[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = area_fighters_gunboat filename = missions\encounters\area_fighters_gunboat.ini [EncounterParameters] nickname = area_one_battleship filename = missions\encounters\area_one_battleship.ini [EncounterParameters] nickname = area_one_cruiser filename = missions\encounters\area_one_cruiser.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = dk_space01 danger = Dk_danger01 battle = Dk_battle01 [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\AR08_asteroids_02.ini zone = Zone_AR08_asteroids_02 [Asteroids] file = solar\asteroids\AR08_asteroids_01.ini zone = Zone_AR08_asteroids_01 [Nebula] file = solar\nebula\AR08_nebula_02.ini zone = Zone_AR08_nebula_02 [Nebula] file = solar\nebula\AR08_nebula_01.ini zone = Zone_AR08_nebula_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_ar08.cmp [LightSource] nickname = AR08_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = AR08_to_AR07 ids_name = 535067 pos = 13412, 0, -59171 rotate = 0, 172, 0 archetype = dk_gate msg_id_prefix = gcs_refer_system_AR07 jump_effect = jump_effect_nomad_gate ids_info = 0 reputation = fc_dk_grp behavior = NOTHING difficulty_level = 7 loadout = dk_gate pilot = pilot_solar_easiest goto = AR07, AR07_to_AR08, gate_tunnel_bretonia [Zone] nickname = Zone_AR08_nebula_01 ids_name = 0 pos = -73000, 0, 28000 rotate = 0, 90, 0 shape = ELLIPSOID size = 74000, 45000, 43000 property_flags = 32768 property_fog_color = 0.000000, 128.000000, 0.000000 ids_info = 0 visit = 36 spacedust = attractdust_green spacedust_maxparticles = 50 sort = 99 toughness = 36 density = 9 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 37, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR08_nebula_02 ids_name = 0 pos = 73000, 0, 28000 rotate = 0, -90, 0 shape = ELLIPSOID size = 74000, 45000, 43000 property_flags = 32768 property_fog_color = 0.000000, 128.000000, 0.000000 ids_info = 0 visit = 36 spacedust = attractdust_green spacedust_maxparticles = 50 sort = 99 toughness = 36 density = 9 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 37, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR08_asteroids_01 ids_name = 0 pos = -27613, 0, -54437 rotate = 0, 35, 0 shape = ELLIPSOID size = 30000, 20000, 20000 property_flags = 130 ids_info = 0 visit = 36 spacedust = attractdust_green spacedust_maxparticles = 50 sort = 99 toughness = 35 density = 9 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_one_cruiser, 35, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_fighters_gunboat, 35, 0.100000 faction = fc_dk_grp, 1.000000 [zone] nickname = AR08_Sun1_death pos = 0, 0, 0 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR08_Sun1 ids_name = 1380 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = edge_sun atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 66160 [Zone] nickname = Zone_AR08_asteroids_02 ids_name = 0 pos = 7880, 0, -23270 rotate = 0, -14, 0 shape = ELLIPSOID size = 28000, 15000, 12000 property_flags = 66 ids_info = 0 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 [Object] nickname = AR08_planet_1 ids_name = 535066 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 36686, 0, -43392 archetype = Planet_dk2_10000 atmosphere_range = 11000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = AR08_planet_1_death pos = 36686, 0, -43392 shape = SPHERE size = 10500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR08_planet_2 ids_name = 535065 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 0, 0, 61500 archetype = planet_gasblucld_5000 atmosphere_range = 5500 burn_color = 255, 222, 160 ids_info = 0 ring = Zone_AR08_planet_2_ring, solar\rings\protoplanet.ini [zone] nickname = AR08_planet_2_death pos = 0, 0, 61500 shape = SPHERE size = 5400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_AR08_planet_2_ring pos = 0, 0, 61500 rotate = 40, 0, 0 shape = ring size = 15000, 9000, 200 sort = 0.000000 [Object] nickname = AR08_to_AR09 ids_name = 535071 pos = 73372, 0, 73766 rotate = 0, 35, 0 archetype = dk_gate msg_id_prefix = gcs_refer_system_AR09 jump_effect = jump_effect_nomad_gate ids_info = 0 reputation = fc_dk_grp behavior = NOTHING difficulty_level = 7 loadout = dk_gate pilot = pilot_solar_easiest goto = AR09, AR09_to_AR08, gate_tunnel_bretonia [Object] nickname = AR08_01 pos = 15779, 0, -39447 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR08_01_Base base = AR08_01_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = domkavash_station01 ids_name = 535085 loadout = domkavash_station01 difficulty_level = 1 [Object] nickname = AR08_02 pos = 54832, 0, 44970 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR08_02_Base base = AR08_02_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = domkavash_station01 ids_name = 535089 loadout = domkavash_station01 difficulty_level = 1 [Object] nickname = AR08_03 pos = -17751, 0, 69033 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR08_03_Base base = AR08_03_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = dk_incubator01 ids_name = 535081 loadout = dk_incubator01 difficulty_level = 1 [Object] nickname = AR08_04 pos = -60354, 0, 13412 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR08_04_Base base = AR08_04_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = dk_incubator01 ids_name = 535081 loadout = dk_incubator01 difficulty_level = 1 [Object] nickname = AR08_05 pos = 67500, 0, 67674 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR08_05_Base base = AR08_05_Base reputation = fc_dk_grp rotate = 0, -145, 0 archetype = domkavash_station02 ids_name = 535051 loadout = domkavash_station02 difficulty_level = 1 [Object] nickname = AR08_suprise_lifeboat_01 pos = -22032, 0, -51692 visit = 16 ids_info = 0 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR08_suprise_lifeboat_02 pos = -57736, 0, 38371 visit = 16 ids_info = 0 rotate = 90, 60, 20 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR08_suprise_lifeboat_03 pos = -9631, 0, 66813 visit = 16 ids_info = 0 rotate = 70, 30, 5 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR08_suprise_lifeboat_04 pos = 64679, 0, 34710 visit = 16 ids_info = 0 rotate = 20, 60, 10 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR08_suprise_lifeboat_05 pos = -4943, 0, 9155 visit = 16 ids_info = 0 rotate = 20, 50, 20 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR08_repair_buoy_01 ids_name = 535094 ids_info = 0 rotate = 0, 0, 0 pos = -15357, 0, -8621 archetype = repair_buoy [Zone] nickname = AR08_zone_repair_buoy pos = -15357, 0, -8621 shape = SPHERE size = 100 property_flags = 131072 visit = 128 sort = 99.500000 damage = -150000 music = dangerous_anomaly01 [Zone] nickname = Zone_AR08_pop_dk_cruiser_01 pos = 13308, 0, -54525 rotate = 0, 0, 0 shape = SPHERE size = 14500 comment = dk_cruiser sort = 99 toughness = 35 density = 3 repop_time = 5 max_battle_size = 8 pop_type = Background relief_time = 5 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_one_cruiser, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR08_path_dk01 pos = -25094, 0, -42448 rotate = 90, 65, 180 shape = CYLINDER size = 4000, 66489 sort = 99 toughness = 37 density = 6 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = dk_01, 1 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_one_cruiser, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_one_cruiser, 35, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR08_path_dk02 pos = -55226, 0, 5128 rotate = 90, 0, 180 shape = CYLINDER size = 4000, 67060 sort = 99 toughness = 37 density = 6 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = dk_01, 2 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_one_cruiser, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_one_cruiser, 35, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR08_path_dk03 pos = -36883, 0, 57790 rotate = 90, -43, 180 shape = CYLINDER size = 4000, 53009 sort = 99 toughness = 37 density = 6 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = dk_01, 3 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_one_cruiser, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_one_cruiser, 35, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR08_path_dk04 pos = 7495, 0, 76922 rotate = 90, -89, 180 shape = CYLINDER size = 4000, 52070 sort = 99 toughness = 37 density = 6 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = dk_01, 4 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_one_cruiser, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_one_cruiser, 35, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR08_path_dk05 pos = 51512, 0, 69660 rotate = -90, -68, 0 shape = CYLINDER size = 4000, 38786 sort = 99 toughness = 37 density = 6 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = dk_01, 5 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_one_cruiser, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_one_cruiser, 35, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR08_path_dk06 pos = 66446, 0, 28868 rotate = -90, 5, 0 shape = CYLINDER size = 4000, 67335 sort = 99 toughness = 37 density = 6 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = dk_01, 6 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_one_cruiser, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_one_cruiser, 35, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR08_path_dk07 pos = 40626, 0, -24385 rotate = -90, 49, 0 shape = CYLINDER size = 4000, 60252 sort = 99 toughness = 37 density = 6 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = dk_01, 7 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_one_cruiser, 30, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_one_cruiser, 35, 0.200000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 37, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR08_pop_dk_battleship_01 pos = 70000, 0, 70000 rotate = 0, 0, 0 shape = SPHERE size = 15000 comment = dk_battleship sort = 99 toughness = 30 density = 2 repop_time = 5 max_battle_size = 4 pop_type = Background relief_time = 5 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_one_battleship, 30, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR08_pop_fighters_01 pos = 0, 0, 60000 rotate = 0, 0, 0 shape = SPHERE size = 30000 comment = dk_scout sort = 99 toughness = 31 density = 3 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 31, 0.200000 faction = fc_dk_grp, 1.000000