[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_fighters_gunboat filename = missions\encounters\area_fighters_gunboat.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = dk_space01 danger = Dk_danger01 battle = Dk_battle01 [Dust] spacedust = Dust [Nebula] file = solar\nebula\AR04_nebula_02.ini zone = Zone_AR04_nebula_02 [Nebula] file = solar\nebula\AR04_nebula_01.ini zone = Zone_AR04_nebula_01 [Asteroids] file = solar\asteroids\AR04_asteroids_01.ini zone = Zone_AR04_asteroids_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_ar04.cmp [LightSource] nickname = AR04_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = AR04_to_AR03 ids_name = 535050 pos = -49300, 0, -49700 rotate = 0, -135, 0 archetype = dk_gate msg_id_prefix = gcs_refer_system_AR03 jump_effect = jump_effect_nomad_gate ids_info = 66145 reputation = fc_dk_grp behavior = NOTHING difficulty_level = 7 loadout = dk_gate pilot = pilot_solar_easiest goto = AR03, AR03_to_AR04, gate_tunnel_bretonia [Zone] nickname = Zone_AR04_asteroids_01 ids_name = 0 pos = 0, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 100000, 100000, 100000 property_flags = 66 ids_info = 0 visit = 36 spacedust = attractdust_green spacedust_maxparticles = 50 damage = 10 [zone] nickname = AR04_Sun1_death pos = 0, 0, 0 shape = SPHERE size = 9000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR04_Sun1 ids_name = 1380 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = sm_green_sun atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66160 [Zone] nickname = AR04_to_AR03_exclusion pos = -49300, 0, -49700 shape = SPHERE size = 3000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = AR04_01 pos = 70000, 0, 5000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR04_01_Base base = AR04_01_Base reputation = fc_dk_grp rotate = 0, -140, 0 archetype = domkavash_station02 ids_name = 535051 loadout = domkavash_station02 difficulty_level = 1 [zone] nickname = AR04_Sun2_death pos = -24457, 20000, 25246 shape = SPHERE size = 9000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR04_Sun2 ids_name = 1380 pos = -24457, 20000, 25246 ambient_color = 255, 255, 255 archetype = sun_1000 star = red_giant_sun atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66155 [zone] nickname = AR04_Sun3_death pos = -13017, -25000, 12228 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR04_Sun3 ids_name = 1380 pos = -13017, -25000, 12228 ambient_color = 255, 255, 255 archetype = sun_1000 star = hu01_sun3 atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 66153 [Zone] nickname = Zone_AR04_nebula_01 ids_name = 0 pos = 74000, 0, 0 rotate = 0, -90, 0 shape = ELLIPSOID size = 44000, 25000, 23600 property_flags = 32768 property_fog_color = 0.000000, 255.000000, 0.000000 ids_info = 0 visit = 36 spacedust = attractdust_green spacedust_maxparticles = 50 [Object] nickname = AR04_planet_1 ids_name = 535052 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -68000, 0, 6000 archetype = SR_planet_green_20000 atmosphere_range = 21500 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = AR04_planet_1_death pos = -68000, 0, 6000 shape = SPHERE size = 21000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR04_planet_2 ids_name = 535053 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 64299, -40000, 0 archetype = planet_desert_2000 atmosphere_range = 2500 burn_color = 255, 222, 160 ids_info = 66069 ring = Zone_AR04_planet_2_ring, solar\rings\weisser.ini [zone] nickname = AR04_planet_2_death pos = 64299, -40000, 0 shape = SPHERE size = 2400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_AR04_planet_2_ring pos = 64299, -40000, 0 rotate = 20, 0, -50 shape = ring size = 20000, 10000, 200 sort = 0.000000 [Object] nickname = AR04_planet_3 ids_name = 535054 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 25640, 0, 50098 archetype = planet_earthgaia_1500 atmosphere_range = 2000 burn_color = 255, 222, 160 ids_info = 0 ring = Zone_AR04_planet_3_ring1, solar\rings\ice.ini ring = Zone_AR04_planet_3_ring2, solar\rings\ice.ini ring = Zone_AR04_planet_3_ring3, solar\rings\green_ring.ini [zone] nickname = AR04_planet_3_death pos = 25640, 0, 50098 shape = SPHERE size = 1900 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_AR04_planet_3_ring1 pos = 25640, 0, 50098 rotate = 0, 0, -30 shape = ring size = 5000, 3000, 200 sort = 0.000000 [zone] nickname = Zone_AR04_planet_3_ring2 pos = 25640, 0, 50098 rotate = 0, 0, 30 shape = ring size = 10000, 6000, 200 sort = 0.000000 [zone] nickname = Zone_AR04_planet_3_ring3 pos = 25640, 0, 50098 rotate = 40, 0, -40 shape = ring size = 15000, 10000, 200 sort = 0.000000 [Zone] nickname = Zone_AR04_nebula_02 ids_name = 0 pos = -30000, 0, 71400 rotate = 0, -17, 0 shape = ELLIPSOID size = 30000, 20000, 15000 property_flags = 32768 property_fog_color = 0.000000, 255.000000, 0.000000 ids_info = 0 visit = 36 damage = 100 spacedust = attractdust_green spacedust_maxparticles = 75 [Object] nickname = AR04_to_AR05 ids_name = 535056 pos = -24457, 0, 75344 rotate = 0, -19, 0 archetype = dk_gate msg_id_prefix = gcs_refer_system_AR05 jump_effect = jump_effect_nomad_gate ids_info = 66145 reputation = fc_dk_grp behavior = NOTHING difficulty_level = 7 loadout = dk_gate pilot = pilot_solar_easiest goto = AR05, AR05_to_AR04, gate_tunnel_bretonia [Zone] nickname = AR04_to_AR05_exclusion pos = -24457, 0, 75344 shape = SPHERE size = 3000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = AR04_02 pos = -2734, 0, 48210 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR04_02_Base base = AR04_02_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = dk_incubator01 ids_name = 535081 loadout = dk_incubator01 difficulty_level = 1 [Object] nickname = Ar04_suprise_lifeboat_1 ids_name = 535092 pos = -10986, 0, -35477 rotate = 50, 0, 20 visit = 0 archetype = suprise_lifeboat loadout = SUPRISE_dk_dk_lifeboat_dk01 ids_info = 0 [Object] nickname = AR04_suprise_lifeboat_01 pos = 36686, 0, 14201 visit = 16 ids_info = 0 rotate = 40, 20, 0 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR04_suprise_lifeboat_02 pos = 19726, 0, 46542 visit = 16 ids_info = 0 rotate = 0, 80, 0 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR04_suprise_lifeboat_03 pos = 70909, 0, 22056 visit = 16 ids_info = 0 rotate = 20, 30, 0 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Zone] nickname = Zone_AR04_pop_gunboats_01 pos = -48339, 0, -48685 rotate = 0, 0, 0 shape = SPHERE size = 9999 sort = 51 toughness = 30 density = 2 repop_time = 5 max_battle_size = 4 pop_type = Background relief_time = 5 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_fighters_gunboat, 30, 0.100000 faction = fc_dk_grp, 1.000000 [Object] nickname = AR04_repair_buoy_01 ids_name = 535094 ids_info = 0 rotate = 0, 0, 0 pos = -59956, 0, 42980 archetype = repair_buoy [Zone] nickname = AR04_zone_repair_buoy pos = -59956, 0, 42980 shape = SPHERE size = 100 property_flags = 131072 visit = 128 sort = 99.500000 damage = -150000 music = dangerous_anomaly01 [Zone] nickname = Zone_AR04_path_no01 pos = -15320, 0, -42300 rotate = 90, -77, 180 shape = CYLINDER size = 1500, 69299 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = no_01, 1 usage = patrol mission_eligible = false faction_weight = fc_n2_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 19, 0.200000 faction = fc_n2_grp, 1.000000 [Zone] nickname = Zone_AR04_path_no02 pos = 38241, 0, -8307 rotate = 90, -36, 180 shape = CYLINDER size = 1500, 66128 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = no_02, 2 usage = patrol mission_eligible = false faction_weight = fc_n2_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 19, 0.200000 faction = fc_n2_grp, 1.000000 [Zone] nickname = Zone_AR04_path_no03 pos = 24973, 0, 37236 rotate = 90, 60, 180 shape = CYLINDER size = 1500, 76149 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = no_03, 3 usage = patrol mission_eligible = false faction_weight = fc_n2_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 19, 0.200000 faction = fc_n2_grp, 1.000000 [Zone] nickname = Zone_AR04_path_no04 pos = -23080, 0, 45126 rotate = -90, 53, 0 shape = CYLINDER size = 1500, 37440 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = no_04, 4 usage = patrol mission_eligible = false faction_weight = fc_n2_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 19, 0.200000 faction = fc_n2_grp, 1.000000 [Zone] nickname = Zone_AR04_path_no05 pos = -43700, 0, -8127 rotate = -90, 7, 0 shape = CYLINDER size = 1500, 85003 sort = 99 toughness = 19 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = no_05, 5 usage = patrol mission_eligible = false faction_weight = fc_n2_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 19, 0.200000 faction = fc_n2_grp, 1.000000 [Zone] nickname = Zone_AR04_pop_dk_fighters_01 pos = 43786, 0, 19329 rotate = 0, 0, 0 shape = SPHERE size = 100000 comment = dk_fighters sort = 99 toughness = 31 density = 6 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 31, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR04_path_dk01 pos = -22557, 0, -61958 rotate = -90, -64, 0 shape = CYLINDER size = 2000, 53925 sort = 99 toughness = 33 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 1 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 33, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR04_path_dk02 pos = 44080, 0, -31361 rotate = 90, -45, 180 shape = CYLINDER size = 2000, 119105 sort = 99 toughness = 33 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 2 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 33, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR04_path_dk03 pos = 50786, 0, 46152 rotate = 90, 45, 180 shape = CYLINDER size = 2000, 100416 sort = 99 toughness = 33 density = 3 repop_time = 10 max_battle_size = 4 pop_type = attack_patrol relief_time = 10 path_label = dk_01, 3 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 33, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR04_path_dk04 pos = -4669, 0, 78456 rotate = -90, 80, 0 shape = CYLINDER size = 2000, 40413 sort = 99 toughness = 33 density = 3 repop_time = 5 max_battle_size = 4 pop_type = attack_patrol relief_time = 5 path_label = dk_01, 4 usage = patrol mission_eligible = false faction_weight = fc_dk_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 33, 0.200000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR04_pop_dk_gunboat_fighters_01 pos = -24457, 0, 75344 rotate = 0, 0, 0 shape = SPHERE size = 7500 comment = gunboat_fighters sort = 99 toughness = 30 density = 3 repop_time = 5 max_battle_size = 4 pop_type = Background relief_time = 5 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_fighters_gunboat, 30, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR04_planet_3_exclusion pos = 25640, 0, 50098 shape = SPHERE size = 5000 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_AR04_planet_1_exclusion pos = -68000, 0, 6000 shape = SPHERE size = 28000 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_AR04_02_exclusion pos = -2734, 0, 48210 shape = SPHERE size = 3800 property_flags = 131072 visit = 128 sort = 99.500000