[SystemInfo] space_color = 0, 0, 0 local_faction = br_p_grp [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = br08 danger = music_br_danger battle = music_br_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\BR08__03.ini zone = Zone_BR08__03 [Nebula] file = solar\nebula\BR08__02.ini zone = Zone_BR08__02 [Asteroids] file = solar\asteroids\BR08__01.ini zone = Zone_BR08__01 [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_br08.cmp [LightSource] nickname = BR08_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = BR08_to_Br04 ids_name = 458913 pos = -59171, 0, 64693 rotate = 0, -90, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Br04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = NOTHING difficulty_level = 7 loadout = jumpgate_br_02 pilot = pilot_solar_easiest goto = Br04, Br04_to_BR08_hole, gate_tunnel_bretonia [zone] nickname = Zone_BR08_to_Br04 pos = -59170, 0, 64694 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [zone] nickname = BR08_Sun2_death pos = 49309, 0, 394 shape = SPHERE size = 5500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = BR08_Sun2 ids_name = 261010 pos = 49309, 0, 394 ambient_color = 255, 255, 255 archetype = sun_2000 star = Br04_sun atmosphere_range = 7000 burn_color = 255, 255, 255 ids_info = 66162 [Object] nickname = BR08_01 pos = 772, 0, 65552 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = BR08_01_Base base = BR08_01_Base reputation = rh_p_grp rotate = 0, 0, 0 archetype = largestation1_old ids_name = 458915 loadout = space_station_old_co_01 difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 [Zone] nickname = Zone_BR08__01 ids_name = 0 pos = 788, 0, 62327 rotate = 0, 0, 0 shape = ELLIPSOID size = 38658, 18934, 18934 property_flags = 74 ids_info = 0 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 100 comment = sort = 99.500000 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 [Zone] nickname = Zone_BR08_pop_ambient_01 pos = 772, 0, 65552 rotate = 0, 0, 0 shape = SPHERE size = 2350 comment = Ambient Pop sort = 7 toughness = 19 density = 12 repop_time = 10 max_battle_size = 6 pop_type = Background relief_time = 15 population_additive = false faction_weight = br_m_grp, 20 faction_weight = co_be_grp, 1 faction_weight = co_nws_grp, 1 faction_weight = co_ti_grp, 1 faction_weight = co_kt_grp, 1 faction_weight = co_me_grp, 1 faction_weight = co_shi_grp, 1 encounter = area_defend, 19, 0.100000 faction = br_m_grp, 1.000000 encounter = area_trade_freighter, 19, 0.100000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = area_trade_transport, 19, 0.100000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.110000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.080000 [Object] nickname = BR08_Trade_Lane_Ring_01 reputation = rh_p_grp pos = -56119, 0, 64821 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196617 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = BR08_Trade_Lane_Ring_02 [Object] nickname = BR08_Trade_Lane_Ring_02 reputation = rh_p_grp pos = -48304, 0, 64804 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_01 next_ring = BR08_Trade_Lane_Ring_03 [Object] nickname = BR08_Trade_Lane_Ring_03 reputation = rh_p_grp pos = -40489, 0, 64787 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_02 next_ring = BR08_Trade_Lane_Ring_04 [Object] nickname = BR08_Trade_Lane_Ring_04 reputation = rh_p_grp pos = -32674, 0, 64771 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_03 next_ring = BR08_Trade_Lane_Ring_05 [Object] nickname = BR08_Trade_Lane_Ring_05 reputation = rh_p_grp pos = -24860, 0, 64754 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_04 next_ring = BR08_Trade_Lane_Ring_06 [Object] nickname = BR08_Trade_Lane_Ring_06 reputation = rh_p_grp pos = -17045, 0, 64738 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_05 next_ring = BR08_Trade_Lane_Ring_07 [Object] nickname = BR08_Trade_Lane_Ring_07 reputation = rh_p_grp pos = -9230, 0, 64721 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_06 next_ring = BR08_Trade_Lane_Ring_08 [Object] nickname = BR08_Trade_Lane_Ring_08 reputation = rh_p_grp pos = -1415, 0, 64705 rotate = 0, -89, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458915 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_07 [Zone] nickname = Zone_BR08_pop_ambient_02 pos = -57712, 0, 64787 rotate = 0, 0, 0 shape = SPHERE size = 2611 comment = Ambient Pop sort = 51 toughness = 5 density = 6 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false faction_weight = br_m_grp, 20 faction_weight = co_be_grp, 1 faction_weight = co_nws_grp, 1 faction_weight = co_ti_grp, 1 faction_weight = co_kt_grp, 1 faction_weight = co_me_grp, 1 faction_weight = co_shi_grp, 1 encounter = area_defend, 5, 0.100000 faction = br_m_grp, 1.000000 encounter = area_trade_freighter, 5, 0.100000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = area_trade_transport, 5, 0.100000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.110000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.080000 [Zone] nickname = Zone_BR08_Tradelane_01 pos = -28767, 0, 64763 rotate = 0, -89, 0 shape = BOX size = 1598, 1598, 55204 comment = Tradelane Pop lane_id = 1 tradelane_down = 35 sort = 51 toughness = 5 density = 3 repop_time = 25 max_battle_size = 4 pop_type = major_tradelane relief_time = 35 faction_weight = co_nws_grp, 15 faction_weight = br_m_grp, 15 faction_weight = co_be_grp, 15 encounter = tradelane_trade_transport, 5, 0.100000 faction = co_nws_grp, 0.800000 faction = br_m_grp, 0.800000 faction = co_be_grp, 0.800000 [Object] nickname = BR08_to_Iw04 ids_name = 458916 pos = 60914, 0, 64814 rotate = 0, 90, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Iw04 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = rh_p_grp behavior = NOTHING difficulty_level = 7 loadout = jumpgate_br_02 pilot = pilot_solar_easiest goto = Iw04, Iw04_to_BR08, gate_tunnel_bretonia [zone] nickname = Zone_BR08_to_Iw04 pos = 60915, 0, 64815 shape = SPHERE size = 1000 property_flags = 131072 visit = 128 sort = 0 [Object] nickname = BR08_Trade_Lane_Ring_09 reputation = rh_p_grp pos = 2832, 0, 64718 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458915 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = BR08_Trade_Lane_Ring_10 [Object] nickname = BR08_Trade_Lane_Ring_10 reputation = rh_p_grp pos = 10674, 0, 64718 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_09 next_ring = BR08_Trade_Lane_Ring_11 [Object] nickname = BR08_Trade_Lane_Ring_11 reputation = rh_p_grp pos = 18517, 0, 64718 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_10 next_ring = BR08_Trade_Lane_Ring_12 [Object] nickname = BR08_Trade_Lane_Ring_12 reputation = rh_p_grp pos = 26359, 0, 64718 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_11 next_ring = BR08_Trade_Lane_Ring_13 [Object] nickname = BR08_Trade_Lane_Ring_13 reputation = rh_p_grp pos = 34202, 0, 64718 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_12 next_ring = BR08_Trade_Lane_Ring_14 [Object] nickname = BR08_Trade_Lane_Ring_14 reputation = rh_p_grp pos = 42044, 0, 64718 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_13 next_ring = BR08_Trade_Lane_Ring_15 [Object] nickname = BR08_Trade_Lane_Ring_15 reputation = rh_p_grp pos = 49887, 0, 64718 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_14 next_ring = BR08_Trade_Lane_Ring_16 [Object] nickname = BR08_Trade_Lane_Ring_16 reputation = rh_p_grp pos = 57730, 0, 64718 rotate = 0, -90, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196646 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_15 [Zone] nickname = Zone_BR08_Tradelane_02 pos = 30281, 0, 64718 rotate = 0, -90, 0 shape = BOX size = 1598, 1598, 55398 comment = Tradelane Pop lane_id = 2 tradelane_down = 35 sort = 51 toughness = 5 density = 3 repop_time = 25 max_battle_size = 4 pop_type = major_tradelane relief_time = 35 faction_weight = co_be_grp, 15 faction_weight = br_m_grp, 15 faction_weight = co_nws_grp, 15 encounter = tradelane_trade_transport, 5, 0.100000 faction = co_be_grp, 0.800000 faction = br_m_grp, 0.800000 faction = co_nws_grp, 0.800000 [Object] nickname = BR08_Trade_Lane_Ring_17 reputation = rh_p_grp pos = 775, 0, 63252 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458915 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = BR08_Trade_Lane_Ring_18 [Object] nickname = BR08_Trade_Lane_Ring_18 reputation = rh_p_grp pos = 754, 0, 55578 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_17 next_ring = BR08_Trade_Lane_Ring_19 [Object] nickname = BR08_Trade_Lane_Ring_19 reputation = rh_p_grp pos = 734, 0, 47905 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_18 next_ring = BR08_Trade_Lane_Ring_20 [Object] nickname = BR08_Trade_Lane_Ring_20 reputation = rh_p_grp pos = 713, 0, 40231 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_19 next_ring = BR08_Trade_Lane_Ring_21 [Object] nickname = BR08_Trade_Lane_Ring_21 reputation = rh_p_grp pos = 693, 0, 32557 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_20 next_ring = BR08_Trade_Lane_Ring_22 [Object] nickname = BR08_Trade_Lane_Ring_22 reputation = rh_p_grp pos = 673, 0, 24884 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_21 next_ring = BR08_Trade_Lane_Ring_23 [Object] nickname = BR08_Trade_Lane_Ring_23 reputation = rh_p_grp pos = 652, 0, 17210 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_22 next_ring = BR08_Trade_Lane_Ring_24 [Object] nickname = BR08_Trade_Lane_Ring_24 reputation = rh_p_grp pos = 632, 0, 9537 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_23 next_ring = BR08_Trade_Lane_Ring_25 [Object] nickname = BR08_Trade_Lane_Ring_25 reputation = rh_p_grp pos = 612, 0, 1863 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_24 next_ring = BR08_Trade_Lane_Ring_26 [Object] nickname = BR08_Trade_Lane_Ring_26 reputation = rh_p_grp pos = 591, 0, -5809 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_25 next_ring = BR08_Trade_Lane_Ring_27 [Object] nickname = BR08_Trade_Lane_Ring_27 reputation = rh_p_grp pos = 571, 0, -13483 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_26 next_ring = BR08_Trade_Lane_Ring_28 [Object] nickname = BR08_Trade_Lane_Ring_28 reputation = rh_p_grp pos = 551, 0, -21156 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_27 next_ring = BR08_Trade_Lane_Ring_29 [Object] nickname = BR08_Trade_Lane_Ring_29 reputation = rh_p_grp pos = 530, 0, -28830 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_28 next_ring = BR08_Trade_Lane_Ring_30 [Object] nickname = BR08_Trade_Lane_Ring_30 reputation = rh_p_grp pos = 510, 0, -36503 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_29 next_ring = BR08_Trade_Lane_Ring_31 [Object] nickname = BR08_Trade_Lane_Ring_31 reputation = rh_p_grp pos = 490, 0, -44177 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458914 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_30 [Object] nickname = BR08_planet_1 ids_name = 458914 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 488, 0, -51314 archetype = planet_earth_br08 atmosphere_range = 3400 burn_color = 255, 222, 160 ids_info = 527644 base = BR08_02_Base reputation = br_p_grp [zone] nickname = BR08_planet_1_death pos = 488, 0, -51314 shape = SPHERE size = 3300 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Zone] nickname = Zone_BR08__02 ids_name = 0 pos = -63510, 0, -1183 rotate = 0, 90, 0 shape = ELLIPSOID size = 59171, 18540, 18540 property_flags = 32768 property_fog_color = 128.000000, 64.000000, 64.000000 ids_info = 0 visit = 36 spacedust = leedsdust spacedust_maxparticles = 50 comment = sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 [Zone] nickname = Zone_BR08__03 ids_name = 0 pos = 711, 0, -72803 rotate = 0, 0, 0 shape = ELLIPSOID size = 49305, 9968, 9968 property_flags = 130 ids_info = 0 visit = 32 spacedust = asteroiddust spacedust_maxparticles = 75 comment = sort = 99 toughness = 16 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 damage = 0 interference = 0.000000 faction_weight = fc_g_grp, 2 faction_weight = fc_m_grp, 1 faction_weight = gd_bh_grp, 4 encounter = area_scout, 16, 0.200000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 encounter = area_bh_assault, 16, 0.200000 faction = gd_bh_grp, 1.000000 [Object] nickname = BR08_02_dock_ring ids_name = 458920 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = BR08_02_Base pos = 488, 0, -47864 rotate = 0, 0, 0 reputation = br_p_grp difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 reputation = br_p_grp [Object] nickname = BR08_docking_fixture_0 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = BR08_02_Base base = BR08_02_Base pos = 488, 350, -47864 rotate = 0, 0, 0 reputation = br_p_grp [Object] nickname = BR08_03 pos = -57197, 0, -16961 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = BR08_03_Base base = BR08_03_Base reputation = br_n_grp rotate = 0, 180, 0 archetype = b_battleship ids_name = 458921 loadout = br_battleship_br_base difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 [Zone] nickname = Zone_BR08_pop_ambient_03 pos = 59374, 0, 64852 rotate = 0, 0, 0 shape = SPHERE size = 1798 comment = Ambient Pop sort = 51 toughness = 5 density = 12 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = br_m_grp, 20 faction_weight = co_be_grp, 1 faction_weight = co_nws_grp, 1 faction_weight = co_ti_grp, 1 faction_weight = co_kt_grp, 1 faction_weight = co_me_grp, 1 faction_weight = co_shi_grp, 1 encounter = area_defend, 5, 0.100000 faction = br_m_grp, 1.000000 encounter = area_trade_freighter, 5, 0.100000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = area_trade_transport, 5, 0.100000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.110000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.080000 [Object] nickname = BR08_Trade_Lane_Ring_32 reputation = br_p_grp pos = -2449, 0, -45252 rotate = 0, 117, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458914 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = BR08_Trade_Lane_Ring_33 [Object] nickname = BR08_Trade_Lane_Ring_33 reputation = br_p_grp pos = -9900, 0, -41343 rotate = 0, 117, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_32 next_ring = BR08_Trade_Lane_Ring_34 [Object] nickname = BR08_Trade_Lane_Ring_34 reputation = br_p_grp pos = -17351, 0, -37435 rotate = 0, 117, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_33 next_ring = BR08_Trade_Lane_Ring_35 [Object] nickname = BR08_Trade_Lane_Ring_35 reputation = br_p_grp pos = -24802, 0, -33526 rotate = 0, 117, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_34 next_ring = BR08_Trade_Lane_Ring_36 [Object] nickname = BR08_Trade_Lane_Ring_36 reputation = br_p_grp pos = -32253, 0, -29618 rotate = 0, 117, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_35 next_ring = BR08_Trade_Lane_Ring_37 [Object] nickname = BR08_Trade_Lane_Ring_37 reputation = br_p_grp pos = -39704, 0, -25709 rotate = 0, 117, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_36 next_ring = BR08_Trade_Lane_Ring_38 [Object] nickname = BR08_Trade_Lane_Ring_38 reputation = br_p_grp pos = -47155, 0, -21801 rotate = 0, 117, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_37 next_ring = BR08_Trade_Lane_Ring_39 [Object] nickname = BR08_Trade_Lane_Ring_39 reputation = br_p_grp pos = -54606, 0, -17892 rotate = 0, 117, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458921 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_38 [Object] nickname = BR08_Trade_Lane_Ring_40 reputation = br_p_grp pos = -57243, 0, 63215 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 196617 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = BR08_Trade_Lane_Ring_41 [Object] nickname = BR08_Trade_Lane_Ring_41 reputation = br_p_grp pos = -57221, 0, 55415 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_40 next_ring = BR08_Trade_Lane_Ring_42 [Object] nickname = BR08_Trade_Lane_Ring_42 reputation = br_p_grp pos = -57200, 0, 47615 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_41 next_ring = BR08_Trade_Lane_Ring_43 [Object] nickname = BR08_Trade_Lane_Ring_43 reputation = br_p_grp pos = -57179, 0, 39816 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_42 next_ring = BR08_Trade_Lane_Ring_44 [Object] nickname = BR08_Trade_Lane_Ring_44 reputation = br_p_grp pos = -57157, 0, 32016 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_43 next_ring = BR08_Trade_Lane_Ring_45 [Object] nickname = BR08_Trade_Lane_Ring_45 reputation = br_p_grp pos = -57136, 0, 24217 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_44 next_ring = BR08_Trade_Lane_Ring_46 [Object] nickname = BR08_Trade_Lane_Ring_46 reputation = br_p_grp pos = -57115, 0, 16417 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_45 next_ring = BR08_Trade_Lane_Ring_47 [Object] nickname = BR08_Trade_Lane_Ring_47 reputation = br_p_grp pos = -57093, 0, 8617 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_46 next_ring = BR08_Trade_Lane_Ring_48 [Object] nickname = BR08_Trade_Lane_Ring_48 reputation = br_p_grp pos = -57072, 0, 818 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_47 next_ring = BR08_Trade_Lane_Ring_49 [Object] nickname = BR08_Trade_Lane_Ring_49 reputation = br_p_grp pos = -57051, 0, -6981 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_48 next_ring = BR08_Trade_Lane_Ring_50 [Object] nickname = BR08_Trade_Lane_Ring_50 reputation = br_p_grp pos = -57030, 0, -14781 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 458921 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = BR08_Trade_Lane_Ring_49 [Zone] nickname = Zone_BR08_destroy_vignette_01 pos = -33147, 0, -44405 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_02 pos = -22389, 0, -14412 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_03 pos = 14253, 0, -27134 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_04 pos = 13362, 0, -858 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_05 pos = 12694, 0, 26751 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_06 pos = -14923, 0, 47455 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_07 pos = -16540, 0, 19434 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_08 pos = -38263, 0, 34319 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_09 pos = 26691, 0, 45944 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_10 pos = -63443, 0, -45906 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_11 pos = -30377, 0, -73094 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_12 pos = 27427, 0, -71625 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_13 pos = -37230, 0, 6123 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_14 pos = -72697, 0, -1190 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_15 pos = -75374, 0, -25615 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_16 pos = 39944, 0, 25637 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = field [Zone] nickname = Zone_BR08_destroy_vignette_17 pos = -52177, 0, -60016 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_18 pos = 14521, 0, -13609 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_19 pos = 14521, 0, 12568 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_20 pos = -15586, 0, 1821 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_21 pos = -71744, 0, -37119 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_22 pos = 31557, 0, 34319 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_23 pos = -12469, 0, -25161 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_24 pos = 15214, 0, 51902 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_25 pos = -19582, 0, 33834 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_26 pos = 46424, 0, 49000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_27 pos = -77171, 0, -12926 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_28 pos = -42888, 0, -52311 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_29 pos = -24527, 0, -56574 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_30 pos = -31803, 0, -6320 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = exclusion [Zone] nickname = Zone_BR08_pop_ambient_05 pos = 355, 0, -46032 rotate = 0, 0, 0 shape = SPHERE size = 3206 comment = Ambient Pop sort = 51 toughness = 5 density = 12 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = br_m_grp, 20 faction_weight = co_be_grp, 1 faction_weight = co_nws_grp, 1 faction_weight = co_ti_grp, 1 faction_weight = co_kt_grp, 1 faction_weight = co_me_grp, 1 faction_weight = co_shi_grp, 1 encounter = area_defend, 5, 0.100000 faction = br_m_grp, 1.000000 encounter = area_trade_freighter, 5, 0.100000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = area_trade_transport, 5, 0.100000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.110000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.080000 [Zone] nickname = Zone_BR08_destroy_vignette_31 pos = -31801, 0, 50187 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_pop_ambient_06 pos = 483, 0, -47276 rotate = 0, 0, 0 shape = SPHERE size = 1627 comment = Ambient Pop sort = 51 toughness = 19 density = 12 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false faction_weight = br_n_grp, 20 encounter = area_defend, 19, 0.100000 faction = br_n_grp, 1.000000 faction_weight = br_m_grp, 20 faction_weight = co_be_grp, 1 faction_weight = co_nws_grp, 1 faction_weight = co_ti_grp, 1 faction_weight = co_kt_grp, 1 faction_weight = co_me_grp, 1 faction_weight = co_shi_grp, 1 encounter = area_defend, 5, 0.100000 faction = br_m_grp, 1.000000 encounter = area_trade_freighter, 5, 0.100000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = area_trade_transport, 5, 0.100000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.110000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.080000 [Object] nickname = BR08_04 pos = 6211, 0, -73531 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = BR08_04_Base base = BR08_04_Base reputation = fc_m_grp rotate = 0, 0, 0 archetype = miningbase_FragB ids_name = 458904 loadout = miningbase_FragB difficulty_level = 1 space_costume = benchmark_male_head, benchmark_male_body voice = atc_leg_m01 [Zone] nickname = Zone_BR08_vignette_03_exclusion pos = 6208, 0, -73570 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 sort = 1120337920 toughness = 19 density = 12 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false comment = New Population Zone faction_weight = fc_m_grp, 20 encounter = area_scout, 19, 0.100000 faction = fc_m_grp, 1.000000 encounter = area_defend, 19, 0.100000 faction = fc_m_grp, 1.000000 encounter = area_trade_trader, 19, 0.100000 faction = fc_m_grp, 1.000000 [Zone] nickname = Zone_BR08_destroy_vignette_32 pos = -14278, 0, -72986 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_destroy_vignette_33 pos = 44927, 0, -71288 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_BR08_pop_ambient_07 pos = -57190, 0, -16994 rotate = 0, 0, 0 shape = SPHERE size = 2850 sort = 51 toughness = 19 density = 12 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false comment = New Population Zone faction_weight = br_m_grp, 20 faction_weight = br_n_grp, 20 faction_weight = co_be_grp, 1 faction_weight = co_nws_grp, 1 faction_weight = co_ti_grp, 1 faction_weight = co_kt_grp, 1 faction_weight = co_me_grp, 1 faction_weight = co_shi_grp, 1 encounter = area_defend, 19, 0.100000 faction = br_m_grp, 1.000000 faction = br_n_grp, 1.000000 encounter = area_trade_freighter, 19, 0.100000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = area_trade_transport, 19, 0.100000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.110000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.080000 [Object] nickname = BR08_suprise_br_gunboat_01 pos = 55200, 0, 400 visit = 16 ids_info = 0 rotate = 23, 0, 67 archetype = suprise_br_gunboat ids_name = 237010 loadout = SECRET_br_gunboat01