[SystemInfo] space_color = 0, 0, 0 local_faction = fc_cn_grp [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = battleship_cruisers filename = missions\encounters\battleship_cruisers.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Cn02_space1 danger = Cn_danger01 battle = Cn_battle01 [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\CN02_asteroids_03.ini zone = Zone_CN02_asteroids_03 [Nebula] file = solar\nebula\CN02_nebula_02.ini zone = Zone_CN02_nebula_02 [Asteroids] file = solar\asteroids\CN02_asteroids_02.ini zone = Zone_CN02_asteroids_02 [Asteroids] file = solar\asteroids\CN02_asteroids_01.ini zone = Zone_CN02_asteroids_01 [Nebula] file = solar\nebula\CN02_nebula_01.ini zone = Zone_CN02_nebula_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_cn01.cmp [LightSource] nickname = CN02_system_light01 pos = -650000, 0, 0 color = 253, 230, 180 range = 750000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = CN02_system_light02 pos = 650000, 0, 0 color = 253, 230, 180 range = 750000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = CN02_to_CN01_hole ids_name = 535891 pos = 375000, 0, 0 rotate = 0, 90, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_CN01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = CN01, CN01_to_CN02_hole, gate_tunnel_bretonia [Object] nickname = CN02_to_RU01_hole ids_name = 535890 pos = 375000, 0, 1000 rotate = 0, 90, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_RU01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = RU01, RU01_to_CN02_hole, gate_tunnel_bretonia [Object] nickname = CN02_planet_1 ids_name = 535892 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 0, 0, 0 archetype = planet_earth_100000 atmosphere_range = 115000 burn_color = 255, 222, 160 ids_info = 0 ring = Zone_CN02_planet_1_ring, solar\rings\red_ring.ini [zone] nickname = Zone_CN02_planet_1_ring pos = 0, 0, 0 rotate = 0, 0, 90 shape = ring size = 240000, 170000, 20000 sort = 0.000000 [zone] nickname = CN02_planet_1_death pos = 0, 0, 0 shape = SPHERE size = 110000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = CN02_Sun1_death pos = -650000, 0, 0 shape = SPHERE size = 10000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Sun_radioactive01 pos = -650000, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 100000, 100000, 100000 damage = 1000000000 spacedust = radioactivedust spacedust_maxparticles = 100 sort = 99.500000 population_additive = false [Object] nickname = CN02_Sun1 ids_name = 1380 pos = -650000, 0, 0 ambient_color = 255, 255, 255 archetype = sun_large_yellow_red star = Coalition1_sunsol atmosphere_range = 150000 burn_color = 255, 255, 255 ids_info = 527714 [Object] nickname = CN02_planet_2 ids_name = 535894 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -146000, 0, -1000 archetype = planet_earthgrncld_7000 atmosphere_range = 8000 burn_color = 255, 222, 160 ids_info = 0 base = CN02_01_Base reputation = fc_cn_grp [zone] nickname = CN02_planet_2_death pos = -146000, 0, -1000 shape = SPHERE size = 7500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = CN02_01_dock_ring ids_name = 535897 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = CN02_01_Base pos = -154050, 0, -1000 rotate = 0, -90, 0 reputation = fc_cn_grp difficulty_level = 1 space_costume = pi_pirate3_head_hurt, coalition_male_body voice = atc_leg_m01 reputation = fc_cn_grp [Object] nickname = CN02_docking_fixture_0 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = CN02_01_Base base = CN02_01_Base pos = -154050, 350, -1000 rotate = 0, -90, 0 reputation = fc_cn_grp [Object] nickname = CN02_Trade_Lane_Ring_01 reputation = fc_cn_grp pos = 358504, 0, -569 rotate = 0, 66, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 534065 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest next_ring = CN02_Trade_Lane_Ring_02 [Object] nickname = CN02_Trade_Lane_Ring_02 reputation = fc_cn_grp pos = 281280, 0, -34380 rotate = 0, 66, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_01 next_ring = CN02_Trade_Lane_Ring_03 [Object] nickname = CN02_Trade_Lane_Ring_03 reputation = fc_cn_grp pos = 204057, 0, -68191 rotate = 0, 66, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_02 next_ring = CN02_Trade_Lane_Ring_04 [Object] nickname = CN02_Trade_Lane_Ring_04 reputation = fc_cn_grp pos = 126833, 0, -102002 rotate = 0, 66, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_03 next_ring = CN02_Trade_Lane_Ring_05 [Object] nickname = CN02_Trade_Lane_Ring_05 reputation = fc_cn_grp pos = 49610, 0, -135813 rotate = 0, 66, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_04 next_ring = CN02_Trade_Lane_Ring_06 [Object] nickname = CN02_Trade_Lane_Ring_06 reputation = fc_cn_grp pos = -27613, 0, -169624 rotate = 0, 66, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 535896 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_05 [Object] nickname = CN02_Trade_Lane_Ring_07 reputation = fc_cn_grp pos = 358479, 0, 2913 rotate = 0, 112, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 534065 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest next_ring = CN02_Trade_Lane_Ring_08 [Object] nickname = CN02_Trade_Lane_Ring_08 reputation = fc_cn_grp pos = 279288, 0, 35466 rotate = 0, 112, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_07 next_ring = CN02_Trade_Lane_Ring_09 [Object] nickname = CN02_Trade_Lane_Ring_09 reputation = fc_cn_grp pos = 200097, 0, 68019 rotate = 0, 112, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_08 next_ring = CN02_Trade_Lane_Ring_10 [Object] nickname = CN02_Trade_Lane_Ring_10 reputation = fc_cn_grp pos = 120906, 0, 100573 rotate = 0, 112, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_09 next_ring = CN02_Trade_Lane_Ring_11 [Object] nickname = CN02_Trade_Lane_Ring_11 reputation = fc_cn_grp pos = 41715, 0, 133126 rotate = 0, 112, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_10 next_ring = CN02_Trade_Lane_Ring_12 [Object] nickname = CN02_Trade_Lane_Ring_12 reputation = fc_cn_grp pos = -37475, 0, 165680 rotate = 0, 112, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 535896 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_11 [Object] nickname = CN02_Trade_Lane_Ring_13 reputation = fc_cn_grp pos = -44042, 0, -164229 rotate = 0, 141, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 535896 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest next_ring = CN02_Trade_Lane_Ring_14 [Object] nickname = CN02_Trade_Lane_Ring_14 reputation = fc_cn_grp pos = -68314, 0, -134060 rotate = 0, 141, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_13 next_ring = CN02_Trade_Lane_Ring_15 [Object] nickname = CN02_Trade_Lane_Ring_15 reputation = fc_cn_grp pos = -92586, 0, -103892 rotate = 0, 141, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_14 next_ring = CN02_Trade_Lane_Ring_16 [Object] nickname = CN02_Trade_Lane_Ring_16 reputation = fc_cn_grp pos = -116858, 0, -73723 rotate = 0, 141, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_15 next_ring = CN02_Trade_Lane_Ring_17 [Object] nickname = CN02_Trade_Lane_Ring_17 reputation = fc_cn_grp pos = -141130, 0, -43555 rotate = 0, 141, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_16 next_ring = CN02_Trade_Lane_Ring_18 [Object] nickname = CN02_Trade_Lane_Ring_18 reputation = fc_cn_grp pos = -165402, 0, -13386 rotate = 0, 141, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 535894 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_17 [Object] nickname = CN02_Trade_Lane_Ring_19 reputation = fc_cn_grp pos = -56119, 0, 159634 rotate = 0, 36, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 535896 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest next_ring = CN02_Trade_Lane_Ring_20 [Object] nickname = CN02_Trade_Lane_Ring_20 reputation = fc_cn_grp pos = -78031, 0, 129950 rotate = 0, 36, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_19 next_ring = CN02_Trade_Lane_Ring_21 [Object] nickname = CN02_Trade_Lane_Ring_21 reputation = fc_cn_grp pos = -99944, 0, 100266 rotate = 0, 36, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_20 next_ring = CN02_Trade_Lane_Ring_22 [Object] nickname = CN02_Trade_Lane_Ring_22 reputation = fc_cn_grp pos = -121856, 0, 70582 rotate = 0, 36, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_21 next_ring = CN02_Trade_Lane_Ring_23 [Object] nickname = CN02_Trade_Lane_Ring_23 reputation = fc_cn_grp pos = -143769, 0, 40898 rotate = 0, 36, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_22 next_ring = CN02_Trade_Lane_Ring_24 [Object] nickname = CN02_Trade_Lane_Ring_24 reputation = fc_cn_grp pos = -165682, 0, 11213 rotate = 0, 36, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 535894 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_23 [Object] nickname = CN02_cn_platform_1 reputation = fc_cn_grp pos = 375000, 0, 3000 archetype = cn_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = cn_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = CN02_cn_platform_2 reputation = fc_cn_grp pos = 375000, 0, -2000 archetype = cn_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = cn_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = CN02_cn_platform_3 reputation = fc_cn_grp pos = 358504, 0, 1120 archetype = cn_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = cn_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = CN02_cn_platform_4 reputation = fc_cn_grp pos = -154050, 0, -3000 archetype = cn_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = cn_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = CN02_cn_platform_5 reputation = fc_cn_grp pos = -154050, 0, 1000 archetype = cn_platform ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = cn_weapon_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = CN02_planet_3 ids_name = 535900 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 198784, 10000, 14889 archetype = planet_icewatind_3000 atmosphere_range = 4000 burn_color = 255, 222, 160 ids_info = 535901 [zone] nickname = CN02_planet_3_death pos = 198784, 10000, 14889 shape = SPHERE size = 3500 damage = 500000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = CN02_planet_4 ids_name = 535898 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 88666, -3500, -112018 archetype = planet_gaspurcld_5000 atmosphere_range = 6000 burn_color = 255, 222, 160 ids_info = 535901 [zone] nickname = CN02_planet_4_death pos = 88666, -3500, -112018 shape = SPHERE size = 5500 damage = 500000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = CN02_planet_5 ids_name = 226828 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -131657, 30000, 104070 archetype = planet_desert_2000 atmosphere_range = 3000 burn_color = 255, 222, 160 ids_info = 535901 [zone] nickname = CN02_planet_5_death pos = -131657, 30000, 104070 shape = SPHERE size = 2500 damage = 500000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Sun_radioactive02 pos = 650000, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 100000, 100000, 100000 damage = 1000000000 spacedust = radioactivedust spacedust_maxparticles = 100 sort = 99.500000 population_additive = false [Object] nickname = CN02_Sun2 ids_name = 1380 pos = 650000, 0, 0 ambient_color = 255, 255, 255 archetype = sun_large_white_red star = Coalition2_sunsol atmosphere_range = 150000 burn_color = 255, 255, 255 ids_info = 527715 [Zone] nickname = Zone_CN02_nebula_01 ids_name = 535924 pos = -305000, 0, 335000 rotate = 0, -14, 0 shape = ELLIPSOID size = 160000, 100000, 100000 property_flags = 32768 property_fog_color = 0.000000, 0.000000, 255.000000 ids_info = 0 visit = 36 spacedust = radioactivedust_blue spacedust_maxparticles = 50 [Zone] nickname = Zone_CN02_asteroids_01 ids_name = 0 pos = -305000, 0, 335000 rotate = 0, -14, 0 shape = ELLIPSOID size = 155000, 95000, 95000 property_flags = 66 ids_info = 0 visit = 36 [Object] nickname = CN02_planet_6 ids_name = 535903 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -331360, 0, 327415 archetype = planet_icewatind_3000 atmosphere_range = 4000 burn_color = 255, 222, 160 ids_info = 0 base = CN02_02_Base reputation = fc_cn_grp [zone] nickname = CN02_planet_6_death pos = -331360, 0, 327415 shape = SPHERE size = 3500 damage = 705032704 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = CN02_02_dock_ring ids_name = 535897 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = CN02_02_Base pos = -327983, 0, 325179 rotate = 0, 123, 0 reputation = fc_cn_grp difficulty_level = 1 space_costume = benchmark_female_head, coalition_female_body, prop_shades_02_fem voice = atc_leg_f01 reputation = fc_cn_grp [Object] nickname = CN02_docking_fixture_1 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = CN02_02_Base base = CN02_02_Base pos = -327983, 350, 325179 rotate = 0, 123, 0 reputation = fc_cn_grp [Object] nickname = CN02_Trade_Lane_Ring_25 reputation = fc_cn_grp pos = -173632, 0, 11407 rotate = 0, 154, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 535894 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest next_ring = CN02_Trade_Lane_Ring_26 [Object] nickname = CN02_Trade_Lane_Ring_26 reputation = fc_cn_grp pos = -202415, 0, 71403 rotate = 0, 154, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_25 next_ring = CN02_Trade_Lane_Ring_27 [Object] nickname = CN02_Trade_Lane_Ring_27 reputation = fc_cn_grp pos = -231198, 0, 131399 rotate = 0, 154, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_26 next_ring = CN02_Trade_Lane_Ring_28 [Object] nickname = CN02_Trade_Lane_Ring_28 reputation = fc_cn_grp pos = -259981, 0, 191395 rotate = 0, 154, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_27 next_ring = CN02_Trade_Lane_Ring_29 [Object] nickname = CN02_Trade_Lane_Ring_29 reputation = fc_cn_grp pos = -288764, 0, 251391 rotate = 0, 154, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_28 next_ring = CN02_Trade_Lane_Ring_30 [Object] nickname = CN02_Trade_Lane_Ring_30 reputation = fc_cn_grp pos = -317547, 0, 311387 rotate = 0, 154, 0 archetype = Trade_Lane_Ring_x3 ids_name = 0 ids_info = 66170 tradelane_space_name = 535903 behavior = NOTHING difficulty_level = 1 loadout = Trade_Lane_Ring_x3 pilot = pilot_solar_easiest prev_ring = CN02_Trade_Lane_Ring_29 [Object] nickname = CN02_suprise_Bomber_coalition_01 pos = -183206, 0, 359027 visit = 16 ids_info = 0 rotate = 37, 16, 2 archetype = suprise_Bomber_coalition ids_name = 535905 loadout = SECRET_cn_Bomber_coalition_Cn02_1 [Object] nickname = CN02_suprise_Bomber_coalition_02 pos = 78644, -4000, -106229 visit = 16 ids_info = 0 rotate = 6, 28, 14 archetype = suprise_Bomber_coalition ids_name = 535905 loadout = SECRET_cn_Bomber_coalition_Cn02_2 [Object] nickname = Cn01_suprise_cn_dreadnought_01 pos = 180617, 9000, 18886 visit = 16 ids_info = 0 rotate = 10, 20, 30 archetype = suprise_coalition_dreadnought ids_name = 535905 loadout = SECRET_cn_coalition_dreadnought_Cn02_01 [Object] nickname = CN02_suprise_coalition_gunboat_01 pos = -134697, 23000, 113404 visit = 16 ids_info = 0 rotate = 36, 23, 69 archetype = suprise_coalition_gunboat ids_name = 535905 loadout = SECRET_cn_coalition_gunboat_Cn02_01 [Zone] nickname = Zone_CN02_asteroids_02 ids_name = 0 pos = 0, 0, -370000 rotate = 0, 0, 0 shape = ELLIPSOID size = 375000, 115000, 145000 property_flags = 66 ids_info = 0 visit = 36 interference = 0.500000 [Zone] nickname = Zone_CN02_nebula_02 ids_name = 535922 pos = 0, 0, -370000 rotate = 0, 0, 0 shape = ELLIPSOID size = 380000, 130000, 150000 property_flags = 32768 property_fog_color = 158.000000, 0.000000, 0.000000 ids_info = 0 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 music = Intro_menu2 [Object] nickname = CN02_03 pos = 69000, 45000, -320000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = CN02_03_Base base = CN02_03_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 535927 loadout = space_port_dmg difficulty_level = 1 [Zone] nickname = Zone_CN02_vignette_02_exclusion pos = 69000, 0, -320000 shape = SPHERE size = 5000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = CN02_suprise_coalition_cruiser_01 pos = -167652, 0, -313608 visit = 16 ids_info = 0 rotate = 34, 67, 13 archetype = suprise_coalition_cruiser ids_name = 535905 loadout = SECRET_cn_coalition_cruiser_Cn02_01 [Object] nickname = CN02j0_to_CN02j1_hole ids_name = 535908 pos = -33731, 0, -269997 rotate = 0, 179, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_CN02 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = CN02, CN02j1_to_CN02j0_hole, gate_tunnel_bretonia [Object] nickname = CN02j1_to_CN02j0_hole ids_name = 535907 pos = 163000, 0, -47000 rotate = 0, -80, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_CN02 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = CN02, CN02j0_to_CN02j1_hole, gate_tunnel_bretonia [Object] nickname = CN02_depot_water_1 reputation = fc_rs_grp pos = -154050, -500, -1000 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = CN02_suprise_terran_gunboat_01 pos = 238000, -5000, -357000 visit = 16 ids_info = 0 rotate = 56, 12, 63 archetype = suprise_terran_gunboat ids_name = 535906 loadout = SECRET_cn_terran_gunboat_Cn02_02 [Zone] nickname = Zone_CN02_path_coalition01 pos = -247287, 0, 162910 rotate = -90, -25, 0 shape = CYLINDER size = 10000, 360817 sort = 99 toughness = 0 density = 3 repop_time = 20 max_battle_size = 6 pop_type = lane_patrol relief_time = 15 path_label = coalition_01, 1 usage = patrol mission_eligible = false faction_weight = fc_cn_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = battleship_cruisers, 19, 0.200000 faction = fc_cn_grp, 1.000000 [Zone] nickname = Zone_CN02_path_coalition02 pos = -102232, 0, -86715 rotate = -90, -37, 0 shape = CYLINDER size = 10000, 219226 sort = 99 toughness = 0 density = 3 repop_time = 20 max_battle_size = 6 pop_type = lane_patrol relief_time = 15 path_label = coalition_01, 2 usage = patrol mission_eligible = false faction_weight = fc_cn_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = battleship_cruisers, 19, 0.200000 faction = fc_cn_grp, 1.000000 [Zone] nickname = Zone_CN02_path_coalition03 pos = 161317, 0, -86489 rotate = 90, -66, 180 shape = CYLINDER size = 10000, 431805 sort = 99 toughness = 0 density = 3 repop_time = 20 max_battle_size = 6 pop_type = lane_patrol relief_time = 15 path_label = coalition_01, 3 usage = patrol mission_eligible = false faction_weight = fc_cn_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = battleship_cruisers, 19, 0.200000 faction = fc_cn_grp, 1.000000 [Zone] nickname = Zone_CN02_path_coalition04 pos = 157867, 0, 84362 rotate = 90, 67, 180 shape = CYLINDER size = 10000, 434741 sort = 99 toughness = 0 density = 3 repop_time = 20 max_battle_size = 6 pop_type = lane_patrol relief_time = 15 path_label = coalition_01, 4 usage = patrol mission_eligible = false faction_weight = fc_cn_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = battleship_cruisers, 19, 0.200000 faction = fc_cn_grp, 1.000000 [Zone] nickname = Zone_CN02_path_coalition05 pos = -106517, 0, 86448 rotate = -90, 38, 0 shape = CYLINDER size = 10000, 206249 sort = 99 toughness = 0 density = 3 repop_time = 20 max_battle_size = 6 pop_type = lane_patrol relief_time = 15 path_label = coalition_01, 5 usage = patrol mission_eligible = false faction_weight = fc_cn_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = battleship_cruisers, 19, 0.200000 faction = fc_cn_grp, 1.000000 [Zone] nickname = Zone_CN02_path_coalition_06 pos = -34550, 0, -222146 rotate = -90, -1, 0 shape = CYLINDER size = 10000, 95617 sort = 99 toughness = 19 density = 3 repop_time = 20 max_battle_size = 6 pop_type = lane_patrol relief_time = 15 path_label = coalition_01, 6 usage = patrol mission_eligible = false faction_weight = fc_cn_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = battleship_cruisers, 19, 0.200000 faction = fc_cn_grp, 1.000000 [Zone] nickname = Zone_CN02_pop_ambient_01 pos = -166623, 0, 268 rotate = 0, 0, 0 shape = ELLIPSOID size = 15000, 15000, 20000 comment = coalition_planet sort = 51 toughness = 19 density = 5 repop_time = 20 max_battle_size = 6 pop_type = major_tradelane relief_time = 15 population_additive = false faction_weight = fc_cn_grp, 20 encounter = area_defend, 19, 0.100000 faction = fc_cn_grp, 1.000000 [Zone] nickname = Zone_CN02_pop_ambient_02 pos = -327000, 0, 325800 rotate = 0, 0, 0 shape = SPHERE size = 18500 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 comment = planet_tifa sort = 99 toughness = 19 density = 5 repop_time = 20 max_battle_size = 6 pop_type = Background relief_time = 15 population_additive = false faction_weight = fc_cn_grp, 20 encounter = area_defend, 19, 0.100000 faction = fc_cn_grp, 1.000000 [Zone] nickname = Zone_CN02_pop_ambient_03 pos = -35000, 0, -169000 rotate = 0, -80, 0 shape = ELLIPSOID size = 10000, 15000, 15000 comment = trade_lane01 sort = 51 toughness = 19 density = 3 repop_time = 20 max_battle_size = 6 pop_type = major_tradelane relief_time = 15 population_additive = false faction_weight = fc_cn_grp, 20 encounter = area_defend, 19, 0.100000 faction = fc_cn_grp, 1.000000 [Zone] nickname = Zone_CN02_pop_ambient_04 pos = -47000, 0, 162000 rotate = 0, 70, 0 shape = ELLIPSOID size = 10000, 15000, 15000 comment = trade_lane01 sort = 51 toughness = 19 density = 3 repop_time = 20 max_battle_size = 6 pop_type = major_tradelane relief_time = 15 population_additive = false faction_weight = fc_cn_grp, 20 encounter = area_defend, 19, 0.100000 faction = fc_cn_grp, 1.000000 [Zone] nickname = Zone_CN02_pop_ambient_05 pos = 368000, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 13000, 15000, 15000 comment = trade_lane01 sort = 51 toughness = 19 density = 6 repop_time = 20 max_battle_size = 6 pop_type = major_tradelane relief_time = 15 population_additive = false faction_weight = fc_cn_grp, 20 faction_weight = fc_ru_grp, 20 encounter = area_defend, 19, 0.100000 faction = fc_cn_grp, 1.000000 encounter = area_assault, 19, 0.100000 faction = fc_ru_grp, 1.000000 [Zone] nickname = Zone_CN02_path_russian01 pos = 285496, 0, -138888 rotate = -90, 31, 0 shape = CYLINDER size = 7500, 325065 sort = 99 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = russian_01, 1 usage = patrol mission_eligible = True faction_weight = fc_ru_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_pirate_patrol, 19, 0.200000 faction = fc_ru_grp, 1.000000 [Zone] nickname = Zone_CN02_path_russian02 pos = 82634, 0, -272979 rotate = 90, 88, 180 shape = CYLINDER size = 7500, 234020 sort = 99 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = russian_01, 2 usage = patrol mission_eligible = True faction_weight = fc_ru_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_pirate_patrol, 19, 0.200000 faction = fc_ru_grp, 1.000000 [Zone] nickname = Zone_CN02_path_russian03 pos = -108628, 0, -172718 rotate = 90, 37, 180 shape = CYLINDER size = 7500, 243415 sort = 99 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = russian_01, 3 usage = patrol mission_eligible = True faction_weight = fc_ru_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_pirate_patrol, 19, 0.200000 faction = fc_ru_grp, 1.000000 [Zone] nickname = Zone_CN02_path_russian04 pos = -176162, 0, -37253 rotate = 90, -9, 180 shape = CYLINDER size = 7500, 79329 sort = 99 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = russian_01, 4 usage = patrol mission_eligible = True faction_weight = fc_ru_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_pirate_patrol, 19, 0.200000 faction = fc_ru_grp, 1.000000 [Zone] nickname = Zone_CN02_path_russian05 pos = -169022, 0, 82423 rotate = 90, 0, 180 shape = CYLINDER size = 7500, 161194 sort = 99 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = russian_01, 5 usage = patrol mission_eligible = True faction_weight = fc_ru_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_pirate_patrol, 19, 0.200000 faction = fc_ru_grp, 1.000000 [Zone] nickname = Zone_CN02_path_russian06 pos = -106760, 0, 163020 rotate = 90, -89, 180 shape = CYLINDER size = 7500, 123807 sort = 99 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = russian_01, 6 usage = patrol mission_eligible = True faction_weight = fc_ru_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_pirate_patrol, 19, 0.200000 faction = fc_ru_grp, 1.000000 [Zone] nickname = Zone_CN02_path_russian07 pos = 164310, 0, 82111 rotate = -90, -68, 0 shape = CYLINDER size = 7500, 448540 sort = 99 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = russian_01, 7 usage = patrol mission_eligible = True faction_weight = fc_ru_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_pirate_patrol, 19, 0.200000 faction = fc_ru_grp, 1.000000 [zone] nickname = Zone_CN02_destroy_vignette_01 pos = -188000, 0, 0 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_02 pos = -188000, 0, 0 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_03 pos = -127000, 0, 0 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_04 pos = -127000, 0, 0 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_05 pos = -135000, 0, 22000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_06 pos = -135000, 0, 22000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_07 pos = -135000, 0, -22000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_08 pos = -135000, 0, -22000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_09 pos = -188000, 0, 0 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_10 pos = -188000, 0, 0 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_11 pos = -185000, 0, 7000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_12 pos = -185000, 0, 7000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_13 pos = -185000, 0, -7000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_14 pos = -185000, 0, -7000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_15 pos = -360000, 0, 327415 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_16 pos = -360000, 0, 327415 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_17 pos = -300000, 0, 327415 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_18 pos = -300000, 0, 327415 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_19 pos = -331360, 0, 357415 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_20 pos = -331360, 0, 357415 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_21 pos = -331360, 0, 296415 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_22 pos = -331360, 0, 296415 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_23 pos = -350000, 0, 346000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_24 pos = -308000, 0, 349000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_25 pos = -353000, 0, 306000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_26 pos = -353000, 0, 306000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_27 pos = -308000, 0, 349000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_CN02_destroy_vignette_28 pos = -350000, 0, 346000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_CN02_destroy_vignette_29 pos = -344000, 0, 299000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_CN02_destroy_vignette_30 pos = -358000, 0, 316000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_CN02_destroy_vignette_31 pos = -357000, 0, 337000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_CN02_destroy_vignette_32 pos = -341000, 0, 354000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_CN02_destroy_vignette_33 pos = -318000, 0, 356000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_CN02_destroy_vignette_34 pos = -300000, 0, 340000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_CN02_destroy_vignette_35 pos = -344000, 0, 299000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_CN02_destroy_vignette_36 pos = -358000, 0, 316000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_CN02_destroy_vignette_37 pos = -357000, 0, 337000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_CN02_destroy_vignette_38 pos = -341000, 0, 354000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_CN02_destroy_vignette_39 pos = -318000, 0, 356000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_CN02_destroy_vignette_40 pos = -300000, 0, 340000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = CN02_depot_water_2 reputation = fc_rs_grp pos = -327983, -500, 325179 rotate = 0, 123, 0 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Zone] nickname = Zone_Cn02_vignette_03_exclusion pos = -360000, 0, 327415 shape = SPHERE size = 5000 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 sort = 99 [Zone] nickname = Zone_Cn02_vignette_04_exclusion pos = -300000, 0, 327415 shape = SPHERE size = 5000 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 sort = 99 [Zone] nickname = Zone_Cn02_vignette_05_exclusion pos = -331360, 0, 357415 shape = SPHERE size = 5000 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 sort = 99 [Zone] nickname = Zone_Cn02_vignette_06_exclusion pos = -331360, 0, 296415 shape = SPHERE size = 5000 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 sort = 99 [Zone] nickname = Zone_Cn02_vignette_07_exclusion pos = -350000, 0, 346000 shape = SPHERE size = 5000 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 sort = 99 [Zone] nickname = Zone_Cn02_vignette_08_exclusion pos = -308000, 0, 349000 shape = SPHERE size = 5000 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 sort = 99 [Zone] nickname = Zone_Cn02_vignette_09_exclusion pos = -353000, 0, 306000 shape = SPHERE size = 5000 property_flags = 65536 property_fog_color = 0.000000, 100.000000, 160.000000 sort = 99 [Object] nickname = CN02_suprise_coalition_superheavy_fighter_01 pos = 76922, -11500, 323470 visit = 16 ids_info = 0 rotate = 3, 45, 12 archetype = suprise_coalition_superheavy_fighter ids_name = 535934 loadout = SECRET_cn_superheavy_fighter_Cn02_2 [Zone] nickname = Zone_CN02_asteroids_03 ids_name = 535936 pos = 211000, 0, 276000 rotate = 0, 19, 0 shape = ELLIPSOID size = 280000, 160000, 155000 property_flags = 66 ids_info = 0 visit = 36 spacedust = atmosphere_gray spacedust_maxparticles = 200 interference = 1.000000 drag_modifier = 1.100000 music = intro5 [Zone] nickname = Zone_CN02_windage_01 pos = -66000, 0, 344966 shape = ELLIPSOID size = 50000, 100000, 10000 rotate = 0, 90, 0 visit = 128 sort = 51 spacedust = atmosphere_gray spacedust_maxparticles = 150 drag_modifier = 1.100000 [Zone] nickname = Zone_CN02_windage_02 pos = -25000, 0, 235000 shape = ELLIPSOID size = 50000, 100000, 10000 rotate = 0, 55, 0 visit = 128 sort = 51 spacedust = atmosphere_gray spacedust_maxparticles = 150 drag_modifier = 1.100000 [Zone] nickname = Zone_CN02_windage_03 pos = 340000, 0, 95000 shape = ELLIPSOID size = 50000, 100000, 10000 rotate = 0, -7, 0 visit = 128 sort = 51 spacedust = atmosphere_gray spacedust_maxparticles = 150 drag_modifier = 1.100000 [Zone] nickname = Zone_CN02_windage_04 pos = 100000, 0, 142000 shape = ELLIPSOID size = 120000, 100000, 10000 rotate = 0, 23, 0 visit = 128 sort = 51 spacedust = atmosphere_gray spacedust_maxparticles = 150 drag_modifier = 1.100000 [Object] nickname = CN02_suprise_terran_gunboat_02 pos = 310000, 0, 190000 visit = 16 ids_info = 0 rotate = 23, 77, 23 archetype = suprise_terran_gunboat ids_name = 535964 loadout = SECRET_cn_terran_gunboat_Cn02_03 [Object] nickname = CN02_suprise_incomer_01 pos = 309664, 3000, 315581 visit = 16 ids_info = 0 rotate = 23, 76, 76 archetype = suprise_incomer ids_name = 535690 loadout = suprise_incomer_secret7 [Object] nickname = CN02_hopping_lighthouse01 ids_name = 535978 pos = -105000, 0, 342000 archetype = hopping_lighthouse_big [Object] nickname = CN02_hopping_lighthouse02 ids_name = 535978 pos = 200000, 0, -275000 archetype = hopping_lighthouse_big [Object] nickname = CN02_hopping_lighthouse03 ids_name = 535978 pos = -169000, 0, 160000 archetype = hopping_lighthouse_big [Object] nickname = CN02_hopping_lighthouse04 ids_name = 535978 pos = -66800, 0, -315000 archetype = hopping_lighthouse_big [Object] nickname = CN02_hopping_lighthouse05 ids_name = 535978 pos = -208000, 0, 1100 archetype = hopping_lighthouse_big [Object] nickname = CN02_hopping_lighthouse06 ids_name = 535978 pos = 150000, 0, 51000 archetype = hopping_lighthouse_big [Object] nickname = CN02_to_UN04_hole ids_name = 535981 pos = 370807, 0, 244575 rotate = 0, 71, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_UN04 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = UN04, UN04_to_CN02_hole, gate_tunnel_bretonia [Object] nickname = CN02_to_NOVA01_hole ids_name = 536766 ids_name = 536766 pos = -112425, 0, -384614 rotate = 0, -154, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_NOVA01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = NOVA01, NOVA01_to_CN02_hole, gate_tunnel_bretonia [Object] nickname = CN02_to_POLICE01_hole ids_name = 537473 pos = -191000, 0, -7600 rotate = 0, -90, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_POLICE01 jump_effect = jump_effect_yellow_long ids_info = 66146 visit = 0 goto = POLICE01, POLICE01_to_CN02_hole, gate_tunnel_bretonia [zone] nickname = Zone_CN02_to_POLICE01_hole_interference pos = -191000, 0, -7600 shape = SPHERE size = 10500 visit = 128 sort = 99.500000 interference = 0.900000 [Object] nickname = CN02_to_KGB01 ids_name = 537803 pos = -112425, 30000, -379000 rotate = 0, -154, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_KGB01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = KGB01, KGB01_to_CN02, gate_tunnel_bretonia