 pos = -12138, 0, 751 rotate = 0, -89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_07 next_ring = ET04_Trade_Lane_Ring_09 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_09 ids_name = 0 pos = -1243, 0, 715 rotate = 0, -89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_08 next_ring = ET04_Trade_Lane_Ring_10 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_10 ids_name = 0 pos = 9652, 0, 679 rotate = 0, -89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_09 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545108 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_11 ids_name = 0 pos = 10019, 0, -92512 rotate = 0, -176, 0 archetype = scifi_trade_lane_ring next_ring = ET04_Trade_Lane_Ring_12 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545110 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_12 ids_name = 0 pos = 10663, 0, -80332 rotate = 0, -176, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_11 next_ring = ET04_Trade_Lane_Ring_13 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_13 ids_name = 0 pos = 11308, 0, -68152 rotate = 0, -176, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_12 next_ring = ET04_Trade_Lane_Ring_14 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_14 ids_name = 0 pos = 11952, 0, -55973 rotate = 0, -176, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_13 next_ring = ET04_Trade_Lane_Ring_15 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_15 ids_name = 0 pos = 12597, 0, -43793 rotate = 0, -176, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_14 next_ring = ET04_Trade_Lane_Ring_16 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_16 ids_name = 0 pos = 13241, 0, -31614 rotate = 0, -176, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_15 next_ring = ET04_Trade_Lane_Ring_17 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_17 ids_name = 0 pos = 13886, 0, -19434 rotate = 0, -176, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_16 next_ring = ET04_Trade_Lane_Ring_18 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_18 ids_name = 0 pos = 14531, 0, -7254 rotate = 0, -176, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_17 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545108 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_19 ids_name = 0 pos = 17583, 0, 6452 rotate = 0, -143, 0 archetype = scifi_trade_lane_ring next_ring = ET04_Trade_Lane_Ring_20 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545108 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_20 ids_name = 0 pos = 24499, 0, 15716 rotate = 0, -143, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_19 next_ring = ET04_Trade_Lane_Ring_21 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_21 ids_name = 0 pos = 31415, 0, 24981 rotate = 0, -143, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_20 next_ring = ET04_Trade_Lane_Ring_22 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_22 ids_name = 0 pos = 38331, 0, 34246 rotate = 0, -143, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_21 next_ring = ET04_Trade_Lane_Ring_23 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_23 ids_name = 0 pos = 45247, 0, 43511 rotate = 0, -143, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_22 next_ring = ET04_Trade_Lane_Ring_24 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_24 ids_name = 0 pos = 52163, 0, 52775 rotate = 0, -143, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_23 next_ring = ET04_Trade_Lane_Ring_25 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_25 ids_name = 0 pos = 59079, 0, 62040 rotate = 0, -143, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_24 next_ring = ET04_Trade_Lane_Ring_26 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_26 ids_name = 0 pos = 65995, 0, 71305 rotate = 0, -143, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_25 next_ring = ET04_Trade_Lane_Ring_27 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_27 ids_name = 0 pos = 72911, 0, 80570 rotate = 0, -143, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_26 next_ring = ET04_Trade_Lane_Ring_28 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_28 ids_name = 0 pos = 79827, 0, 89835 rotate = 0, -143, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_27 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545113 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_29 ids_name = 0 pos = 77540, 0, 94708 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring next_ring = ET04_Trade_Lane_Ring_30 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545113 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_30 ids_name = 0 pos = 66511, 0, 94701 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_29 next_ring = ET04_Trade_Lane_Ring_31 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_31 ids_name = 0 pos = 55482, 0, 94694 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_30 next_ring = ET04_Trade_Lane_Ring_32 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_32 ids_name = 0 pos = 44453, 0, 94688 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_31 next_ring = ET04_Trade_Lane_Ring_33 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_33 ids_name = 0 pos = 33423, 0, 94681 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_32 next_ring = ET04_Trade_Lane_Ring_34 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_34 ids_name = 0 pos = 22394, 0, 94675 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_33 next_ring = ET04_Trade_Lane_Ring_35 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_35 ids_name = 0 pos = 11365, 0, 94668 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_34 next_ring = ET04_Trade_Lane_Ring_36 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_36 ids_name = 0 pos = 336, 0, 94662 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_35 next_ring = ET04_Trade_Lane_Ring_37 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_37 ids_name = 0 pos = -10692, 0, 94655 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_36 next_ring = ET04_Trade_Lane_Ring_38 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_38 ids_name = 0 pos = -21721, 0, 94648 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_37 next_ring = ET04_Trade_Lane_Ring_39 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_39 ids_name = 0 pos = -32750, 0, 94642 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_38 next_ring = ET04_Trade_Lane_Ring_40 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_40 ids_name = 0 pos = -43779, 0, 94635 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_39 next_ring = ET04_Trade_Lane_Ring_41 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_41 ids_name = 0 pos = -54808, 0, 94629 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_40 next_ring = ET04_Trade_Lane_Ring_42 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_42 ids_name = 0 pos = -65837, 0, 94622 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_41 next_ring = ET04_Trade_Lane_Ring_43 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_43 ids_name = 0 pos = -76866, 0, 94616 rotate = 0, 89, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_42 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545071 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_44 ids_name = 0 pos = -90649, 0, 3644 rotate = 0, -173, 0 archetype = scifi_trade_lane_ring next_ring = ET04_Trade_Lane_Ring_45 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545090 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_45 ids_name = 0 pos = -89339, 0, 15827 rotate = 0, -173, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_44 next_ring = ET04_Trade_Lane_Ring_46 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_46 ids_name = 0 pos = -88030, 0, 28010 rotate = 0, -173, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_45 next_ring = ET04_Trade_Lane_Ring_47 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_47 ids_name = 0 pos = -86721, 0, 40193 rotate = 0, -173, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_46 next_ring = ET04_Trade_Lane_Ring_48 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_48 ids_name = 0 pos = -85412, 0, 52376 rotate = 0, -173, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_47 next_ring = ET04_Trade_Lane_Ring_49 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_49 ids_name = 0 pos = -84103, 0, 64559 rotate = 0, -173, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_48 next_ring = ET04_Trade_Lane_Ring_50 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_50 ids_name = 0 pos = -82794, 0, 76742 rotate = 0, -173, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_49 next_ring = ET04_Trade_Lane_Ring_51 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_51 ids_name = 0 pos = -81485, 0, 88926 rotate = 0, -173, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_50 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545071 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_to_ET02 ids_name = 545114 pos = -84000, 0, 96000 rotate = 0, -45, 0 archetype = scifi_jumpgate msg_id_prefix = gcs_refer_system_ET01 jump_effect = jump_effect_orange3 ids_info = 66145 reputation = et_n_grp goto = ET02, ET02_to_ET04, gate_tunnel_bretonia loadout = scifi_jumpgate pilot = pilot_solar_easiest behavior = NOTHING difficulty_level = 7 [zone] nickname = Zone_planet_2 pos = 16500, 5000, 6500 rotate = 0, 30, 0 shape = ELLIPSOID size = 10000, 8000, 15000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [zone] nickname = Zone_ET04_02 pos = 40000, 5000, 17000 rotate = 0, 0, 0 shape = ELLIPSOID size = 8000, 8000, 8000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [zone] nickname = Zone_ET04_03 pos = -1900, 5000, 110000 rotate = 0, 0, 0 shape = ELLIPSOID size = 8000, 8000, 10000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [zone] nickname = Zone_ET04_to_ET02 pos = -81000, 0, 94000 rotate = 0, 30, 0 shape = ELLIPSOID size = 8000, 10000, 9000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 [zone] nickname = Zone_ET04_to_ET03 pos = -92000, 0, 5000 rotate = 0, 90, 0 shape = ELLIPSOID size = 10000, 10000, 12000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 [zone] nickname = Zone_ET04_01_shipyard pos = 10000, 0, -100000 rotate = 0, 90, 0 shape = ELLIPSOID size = 10000, 10000, 14000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [zone] nickname = Zone_ET04_asteroids1 ids_name = 0 pos = -90000, 0, 110000 rotate = 0, -30, 0 shape = ELLIPSOID size = 50000, 30000, 40000 property_flags = 66 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 [zone] nickname = Zone_ET04_asteroids2 ids_name = 0 pos = 70000, 0, 105000 rotate = 0, 50, 0 shape = ELLIPSOID size = 59000, 39000, 19000 property_flags = 66 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 ids_info = 0 sort = 51 [Object] nickname = ET04_01_depot_1 ids_name = 261161 pos = 86500, 0, 92500 archetype = depot_water ids_info = 66150 reputation = et_n_grp behavior = NOTHING loadout = depot_Hfuel [Object] nickname = ET04_01_depot_2 ids_name = 261161 pos = 86500, 0, 92250 archetype = depot_water ids_info = 66150 reputation = et_n_grp behavior = NOTHING loadout = depot_Hfuel [Object] nickname = ET04_01_depot_3 ids_name = 261161 pos = 86500, 0, 92000 archetype = depot_water ids_info = 66150 reputation = et_n_grp behavior = NOTHING loadout = depot_Hfuel [Object] nickname = ET04_01_depot_4 ids_name = 261161 pos = 86750, 0, 92000 archetype = depot_water ids_info = 66150 reputation = et_n_grp behavior = NOTHING loadout = depot_Hfuel [Object] nickname = ET04_01_depot_5 ids_name = 261161 pos = 86750, 0, 92250 archetype = depot_water ids_info = 66150 reputation = et_n_grp behavior = NOTHING loadout = depot_Hfuel [Object] nickname = ET04_01_depot_6 ids_name = 261161 pos = 86750, 0, 92500 archetype = depot_water ids_info = 66150 reputation = et_n_grp behavior = NOTHING loadout = depot_Hfuel [Object] nickname = ET04_05 ids_name = 545117 pos = -100000, 0, 130000 rotate = 0, 150, 0 archetype = pirate_casino ids_info = 0 base = ET04_05_Base dock_with = ET04_05_Base reputation = pirate_n_grp behavior = NOTHING voice = atc_leg_m02 space_costume = br_bartender_head, li_bartender_body difficulty_level = 1 loadout = pirate_casino_loadout pilot = pilot_solar_easy [Object] nickname = ET04_05_pirate_casino_p1 pos = -98990, 100, 128290 rotate = 90, 30, 180 archetype = pirate_casino_p1 parent = ET04_05 [Object] nickname = ET04_05_pirate_casino_p5 pos = -99050, 100, 128263 rotate = 90, -150, 180 archetype = pirate_casino_p1 parent = ET04_05 [Object] nickname = ET04_05_pirate_casino_p2 pos = -98155, -330, 129020 rotate = 90, -30, 0 archetype = pirate_casino_p2 parent = ET04_05 [Object] nickname = ET04_05_pirate_casino_p6 pos = -98170, -350, 129049 rotate = -90, -30, 0 archetype = pirate_casino_p2 parent = ET04_05 [Object] nickname = ET04_05_pirate_casino_p4 pos = -100070, -355, 127910 rotate = 90, 30, 180 archetype = pirate_casino_p2 parent = ET04_05 [Object] nickname = ET04_05_pirate_casino_p7 pos = -100089, -335, 127940 rotate = -90, 30, 180 archetype = pirate_casino_p2 parent = ET04_05 [Object] nickname = ET04_05_pirate_casino_p3 pos = -99620, 670, 129355 rotate = 90, 30, 180 archetype = pirate_casino_p3 parent = ET04_05 [Object] nickname = ET04_05_pirate_casino_p8 pos = -99640, 670, 129384 rotate = 90, -150, 180 archetype = pirate_casino_p3 parent = ET04_05 [zone] nickname = Zone_ET04_Pirate_Casino_Nebula pos = -100000, 0, 130000 rotate = 0, -30, 0 shape = ELLIPSOID size = 18000, 10000, 14000 property_flags = 32768 property_fog_color = 20.000000, 18.000000, 24.000000 sort = 99 [zone] nickname = Zone_ET04_Pirate_Casino pos = -100000, 0, 130000 rotate = 0, 0, 0 shape = SPHERE size = 8000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = pirate_n_grp, 0.700000 [zone] nickname = Zone_ET04_Nebula5 ids_name = 0 pos = -35000, -60000, 40000 rotate = 0, 0, 0 shape = ELLIPSOID size = 40000, 30000, 40000 property_flags = 32768 property_fog_color = 201.000000, 100.000000, 0.000000 visit = 32 spacedust = dust_orange spacedust_maxparticles = 50 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 [zone] nickname = Zone_ET04_asteroids3 ids_name = 0 pos = -35000, -60000, 40000 rotate = 0, 0, 0 shape = ELLIPSOID size = 30000, 20000, 30000 property_flags = 66 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 ids_info = 0 sort = 51 [Object] nickname = ET04_06 ids_name = 545118 pos = -35000, -60000, 40000 rotate = 0, -50, 0 archetype = ColonyCity ids_info = 0 base = ET04_06_Base dock_with = ET04_06_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_m01 space_costume = ge_male1_head, ku_bartender_body difficulty_level = 1 loadout = ColonyCity_loadout pilot = pilot_solar_easy [Object] nickname = ET04_06_ColonyCity_p pos = -35000, -60000, 40000 rotate = 0, -50, 0 archetype = ColonyCity_p parent = ET04_06 [zone] nickname = Zone_ET04_06 pos = -35000, -60000, 40000 rotate = 0, 0, 0 shape = SPHERE size = 8000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [Object] nickname = ET04_Trade_Lane_Ring_52 ids_name = 0 pos = 12710, -5000, 4072 rotate = -42, 127, 0 archetype = scifi_trade_lane_ring next_ring = ET04_Trade_Lane_Ring_53 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545108 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_53 ids_name = 0 pos = 4239, -15000, 10601 rotate = -42, 127, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_52 next_ring = ET04_Trade_Lane_Ring_54 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_54 ids_name = 0 pos = -4231, -25000, 17131 rotate = -42, 127, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_53 next_ring = ET04_Trade_Lane_Ring_55 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_55 ids_name = 0 pos = -12702, -35000, 23660 rotate = -42, 127, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_54 next_ring = ET04_Trade_Lane_Ring_56 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_56 ids_name = 0 pos = -21173, -45000, 30190 rotate = -42, 127, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_55 next_ring = ET04_Trade_Lane_Ring_57 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_57 ids_name = 0 pos = -29644, -55000, 36720 rotate = -42, 127, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_56 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545118 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_58 ids_name = 0 pos = -34001, -59000, 33898 rotate = 20, -17, 0 archetype = scifi_trade_lane_ring next_ring = ET04_Trade_Lane_Ring_59 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545118 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_59 ids_name = 0 pos = -28183, -51500, 15846 rotate = 20, -17, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_58 next_ring = ET04_Trade_Lane_Ring_60 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_60 ids_name = 0 pos = -22365, -44000, -2204 rotate = 20, -17, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_59 next_ring = ET04_Trade_Lane_Ring_61 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_61 ids_name = 0 pos = -16548, -36500, -20255 rotate = 20, -17, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_60 next_ring = ET04_Trade_Lane_Ring_62 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_62 ids_name = 0 pos = -10730, -29000, -38307 rotate = 20, -17, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_61 next_ring = ET04_Trade_Lane_Ring_63 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_63 ids_name = 0 pos = -4913, -21500, -56358 rotate = 20, -17, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_62 next_ring = ET04_Trade_Lane_Ring_64 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_64 ids_name = 0 pos = 904, -14000, -74409 rotate = 20, -17, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_63 next_ring = ET04_Trade_Lane_Ring_65 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_65 ids_name = 0 pos = 6722, -6000, -92461 rotate = 20, -17, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_64 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545110 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_66 ids_name = 0 pos = -33550, -51500, 45842 rotate = 37, -152, 0 archetype = scifi_trade_lane_ring next_ring = ET04_Trade_Lane_Ring_67 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545118 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_67 ids_name = 0 pos = -27362, -41500, 57805 rotate = 37, -152, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_66 next_ring = ET04_Trade_Lane_Ring_68 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_68 ids_name = 0 pos = -21174, -31500, 69768 rotate = 37, -152, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_67 next_ring = ET04_Trade_Lane_Ring_69 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_69 ids_name = 0 pos = -14986, -21500, 81732 rotate = 37, -152, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_68 next_ring = ET04_Trade_Lane_Ring_70 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_70 ids_name = 0 pos = -8798, -11500, 93695 rotate = 37, -152, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_69 next_ring = ET04_Trade_Lane_Ring_71 ids_info = 66170 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_Trade_Lane_Ring_71 ids_name = 0 pos = -2609, -1500, 105659 rotate = 37, -152, 0 archetype = scifi_trade_lane_ring prev_ring = ET04_Trade_Lane_Ring_70 ids_info = 66170 reputation = et_n_grp tradelane_space_name = 545112 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest [Object] nickname = ET04_heavy_weapon_platform01 ids_name = 545170 pos = -91000, 0, -2000 rotate = 0, -90, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET04_heavy_weapon_platform02 ids_name = 545170 pos = -82000, -850, 94000 rotate = 0, -45, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET04_heavy_weapon_platform03 ids_name = 545170 pos = 85000, 0, 92000 rotate = 0, 45, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET04_heavy_weapon_platform04 ids_name = 545170 pos = 82300, 0, 96300 rotate = 0, -25, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET04_heavy_weapon_platform05 ids_name = 545170 pos = 14500, 0, -100000 rotate = 0, 180, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET04_heavy_weapon_platform06 ids_name = 545170 pos = 5500, 0, -100000 rotate = 0, 180, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET04_heavy_weapon_platform07 ids_name = 545170 pos = 10000, 0, -105000 rotate = 0, 180, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET04_heavy_weapon_platform08 ids_name = 545170 pos = -30000, -60500, 40000 rotate = 0, 90, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [zone] nickname = Zone_ET04_asteroids1_mining_area_01 pos = -90000, 0, 110000 shape = SPHERE size = 1900 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 ; [zone] nickname = Zone_ET04_asteroids1_mining_area_02 pos = -93000, 0, 105000 shape = SPHERE size = 2300 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 ; [zone] nickname = Zone_ET04_asteroids1_mining_area_03 pos = -97000, 0, 108000 shape = SPHERE size = 2000 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 ; [zone] nickname = Zone_ET04_asteroids1_mining_area_04 pos = -94000, 0, 111000 shape = SPHERE size = 1400 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 ; [zone] nickname = Zone_ET04_asteroids2_mining_area_01 pos = 94500, 0, 72000 shape = SPHERE size = 1100 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 ; [zone] nickname = Zone_ET04_asteroids2_mining_area_02 pos = 93000, 0, 76000 shape = SPHERE size = 2100 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 ; [zone] nickname = Zone_ET04_asteroids2_mining_area_03 pos = 99000, 0, 75000 shape = SPHERE size = 3100 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 ; [zone] nickname = Zone_ET04_asteroids3_mining_area_01 pos = -58000, -60000, 43000 shape = BOX size = 4000, 25000, 4000 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 ; [zone] nickname = Zone_ET04_asteroids3_mining_area_02 pos = -55000, -60000, 51000 shape = BOX size = 3500, 25000, 3500 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 ; [zone] nickname = Zone_ET04_asteroids3_mining_area_03 pos = -51000, -60000, 46000 shape = BOX size = 3000, 25000, 3000 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 ; [zone] nickname = Zone_ET04_asteroids3_mining_area_04 pos = -52000, -60000, 40000 shape = BOX size = 2500, 25000, 2500 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [Object] nickname = ET04_suprise_Et_vhf_01 pos = 86000, -4000, -22000 visit = 0 ids_info = 0 rotate = 54, 23, -16 archetype = suprise_Et_vhf ids_name = 545222 loadout = SECRET_Et_vhf_ET04_1 [Object] nickname = ET04_suprise_container_1 ids_name = 536087 pos = 95000, 0, 70000 rotate = 0, 0, 0 archetype = suprise_container ids_info = 0 visit = 0 loadout = SECRET_container_ET04_1 [Object] nickname = ET04_suprise_container_2 ids_name = 536087 pos = 38000, 0, -53000 rotate = 0, 0, 0 archetype = suprise_container ids_info = 0 visit = 0 loadout = SECRET_container_ET04_2 [Object] nickname = ET04_suprise_container_3 ids_name = 536087 pos = -88000, 0, -53000 rotate = 0, 0, 0 archetype = suprise_container ids_info = 0 visit = 0 loadout = SECRET_container_ET04_3 [Object] nickname = ET04_suprise_S_transport_1 ids_name = 545240 pos = -55000, -1000, -47000 rotate = 0, 0, 0 archetype = suprise_S_transport ids_info = 0 visit = 0 loadout = SECRET_S_transport_ET04_1 [Object] nickname = ET04_suprise_Et_battlecruiser_1 ids_name = 545241 pos = -50000, 0, 119000 rotate = 19, 14, 0 archetype = suprise_Et_battlecruiser ids_info = 0 visit = 0 loadout = SECRET_Et_battlecruiser_ET04_1 [Object] nickname = ET04_container_cubical_01 pos = -60000, -61000, 49000 visit = 0 ids_info = 0 rotate = 0, 0, 0 spin = 0.215000, 0.150000, 0.020000 archetype = Container_Cubical_01 ids_name = 536873 loadout = ET04_Container_Cubical_1 [Object] nickname = ET04_container_cubical_02 pos = 57000, 0, 121000 visit = 0 ids_info = 0 rotate = 0, 0, 0 spin = 0.215000, 0.150000, 0.020000 archetype = Container_Cubical_02 ids_name = 536873 loadout = ET04_Container_Cubical_2 [Object] nickname = ET04_NavBouy1 ids_name = 545078 ids_info = 529847 pos = -41000, -60000, 40000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET04_suprise_Et_battlecruiser_1 [Object] nickname = ET04_suprise_Et_dreadnought_1 ids_name = 545262 pos = 89300, -3000, 13500 rotate = 20, 4, 9 archetype = suprise_Et_dreadnought ids_info = 0 visit = 0 loadout = SECRET_Et_dreadnought_ET04_1 [Object] nickname = ET04_NavBouy2 ids_name = 545078 ids_info = 529847 pos = 39000, 0, -51000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET04_container_cubical_02 [zone] nickname = Zone_ET04_destroy_vignette_01 pos = 0, 5000, -12000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_02 pos = -5000, 5000, -12000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_03 pos = -5000, 5000, -17000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_04 pos = 0, 5000, -17000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_05 pos = 0, 5000, -22000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_06 pos = -5000, 5000, -22000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_07 pos = -5000, 5000, -27000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_08 pos = 0, 5000, -27000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_09 pos = 40000, 0, -100000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_10 pos = 45000, 0, -100000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_11 pos = 45000, 0, -95000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_12 pos = 40000, 0, -95000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_13 pos = 35000, 0, -90000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_14 pos = -15000, 0, -90000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_15 pos = -20000, 0, -95000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_16 pos = -20000, 0, -100000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_17 pos = -25000, 0, -100000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_18 pos = -25000, 0, -95000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_19 pos = -15000, 0, -97500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_20 pos = 35000, 0, -97500 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_21 pos = 25000, 0, -35000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_22 pos = 26000, 0, -38000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_23 pos = 30000, 5000, 47000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_24 pos = 60000, 5000, 40000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_25 pos = 65000, 5000, 45000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_26 pos = 65000, 5000, 35000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_27 pos = 65000, 5000, 30000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_28 pos = 70000, 5000, 25000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_29 pos = 75000, 5000, 20000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_30 pos = 75000, 5000, 15000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_31 pos = 75000, 5000, 10000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_33 pos = 75000, 5000, 5000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_34 pos = 85000, 0, 65000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_35 pos = 90000, 0, 65000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_36 pos = 95000, 0, 68000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_37 pos = 65000, 0, 110000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_38 pos = 60000, 0, 110000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_39 pos = 55000, 0, 80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_40 pos = 50000, 0, 77000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_41 pos = -25000, 5000, 110000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_42 pos = -30000, 5000, 110000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_43 pos = -35000, 5000, 110000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_44 pos = -35000, 5000, 115000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_45 pos = -30000, 5000, 115000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_46 pos = -25000, 5000, 115000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_47 pos = -35000, -60000, 65000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_48 pos = -28000, -60000, 63000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_49 pos = -22000, -60000, 60000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_50 pos = -17000, -60000, 57000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_51 pos = -12000, -60000, 52000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_52 pos = -10000, -60000, 46000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_53 pos = -5000, -60000, 46000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_54 pos = -7000, -60000, 52000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_55 pos = -12000, -60000, 57000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_56 pos = -40000, -60000, 5000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_57 pos = -45000, -60000, 7000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_58 pos = -50000, -60000, 9000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_59 pos = -55000, -60000, 12000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET04_destroy_vignette_60 pos = -60000, -60000, 14000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = ET04_Repair_container_small_01 ids_name = 545080 pos = -5000, 5000, -18000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET04_Repair_container_large_01 ids_name = 545080 pos = 0, 5000, -22000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET04_Repair_container_small_02 ids_name = 545080 pos = 25000, 0, -36000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET04_Repair_container_large_02 ids_name = 545080 pos = -15000, 0, -91000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET04_Repair_container_small_03 ids_name = 545080 pos = -19000, 0, -99000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET04_Repair_container_large_03 ids_name = 545080 pos = 37000, 0, -90000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET04_Repair_container_small_04 ids_name = 545080 pos = 41000, 0, -97000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET04_Repair_container_large_04 ids_name = 545080 pos = 66000, 5000, 33000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET04_Repair_container_small_05 ids_name = 545080 pos = 75000, 5000, 21000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET04_Repair_container_large_05 ids_name = 545080 pos = 76000, 5000, 13000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET04_Repair_container_small_06 ids_name = 545080 pos = 52000, 0, 78000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET04_Repair_container_large_06 ids_name = 545080 pos = 85000, 0, 66000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET04_Repair_container_small_07 ids_name = 545080 pos = 94000, 0, 67000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET04_Repair_container_large_07 ids_name = 545080 pos = 62000, 0, 111000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET04_Repair_container_small_08 ids_name = 545080 pos = -27000, 5000, 114000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small [Object] nickname = ET04_Repair_container_large_08 ids_name = 545080 pos = -34000, 5000, 109000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_large [Object] nickname = ET04_Repair_container_small_09 ids_name = 545080 pos = -35000, -60000, 66000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET04_Repair_container_large_09 ids_name = 545080 pos = -20000, -60000, 60000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET04_Repair_container_small_10 ids_name = 545080 pos = -10000, -60000, 50000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET04_Repair_container_large_10 ids_name = 545080 pos = -55000, -60000, 12000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET04_Repair_container_small_11 ids_name = 545080 pos = -50000, -60000, 7000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET04_Repair_container_large_11 ids_name = 545080 pos = -40000, -60000, 4000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.250000, 0.120000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_large [Zone] nickname = Zone_ET04_path_et_cruiser01 pos = 17773, 0, -12058 rotate = -90, 16, 0 shape = CYLINDER size = 2750, 22330 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 1 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.500000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_cruiser02 pos = 26680, 0, -37588 rotate = -90, -39, 0 shape = CYLINDER size = 2750, 38388 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 2 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.500000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_cruiser03 pos = 37966, 0, -73214 rotate = -90, 2, 0 shape = CYLINDER size = 2750, 41588 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 3 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.500000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_cruiser04 pos = 23489, 0, -95799 rotate = -90, 82, 0 shape = CYLINDER size = 2750, 27443 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 4 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.500000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_cruiser05 pos = -2615, 0, -94065 rotate = 90, 74, 180 shape = CYLINDER size = 2750, 25989 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 5 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.500000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_cruiser06 pos = -34762, 0, -68370 rotate = 90, 41, 180 shape = CYLINDER size = 2750, 59214 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 6 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.500000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_cruiser07 pos = -71905, 0, -39142 rotate = 90, 67, 180 shape = CYLINDER size = 2750, 37751 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 7 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.500000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_cruiser08 pos = -90486, 0, -15844 rotate = 90, 3, 180 shape = CYLINDER size = 2750, 32514 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 8 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.500000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_cruiser09 pos = -87017, 0, 47595 rotate = 90, -5, 180 shape = CYLINDER size = 2750, 94873 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 9 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.500000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_cruiser10 pos = -41972, 0, 102312 rotate = 90, -79, 180 shape = CYLINDER size = 2750, 82368 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 10 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.500000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_cruiser11 pos = 7861, 0, 99704 rotate = -90, -42, 0 shape = CYLINDER size = 2750, 27519 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 11 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.500000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_cruiser12 pos = 50362, 0, 92015 rotate = 90, -85, 180 shape = CYLINDER size = 2750, 66502 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 12 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.500000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_cruiser13 pos = 52420, 0, 46802 rotate = -90, 33, 0 shape = CYLINDER size = 2750, 113773 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 13 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.500000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_fighter01 pos = -7210, 0, 19514 rotate = 90, 54, 180 shape = CYLINDER size = 1750, 69173 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = et_fighter_01, 1 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.350000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_fighter02 pos = -52860, 0, 46086 rotate = 90, 70, 180 shape = CYLINDER size = 1750, 37465 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = et_fighter_01, 2 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.350000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_et_fighter03 pos = -76511, 0, 73449 rotate = 90, 15, 180 shape = CYLINDER size = 1750, 43875 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = et_fighter_01, 3 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.350000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET04_path_bounty_hunters01 pos = -87356, 0, -45299 rotate = -90, -8, 0 shape = CYLINDER size = 1750, 27572 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 1 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.300000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET04_path_bounty_hunters02 pos = -73680, 0, -69430 rotate = -90, -48, 0 shape = CYLINDER size = 1750, 31371 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 2 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.300000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET04_path_bounty_hunters03 pos = -11543, 0, -65600 rotate = 90, -74, 180 shape = CYLINDER size = 1750, 104941 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 3 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.300000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET04_path_bounty_hunters04 pos = 64424, 0, -19463 rotate = 90, -38, 180 shape = CYLINDER size = 1750, 81530 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 4 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.300000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET04_path_bounty_hunters05 pos = 86811, 0, 53536 rotate = 90, 4, 180 shape = CYLINDER size = 1750, 82608 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 5 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.300000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET04_path_bounty_hunters06 pos = 56295, 0, 82229 rotate = -90, 65, 0 shape = CYLINDER size = 1750, 60251 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 6 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.300000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET04_path_bounty_hunters07 pos = -8130, 0, 74668 rotate = 90, 82, 180 shape = CYLINDER size = 1750, 74680 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 7 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.300000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET04_path_bounty_hunters08 pos = -68265, 0, 40077 rotate = -90, 30, 0 shape = CYLINDER size = 1750, 91581 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 8 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.300000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET04_path_bounty_hunters09 pos = -90530, 0, -15413 rotate = -90, -3, 0 shape = CYLINDER size = 1750, 31977 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 9 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.300000 faction = gd_bh_grp, 1.000000 [Object] nickname = ET04_08_xenos_station ids_name = 545246 pos = -70000, 0, -75000 rotate = 0, 40, 0 archetype = space_port_dmg ids_info = 0 base = ET04_08_Base dock_with = ET04_08_Base reputation = fc_x_grp behavior = NOTHING voice = atc_leg_m01 space_costume = sc_scientist1_head, pl_male3_journeyman_body difficulty_level = 1 loadout = space_port_dmg_pi_01 pilot = pilot_solar_easy ; [Object] nickname = ET04_08_space_solar_plant_1 pos = -70000, -280, -75000 rotate = 180, -60, 0 archetype = space_solar_pnl reputation = fc_x_grp parent = ET04_08 ; [Object] nickname = ET04_08_telescope_01 ids_name = 0 pos = -71000, 0, -75000 rotate = 0, -30, 0 archetype = telescope ids_info = 0 reputation = fc_x_grp parent = ET04_08 ; [Object] nickname = ET04_08_telescope_02 ids_name = 0 pos = -69000, 0, -75000 rotate = 0, 40, 0 archetype = telescope ids_info = 0 reputation = fc_x_grp parent = ET04_08 ; [Object] nickname = ET04_08_telescope_03 ids_name = 0 pos = -70000, 0, -76000 rotate = 0, -90, 0 archetype = telescope ids_info = 0 reputation = fc_x_grp parent = ET04_08 ; [Object] nickname = ET04_08_telescope_04 ids_name = 0 pos = -70000, 0, -74000 rotate = 0, 0, 0 archetype = telescope ids_info = 0 reputation = fc_x_grp parent = ET04_08 [Zone] nickname = Zone_ET04_path_xenos01 pos = -79701, 0, -53124 rotate = 90, 25, 180 shape = CYLINDER size = 1750, 47290 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 1 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos02 pos = -70010, 0, -22653 rotate = 90, -65, 180 shape = CYLINDER size = 1750, 43734 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 2 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos03 pos = -60459, 0, 19582 rotate = 90, 17, 180 shape = CYLINDER size = 1750, 69357 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 3 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos04 pos = -57848, 0, 66314 rotate = 90, -43, 180 shape = CYLINDER size = 1750, 37566 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 4 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos05 pos = -21462, 0, 83607 rotate = 90, -81, 180 shape = CYLINDER size = 1750, 47482 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 5 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos06 pos = 17010, 0, 74011 rotate = -90, -48, 0 shape = CYLINDER size = 1750, 40072 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 6 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos07 pos = 66337, 0, 47709 rotate = -90, -69, 0 shape = CYLINDER size = 1750, 73408 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 7 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos08 pos = 95218, 0, 23766 rotate = -90, 26, 0 shape = CYLINDER size = 1750, 24364 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 8 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos09 pos = 82652, 0, -15032 rotate = -90, 14, 0 shape = CYLINDER size = 1750, 57583 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 9 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos10 pos = 57242, 0, -47318 rotate = -90, 76, 0 shape = CYLINDER size = 1750, 37588 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 10 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos11 pos = 30598, 0, -64734 rotate = -90, 32, 0 shape = CYLINDER size = 1750, 30962 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 11 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos12 pos = -4616, 0, -74661 rotate = 90, 83, 180 shape = CYLINDER size = 1750, 54043 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 12 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos13 pos = -32364, 0, -49783 rotate = 90, 2, 180 shape = CYLINDER size = 1750, 43603 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 13 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos14 pos = -51055, 0, -51151 rotate = -90, 37, 0 shape = CYLINDER size = 1750, 58390 sort = 99 toughness = 19 density = 3 repop_time = 14 max_battle_size = 4 pop_type = attack_patrol relief_time = 19 path_label = xenos_01, 14 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.350000 faction = fc_x_grp, 1.000000 [Object] nickname = ET04_explosion_base01 pos = -31000, 0, -71000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 90, 0 archetype = space_police_explosion_start01_01 ids_name = 535208 loadout = ET04_space_police_explosion_1 difficulty_level = 1 [Object] nickname = ET04_explosion_base02 pos = -70000, 0, 53000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = space_police_explosion_start01_01 ids_name = 535208 loadout = ET04_space_police_explosion_2 difficulty_level = 1 [Object] nickname = ET04_Et_battleship_s_1 ids_name = 0 pos = 10120, -1300, -100000 rotate = 0, 180, 0 archetype = Et_battleship_s ids_info = 0 visit = 128 [Object] nickname = ET04_Et_s_b_s_1 ids_name = 0 pos = 8720, -800, -100000 rotate = 0, 180, 0 archetype = Et_s_b_s ids_info = 0 visit = 128 [Object] nickname = ET04_Et_battlecruiser_s_1 ids_name = 0 pos = 11520, -800, -100000 rotate = 0, 180, 0 archetype = Et_battlecruiser_s ids_info = 0 visit = 128 [Zone] nickname = Zone_ET04_path_xenos_gunboat01 pos = -32984, 0, -59479 rotate = 90, -66, 180 shape = CYLINDER size = 1750, 80427 sort = 99 toughness = 26 density = 3 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_gunboat_01, 1 usage = patrol mission_eligible = false faction_weight = fc_xm_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = fc_xm_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos_gunboat02 pos = 45224, 0, -32804 rotate = 90, -75, 180 shape = CYLINDER size = 1750, 85281 sort = 99 toughness = 26 density = 3 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_gunboat_01, 2 usage = patrol mission_eligible = false faction_weight = fc_xm_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = fc_xm_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos_gunboat03 pos = 62979, 0, 38414 rotate = 90, 21, 180 shape = CYLINDER size = 1750, 129524 sort = 99 toughness = 26 density = 3 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_gunboat_01, 3 usage = patrol mission_eligible = false faction_weight = fc_xm_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = fc_xm_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos_gunboat04 pos = -15518, 0, 75796 rotate = -90, 67, 0 shape = CYLINDER size = 1750, 119245 sort = 99 toughness = 26 density = 3 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_gunboat_01, 4 usage = patrol mission_eligible = false faction_weight = fc_xm_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = fc_xm_grp, 1.000000 [Zone] nickname = Zone_ET04_path_xenos_gunboat05 pos = -70356, 0, -10851 rotate = -90, 0, 0 shape = CYLINDER size = 1750, 127345 sort = 99 toughness = 26 density = 3 repop_time = 30 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_gunboat_01, 5 usage = patrol mission_eligible = false faction_weight = fc_xm_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = fc_xm_grp, 1.000000 [Object] nickname = ET04_explosion_base03 pos = 25000, 0, 69000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 30, 0 archetype = space_police05 ids_name = 535208 loadout = ET04_space_police_explosion_3 difficulty_level = 1 [Object] nickname = ET04_NavBouy3 ids_name = 545078 ids_info = 529847 pos = -34000, 0, -30000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET04_explosion_base03 [Object] nickname = ET04_NavBouy4 ids_name = 545078 ids_info = 529847 pos = -50500, 0, -12500 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET04_08_xenos_station [Object] nickname = ET04_NavBouy5 ids_name = 545078 ids_info = 529847 pos = -73000, 0, -78000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET04_05 [Object] nickname = ET04_suprise_terran_cruiser_01 pos = -45000, 15000, 80000 visit = 0 ids_info = 0 rotate = 22, 5, -49 archetype = suprise_terran_cruiser ids_name = 1191 loadout = SECRET_terran_cruiser_ET04_1 [Object] nickname = ET04_NavBouy6 ids_name = 545078 ids_info = 529847 pos = -100000, 0, 105000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET04_suprise_terran_cruiser_01 [Object] nickname = ET04_to_PIRATE01_hole ids_name = 545327 pos = -79000, 0, 120000 rotate = 0, -30, 0 archetype = rebirth_jumphole_orange msg_id_prefix = gcs_refer_system_PIRATE01 jump_effect = jump_effect_yellow ids_info = 66146 visit = 0 goto = PIRATE01, PIRATE01_to_ET04_hole, gate_tunnel_bretonia [Object] nickname = ET04_to_ET06_hole ids_name = 545806 ids_info = 66146 pos = 75242, 0, -43318 rotate = 0, 100, 0 archetype = rebirth_jumphole_orange msg_id_prefix = gcs_refer_system_ET06 jump_effect = jump_effect_yellow visit = 0 goto = ET06, ET06_to_ET04_hole, gate_tunnel_bretonia [Object] nickname = ET04_Trade_Lane_Ring_72 reputation = et_n_grp pos = 17849, 0, -97499 rotate = 0, -101, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545110 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET04_Trade_Lane_Ring_73 [Object] nickname = ET04_Trade_Lane_Ring_73 reputation = et_n_grp pos = 29008, 0, -95264 rotate = 0, -101, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET04_Trade_Lane_Ring_72 next_ring = ET04_Trade_Lane_Ring_74 [Object] nickname = ET04_Trade_Lane_Ring_74 reputation = et_n_grp pos = 40167, 0, -93029 rotate = 0, -101, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET04_Trade_Lane_Ring_73 next_ring = ET04_Trade_Lane_Ring_75 [Object] nickname = ET04_Trade_Lane_Ring_75 reputation = et_n_grp pos = 51326, 0, -90794 rotate = 0, -101, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET04_Trade_Lane_Ring_74 next_ring = ET04_Trade_Lane_Ring_76 [Object] nickname = ET04_Trade_Lane_Ring_76 reputation = et_n_grp pos = 62485, 0, -88559 rotate = 0, -101, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET04_Trade_Lane_Ring_75 next_ring = ET04_Trade_Lane_Ring_77 [Object] nickname = ET04_Trade_Lane_Ring_77 reputation = et_n_grp pos = 73645, 0, -86325 rotate = 0, -101, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545792 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET04_Trade_Lane_Ring_76 [Object] nickname = ET04_to_ET06 ids_name = 545805 pos = 81000, 0, -87000 rotate = 0, 100, 0 archetype = scifi_jumpgate msg_id_prefix = gcs_refer_system_ET06 jump_effect = jump_effect_orange3 ids_info = 66145 reputation = et_n_grp goto = ET06, ET06_to_ET04, gate_tunnel_bretonia loadout = scifi_jumpgate pilot = pilot_solar_easiest behavior = NOTHING difficulty_level = 7