[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp space_farclip = 150000 [EncounterParameters] nickname = area_one_fighter filename = missions\encounters\area_one_fighter.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = dangerous_anomaly01 danger = music_omicron_danger battle = music_omicron_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\AR01_nebula_02.ini zone = Zone_AR01_nebula_02 [Nebula] file = solar\nebula\AR01_nebula_01.ini zone = Zone_AR01_nebula_01 [Asteroids] file = solar\asteroids\AR01_nomad_asteroids.ini zone = Zone_AR01_asteroids [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_ar01.cmp [LightSource] nickname = AR01_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = AR01_to_St03b_hole ids_name = 535023 pos = -18412, 10000, 18955 rotate = 0, -52, 0 archetype = nomad_jumphole msg_id_prefix = gcs_refer_system_St03b jump_effect = jump_effect_nomad_gate ids_info = 66146 visit = 0 goto = AR01, AR01_to_St03b_hole, gate_tunnel_bretonia [Object] nickname = Nomad_city ids_name = 535021 pos = -18412, 0, 18955 Archetype = dyson_city ids_info = 1 base = Ew02_01_base reputation = fc_n_grp [zone] nickname = Zone_AR01_city_exclusion pos = -18412, 0, 18955 shape = SPHERE size = 10000 visit = 128 sort = 99.500000 [Object] nickname = Nomad_city_platform_01 ids_name = 10903 ids_info = 0 rotate = 0, 40, 0 pos = -23600, 0, 22700 archetype = dyson_city_platform reputation = fc_n_grp [Object] nickname = Nomad_city_platform_02 ids_name = 10903 ids_info = 0 rotate = 0, 40, 0 pos = -25000, 0, 17600 archetype = dyson_city_platform reputation = fc_n_grp [Object] nickname = Nomad_city_platform_03 ids_name = 10903 ids_info = 0 rotate = 0, 40, 0 pos = -12000, 0, 17500 archetype = dyson_city_platform reputation = fc_n_grp [Object] nickname = Nomad_city_platform_04 ids_name = 10903 ids_info = 0 rotate = 0, 40, 0 pos = -16100, 0, 25000 archetype = dyson_city_platform reputation = fc_n_grp [Object] nickname = Nomad_city_platform_05 ids_name = 10903 ids_info = 0 rotate = 0, 40, 0 pos = -18150, 0, 13500 archetype = dyson_city_platform reputation = fc_n_grp [zone] nickname = Zone_AR01_asteroids pos = 0, 0, 0 shape = SPHERE size = 100000 visit = 128 sort = 99.500000 toughness = 19 density = 6 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false faction_weight = fc_n_grp, 1 faction_weight = fc_n2_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_n_grp, 1.000000 faction = fc_n2_grp, 1.000000 [Zone] nickname = Zone_AR01_nebula_01 ids_name = 0 pos = 0, 0, -50000 rotate = 0, 0, 0 shape = ELLIPSOID size = 62326, 30768, 30768 property_flags = 32768 property_fog_color = 0.000000, 128.000000, 0.000000 ids_info = 0 visit = 36 damage = 100 spacedust = radioactivedust spacedust_maxparticles = 50 [Zone] nickname = Zone_AR01_nebula_02 ids_name = 0 pos = 45700, 0, 45300 rotate = 0, 44, 0 shape = ELLIPSOID size = 42208, 23273, 23273 property_flags = 32768 property_fog_color = 0.000000, 128.000000, 0.000000 ids_info = 0 visit = 36 damage = 100 spacedust = attractdust_green spacedust_maxparticles = 50 [Object] nickname = AR01_planet_1 ids_name = 535029 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -37080, 0, 63510 archetype = planet_rides_4000 atmosphere_range = 4500 burn_color = 255, 222, 160 ids_info = 66069 [zone] nickname = AR01_planet_1_death pos = -37080, 0, 63510 shape = SPHERE size = 4400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR01_planet_2 ids_name = 535030 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 63510, 0, -11439 archetype = planet_rckdes_3000 atmosphere_range = 3500 burn_color = 255, 222, 160 ids_info = 66069 [zone] nickname = AR01_planet_2_death pos = 63510, 0, -11439 shape = SPHERE size = 3400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR01_to_AR02 ids_name = 261793 pos = 38658, 0, 65088 rotate = 0, 39, 0 archetype = nomad_gate msg_id_prefix = gcs_refer_system_AR02 jump_effect = jump_effect_nomad_gate ids_info = 66145 reputation = fc_n_grp behavior = NOTHING difficulty_level = 7 visit = 128 loadout = nomad_gate pilot = pilot_solar_easiest goto = AR02, AR02_to_AR01, gate_tunnel_bretonia [Zone] nickname = AR01_to_AR02_exclusion pos = 38658, 0, 65088 shape = SPHERE size = 3000 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_AR01_pop_dk_01 pos = -18412, 10000, 18955 rotate = 0, 0, 0 shape = SPHERE size = 15000 comment = dk_fighter_scout sort = 99 toughness = 4 density = 1 repop_time = 10 max_battle_size = 8 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 1 encounter = area_one_fighter, 30, 0.100000 faction = fc_dk_grp, 0.800000 [Object] nickname = AR01_suprise_nomad_01 pos = -66271, 0, -31557 visit = 16 ids_info = 0 rotate = 30, 60, 20 archetype = suprise_nomad ids_name = 1034 loadout = SECRET_npc_no_fighter02 [Object] nickname = AR01_suprise_robots_fighter_01 pos = -10000, -5000, -50000 visit = 16 ids_info = 0 rotate = -55, 78, 0 archetype = suprise_robots_fighter ids_name = 534128 loadout = suprise_robots_fighter_secret5 [Object] nickname = AR01_to_POLICE01_hole ids_name = 537473 pos = 38656, 10754, 65083 rotate = 0, 0, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_POLICE01 jump_effect = jump_effect_yellow_long ids_info = 66146 visit = 0 goto = POLICE01, POLICE01_to_Ar01_hole, gate_tunnel_bretonia