[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp space_farclip = 150000 [EncounterParameters] nickname = area_fighters_gunboat filename = missions\encounters\area_fighters_gunboat.ini [EncounterParameters] nickname = area_one_cruiser filename = missions\encounters\area_one_cruiser.ini [EncounterParameters] nickname = area_one_battleship filename = missions\encounters\area_one_battleship.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = dk_space01 danger = Dk_danger01 battle = Dk_battle01 [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\AR09_asteroids_02.ini zone = Zone_AR09_asteroids_02 [Asteroids] file = solar\asteroids\AR09_asteroids_01.ini zone = Zone_AR09_asteroids_01 [Nebula] file = solar\nebula\AR09_nebula_02.ini zone = Zone_AR09_nebula_02 [Nebula] file = solar\nebula\AR09_nebula_01.ini zone = Zone_AR09_nebula_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp nebulae = solar\starsphere\starsphere_ar09.cmp [LightSource] nickname = AR09_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = AR09_to_AR08 ids_name = 535069 pos = 394, 0, -49703 rotate = 0, 180, 0 archetype = dk_gate msg_id_prefix = gcs_refer_system_AR08 jump_effect = jump_effect_nomad_gate ids_info = 0 reputation = fc_dk_grp behavior = NOTHING difficulty_level = 7 loadout = dk_gate pilot = pilot_solar_easiest goto = AR08, AR08_to_AR09, gate_tunnel_bretonia [zone] nickname = AR09_Sun1_death pos = 0, 0, 0 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR09_Sun1 ids_name = 1380 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = green_giant_sun atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 66160 [zone] nickname = AR09_Sun2_death pos = -74949, 20000, 25640 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR09_Sun2 ids_name = 1380 pos = -74949, 20000, 25640 ambient_color = 255, 255, 255 archetype = sun_1000 star = sm_blue_sun2 atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 0 [zone] nickname = AR09_Sun3_death pos = 75344, -30000, 50492 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR09_Sun3 ids_name = 1380 pos = 75344, -30000, 50492 ambient_color = 255, 255, 255 archetype = sun_1000 star = edge_sun atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 0 [zone] nickname = AR09_Sun4_death pos = -24457, 50000, 75738 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR09_Sun4 ids_name = 1380 pos = -24457, 50000, 75738 ambient_color = 255, 255, 255 archetype = sun_2000 star = SW_sun01 atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 0 [zone] nickname = AR09_Sun5_death pos = 74949, -10000, -74949 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR09_Sun5 ids_name = 1380 pos = 74949, -10000, -74949 ambient_color = 255, 255, 255 archetype = sun_2000 star = red_giant_sun atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 0 [zone] nickname = AR09_Sun6_death pos = -85206, -40000, -24457 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR09_Sun6 ids_name = 1380 pos = -85206, -40000, -24457 ambient_color = 255, 255, 255 archetype = sun_1000 star = edge_sun atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 0 [Object] nickname = AR01_dinamik_sun pos = -85206, -40000, -24457 archetype = sun_place loadout = green_sun_fx [Zone] nickname = Zone_AR09_nebula_01 ids_name = 0 pos = 24062, 0, 63510 rotate = 0, 15, 0 shape = ELLIPSOID size = 38000, 20000, 20000 property_flags = 32768 property_fog_color = 0.000000, 128.000000, 0.000000 ids_info = 0 visit = 36 spacedust = attractdust_green spacedust_maxparticles = 50 sort = 99 toughness = 37 density = 6 repop_time = 5 max_battle_size = 8 pop_type = Background relief_time = 5 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 37, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_one_battleship, 30, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR09_nebula_02 ids_name = 0 pos = 74555, 0, -11045 rotate = 0, -90, 0 shape = ELLIPSOID size = 26000, 50000, 20000 property_flags = 32768 property_fog_color = 0.000000, 255.000000, 64.000000 ids_info = 0 visit = 36 spacedust = attractdust_green spacedust_maxparticles = 50 sort = 99 toughness = 36 density = 9 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 37, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR09_asteroids_01 ids_name = 0 pos = -42000, 0, 6300 rotate = 0, -63, 0 shape = ELLIPSOID size = 40000, 25000, 24000 property_flags = 66 ids_info = 0 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 sort = 99 toughness = 37 density = 9 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 37, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Object] nickname = AR09_planet_1 ids_name = 535064 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -44969, -35000, -1577 archetype = planet_earthcity_3000 atmosphere_range = 3500 burn_color = 255, 222, 160 ids_info = 66069 [zone] nickname = AR09_planet_1_death pos = -44969, -35000, -1577 shape = SPHERE size = 3400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR09_planet_2 ids_name = 535072 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 37474, 30000, -27218 archetype = planet_moonblu_2000 atmosphere_range = 2500 burn_color = 255, 222, 160 ids_info = 66069 ring = Zone_AR09_planet_2_ring, solar\rings\lava.ini [zone] nickname = AR09_planet_2_death pos = 37474, 30000, -27218 shape = SPHERE size = 2400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_AR09_planet_2_ring pos = 37474, 30000, -27218 rotate = 10, 0, 0 shape = ring size = 8000, 6000, 200 sort = 0.000000 [Zone] nickname = Zone_AR09_asteroids_02 ids_name = 0 pos = 24062, 0, 63510 rotate = 0, 15, 0 shape = ELLIPSOID size = 37000, 19000, 19000 property_flags = 130 ids_info = 0 visit = 36 damage = 100 [Object] nickname = AR09_to_AR10 ids_name = 535078 pos = 0, 5000, 75000 rotate = 0, 0, 0 archetype = dk_gate msg_id_prefix = gcs_refer_system_AR10 jump_effect = jump_effect_nomad_gate ids_info = 0 reputation = fc_dk_grp behavior = NOTHING difficulty_level = 7 loadout = dk_gate pilot = pilot_solar_easiest goto = AR10, AR10_to_AR09, gate_tunnel_bretonia [Object] nickname = AR09_01 pos = 5522, 0, -28402 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR09_01_Base base = AR09_01_Base reputation = fc_dk_grp rotate = 0, 180, 0 archetype = domkavash_station02 ids_name = 535086 loadout = domkavash_station02 difficulty_level = 1 [Object] nickname = AR09_02 pos = 15384, 0, 61143 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR09_02_Base base = AR09_02_Base reputation = fc_dk_grp rotate = 0, 180, 0 archetype = domkavash_station01 ids_name = 535090 loadout = domkavash_station01 difficulty_level = 1 [Object] nickname = AR09_03 pos = -30374, 0, 20907 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR09_03_Base base = AR09_03_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = dk_incubator01 ids_name = 535081 loadout = dk_incubator01 difficulty_level = 1 [Object] nickname = AR09_04 pos = 66272, 0, -9861 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR09_04_Base base = AR09_04_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = dk_incubator01 ids_name = 535081 loadout = dk_incubator01 difficulty_level = 1 [Object] nickname = AR09_05 pos = 24889, 0, 14435 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR09_05_Base base = AR09_05_Base reputation = fc_dk_grp rotate = 0, -90, 0 archetype = domkavash_station02 ids_name = 535051 loadout = domkavash_station02 difficulty_level = 1 [Object] nickname = AR09_suprise_lifeboat_01 pos = -42900, 1100, 16032 visit = 16 ids_info = 0 rotate = 90, 0, 15 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk02 [Object] nickname = AR09_suprise_lifeboat_02 pos = 21596, 0, 13046 visit = 16 ids_info = 0 rotate = 20, 9, 35 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR09_suprise_lifeboat_03 pos = 67762, 0, -4674 visit = 16 ids_info = 0 rotate = 80, 54, 34 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR09_suprise_lifeboat_04 pos = 37830, 0, 60182 visit = 16 ids_info = 0 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR09_suprise_lifeboat_05 pos = -14989, 0, -65088 visit = 16 ids_info = 0 rotate = 35, 66, 44 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR09_suprise_lifeboat_06 pos = 64693, 0, -62721 visit = 16 ids_info = 0 rotate = 10, 56, 0 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR09_repair_buoy_01 ids_name = 535094 ids_info = 0 rotate = 0, 0, 0 pos = 64489, 0, 34403 archetype = repair_buoy [Zone] nickname = AR09_zone_repair_buoy pos = 64489, 0, 34403 shape = SPHERE size = 100 property_flags = 131072 visit = 128 sort = 99.500000 damage = -150000 music = dangerous_anomaly01 [Zone] nickname = Zone_AR09_pop_ambient_01 pos = 0, 0, -49240 rotate = 0, 0, 0 shape = SPHERE size = 30000 comment = battleship_cruiser sort = 99 toughness = 35 density = 3 repop_time = 5 max_battle_size = 4 pop_type = Background relief_time = 5 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_one_battleship, 30, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_one_cruiser, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR09_pop_bs_cs_fs_01 pos = 25640, 0, 9861 rotate = 0, 0, 0 shape = SPHERE size = 30374 comment = bs_cs_fs sort = 99 toughness = 37 density = 6 repop_time = 5 max_battle_size = 4 pop_type = Background relief_time = 5 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_one_battleship, 30, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_one_cruiser, 35, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR09_path_dk01 pos = -21448, 0, -17030 rotate = 90, 33, 180 shape = CYLINDER size = 4000, 78503 sort = 99 toughness = 37 density = 6 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 1 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_one_cruiser, 35, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR09_path_dk02 pos = -14792, 0, 39446 rotate = 90, -49, 180 shape = CYLINDER size = 4000, 73639 sort = 99 toughness = 37 density = 6 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 2 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_one_cruiser, 35, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR09_path_dk03 pos = 24260, 0, 62523 rotate = -90, -86, 0 shape = CYLINDER size = 4000, 21728 sort = 99 toughness = 37 density = 6 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 3 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_one_cruiser, 35, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR09_path_dk04 pos = 53451, 0, 28007 rotate = -90, -28, 0 shape = CYLINDER size = 4000, 77132 sort = 99 toughness = 37 density = 6 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 4 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_one_cruiser, 35, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR09_path_dk05 pos = 66271, 0, -33135 rotate = -90, 11, 0 shape = CYLINDER size = 4000, 55546 sort = 99 toughness = 37 density = 6 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 5 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_one_cruiser, 35, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR09_path_dk06 pos = 30374, 0, -54831 rotate = 90, 79, 180 shape = CYLINDER size = 4000, 61743 sort = 99 toughness = 37 density = 6 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 6 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_one_cruiser, 35, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.100000 faction = fc_dk_grp, 1.000000 [Object] nickname = AR09_suprise_dk_heavy_fighter_01 pos = -61142, -3000, -14594 visit = 16 ids_info = 0 rotate = 0, 30, 0 archetype = suprise_npc_dk_heavy_fighter ids_name = 535104 loadout = SECRET_npc_dk_heavy_fighter01 [Object] nickname = AR09_06 pos = -85206, -60000, -24457 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR09_06_Base base = AR09_06_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 1190 loadout = space_port_dmg difficulty_level = 1 visit = 128 [Object] nickname = AR09_suprise_npc_dk_satan_01 pos = -61143, 0, -59565 visit = 16 ids_info = 0 rotate = 55, 25, 86 archetype = suprise_npc_dk_satan ids_name = 535105 loadout = SECRET_npc_dk_satan02 [Object] nickname = AR09_rh_battleship_debris_frnt_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -41788, 0, -39913 archetype = rh_battleship_debris_frnt [Object] nickname = AR09_rh_battleship_debris_rear_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -41788, 0, -39650 archetype = rh_battleship_debris_rear [Object] nickname = AR09_rh_cruiser_debris_01 ids_name = 0 ids_info = 0 rotate = 0, 40, 0 pos = -42093, 500, -39053 archetype = rh_cruiser_debris [Object] nickname = AR09_rh_cruiser_debris_frnt_01 ids_name = 0 ids_info = 0 rotate = -20, 40, 0 pos = -42183, 450, -39153 archetype = rh_cruiser_debris_frnt [Object] nickname = AR09_rh_cruiser_debris_rear_01 ids_name = 0 ids_info = 0 rotate = 10, 40, 0 pos = -42003, 500, -38950 archetype = rh_cruiser_debris_rear [Object] nickname = AR09_br_debris_eng_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -40600, 0, -39900 archetype = br_debris_eng [Object] nickname = AR09_br_debris_hull01_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -41300, 0, -39950 archetype = br_debris_hull01 [Object] nickname = AR09_br_debris_hull02_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -41000, 0, -39900 archetype = br_debris_hull02 [Object] nickname = AR09_br_debris_hull03_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -40900, 100, -39900 archetype = br_debris_hull03 [Object] nickname = AR09_br_debris_hull04_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -41500, 0, -39700 archetype = br_debris_hull04 [Object] nickname = AR09_br_debris_hull05_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -41000, 0, -40100 archetype = br_debris_hull05 [Object] nickname = AR09_br_debris_hull06_01 ids_name = 0 ids_info = 0 rotate = 30, 0, 0 pos = -41300, 200, -39700 archetype = br_debris_hull06 [Object] nickname = AR09_debris_xlarge01_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -41180, 0, -39305 archetype = debris_xlarge01 [Object] nickname = AR09_debris_large01_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -41788, 0, -39730 archetype = debris_large01 [Object] nickname = AR09_debris_med01_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 90 pos = -40720, 0, -39900 archetype = debris_med01 [Object] nickname = AR09_debris_med02_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -41100, -100, -39900 archetype = debris_med02 [Object] nickname = AR09_cn_debris01_1 rotate = -30, -10, 0 pos = -39900, -300, -39000 archetype = cn_debris01 [Object] nickname = AR09_cn_debris02_1 rotate = 30, -30, 0 pos = -41500, 800, -38500 archetype = cn_debris02 [Object] nickname = AR09_space_beaml_dmg_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -43250, -40, -38680 archetype = space_beaml_dmg [Object] nickname = AR09_space_beamx_dmg_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -42700, 0, -38500 archetype = space_beamx_dmg [Object] nickname = AR09_space_habitat_dmg_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -42700, 300, -38680 archetype = space_habitat_dmg [Object] nickname = AR09_space_police_dmg_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -43000, 0, -38680 archetype = space_police_dmg [Object] nickname = AR09_space_industrial_dmg_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -42700, 0, -38680 archetype = space_industrial_dmg [Object] nickname = AR09_rh_battleship_debris_frnt_02 ids_name = 0 ids_info = 0 rotate = 0, 0, -40 pos = -40615, 0, -38454 archetype = rh_battleship_debris_frnt [Object] nickname = AR09_rh_battleship_debris_rear_02 ids_name = 0 ids_info = 0 rotate = 30, 0, 30 pos = -42874, 0, -39717 archetype = rh_battleship_debris_rear [Object] nickname = AR09_space_beaml_dmg_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -42080, 0, -38271 archetype = space_beaml_dmg [Object] nickname = AR09_space_industrial_dmg_02 ids_name = 0 ids_info = 0 rotate = 30, 0, 0 pos = -40536, 0, -39338 archetype = space_industrial_dmg [Object] nickname = AR09_rh_cruiser_debris_02 ids_name = 0 ids_info = 0 rotate = 0, -30, 0 pos = -40974, -200, -38836 archetype = rh_cruiser_debris [Object] nickname = AR09_li_dreadnought_dmg_starboard_skid_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -42200, -500, -40750 archetype = li_dreadnought_dmg_starboard_skid [Object] nickname = AR09_li_dreadnought_dmg_rearsection_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -42100, -500, -40700 archetype = li_dreadnought_dmg_rearsection [Object] nickname = AR09_li_dreadnought_dmg_port_skid_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -42200, -500, -40650 archetype = li_dreadnought_dmg_port_skid [Object] nickname = AR09_li_dreadnought_dmg_front_01 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = -42200, -500, -40700 archetype = li_dreadnought_dmg_front [Object] nickname = AR09_li_dreadnought_dmg_engine_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -42000, -500, -40700 archetype = li_dreadnought_dmg_engine [Object] nickname = AR09_li_dreadnought_dmg_bottom_01 ids_name = 0 ids_info = 0 rotate = 0, -90, 180 pos = -42280, -500, -40700 archetype = li_dreadnought_dmg_bottom [Object] nickname = Ar09_suprise_li_dreadnought_01 pos = -41280, 1000, -40500 visit = 16 ids_info = 0 rotate = 40, -60, 30 archetype = l_dreadnought_suprise ids_name = 535270 loadout = SECRET_li_dreadnought_Ar09_01 [Object] nickname = UNKNOWN_suprise_container_02 pos = -41185, -10, -39302 visit = 0 ids_info = 0 rotate = -18, 32, 23 archetype = suprise_container ids_name = 536087 loadout = SECRET_container_UNKNOWN02 [Object] nickname = DK01_01 pos = -43000, 0, 15800 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = DK01_01_Base base = DK01_01_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = DomKavashStation loadout = DomKavashStation ids_name = 536699 difficulty_level = 1 [Zone] nickname = DK_Asteroid_exclusion01 pos = -43000, 0, 15800 shape = SPHERE size = 6000 property_flags = 65536 property_fog_color = 200.000000, 200.000000, 200.000000 visit = 99 sort = 99.500000 damage = 10 [Object] nickname = AR09_to_POLICE01_hole ids_name = 537473 pos = -47000, 0, -18000 rotate = 0, -95, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_POLICE01 jump_effect = jump_effect_yellow_long ids_info = 66146 visit = 0 goto = POLICE01, POLICE01_to_AR09_hole, gate_tunnel_bretonia [zone] nickname = Zone_AR09_to_POLICE01_hole_interference pos = -47000, 0, -18000 shape = SPHERE size = 10500 visit = 128 sort = 99.500000 interference = 0.900000