[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_fighters_gunboat filename = missions\encounters\area_fighters_gunboat.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = dk_space01 danger = Dk_danger01 battle = Dk_battle01 [Dust] spacedust = Dust [Nebula] file = solar\nebula\AR05_nebula_03.ini zone = Zone_AR05_nebula_03 [Nebula] file = solar\nebula\AR05_nebula_02.ini zone = Zone_AR05_nebula_02 [Asteroids] file = solar\asteroids\AR05_asteroids_01.ini zone = Zone_AR05_asteroids_01 [Nebula] file = solar\nebula\AR05_Nebula_01.ini zone = Zone_AR05_Nebula_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_sr01_stars.cmp nebulae = solar\starsphere\starsphere_ar05.cmp [LightSource] nickname = AR05_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = AR05_to_AR04 ids_name = 535049 pos = 14201, 0, -56015 rotate = 0, 170, 0 archetype = dk_gate msg_id_prefix = gcs_refer_system_AR04 jump_effect = jump_effect_nomad_gate ids_info = 0 reputation = fc_dk_grp behavior = NOTHING difficulty_level = 7 loadout = dk_gate pilot = pilot_solar_easiest goto = AR04, AR04_to_AR05, gate_tunnel_bretonia [zone] nickname = AR05_Sun1_death pos = 0, 0, 0 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR05_Sun1 ids_name = 1380 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = ku03_sun1 atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 0 [zone] nickname = AR05_Sun2_death pos = -49703, 0, -24457 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR05_Sun2 ids_name = 1380 pos = -49703, 0, -24457 ambient_color = 255, 255, 255 archetype = sun_1000 star = ku03_sun1 atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 0 [Zone] nickname = Zone_AR05_Nebula_01 ids_name = 0 pos = 74160, 0, -394 rotate = 0, -90, 0 shape = ELLIPSOID size = 120000, 60000, 52000 property_flags = 32768 property_fog_color = 0.000000, 255.000000, 0.000000 ids_info = 0 visit = 36 spacedust = attractdust_green spacedust_maxparticles = 50 sort = 99 toughness = 35 density = 6 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 31, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_defend, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_asteroids_01 ids_name = 0 pos = -39841, 0, 61143 rotate = 0, -12, 0 shape = ELLIPSOID size = 48000, 30000, 30000 property_flags = 130 ids_info = 0 visit = 36 damage = 50 spacedust = debrisdust spacedust_maxparticles = 50 sort = 99 toughness = 35 density = 6 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 31, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_defend, 33, 0.100000 faction = fc_dk_grp, 1.000000 [zone] nickname = AR05_Sun3_death pos = -29666, 30000, -948 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR05_Sun3 ids_name = 1380 pos = -29666, 30000, -948 ambient_color = 255, 255, 255 archetype = sun_1000 star = ku03_sun2 atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 0 [Object] nickname = AR05_planet_1 ids_name = 535057 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -65800, 0, 9800 archetype = Planet_dk1_10000 atmosphere_range = 11000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = AR05_planet_1_death pos = -65800, 0, 9800 shape = SPHERE size = 10500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR05_planet_2 ids_name = 535058 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -41419, -10000, 19723 archetype = planet_hunters_4000 atmosphere_range = 4600 burn_color = 255, 222, 160 ids_info = 66069 [zone] nickname = AR05_planet_2_death pos = -41419, -10000, 19723 shape = SPHERE size = 4500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Zone] nickname = Zone_AR05_nebula_02 ids_name = 0 pos = -64299, 0, -71794 rotate = 0, 20, 0 shape = ELLIPSOID size = 48125, 31952, 31952 property_flags = 32768 property_fog_color = 0.000000, 128.000000, 0.000000 ids_info = 0 visit = 36 damage = 25 spacedust = attractdust_green spacedust_maxparticles = 75 sort = 99 toughness = 35 density = 6 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 31, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_defend, 33, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_nebula_03 ids_name = 0 pos = -14595, -50000, -18540 rotate = 0, 61, 0 shape = ELLIPSOID size = 40000, 25000, 25000 property_flags = 32768 property_fog_color = 0.000000, 0.000000, 160.000000 ids_info = 0 visit = 36 spacedust = radioactivedust_blue spacedust_maxparticles = 75 damage = 100 sort = 99 toughness = 36 density = 6 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 faction_weight = fc_n2_grp, 20 encounter = area_assault, 36, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_defend, 19, 0.100000 faction = fc_n2_grp, 1.000000 [Object] nickname = AR05_01 pos = 33200, 0, -24000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR05_01_Base base = AR05_01_Base reputation = fc_dk_grp rotate = 0, 75, 0 archetype = domkavash_station02 ids_name = 535051 loadout = domkavash_station02 difficulty_level = 1 [Object] nickname = AR05_02 pos = -14595, -46000, -18540 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR05_02_Base base = AR05_02_Base reputation = fc_dk_grp rotate = 0, -110, 0 archetype = domkavash_station02 ids_name = 535051 loadout = domkavash_station02 difficulty_level = 1 [Object] nickname = AR05_to_AR06 ids_name = 535060 pos = -2761, 0, 72977 rotate = 0, -7, 0 archetype = dk_gate msg_id_prefix = gcs_refer_system_AR06 jump_effect = jump_effect_nomad_gate ids_info = 0 reputation = fc_dk_grp behavior = NOTHING difficulty_level = 7 loadout = dk_gate pilot = pilot_solar_easiest goto = AR06, AR06_to_AR05, gate_tunnel_bretonia [Zone] nickname = AR05_to_AR06_exclusion pos = -2761, 0, 72977 shape = SPHERE size = 3000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = AR05_03 pos = -5508, -2000, -27762 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR05_03_Base base = AR05_03_Base reputation = fc_dk_grp rotate = 0, 140, 0 archetype = dk_incubator01 ids_name = 535081 loadout = dk_incubator01 difficulty_level = 1 [Object] nickname = AR05_04 pos = -12265, 0, 60675 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR05_04_Base base = AR05_04_Base reputation = fc_dk_grp rotate = 0, 180, 0 archetype = domkavash_station01 ids_name = 535082 loadout = domkavash_station01 difficulty_level = 1 [Object] nickname = AR05_05 pos = 39053, 0, 13017 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR05_05_Base base = AR05_05_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = dk_incubator01 ids_name = 535081 loadout = dk_incubator01 difficulty_level = 1 [Object] nickname = AR05_06 pos = 538, 0, 25057 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR05_06_Base base = AR05_06_Base reputation = fc_dk_grp rotate = 0, -90, 0 archetype = domkavash_station02 ids_name = 535051 loadout = domkavash_station02 difficulty_level = 1 [Object] nickname = AR05_suprise_lifeboat_01 pos = -11545, 0, -40052 visit = 16 ids_info = 0 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR05_suprise_lifeboat_02 pos = -38624, 0, -66062 visit = 16 ids_info = 0 rotate = 10, 0, 70 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR05_suprise_lifeboat_03 pos = -36685, 0, 63509 visit = 16 ids_info = 0 rotate = 0, 30, 0 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR05_suprise_lifeboat_04 pos = 33762, 0, 10865 visit = 16 ids_info = 0 rotate = 10, 0, 10 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR05_repair_buoy_01 ids_name = 535094 ids_info = 0 rotate = 0, 0, 0 pos = -54000, 0, -5900 archetype = repair_buoy [Zone] nickname = AR05_zone_repair_buoy pos = -54000, 0, -5900 shape = SPHERE size = 100 property_flags = 131072 visit = 128 sort = 99.500000 damage = -150000 music = dangerous_anomaly01 [Zone] nickname = Zone_AR05_pop_gunboat_fighters_01 pos = 13523, 0, -54736 rotate = 0, 0, 0 shape = SPHERE size = 6200 comment = gunboat_fighters sort = 99 toughness = 35 density = 3 repop_time = 5 max_battle_size = 4 pop_type = Background relief_time = 5 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_fighters_gunboat, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_path_no01 pos = -16679, 0, -59213 rotate = -90, 81, 0 shape = CYLINDER size = 2000, 50871 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = no_01, 1 usage = patrol mission_eligible = false faction_weight = fc_n2_grp, 10 faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 19, 0.200000 faction = fc_n2_grp, 1.000000 encounter = area_defend, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_path_no02 pos = -40433, 0, -25246 rotate = 90, -2, 180 shape = CYLINDER size = 2000, 75788 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = no_01, 2 usage = patrol mission_eligible = false faction_weight = fc_n2_grp, 10 faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 19, 0.200000 faction = fc_n2_grp, 1.000000 encounter = area_defend, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_path_no03 pos = -15384, 0, 23076 rotate = 90, -66, 180 shape = CYLINDER size = 2000, 51746 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = no_01, 3 usage = patrol mission_eligible = false faction_weight = fc_n2_grp, 10 faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 19, 0.200000 faction = fc_n2_grp, 1.000000 encounter = area_defend, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_path_no04 pos = 27218, 0, 24457 rotate = -90, -64, 0 shape = CYLINDER size = 2000, 41993 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = no_01, 4 usage = patrol mission_eligible = false faction_weight = fc_n2_grp, 10 faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 19, 0.200000 faction = fc_n2_grp, 1.000000 encounter = area_defend, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_path_no05 pos = 53450, 0, 591 rotate = -90, -26, 0 shape = CYLINDER size = 2000, 32989 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = no_01, 5 usage = patrol mission_eligible = false faction_weight = fc_n2_grp, 10 faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 19, 0.200000 faction = fc_n2_grp, 1.000000 encounter = area_defend, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_path_no06 pos = 39321, 0, -33674 rotate = -90, 47, 0 shape = CYLINDER size = 2000, 57907 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = no_01, 6 usage = patrol mission_eligible = false faction_weight = fc_n2_grp, 10 faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 19, 0.200000 faction = fc_n2_grp, 1.000000 encounter = area_defend, 35, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_path_dk01 pos = -48185, 0, 34566 rotate = 90, 22, 180 shape = CYLINDER size = 3000, 47258 sort = 99 toughness = 36 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 1 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 36, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_path_dk02 pos = -29387, 0, 65284 rotate = 90, -72, 180 shape = CYLINDER size = 3000, 58384 sort = 99 toughness = 36 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 2 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 36, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_path_dk03 pos = 33925, 0, 65482 rotate = -90, -76, 0 shape = CYLINDER size = 3000, 73094 sort = 99 toughness = 36 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 3 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 36, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_path_dk04 pos = 57849, 0, 36073 rotate = -90, 29, 0 shape = CYLINDER size = 3000, 47489 sort = 99 toughness = 36 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 4 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 36, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_04_exclusion pos = -12265, 0, 60675 shape = SPHERE size = 3500 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_AR05_pop_gunboats_fighters_01 pos = -2761, 0, 72977 rotate = 0, 0, 0 shape = SPHERE size = 7500 comment = gunboats_fighters sort = 99 toughness = 35 density = 6 repop_time = 5 max_battle_size = 4 pop_type = Background relief_time = 5 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_fighters_gunboat, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR05_pop_dk_fighters_01 pos = 7100, 0, -37869 rotate = 0, 0, 0 shape = SPHERE size = 62326 comment = dk_fighters sort = 99 toughness = 33 density = 3 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 1 encounter = area_assault, 4, 0.100000 faction = fc_dk_grp, 0.800000 encounter = area_defend, 33, 0.100000 faction = fc_dk_grp, 0.800000 [Zone] nickname = Zone_AR05_pop_dk_fighters_02 pos = -41813, 0, 49309 rotate = 0, 0, 0 shape = SPHERE size = 37080 comment = dk_fighters sort = 99 toughness = 33 density = 3 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 1 encounter = area_assault, 4, 0.100000 faction = fc_dk_grp, 0.800000 encounter = area_defend, 33, 0.100000 faction = fc_dk_grp, 0.800000 [Zone] nickname = Zone_AR05_pop_dk_fighters_03 pos = 21696, 0, 37474 rotate = 0, 0, 0 shape = SPHERE size = 33530 comment = dk_fighters sort = 99 toughness = 33 density = 3 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 1 encounter = area_assault, 31, 0.100000 faction = fc_dk_grp, 0.800000 encounter = area_defend, 33, 0.100000 faction = fc_dk_grp, 0.800000 [Object] nickname = AR05_suprise_npc_dk_satan_01 pos = -13806, -50000, -13412 visit = 16 ids_info = 0 rotate = 19, 7, 37 archetype = suprise_npc_dk_satan ids_name = 535105 loadout = SECRET_npc_dk_satan01