FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/VK01/VK01.ini

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2024-10-05 07:50:50 +03:00
[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_tau13_space
danger = music_omega_danger
battle = music_omega_battle
[Dust]
spacedust = Dust
[Nebula]
file = solar\nebula\VK01_Crow_nebula.ini
zone = Zone_VK01_Crow_nebula
[Asteroids]
file = solar\asteroids\VK01_oxygen_pocket_field.ini
zone = Zone_VK01_oxygen_pocket_001
[Asteroids]
file = solar\asteroids\VK01_debris_field_01.ini
zone = Zone_VK01_debris_01
[Ambient]
color = 0, 0, 0
[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_br01_stars.cmp
nebulae = solar\starsphere\starsphere_bw08.cmp
[LightSource]
nickname = VK01_system_light01
pos = -30000, 30000, 0
color = 253, 230, 180
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = VK01_system_light02
pos = 25000, -30000, 15000
color = 253, 230, 180
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = VK01_system_light03
pos = -15000, -50000, -20000
color = 253, 230, 180
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = VK01_system_light04
pos = 18000, 25000, 0
color = 253, 230, 180
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone]
nickname = VK01_Sun1_death
pos = -30000, 30000, 0
shape = SPHERE
size = 11000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = VK01_Sun1
ids_name = 1380
pos = -30000, 30000, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = ku03_sun1
atmosphere_range = 12000
burn_color = 255, 255, 255
ids_info = 66151
[zone]
nickname = VK01_Sun2_death
pos = 25000, -30000, 15000
shape = SPHERE
size = 11000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = VK01_Sun2
ids_name = 1380
pos = 25000, -30000, 15000
ambient_color = 255, 255, 255
archetype = sun_1000
star = ku03_sun2
atmosphere_range = 12000
burn_color = 255, 255, 255
ids_info = 66152
[zone]
nickname = VK01_Sun3_death
pos = -15000, -50000, -20000
shape = SPHERE
size = 11000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = VK01_Sun3
ids_name = 1380
pos = -15000, -50000, -20000
ambient_color = 255, 255, 255
archetype = sun_1000
star = ku02_sun
atmosphere_range = 12000
burn_color = 255, 255, 255
ids_info = 66161
[zone]
nickname = VK01_Sun4_death
pos = 18000, 25000, 0
shape = SPHERE
size = 7000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = VK01_Sun4
ids_name = 261025
pos = 18000, 25000, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = hu01_sun3
atmosphere_range = 6000
burn_color = 255, 255, 255
ids_info = 66153
[Object]
nickname = VK01_01
ids_name = 536862
pos = 0, 0, 70000
archetype = planet_earthcity_3000
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 3400
burn_color = 160, 222, 245
ids_info = 0
base = VK01_01_base
reputation = fc_ru_grp
[zone]
nickname = Zone_VK01_01_death
pos = 0, 0, 70000
shape = SPHERE
size = 3200
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = VK01_01_dock_ring
ids_name = 534426
pos = 0, 0, 66500
rotate = 0, 180, 0
archetype = dock_ring
ids_info = 66141
dock_with = VK01_01_base
reputation = fc_ru_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_B
difficulty_level = 5
loadout = docking_ring_br_01
pilot = pilot_solar_easy
[Object]
nickname = VK01_docking_fixture_1
ids_name = 261166
pos = 0, 500, 66500
rotate = 0, -180, 0
archetype = docking_fixture
ids_info = 66489
base = VK01_01_base
dock_with = VK01_01_base
reputation = fc_ru_grp
behavior = NOTHING
[Object]
nickname = VK01_01_2
ids_name = 536864
pos = -5000, 0, 63000
rotate = 0, -90, 0
archetype = space_shipping01
ids_info = 65713
base = VK01_01_2_Base
dock_with = VK01_01_2_Base
reputation = fc_ru_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , Robot_body_e
difficulty_level = 1
loadout = space_shipping01
pilot = pilot_solar_easy
[Object]
nickname = VK01_01_2_space_research_01
ids_name = 0
pos = -5000, -150, 63643
rotate = 90, 0, 0
archetype = space_research_ex
ids_info = 0
reputation = fc_ru_grp
loadout = space_research_ex
parent = VK01_01_2
[Object]
nickname = VK01_01_2_explosion_base_shipyard_2x_1
pos = -5000, -550, 63950
rotate = 0, 90, 0
archetype = shipyard_2x_ex
reputation = fc_ru_grp
difficulty_level = 16
loadout = shipyard_2x_ex
pilot = pilot_solar_hardest
parent = VK01_01_2
[Object]
nickname = VK01_01_2_explosion_base_shipyard_2x_2
pos = -5000, -1650, 63950
rotate = 0, 90, 0
archetype = shipyard_2x_ex
reputation = fc_ru_grp
difficulty_level = 16
loadout = shipyard_2x_ex
pilot = pilot_solar_hardest
parent = VK01_01_2
[Object]
nickname = VK01_01_2_explosion_base_shipyard_2x_3
pos = -5000, -1050, 63950
rotate = 0, 90, 0
archetype = shipyard_2x_ex
reputation = fc_ru_grp
difficulty_level = 16
loadout = shipyard_2x_ex
pilot = pilot_solar_hardest
parent = VK01_01_2
[Object]
nickname = VK01_02
ids_name = 536863
pos = 0, 0, -70000
archetype = planet_earthcity_3000
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 3400
burn_color = 160, 222, 245
ids_info = 0
base = VK01_02_base
reputation = fc_cn_grp
[zone]
nickname = Zone_VK01_02_death
pos = 0, 0, -70000
shape = SPHERE
size = 3200
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = VK01_02_dock_ring
ids_name = 534426
pos = 0, 0, -66500
rotate = 0, 0, 0
archetype = dock_ring
ids_info = 66141
dock_with = VK01_02_base
reputation = fc_cn_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_B
difficulty_level = 5
loadout = docking_ring_br_01
pilot = pilot_solar_easy
[Object]
nickname = VK01_docking_fixture_2
ids_name = 261166
pos = 0, 500, -66500
rotate = 0, 0, 0
archetype = docking_fixture
ids_info = 66489
base = VK01_02_base
dock_with = VK01_02_base
reputation = fc_cn_grp
behavior = NOTHING
[Object]
nickname = VK01_02_2
ids_name = 536865
pos = 5000, 0, -62000
rotate = 0, 90, 0
archetype = space_shipping01
ids_info = 65713
base = VK01_02_2_Base
dock_with = VK01_02_2_Base
reputation = fc_cn_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , Robot_body_e
difficulty_level = 1
loadout = space_shipping01
pilot = pilot_solar_easy
[Object]
nickname = VK01_02_2_space_research_01
ids_name = 0
pos = 5000, 0, -64595
rotate = 0, 0, 0
archetype = space_research
ids_info = 0
reputation = fc_rs_grp
parent = VK01_02_2
[Object]
nickname = VK01_02_2_explosion_base_shipyard_2x_1
pos = 5000, -300, -64300
rotate = 0, 90, 0
archetype = shipyard_2x_ex
reputation = fc_ru_grp
difficulty_level = 16
loadout = shipyard_2x_ex
pilot = pilot_solar_hardest
parent = VK01_02_2
[Object]
nickname = VK01_02_2_explosion_base_shipyard_2x_2
pos = 5000, -300, -63100
rotate = 0, 90, 0
archetype = shipyard_2x_ex
reputation = fc_ru_grp
difficulty_level = 16
loadout = shipyard_2x_ex
pilot = pilot_solar_hardest
parent = VK01_02_2
[Object]
nickname = VK01_02_2_explosion_base_shipyard_2x_3
pos = 5000, -300, -63700
rotate = 0, 90, 0
archetype = shipyard_2x_ex
reputation = fc_ru_grp
difficulty_level = 16
loadout = shipyard_2x_ex
pilot = pilot_solar_hardest
parent = VK01_02_2
[zone]
nickname = Zone_VK01_Crow_nebula
ids_name = 536870
pos = 0, 0, 0
shape = SPHERE
size = 300000
property_flags = 32768
property_fog_color = 0.000000, 100.000000, 160.000000
visit = 32
spacedust = attractdust
spacedust_maxparticles = 50
ids_info = 0
sort = 99
interference = 0.900000
[zone]
nickname = Zone_VK01_exclusion01
pos = 0, 0, 70000
shape = SPHERE
size = 15000
property_flags = 65536
property_fog_color = 200.000000, 200.000000, 200.000000
damage = 10
visit = 99
sort = 99.500000
[zone]
nickname = Zone_VK01_exclusion02
pos = 0, 0, -70000
shape = SPHERE
size = 15000
property_flags = 65536
property_fog_color = 200.000000, 200.000000, 200.000000
damage = 10
visit = 99
sort = 99.500000
[zone]
nickname = Zone_VK01_exclusion03
pos = 0, 0, 0
shape = SPHERE
size = 15000
property_flags = 65536
property_fog_color = 200.000000, 200.000000, 200.000000
damage = 10
visit = 99
sort = 99.500000
[zone]
nickname = Zone_VK01_exclusion04
pos = 30000, 0, 30000
shape = SPHERE
size = 15000
property_flags = 65536
property_fog_color = 200.000000, 200.000000, 200.000000
damage = 10
visit = 99
sort = 99.500000
[zone]
nickname = Zone_VK01_exclusion05
pos = -30000, 0, 30000
shape = SPHERE
size = 15000
property_flags = 65536
property_fog_color = 200.000000, 200.000000, 200.000000
damage = 10
visit = 99
sort = 99.500000
[zone]
nickname = Zone_VK01_exclusion06
pos = 30000, 0, -30000
shape = SPHERE
size = 15000
property_flags = 65536
property_fog_color = 200.000000, 200.000000, 200.000000
damage = 10
visit = 99
sort = 99.500000
[zone]
nickname = Zone_VK01_exclusion07
pos = -30000, 0, -30000
shape = SPHERE
size = 15000
property_flags = 65536
property_fog_color = 200.000000, 200.000000, 200.000000
damage = 10
visit = 99
sort = 99.500000
[Object]
nickname = VK01_explosion_planet01
ids_name = 536866
pos = -30000, 0, -30000
rotate = 0, 0, 0
archetype = explosion_planet_moonred_1500_2
spin = 0.000000, 0.010000, 0.000000
burn_color = 255, 222, 160
ids_info = 0
reputation = fc_cn_grp
loadout = loadout_explosion_planet_moonred_1500_2
[zone]
nickname = Zone_VK01_explosion_planet01_radiation01
pos = -30000, 0, -30000
shape = SPHERE
size = 1700, 1700, 1700
damage = 2000000000
visit = 32
sort = 99
[zone]
nickname = Zone_VK01_explosion_planet01_radiation02
pos = -30000, 0, -30000
shape = SPHERE
size = 2000, 2000, 2000
damage = 10000
visit = 32
spacedust = gf_wormhole_red
spacedust_maxparticles = 50
sort = 99
[Object]
nickname = VK01_explosion_planet02
ids_name = 536867
pos = 30000, 0, -30000
rotate = 0, 0, 0
archetype = explosion_planet_icemoon_1500
spin = 0.000000, 0.010000, 0.000000
burn_color = 255, 222, 160
ids_info = 0
reputation = fc_cn_grp
loadout = loadout_explosion_planet_icemoon_1500
[zone]
nickname = Zone_VK01_explosion_planet02_radiation01
pos = 30000, 0, -30000
shape = SPHERE
size = 1700, 1700, 1700
damage = 2000000000
visit = 32
sort = 99
[zone]
nickname = Zone_VK01_explosion_planet02_radiation02
pos = 30000, 0, -30000
shape = SPHERE
size = 2000, 2000, 2000
damage = 10000
visit = 32
spacedust = gf_wormhole_red
spacedust_maxparticles = 50
sort = 99
[Object]
nickname = VK01_explosion_planet03
ids_name = 536868
pos = 30000, 0, 30000
rotate = 0, 0, 0
archetype = explosion_planet_mercury_1500
spin = 0.000000, 0.010000, 0.000000
burn_color = 255, 222, 160
ids_info = 0
reputation = fc_ru_grp
loadout = loadout_explosion_planet_mercury_1500
[zone]
nickname = Zone_VK01_explosion_planet03_radiation01
pos = 30000, 0, 30000
shape = SPHERE
size = 1700, 1700, 1700
damage = 2000000000
visit = 32
sort = 99
[zone]
nickname = Zone_VK01_explosion_planet03_radiation02
pos = 30000, 0, 30000
shape = SPHERE
size = 2000, 2000, 2000
damage = 10000
visit = 32
spacedust = gf_wormhole_red
spacedust_maxparticles = 50
sort = 99
[Object]
nickname = VK01_explosion_planet04
ids_name = 536869
pos = -30000, 0, 30000
rotate = 0, 0, 0
archetype = explosion_planet_ice_purple_1500
spin = 0.000000, 0.010000, 0.000000
burn_color = 255, 222, 160
ids_info = 0
reputation = fc_ru_grp
loadout = loadout_explosion_planet_ice_purple_1500
[zone]
nickname = Zone_VK01_explosion_planet04_radiation01
pos = -30000, 0, 30000
shape = SPHERE
size = 1700, 1700, 1700
damage = 2000000000
visit = 32
sort = 99
[zone]
nickname = Zone_VK01_explosion_planet04_radiation02
pos = -30000, 0, 30000
shape = SPHERE
size = 2000, 2000, 2000
damage = 10000
visit = 32
spacedust = gf_wormhole_red
spacedust_maxparticles = 50
sort = 99
[Object]
nickname = VK01_suprise_cn_battleship_01
ids_name = 534450
pos = 0, -1000, 0
rotate = -44, -23, 92
archetype = suprise_coalition_battleship_more_hull
ids_info = 0
visit = 16
loadout = SECRET_cn_coalition_battleship_VK01_01
[Object]
nickname = VK01_suprise_cn_dreadnought_01
ids_name = 535876
pos = -1000, 2000, -2000
rotate = 44, 23, 92
archetype = suprise_coalition_dreadnought_more_hull
ids_info = 0
visit = 16
loadout = SECRET_cn_coalition_dreadnought_VK01_01
[Object]
nickname = VK01_suprise_ru_battleship_01
ids_name = 534441
pos = 0, 2000, 2000
rotate = -49, -45, 64
archetype = suprise_russian_battleship_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_battleship_VK01_01
[Object]
nickname = VK01_suprise_ru_battleship_02
ids_name = 534441
pos = 2000, -2000, -3000
rotate = 12, -87, 34
archetype = suprise_russian_battleship_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_battleship_VK01_02
[Object]
nickname = VK01_ue_battleship_debris01_01
ids_name = 535016
pos = -3000, 500, 0
rotate = 140, 40, 60
archetype = ue_battleship_debris01
ids_info = 0
loadout = ue_battleship_debris01_loadout
[Object]
nickname = VK01_ue_battleship_debris01_02
ids_name = 535016
pos = 3000, -700, 2000
rotate = 20, 40, 60
archetype = ue_battleship_debris01
ids_info = 0
loadout = ue_battleship_debris01_loadout
[Object]
nickname = VK01_cn_debris01_01
ids_name = 535016
pos = 2000, 0, 0
rotate = 0, 160, 5
archetype = cn_debris01
ids_info = 0
[Object]
nickname = VK01_cn_debris02_01
ids_name = 535016
pos = -5000, 0, 5000
rotate = 0, -90, 9
archetype = cn_debris02
ids_info = 0
[Object]
nickname = VK01_debris_large01_01
ids_name = 0
pos = 2400, 0, -900
rotate = 0, -20, 0
archetype = debris_large01
ids_info = 0
[Object]
nickname = VK01_debris_xlarge01_01
ids_name = 0
pos = 0, 300, -3000
rotate = 0, 0, 0
archetype = debris_xlarge01
ids_info = 0
[Object]
nickname = VK01_debris_med01_01
ids_name = 0
pos = 2800, 100, -1400
rotate = -120, 10, 90
archetype = debris_med01
ids_info = 0
[Object]
nickname = VK01_debris_med02_01
ids_name = 0
pos = 2600, 100, -500
rotate = 0, 70, 0
archetype = debris_med02
ids_info = 0
[Object]
nickname = VK01_suprise_su-10_01
ids_name = 534439
pos = 0, 300, -2945
rotate = 90, 0, 95
archetype = suprise_su-10_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_su-10_VK01
[Object]
nickname = VK01_suprise_su-10_02
ids_name = 534439
pos = -4500, 0, 5000
rotate = 160, 20, 40
archetype = suprise_su-10_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_su-10_VK02
[Object]
nickname = VK01_suprise_su-17_01
ids_name = 534438
pos = 1000, 0, 0
rotate = 158, 23, 42
archetype = suprise_Su-17_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_su-17_VK01
[Object]
nickname = VK01_suprise_su-17_02
ids_name = 534438
pos = -1000, 1500, 3000
rotate = 60, 10, 76
archetype = suprise_Su-17_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_su-17_VK02
[Object]
nickname = VK01_suprise_cn_heavy_fighter_01
ids_name = 534447
pos = 6000, 0, 0
rotate = 43, -21, 32
archetype = suprise_cn_heavy_fighter_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_cn_heavy_fighter_VK01
[Object]
nickname = VK01_suprise_cn_heavy_fighter_02
ids_name = 534447
pos = 6100, -100, 100
rotate = 0, 23, 56
archetype = suprise_cn_heavy_fighter_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_cn_heavy_fighter_VK02
[Object]
nickname = VK01_suprise_cn_superheavy_fighter_01
ids_name = 534448
pos = 2860, 100, -1490
rotate = 160, 20, 40
archetype = suprise_cn_superheavy_fighter_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_cn_superheavy_fighter_VK01
[Object]
nickname = VK01_suprise_cn_superheavy_fighter_02
ids_name = 534448
pos = 2500, -2000, -4500
rotate = 10, 56, 23
archetype = suprise_cn_superheavy_fighter_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_cn_superheavy_fighter_VK02
[Object]
nickname = VK01_suprise_cn_cruiser_01
ids_name = 534451
pos = -5000, -1500, 3000
rotate = -41, -28, 33
archetype = suprise_coalition_cruiser_more_hull
ids_info = 0
visit = 16
loadout = SECRET_cn_cruiser_VK01
[Object]
nickname = VK01_suprise_cn_cruiser_02
ids_name = 534451
pos = -3300, -1300, 2900
rotate = -11, 28, 23
archetype = suprise_coalition_cruiser_more_hull
ids_info = 0
visit = 16
loadout = SECRET_cn_cruiser_VK02
[Object]
nickname = VK01_suprise_ru_cruiser_01
ids_name = 534442
pos = -6000, 1200, -2000
rotate = 23, 45, 45
archetype = suprise_russian_cruiser_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_cruiser_VK01
[Object]
nickname = VK01_suprise_ru_cruiser_02
ids_name = 534442
pos = -3500, 1300, -1500
rotate = 23, -45, 45
archetype = suprise_russian_cruiser_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_cruiser_VK02
[Object]
nickname = VK01_suprise_ru_gunboat_01
ids_name = 534440
pos = -3000, -500, -5000
rotate = 32, 12, -67
archetype = suprise_russian_gunboat_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_gunboat_VK01
[Object]
nickname = VK01_suprise_ru_gunboat_02
ids_name = 534440
pos = -4300, -1000, -3300
rotate = 31, 83, 56
archetype = suprise_russian_gunboat_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_gunboat_VK02
[Object]
nickname = VK01_suprise_ru_gunboat_03
ids_name = 534440
pos = 0, -5000, 5000
rotate = 23, 45, 12
archetype = suprise_russian_gunboat_more_hull
ids_info = 0
visit = 16
loadout = SECRET_ru_gunboat_VK03
[Object]
nickname = VK01_suprise_cn_gunboat_01
ids_name = 534452
pos = 4000, -300, 0
rotate = 16, -54, 45
archetype = suprise_coalition_gunboat_more_hull
ids_info = 0
visit = 16
loadout = SECRET_cn_gunboat_VK01
[Object]
nickname = VK01_suprise_cn_gunboat_02
ids_name = 534452
pos = -6500, 1900, 1000
rotate = -15, -12, 54
archetype = suprise_coalition_gunboat_more_hull
ids_info = 0
visit = 16
loadout = SECRET_cn_gunboat_VK02
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property_flags = 16400
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spacedust = oxygendust
spacedust_maxparticles = 150
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loadout = SECRET_Bio_Container_Small_credits5_VK01
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loadout = SECRET_Bio_Container_Small_diamonds_VK01
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archetype = suprise_Bio_Container_Small
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loadout = SECRET_Bio_Container_Small_metal_VK01
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loadout = SECRET_Bio_Container_Small_diamonds_VK01
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visit = 16
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archetype = suprise_Bio_Container_Small
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visit = 16
loadout = SECRET_Bio_Container_Small_meteor_VK01
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ids_name = 536873
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ids_info = 0
visit = 16
loadout = SECRET_Bio_Container_Medium_VK01
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ids_name = 536873
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ids_info = 0
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loadout = SECRET_Bio_Container_Medium_VK01
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ids_info = 0
visit = 16
loadout = SECRET_Bio_Container_Medium_VK01
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ids_name = 536873
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ids_info = 0
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