[SystemInfo] space_color = 0, 0, 0 local_faction = et_n_grp space_farclip = 110000 [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = patrolp_assault_follow filename = missions\encounters\patrolp_assault_follow.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = ET03_space danger = ET_danger battle = ET_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\ET03_Nebula1.ini zone = Zone_ET03_Nebula1 [Nebula] file = solar\nebula\ET03_Nebula2.ini zone = Zone_ET03_Nebula2 [Ambient] color = 80, 50, 0 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_ET03.cmp [LightSource] nickname = ET03_system_light_01 pos = 0, 0, 0 color = 220, 150, 70 range = 200000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = ET03_to_ET02 ids_name = 545089 pos = -51000, 0, 76500 rotate = 0, -35, 0 archetype = scifi_jumpgate msg_id_prefix = gcs_refer_system_ET01 jump_effect = jump_effect_orange3 loadout = scifi_jumpgate pilot = pilot_solar_easiest behavior = NOTHING difficulty_level = 7 reputation = et_n_grp ids_info = 66145 goto = ET02, ET02_to_ET03, gate_tunnel_bretonia [Object] nickname = ET03_to_ET02_hole ids_name = 545095 pos = -74500, 0, 49000 rotate = 0, -60, 0 archetype = jumphole_blue msg_id_prefix = gcs_refer_system_ET02 ids_info = 66146 jump_effect = jump_effect_blue visit = 0 goto = ET02, ET02_to_ET03_hole, gate_tunnel_bretonia [Object] nickname = ET03_01_moon ids_name = 545093 ids_info = 530023 pos = 30000, 0, 50000 rotate = 10, 0, 10 archetype = moonrings [Object] nickname = ET03_01_moonrings pos = 30000, 0, 50000 rotate = 10, 0, 10 archetype = moonrings2 parent = ET03_01_moon [Object] nickname = ET03_sun1 ids_name = 1380 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = ET03_Sun1 ids_info = 66164 ring = Zone_ET03_sun1_ring, solar\rings\lava.ini [zone] nickname = ET03_sun1_radiation1 pos = 0, 0, 0 rotate = 0, 0, 0 shape = BOX size = 40000, 40000, 40000 damage = 10000 visit = 32 sort = 99 [zone] nickname = ET03_sun1_radiation2 pos = 0, 0, 0 rotate = 0, 0, 0 shape = BOX size = 35000, 35000, 35000 damage = 1000000000 visit = 32 sort = 99 [zone] nickname = Zone_ET03_sun1_ring pos = 0, 0, 0 rotate = 0, 0, 20 shape = ring size = 130000, 40000, 25000 sort = 0.000000 [zone] nickname = Zone_ET03_Nebula1 ids_name = 0 pos = -75000, 0, 40000 rotate = 0, 10, 0 shape = ELLIPSOID size = 19000, 35000, 30000 property_flags = 32768 property_fog_color = 23.000000, 163.000000, 198.000000 visit = 32 spacedust = radioactivedust_blue spacedust_maxparticles = 100 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 [zone] nickname = Zone_ET03_Nebula2 ids_name = 0 pos = 90000, 0, 0 rotate = 0, 90, 0 shape = ELLIPSOID size = 40000, 20000, 20000 property_flags = 32768 property_fog_color = 201.000000, 122.000000, 26.000000 visit = 32 spacedust = radioactivedust_red spacedust_maxparticles = 100 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 [Object] nickname = ET03_planet_1 ids_name = 545097 pos = -50000, 5000, -80000 rotate = 0, 0, 0 archetype = planet_ET03_1_20000 spin = 0.000000, 0.012000, 0.000000 atmosphere_range = 21500 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = ET03_planet_1_death pos = -50000, 5000, -80000 shape = SPHERE size = 21000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ET03_planet_2 ids_name = 545098 pos = 65000, 0, -65000 rotate = 0, 0, 0 archetype = planet_ET03_2_10000 spin = 0.000000, 0.012000, 0.000000 atmosphere_range = 11000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = ET03_planet_2_death pos = 65000, 0, -65000 shape = SPHERE size = 10500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ET03_planet_3 ids_name = 545096 pos = -79000, 0, 25000 rotate = 0, 0, 0 archetype = planet_ET03_3_8000 spin = 0.000000, 0.015000, 0.000000 atmosphere_range = 8900 burn_color = 255, 222, 160 ids_info = 0 base = ET03_04_Base reputation = et_n_grp [Object] nickname = ET03_04_dock_ring ids_name = 534426 pos = -70100, 0, 25000 rotate = 0, 90, 0 archetype = dock_ring ids_info = 66141 dock_with = ET03_04_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_A difficulty_level = 1 pilot = pilot_solar_easy [Object] nickname = ET03_docking_fixture_0 ids_name = 261166 pos = -70100, 400, 25000 rotate = 0, 90, 0 archetype = docking_fixture ids_info = 66489 base = ET03_04_Base dock_with = ET03_04_Base reputation = et_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_A [zone] nickname = ET03_planet_3_death pos = -79000, 0, 25000 shape = SPHERE size = 8500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_ET03_planet_3 pos = -79000, 0, 25000 rotate = 0, 0, 0 shape = SPHERE size = 11000 comment = planet3_pop sort = 51 toughness = 19 density = 7 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 [Object] nickname = ET03_01 pos = 19000, 0, 50000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = ET03_01_Base base = ET03_01_Base reputation = et_n_grp rotate = 0, 0, 0 archetype = goauld_base ids_name = 545099 loadout = goauld_base_Loadout difficulty_level = 1 [Object] nickname = ET03_02 pos = 65000, 0, -50000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = ET03_02_Base base = ET03_02_Base reputation = et_n_grp rotate = 0, 0, 0 archetype = goauld_base ids_name = 545100 loadout = goauld_base_Loadout difficulty_level = 1 [Object] nickname = ET03_Trade_Lane_Ring_01 reputation = et_n_grp pos = -51102, 0, 69697 rotate = 0, 27, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545071 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET03_Trade_Lane_Ring_02 [Object] nickname = ET03_Trade_Lane_Ring_02 reputation = et_n_grp pos = -56885, 0, 58671 rotate = 0, 27, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_01 next_ring = ET03_Trade_Lane_Ring_03 [Object] nickname = ET03_Trade_Lane_Ring_03 reputation = et_n_grp pos = -62668, 0, 47646 rotate = 0, 27, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_02 next_ring = ET03_Trade_Lane_Ring_04 [Object] nickname = ET03_Trade_Lane_Ring_04 reputation = et_n_grp pos = -68452, 0, 36621 rotate = 0, 27, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545096 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_03 [Object] nickname = ET03_Trade_Lane_Ring_05 reputation = et_n_grp pos = -69130, 0, 14515 rotate = 0, -19, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545096 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET03_Trade_Lane_Ring_06 [Object] nickname = ET03_Trade_Lane_Ring_06 reputation = et_n_grp pos = -65856, 0, 5293 rotate = 0, -19, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_05 next_ring = ET03_Trade_Lane_Ring_07 [Object] nickname = ET03_Trade_Lane_Ring_07 reputation = et_n_grp pos = -62582, 0, -3927 rotate = 0, -19, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_06 next_ring = ET03_Trade_Lane_Ring_08 [Object] nickname = ET03_Trade_Lane_Ring_08 reputation = et_n_grp pos = -59309, 0, -13149 rotate = 0, -19, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_07 next_ring = ET03_Trade_Lane_Ring_09 [Object] nickname = ET03_Trade_Lane_Ring_09 reputation = et_n_grp pos = -56035, 0, -22370 rotate = 0, -19, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_08 next_ring = ET03_Trade_Lane_Ring_10 [Object] nickname = ET03_Trade_Lane_Ring_10 reputation = et_n_grp pos = -52762, 0, -31592 rotate = 0, -19, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_09 next_ring = ET03_Trade_Lane_Ring_11 [Object] nickname = ET03_Trade_Lane_Ring_11 reputation = et_n_grp pos = -49488, 0, -40813 rotate = 0, -19, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_10 next_ring = ET03_Trade_Lane_Ring_12 [Object] nickname = ET03_Trade_Lane_Ring_12 reputation = et_n_grp pos = -46215, 0, -50035 rotate = 0, -19, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545097 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_11 [Object] nickname = ET03_Trade_Lane_Ring_13 reputation = et_n_grp pos = -27113, 0, -54904 rotate = 0, -93, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545097 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET03_Trade_Lane_Ring_14 [Object] nickname = ET03_Trade_Lane_Ring_14 reputation = et_n_grp pos = -17743, 0, -54287 rotate = 0, -93, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_13 next_ring = ET03_Trade_Lane_Ring_15 [Object] nickname = ET03_Trade_Lane_Ring_15 reputation = et_n_grp pos = -8374, 0, -53671 rotate = 0, -93, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_14 next_ring = ET03_Trade_Lane_Ring_16 [Object] nickname = ET03_Trade_Lane_Ring_16 reputation = et_n_grp pos = 995, 0, -53055 rotate = 0, -93, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_15 next_ring = ET03_Trade_Lane_Ring_17 [Object] nickname = ET03_Trade_Lane_Ring_17 reputation = et_n_grp pos = 10364, 0, -52439 rotate = 0, -93, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_16 next_ring = ET03_Trade_Lane_Ring_18 [Object] nickname = ET03_Trade_Lane_Ring_18 reputation = et_n_grp pos = 19734, 0, -51822 rotate = 0, -93, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_17 next_ring = ET03_Trade_Lane_Ring_19 [Object] nickname = ET03_Trade_Lane_Ring_19 reputation = et_n_grp pos = 29103, 0, -51206 rotate = 0, -93, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_18 next_ring = ET03_Trade_Lane_Ring_20 [Object] nickname = ET03_Trade_Lane_Ring_20 reputation = et_n_grp pos = 38473, 0, -50590 rotate = 0, -93, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_19 next_ring = ET03_Trade_Lane_Ring_21 [Object] nickname = ET03_Trade_Lane_Ring_21 reputation = et_n_grp pos = 47842, 0, -49974 rotate = 0, -93, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_20 next_ring = ET03_Trade_Lane_Ring_22 [Object] nickname = ET03_Trade_Lane_Ring_22 reputation = et_n_grp pos = 57212, 0, -49358 rotate = 0, -93, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545098 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_21 [Object] nickname = ET03_Trade_Lane_Ring_23 reputation = et_n_grp pos = 63840, 0, -42731 rotate = 0, 154, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545098 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET03_Trade_Lane_Ring_24 [Object] nickname = ET03_Trade_Lane_Ring_24 reputation = et_n_grp pos = 59205, 0, -33124 rotate = 0, 154, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_23 next_ring = ET03_Trade_Lane_Ring_25 [Object] nickname = ET03_Trade_Lane_Ring_25 reputation = et_n_grp pos = 54570, 0, -23518 rotate = 0, 154, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_24 next_ring = ET03_Trade_Lane_Ring_26 [Object] nickname = ET03_Trade_Lane_Ring_26 reputation = et_n_grp pos = 49935, 0, -13912 rotate = 0, 154, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_25 next_ring = ET03_Trade_Lane_Ring_27 [Object] nickname = ET03_Trade_Lane_Ring_27 reputation = et_n_grp pos = 45300, 0, -4305 rotate = 0, 154, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_26 next_ring = ET03_Trade_Lane_Ring_28 [Object] nickname = ET03_Trade_Lane_Ring_28 reputation = et_n_grp pos = 40666, 0, 5300 rotate = 0, 154, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_27 next_ring = ET03_Trade_Lane_Ring_29 [Object] nickname = ET03_Trade_Lane_Ring_29 reputation = et_n_grp pos = 36031, 0, 14907 rotate = 0, 154, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_28 next_ring = ET03_Trade_Lane_Ring_30 [Object] nickname = ET03_Trade_Lane_Ring_30 reputation = et_n_grp pos = 31396, 0, 24513 rotate = 0, 154, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_29 next_ring = ET03_Trade_Lane_Ring_31 [Object] nickname = ET03_Trade_Lane_Ring_31 reputation = et_n_grp pos = 26761, 0, 34119 rotate = 0, 154, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_30 next_ring = ET03_Trade_Lane_Ring_32 [Object] nickname = ET03_Trade_Lane_Ring_32 reputation = et_n_grp pos = 22127, 0, 43726 rotate = 0, 154, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545093 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_31 [Object] nickname = ET03_Trade_Lane_Ring_33 reputation = et_n_grp pos = 10815, 0, 50925 rotate = 0, 109, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545093 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET03_Trade_Lane_Ring_34 [Object] nickname = ET03_Trade_Lane_Ring_34 reputation = et_n_grp pos = -449, 0, 54888 rotate = 0, 109, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_33 next_ring = ET03_Trade_Lane_Ring_35 [Object] nickname = ET03_Trade_Lane_Ring_35 reputation = et_n_grp pos = -11713, 0, 58852 rotate = 0, 109, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_34 next_ring = ET03_Trade_Lane_Ring_36 [Object] nickname = ET03_Trade_Lane_Ring_36 reputation = et_n_grp pos = -22977, 0, 62816 rotate = 0, 109, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_35 next_ring = ET03_Trade_Lane_Ring_37 [Object] nickname = ET03_Trade_Lane_Ring_37 reputation = et_n_grp pos = -34241, 0, 66780 rotate = 0, 109, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_36 next_ring = ET03_Trade_Lane_Ring_38 [Object] nickname = ET03_Trade_Lane_Ring_38 reputation = et_n_grp pos = -45506, 0, 70744 rotate = 0, 109, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545071 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_37 [Object] nickname = ET03_pyramid1 ids_name = 545101 pos = 50000, -2000, 4500 rotate = 0, 154, 0 archetype = pyramid [Object] nickname = ET03_pyramid2 ids_name = 545101 pos = -11713, -10000, 88852 rotate = 0, 0, 0 archetype = pyramid [Object] nickname = ET03_pyramid3 ids_name = 545101 pos = -85000, -5000, -30000 rotate = 0, 0, 0 archetype = pyramid [Object] nickname = ET03_pyramid4 ids_name = 545101 pos = 10000, 0, -70000 rotate = 0, 0, 0 archetype = pyramid [Object] nickname = ET03_03 pos = -35000, 0, -59000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = ET03_03_Base base = ET03_03_Base reputation = et_n_grp rotate = 0, 135, 0 archetype = Egypt_Station ids_name = 545102 loadout = Egypt_Station_Loadout difficulty_level = 1 [Object] nickname = ET03_to_ET04 ids_name = 545107 pos = 71000, 0, 81500 rotate = 0, 55, 0 archetype = scifi_jumpgate msg_id_prefix = gcs_refer_system_ET01 jump_effect = jump_effect_orange3 loadout = scifi_jumpgate pilot = pilot_solar_easiest behavior = NOTHING difficulty_level = 7 reputation = et_n_grp ids_info = 66145 goto = ET04, ET04_to_ET03, gate_tunnel_bretonia [Object] nickname = ET03_to_ET04_hole ids_name = 545104 pos = 82000, 0, 22500 rotate = 0, 90, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_ET04 ids_info = 66146 jump_effect = jump_effect_yellow visit = 0 goto = ET04, ET04_to_ET03_hole, gate_tunnel_bretonia [Object] nickname = ET03_Trade_Lane_Ring_39 reputation = et_n_grp pos = 22264, 0, 55729 rotate = 0, -118, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545093 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest next_ring = ET03_Trade_Lane_Ring_40 [Object] nickname = ET03_Trade_Lane_Ring_40 reputation = et_n_grp pos = 32954, 0, 61420 rotate = 0, -118, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_39 next_ring = ET03_Trade_Lane_Ring_41 [Object] nickname = ET03_Trade_Lane_Ring_41 reputation = et_n_grp pos = 43644, 0, 67112 rotate = 0, -118, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_40 next_ring = ET03_Trade_Lane_Ring_42 [Object] nickname = ET03_Trade_Lane_Ring_42 reputation = et_n_grp pos = 54334, 0, 72803 rotate = 0, -118, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_41 next_ring = ET03_Trade_Lane_Ring_43 [Object] nickname = ET03_Trade_Lane_Ring_43 reputation = et_n_grp pos = 65024, 0, 78495 rotate = 0, -118, 0 archetype = scifi_trade_lane_ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545103 behavior = NOTHING difficulty_level = 1 loadout = scifi_trade_lane_ring pilot = pilot_solar_easiest prev_ring = ET03_Trade_Lane_Ring_42 [zone] nickname = Zone_ET03_03 pos = -34000, 0, -52000 rotate = 0, 25, 0 shape = ELLIPSOID size = 15000, 10000, 10000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [zone] nickname = Zone_ET03_01 pos = 17500, 0, 50000 rotate = 0, 90, 0 shape = ELLIPSOID size = 12000, 10000, 8000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [zone] nickname = Zone_ET03_to_ET04 pos = 69000, 0, 80000 rotate = 0, 55, 0 shape = ELLIPSOID size = 12000, 10000, 8000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 [zone] nickname = Zone_ET03_to_ET02 pos = -49000, 0, 73000 rotate = 0, 57, 0 shape = ELLIPSOID size = 10000, 10000, 8000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [zone] nickname = Zone_ET03_02 pos = 63000, 0, -43500 rotate = 0, 0, 0 shape = ELLIPSOID size = 15000, 10000, 10000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [zone] nickname = Zone_ET03_pyramid4 pos = 10000, 0, -70000 rotate = 0, 0, 0 shape = ELLIPSOID size = 16000, 10000, 12000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 [zone] nickname = Zone_ET03_pyramid3 pos = -85000, -5000, -30000 rotate = 0, 70, 0 shape = ELLIPSOID size = 18000, 10000, 15000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 [zone] nickname = Zone_ET03_pyramid2 pos = -11713, -10000, 88852 rotate = 0, 20, 0 shape = ELLIPSOID size = 19000, 11000, 16000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 [zone] nickname = Zone_ET03_pyramid1 pos = 50000, -2000, 4500 rotate = 0, 65, 0 shape = ELLIPSOID size = 19000, 10000, 16000 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_defend, 19, 0.100000 faction = et_n_grp, 0.700000 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 [Object] nickname = ET03_01_depot_1 ids_name = 261161 pos = -38000, 0, -58800 archetype = depot_water ids_info = 66150 reputation = et_n_grp behavior = NOTHING loadout = depot_egypt_2 [Object] nickname = ET03_01_depot_2 ids_name = 261161 pos = -38500, 0, -58800 archetype = depot_water ids_info = 66150 reputation = et_n_grp behavior = NOTHING loadout = depot_egypt_2 [Object] nickname = ET03_01_depot_3 ids_name = 261161 pos = -38250, 0, -58800 archetype = depot_water ids_info = 66150 reputation = et_n_grp behavior = NOTHING loadout = depot_egypt_2 [Object] nickname = ET03_heavy_weapon_platform01 ids_name = 545170 pos = -70100, 0, 22000 rotate = 0, -90, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET03_heavy_weapon_platform02 ids_name = 545170 pos = -70100, 0, 28000 rotate = 0, -90, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET03_heavy_weapon_platform03 ids_name = 545170 pos = -36000, 0, -52000 rotate = 0, 180, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET03_heavy_weapon_platform04 ids_name = 545170 pos = -49000, -800, 73500 rotate = 0, -35, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET03_heavy_weapon_platform05 ids_name = 545170 pos = 68000, 900, 80000 rotate = 180, -120, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET03_heavy_weapon_platform06 ids_name = 545170 pos = -66600, -500, 25000 rotate = 0, -90, 0 archetype = et_platform ids_info = 66171 visit = 0 reputation = et_n_grp behavior = NOTHING difficulty_level = 1 loadout = et_platform pilot = pilot_solar_hardest [Object] nickname = ET03_container_cubical_01 pos = -72000, 0, 60000 visit = 0 ids_info = 0 rotate = 0, 0, 0 spin = 0.215000, 0.150000, 0.020000 archetype = Container_Cubical_01 ids_name = 536873 loadout = ET03_Container_Cubical_1 [Object] nickname = ET03_container_cubical_02 pos = 87000, 0, -10000 visit = 0 ids_info = 0 rotate = 0, 0, 0 spin = 0.215000, 0.150000, 0.020000 archetype = Container_Cubical_02 ids_name = 536873 loadout = ET03_Container_Cubical_2 [Object] nickname = ET03_container_cylindrical_01 pos = 12000, 0, -77000 visit = 0 ids_info = 0 rotate = 0, 0, 0 spin = 0.215000, 0.150000, 0.020000 archetype = Container_Cylindrical_01 ids_name = 536873 loadout = ET03_Container_Cylindrical_1 [Object] nickname = ET03_container_cylindrical_02 pos = -80000, -5000, -20000 visit = 0 ids_info = 0 rotate = 0, 0, 0 spin = 0.215000, 0.150000, 0.020000 archetype = Container_Cylindrical_02 ids_name = 536873 loadout = ET03_Container_Cylindrical_2 [Object] nickname = ET03_container_cylindrical_03 pos = -14713, -10000, 78852 visit = 0 ids_info = 0 rotate = 0, 0, 0 spin = 0.215000, 0.150000, 0.020000 archetype = Container_Cylindrical_03 ids_name = 536873 loadout = ET03_Container_Cylindrical_3 [Object] nickname = ET03_container_hexagonal_01 pos = 59000, -2000, 7500 visit = 0 ids_info = 0 rotate = 0, 0, 0 spin = 0.215000, 0.150000, 0.020000 archetype = Container_Hexagonal_01 ids_name = 536873 loadout = ET03_Container_Hexagonal_1 [Object] nickname = ET03_container_hexagonal_02 pos = 35000, 0, 49000 visit = 0 ids_info = 0 rotate = 0, 0, 0 spin = 0.215000, 0.150000, 0.020000 archetype = Container_Hexagonal_02 ids_name = 536873 loadout = ET03_Container_Hexagonal_2 [Object] nickname = ET03_suprise_Et_torpedo_frigate_01 pos = -35000, 0, 7000 visit = 0 ids_info = 0 rotate = 36, 4, 0 archetype = suprise_Et_torpedo_frigate ids_name = 545215 loadout = SECRET_Et_torpedo_frigate_ET03_1 [Object] nickname = ET03_suprise_Et_mine_bomber_01 pos = -15000, 0, 32000 visit = 0 ids_info = 0 rotate = -49, 26, 7 archetype = suprise_Et_mine_bomber ids_name = 545218 loadout = SECRET_Et_mine_bomber_ET03_1 [Object] nickname = ET03_suprise_Bio_Container_Small_01 ids_name = 536873 pos = 93000, 0, 7000 rotate = 0, 0, 0 spin = 0.205000, 0.150000, 0.120000 archetype = suprise_Bio_Container_very_Small ids_info = 0 visit = 0 loadout = SECRET_Bio_Container_Small_ET03_1 [Object] nickname = ET03_suprise_Bio_Container_Medium_01 pos = 20000, 0, -30000 visit = 0 ids_info = 0 rotate = 0, 0, 0 spin = 0.205000, 0.150000, 0.120000 archetype = suprise_Bio_Container_Medium ids_name = 536873 loadout = SECRET_Bio_Container_Medium_ET03_1 [Object] nickname = ET03_suprise_Pirate_battleship_01 pos = -20000, 0, -28500 visit = 0 ids_info = 0 rotate = 39, 6, 23 archetype = suprise_Pirate_battleship ids_name = 545220 loadout = SECRET_Pirate_battleship_ET03_1 [Zone] nickname = Zone_ET03_path_et_cruiser01 pos = -57260, 0, -37964 rotate = 90, 51, 180 shape = CYLINDER size = 2750, 57469 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 1 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET03_path_et_cruiser02 pos = -74235, 0, 2619 rotate = 90, -13, 180 shape = CYLINDER size = 2750, 46483 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 2 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET03_path_et_cruiser03 pos = -70354, 0, 42650 rotate = 90, 5, 180 shape = CYLINDER size = 2750, 35004 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 3 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET03_path_et_cruiser04 pos = -61208, 0, 68001 rotate = 90, -53, 180 shape = CYLINDER size = 2750, 26619 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 4 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET03_path_et_cruiser05 pos = -32617, 0, 77378 rotate = 90, -85, 180 shape = CYLINDER size = 2750, 35902 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 5 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET03_path_et_cruiser06 pos = 27889, 0, 80106 rotate = 90, -88, 180 shape = CYLINDER size = 2750, 85265 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 6 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET03_path_et_cruiser07 pos = 78599, 0, 35759 rotate = -90, -10, 0 shape = CYLINDER size = 2750, 92656 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 7 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET03_path_et_cruiser08 pos = 53227, 0, -19865 rotate = -90, 73, 0 shape = CYLINDER size = 2750, 69865 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 8 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET03_path_et_cruiser09 pos = 15252, 0, -46202 rotate = -90, 15, 0 shape = CYLINDER size = 2750, 33875 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 9 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET03_path_et_cruiser10 pos = -11874, 0, -59227 rotate = 90, 81, 180 shape = CYLINDER size = 2750, 45718 sort = 99 toughness = 24 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 15 path_label = et_cruiser_01, 10 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 24, 0.200000 faction = et_n_grp, 1.000000 [Zone] nickname = Zone_ET03_path_xenos01 pos = -44724, 0, 40549 rotate = -90, -74, 0 shape = CYLINDER size = 1750, 61856 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_01, 1 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_ET03_path_xenos02 pos = 33425, 0, 27252 rotate = -90, -84, 0 shape = CYLINDER size = 1750, 97291 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_01, 2 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [zone] nickname = Zone_ET03_destroy_vignette_01 pos = -79000, 0, 55000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_02 pos = -74000, 0, 55000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_03 pos = -44000, 0, 50000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_04 pos = -44000, 0, 45000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_05 pos = -44000, 0, 40000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_06 pos = -42000, 0, 35000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_07 pos = -42000, 0, 30000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_08 pos = -37000, 0, 35000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_09 pos = -37000, 0, 40000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_10 pos = -33000, 0, 40000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_11 pos = -13000, 0, 40000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_12 pos = -8000, 0, 40000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_13 pos = -3000, 0, 35000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_14 pos = 19000, 0, 75000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_15 pos = 24000, 0, 80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_16 pos = 19000, 0, 80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_17 pos = 14000, 0, 80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_18 pos = 9000, 0, 77000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_19 pos = 4000, 0, 77000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_20 pos = 45000, 0, 30000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_21 pos = 50000, 0, 40000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_22 pos = 88000, 0, -45000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_23 pos = 88000, 0, -40000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_24 pos = 88000, 0, -35000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_25 pos = 83000, 0, -33000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_26 pos = 40000, 0, -33000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_27 pos = 40000, 0, -70000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_28 pos = 35000, 0, -70000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_29 pos = -15000, 0, -75000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_30 pos = -13000, 0, -79000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_31 pos = 0, 0, -39000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_32 pos = -70000, 0, -45000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_33 pos = -75000, 0, -45000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_34 pos = -70000, 0, -40000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_35 pos = -70000, 0, -35000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_36 pos = -75000, 0, -25000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_37 pos = -78000, 0, -20000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_38 pos = -78000, 0, -15000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_39 pos = -78000, 0, -10000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_ET03_destroy_vignette_40 pos = -80000, 0, -5000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = ET03_suprise_Xenos_ultraheavy_01 pos = -31000, 3000, -11000 visit = 0 ids_info = 0 rotate = 64, 39, 46 archetype = suprise_Xenos_ultraheavy ids_name = 545232 loadout = SECRET_Xenos_ultraheavy_ET03_1 [Object] nickname = ET03_Repair_container_small_01 ids_name = 545080 pos = 0, 0, -38000 rotate = 0, 2, 78 archetype = Repair_container spin = 0.100000, 0.150000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET03_Repair_container_large_01 ids_name = 545080 pos = -70000, 0, -46000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.000000, 0.100000, 0.150000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET03_Repair_container_small_02 ids_name = 545080 pos = -75000, 0, -26000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.100000, 0.150000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET03_Repair_container_large_02 ids_name = 545080 pos = -78000, 0, -11000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.000000, 0.100000, 0.150000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET03_Repair_container_small_03 ids_name = 545080 pos = -37000, 0, 36000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.100000, 0.150000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET03_Repair_container_large_03 ids_name = 545080 pos = -4000, 0, 35000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.000000, 0.100000, 0.150000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET03_Repair_container_small_04 ids_name = 545080 pos = 4000, 0, 78000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.100000, 0.150000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET03_Repair_container_large_04 ids_name = 545080 pos = 24000, 0, 81000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.000000, 0.100000, 0.150000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET03_Repair_container_small_05 ids_name = 545080 pos = 50000, 0, 41000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.100000, 0.150000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET03_Repair_container_large_05 ids_name = 545080 pos = 88000, 0, -36000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.000000, 0.100000, 0.150000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET03_Repair_container_small_06 ids_name = 545080 pos = 88000, 0, -46000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.100000, 0.150000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET03_Repair_container_large_06 ids_name = 545080 pos = 35000, 0, -71000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.000000, 0.100000, 0.150000 ids_info = 0 visit = 0 loadout = Repair_container_large ; [Object] nickname = ET03_Repair_container_small_07 ids_name = 545080 pos = -13000, 0, -78000 rotate = 0, 0, 0 archetype = Repair_container spin = 0.100000, 0.150000, 0.000000 ids_info = 0 visit = 0 loadout = Repair_container_small ; [Object] nickname = ET03_Repair_container_large_07 ids_name = 545080 pos = -79000, 0, 56000 rotate = 0, 0, 0 archetype = Repair_container_large spin = 0.000000, 0.100000, 0.150000 ids_info = 0 visit = 0 loadout = Repair_container_large [Object] nickname = ET03_NavBouy1 ids_name = 545078 ids_info = 529847 pos = -60000, 0, 2500 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET03_suprise_Xenos_ultraheavy_01 [Object] nickname = ET03_NavBouy2 ids_name = 545078 ids_info = 529847 pos = 50000, 2200, 4500 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET03_container_hexagonal_02 [Object] nickname = ET03_NavBouy3 ids_name = 545078 ids_info = 529847 pos = -43000, 0, -57000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = ET03_container_cylindrical_03 [Zone] nickname = Zone_ET03_path_bounty_hunters01 pos = -27215, 0, -42017 rotate = 90, -28, 180 shape = CYLINDER size = 1750, 31470 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 1 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET03_path_bounty_hunters02 pos = -26224, 0, -19516 rotate = 90, 36, 180 shape = CYLINDER size = 1750, 21487 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 2 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET03_path_bounty_hunters03 pos = -34161, 0, -1460 rotate = 90, 9, 180 shape = CYLINDER size = 1750, 19121 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 3 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET03_path_bounty_hunters04 pos = -54921, 0, 28282 rotate = 90, 43, 180 shape = CYLINDER size = 1750, 55941 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 4 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET03_path_bounty_hunters05 pos = -35760, 0, 63076 rotate = 90, -69, 180 shape = CYLINDER size = 1750, 82086 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 5 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET03_path_bounty_hunters06 pos = 9788, 0, 63879 rotate = -90, -27, 0 shape = CYLINDER size = 1750, 30883 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 6 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET03_path_bounty_hunters07 pos = 35500, 0, 28437 rotate = -90, -40, 0 shape = CYLINDER size = 1750, 57198 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 7 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ET03_path_bounty_hunters08 pos = 67969, 0, 14248 rotate = 90, -61, 180 shape = CYLINDER size = 1750, 31659 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 8 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Object] nickname = ET03_to_ET06_hole ids_name = 545806 ids_info = 66146 pos = 88599, 0, -11000 rotate = 0, 123, 0 archetype = rebirth_jumphole_orange msg_id_prefix = gcs_refer_system_ET06 jump_effect = jump_effect_yellow visit = 0 goto = ET06, ET06_to_ET03_hole, gate_tunnel_bretonia [Object] nickname = ET03_to_ET06 ids_name = 545803 pos = 10000, 6000, -70000 rotate = 0, 180, 0 archetype = scifi_jumpgate msg_id_prefix = gcs_refer_system_ET06 jump_effect = jump_effect_orange3 ids_info = 66145 reputation = et_n_grp behavior = NOTHING difficulty_level = 7 goto = ET06, ET06_to_ET03, gate_tunnel_bretonia loadout = scifi_jumpgate pilot = pilot_solar_easiest