605 lines
12 KiB
INI
605 lines
12 KiB
INI
|
[SystemInfo]
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space_color = 0, 0, 0
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local_faction = li_n_grp
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space_farclip = 150000
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[EncounterParameters]
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nickname = capitalships_nomad
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filename = missions\encounters\capitalships_nomad.ini
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[EncounterParameters]
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nickname = area_defend
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filename = missions\encounters\area_defend.ini
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[EncounterParameters]
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nickname = area_one_fighter
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filename = missions\encounters\area_one_fighter.ini
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[TexturePanels]
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file = universe\heavens\shapes.ini
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[Music]
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space = dangerous_anomaly01
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danger = music_danger
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battle = music_dangerous_chase
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[Dust]
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spacedust = Dust
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[Nebula]
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file = solar\nebula\AR02_nebula_03.ini
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zone = Zone_AR02_nebula_03
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[Asteroids]
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file = solar\asteroids\AR02_asteroids_01.ini
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zone = Zone_AR02_asteroids_01
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[Nebula]
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file = solar\nebula\AR02_nebula_02.ini
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zone = Zone_AR02_nebula_02
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[Nebula]
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file = solar\nebula\AR02_nebula_01.ini
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zone = Zone_AR02_nebula_01
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[Ambient]
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color = 60, 20, 10
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[Background]
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basic_stars = solar\starsphere\starsphere_stars_basic.cmp
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nebulae = solar\starsphere\starsphere_ar02.cmp
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[LightSource]
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nickname = AR02_system_light
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pos = 0, 0, 0
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color = 253, 230, 180
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range = 100000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Object]
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nickname = AR02_to_AR01
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ids_name = 261793
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pos = -12228, 0, -61932
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rotate = 0, -178, 0
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archetype = nomad_gate
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msg_id_prefix = gcs_refer_system_AR01
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jump_effect = jump_effect_nomad_gate
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ids_info = 66145
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reputation = fc_n_grp
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behavior = NOTHING
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difficulty_level = 7
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loadout = nomad_gate
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pilot = pilot_solar_easiest
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goto = AR01, AR01_to_AR02, gate_tunnel_bretonia
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[Zone]
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nickname = AR02_to_AR01_exclusion
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pos = -12228, 0, -61932
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shape = SPHERE
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size = 5000
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property_flags = 131072
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visit = 128
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sort = 99.500000
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[Zone]
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nickname = Zone_AR02_nebula_01
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ids_name = 0
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pos = -73700, 0, 8600
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rotate = 0, 90, 0
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shape = ELLIPSOID
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size = 50000, 24000, 22000
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property_flags = 32768
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property_fog_color = 0.000000, 128.000000, 0.000000
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ids_info = 0
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visit = 36
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damage = 50
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spacedust = attractdust_green
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spacedust_maxparticles = 50
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sort = 99
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toughness = 19
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density = 9
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repop_time = 10
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max_battle_size = 8
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pop_type = Background
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relief_time = 10
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population_additive = false
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faction_weight = fc_n2_grp, 1
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encounter = area_defend, 19, 0.100000
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faction = fc_n2_grp, 0.800000
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[Zone]
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nickname = Zone_AR02_nebula_02
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ids_name = 0
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pos = 46000, 0, 74000
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 45000, 25000, 23000
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property_flags = 32768
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property_fog_color = 128.000000, 0.000000, 128.000000
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ids_info = 0
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visit = 36
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damage = 50
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spacedust = attractdust_purple
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spacedust_maxparticles = 50
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sort = 99
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toughness = 19
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density = 9
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repop_time = 10
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max_battle_size = 8
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pop_type = Background
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relief_time = 10
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population_additive = false
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faction_weight = fc_n2_grp, 1
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encounter = area_defend, 19, 0.100000
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faction = fc_n2_grp, 0.800000
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[Zone]
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nickname = Zone_AR02_asteroids_01
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ids_name = 0
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pos = 50000, 0, -50000
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rotate = 0, -44, 0
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shape = ELLIPSOID
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size = 108085, 61932, 61932
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property_flags = 66
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ids_info = 0
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visit = 36
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spacedust = asteroiddust
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spacedust_maxparticles = 50
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sort = 99
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toughness = 19
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density = 9
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repop_time = 10
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max_battle_size = 8
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pop_type = Background
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relief_time = 10
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population_additive = false
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faction_weight = fc_n2_grp, 1
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encounter = area_defend, 19, 0.100000
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faction = fc_n2_grp, 0.800000
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[Object]
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nickname = AR02_planet_1
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ids_name = 535032
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spin = 0.000000, 0.010000, 0.000000
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rotate = 0, 0, 0
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pos = -28007, -10000, 53648
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archetype = planet_watbluislcld_8000
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atmosphere_range = 8500
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burn_color = 255, 222, 160
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ids_info = 0
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ring = Zone_AR02_planet_3_ring, solar\rings\blue_ring.ini
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ring = Zone_AR02_planet_4_ring, solar\rings\blue_ring.ini
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[zone]
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nickname = Zone_AR02_planet_3_ring
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pos = -28007, -20000, 53648
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rotate = 0, 0, 0
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shape = ring
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size = 15000, 10000, 200
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sort = 0.000000
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[zone]
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nickname = Zone_AR02_planet_4_ring
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pos = -28007, 0, 53648
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rotate = 0, 0, 0
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shape = ring
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size = 15000, 10000, 200
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sort = 0.000000
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[Object]
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nickname = Ar02_fx_dyson_city_mainbeam01
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pos = -28007, -4000, 53648
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rotate = 180, 0, 0
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Archetype = Effect
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parent = AR02_planet_1
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loadout = fx_dyson_city_mainbeam01
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visit = 128
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[Object]
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nickname = Ar02_fx_dyson_city_mainbeam02
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pos = -28007, -14000, 53648
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rotate = 0, 0, 0
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Archetype = Effect
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parent = AR02_planet_1
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loadout = fx_dyson_city_mainbeam01
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visit = 128
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[zone]
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nickname = AR02_planet_1_death
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pos = -28007, -10000, 53648
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shape = SPHERE
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size = 8400
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Object]
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nickname = AR02_planet_2
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ids_name = 535033
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spin = 0.000000, 0.010000, 0.000000
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rotate = 0, 0, 0
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pos = 39052, 0, -37080
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archetype = planet_icemntcld_2500
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atmosphere_range = 3000
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burn_color = 255, 222, 160
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ids_info = 0
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ring = Zone_AR02_planet_1_ring, solar\rings\blue_ring.ini
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ring = Zone_AR02_planet_2_ring, solar\rings\ice.ini
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[zone]
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nickname = AR02_planet_2_death
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pos = 39052, 0, -37080
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shape = SPHERE
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size = 2900
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[zone]
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nickname = Zone_AR02_planet_1_ring
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pos = 39052, 0, -37080
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rotate = 0, 0, 40
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shape = ring
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size = 15000, 10000, 200
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sort = 0.000000
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[zone]
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nickname = Zone_AR02_planet_2_ring
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pos = 39052, 0, -37080
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rotate = 0, 0, 40
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shape = ring
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size = 20000, 15000, 200
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sort = 0.000000
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[Zone]
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nickname = AR02_planet_1_exclusion
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pos = 39052, 0, -37080
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shape = SPHERE
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size = 6000
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property_flags = 131072
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visit = 128
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sort = 99.500000
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[zone]
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nickname = AR02_Sun1_death
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pos = 77316, 30000, 74555
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shape = SPHERE
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size = 9000
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Object]
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nickname = AR02_Sun1
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ids_name = 1380
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pos = 77316, 30000, 74555
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ambient_color = 255, 255, 255
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archetype = sun_1000
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star = no_sun01
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atmosphere_range = 11000
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burn_color = 255, 255, 255
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ids_info = 0
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[zone]
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nickname = AR02_Sun2_death
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pos = -68638, -30000, 19723
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shape = SPHERE
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size = 9000
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Object]
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nickname = AR02_Sun2
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ids_name = 1380
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pos = -68638, -30000, 19723
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ambient_color = 255, 255, 255
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archetype = sun_1000
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star = sm_green_sun
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atmosphere_range = 11000
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burn_color = 255, 255, 255
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ids_info = 0
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[zone]
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nickname = AR02_Sun3_death
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pos = 0, 0, 0
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shape = SPHERE
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size = 9000
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Object]
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nickname = AR02_Sun3
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ids_name = 1380
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pos = 0, 0, 0
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ambient_color = 255, 255, 255
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archetype = sun_1000
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star = sm_red_sun
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atmosphere_range = 11000
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burn_color = 255, 255, 255
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ids_info = 0
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[Object]
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nickname = AR02_01
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pos = 13017, -40000, 37080
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ids_info = 0
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behavior = NOTHING
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pilot = pilot_solar_easy
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dock_with = AR02_01_Base
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base = AR02_01_Base
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reputation = fc_n_grp
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rotate = 0, 0, 0
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archetype = nomad_base2
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ids_name = 535034
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loadout = nomad_base2
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difficulty_level = 1
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[Zone]
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nickname = AR02_01_exclusion
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pos = 13017, -30000, 37080
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shape = SPHERE
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size = 3000
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property_flags = 131072
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visit = 128
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sort = 99.500000
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[Zone]
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nickname = Zone_AR02_nebula_03
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ids_name = 0
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pos = 8678, -60000, 15778
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 40000, 40000, 40000
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property_flags = 32768
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property_fog_color = 58.000000, 0.000000, 255.000000
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ids_info = 0
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visit = 36
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spacedust = attractdust_purple
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spacedust_maxparticles = 50
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sort = 99
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toughness = 19
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density = 9
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repop_time = 10
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max_battle_size = 8
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pop_type = Background
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relief_time = 10
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population_additive = false
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faction_weight = fc_n_grp, 1
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faction_weight = fc_n2_grp, 1
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encounter = area_defend, 19, 0.100000
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faction = fc_n2_grp, 0.800000
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faction = fc_n_grp, 0.800000
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encounter = capitalships_nomad, 15, 0.100000
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faction = fc_n_grp, 1.000000
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[Object]
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nickname = AR02_02
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pos = 37187, -50000, 8998
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ids_info = 0
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||
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behavior = NOTHING
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||
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pilot = pilot_solar_easy
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||
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dock_with = AR02_02_Base
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||
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base = AR02_02_Base
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||
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reputation = fc_n_grp
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||
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rotate = 0, 0, 0
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||
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archetype = lair
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||
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ids_name = 10901
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||
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loadout = lair_base
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||
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difficulty_level = 1
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||
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|
||
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[Zone]
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||
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nickname = AR02_02_exclusion
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pos = 37097, -50000, 8786
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shape = SPHERE
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||
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size = 6000
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||
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property_flags = 131072
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||
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visit = 128
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||
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sort = 99.500000
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||
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|
||
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[Object]
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||
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nickname = AR02j0_to_AR02_hole
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||
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ids_name = 525121
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||
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pos = -28000, 4500, 53648
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||
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rotate = 0, 140, 0
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||
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archetype = jumphole_purple
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||
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msg_id_prefix = gcs_refer_system_AR02
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||
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jump_effect = jump_effect_nomad_gate
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||
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ids_info = 66146
|
||
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visit = 0
|
||
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goto = AR02, AR02_to_AR02j0_hole, gate_tunnel_bretonia
|
||
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|
||
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[Object]
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||
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nickname = AR02_to_AR02j0_hole
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||
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ids_name = 525121
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||
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pos = -28000, -23000, 53648
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||
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rotate = 0, 140, 0
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||
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archetype = jumphole_purple
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||
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msg_id_prefix = gcs_refer_system_AR02
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||
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jump_effect = jump_effect_nomad_gate
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||
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ids_info = 66146
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||
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visit = 0
|
||
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goto = AR02, AR02j0_to_AR02_hole, gate_tunnel_bretonia
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||
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|
||
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[Object]
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||
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nickname = AR02_to_AR03
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||
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ids_name = 261793
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||
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pos = -49309, 0, 75344
|
||
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rotate = 0, -31, 0
|
||
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archetype = nomad_gate
|
||
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msg_id_prefix = gcs_refer_system_AR03
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||
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jump_effect = jump_effect_nomad_gate
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||
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ids_info = 66145
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||
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reputation = fc_n_grp
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||
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behavior = NOTHING
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||
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difficulty_level = 7
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||
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loadout = nomad_gate
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||
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pilot = pilot_solar_easiest
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||
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goto = AR03, AR03_to_AR02, gate_tunnel_bretonia
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||
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|
||
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[Zone]
|
||
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nickname = Zone_AR02_path_dk01
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||
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pos = 11441, 0, -48130
|
||
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rotate = 90, -59, 180
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||
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shape = CYLINDER
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||
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size = 1500, 54960
|
||
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sort = 99
|
||
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toughness = 30
|
||
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density = 3
|
||
|
repop_time = 10
|
||
|
max_battle_size = 4
|
||
|
pop_type = attack_patrol
|
||
|
relief_time = 10
|
||
|
path_label = dk_01, 1
|
||
|
usage = patrol
|
||
|
mission_eligible = false
|
||
|
faction_weight = fc_dk_grp, 10
|
||
|
density_restriction = 1, patroller
|
||
|
density_restriction = 1, police_patroller
|
||
|
density_restriction = 1, pirate_patroller
|
||
|
density_restriction = 4, lawfuls
|
||
|
density_restriction = 4, unlawfuls
|
||
|
encounter = area_one_fighter, 30, 0.200000
|
||
|
faction = fc_dk_grp, 1.000000
|
||
|
|
||
|
[Zone]
|
||
|
nickname = Zone_AR02_path_dk02
|
||
|
pos = 48592, 0, 3597
|
||
|
rotate = 90, -19, 180
|
||
|
shape = CYLINDER
|
||
|
size = 1500, 79868
|
||
|
sort = 99
|
||
|
toughness = 30
|
||
|
density = 3
|
||
|
repop_time = 10
|
||
|
max_battle_size = 4
|
||
|
pop_type = attack_patrol
|
||
|
relief_time = 10
|
||
|
path_label = dk_02, 1
|
||
|
usage = patrol
|
||
|
mission_eligible = false
|
||
|
faction_weight = fc_dk_grp, 10
|
||
|
density_restriction = 1, patroller
|
||
|
density_restriction = 1, police_patroller
|
||
|
density_restriction = 1, pirate_patroller
|
||
|
density_restriction = 4, lawfuls
|
||
|
density_restriction = 4, unlawfuls
|
||
|
encounter = area_one_fighter, 30, 0.200000
|
||
|
faction = fc_dk_grp, 1.000000
|
||
|
|
||
|
[Zone]
|
||
|
nickname = Zone_AR02_path_dk03
|
||
|
pos = 6054, 0, 58436
|
||
|
rotate = 90, 72, 180
|
||
|
shape = CYLINDER
|
||
|
size = 1500, 115987
|
||
|
sort = 99
|
||
|
toughness = 30
|
||
|
density = 3
|
||
|
repop_time = 10
|
||
|
max_battle_size = 4
|
||
|
pop_type = attack_patrol
|
||
|
relief_time = 10
|
||
|
path_label = dk_03, 1
|
||
|
usage = patrol
|
||
|
mission_eligible = false
|
||
|
faction_weight = fc_dk_grp, 10
|
||
|
density_restriction = 1, patroller
|
||
|
density_restriction = 1, police_patroller
|
||
|
density_restriction = 1, pirate_patroller
|
||
|
density_restriction = 4, lawfuls
|
||
|
density_restriction = 4, unlawfuls
|
||
|
encounter = area_one_fighter, 30, 0.200000
|
||
|
faction = fc_dk_grp, 1.000000
|
||
|
|
||
|
[Zone]
|
||
|
nickname = Zone_AR02_path_dk04
|
||
|
pos = -63393, 0, 32954
|
||
|
rotate = -90, 18, 0
|
||
|
shape = CYLINDER
|
||
|
size = 1500, 90043
|
||
|
sort = 99
|
||
|
toughness = 30
|
||
|
density = 3
|
||
|
repop_time = 10
|
||
|
max_battle_size = 4
|
||
|
pop_type = attack_patrol
|
||
|
relief_time = 10
|
||
|
path_label = dk_04, 1
|
||
|
usage = patrol
|
||
|
mission_eligible = false
|
||
|
faction_weight = fc_dk_grp, 10
|
||
|
density_restriction = 1, patroller
|
||
|
density_restriction = 1, police_patroller
|
||
|
density_restriction = 1, pirate_patroller
|
||
|
density_restriction = 4, lawfuls
|
||
|
density_restriction = 4, unlawfuls
|
||
|
encounter = area_one_fighter, 30, 0.200000
|
||
|
faction = fc_dk_grp, 1.000000
|
||
|
|
||
|
[Zone]
|
||
|
nickname = Zone_AR02_path_dk05
|
||
|
pos = -44770, 0, -36172
|
||
|
rotate = -90, -51, 0
|
||
|
shape = CYLINDER
|
||
|
size = 1500, 82867
|
||
|
sort = 99
|
||
|
toughness = 30
|
||
|
density = 3
|
||
|
repop_time = 10
|
||
|
max_battle_size = 4
|
||
|
pop_type = attack_patrol
|
||
|
relief_time = 10
|
||
|
path_label = dk_04, 1
|
||
|
usage = patrol
|
||
|
mission_eligible = false
|
||
|
faction_weight = fc_dk_grp, 10
|
||
|
density_restriction = 1, patroller
|
||
|
density_restriction = 1, police_patroller
|
||
|
density_restriction = 1, pirate_patroller
|
||
|
density_restriction = 4, lawfuls
|
||
|
density_restriction = 4, unlawfuls
|
||
|
encounter = area_one_fighter, 30, 0.200000
|
||
|
faction = fc_dk_grp, 1.000000
|
||
|
|
||
|
[Zone]
|
||
|
nickname = Zone_AR02_pop_no_guards_01
|
||
|
pos = 0, 0, 0
|
||
|
rotate = 0, 0, 0
|
||
|
shape = SPHERE
|
||
|
size = 90000
|
||
|
comment = nomads_guards
|
||
|
sort = 99
|
||
|
toughness = 19
|
||
|
density = 9
|
||
|
repop_time = 10
|
||
|
max_battle_size = 8
|
||
|
pop_type = Background
|
||
|
relief_time = 10
|
||
|
population_additive = false
|
||
|
faction_weight = fc_n2_grp, 1
|
||
|
encounter = area_defend, 19, 0.100000
|
||
|
faction = fc_n2_grp, 0.800000
|
||
|
|
||
|
[Object]
|
||
|
nickname = AR02_03
|
||
|
pos = 65000, 15000, 74555
|
||
|
ids_info = 0
|
||
|
behavior = NOTHING
|
||
|
pilot = pilot_solar_easy
|
||
|
dock_with = AR02_03_Base
|
||
|
base = AR02_03_Base
|
||
|
reputation = fc_n_grp
|
||
|
rotate = 0, 0, 0
|
||
|
archetype = lair
|
||
|
ids_name = 10901
|
||
|
loadout = lair_base
|
||
|
difficulty_level = 1
|
||
|
visit = 128
|