388 lines
7.8 KiB
INI
388 lines
7.8 KiB
INI
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[SystemInfo]
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name = St01
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space_color = 0, 0, 0
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local_faction = li_p_grp
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[EncounterParameters]
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nickname = cruiser_and_gunboat
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filename = missions\encounters\cruiser_and_gunboat.ini
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[EncounterParameters]
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nickname = battleship_and_gunboat
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filename = missions\encounters\battleship_and_gunboat.ini
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[EncounterParameters]
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nickname = area_gunboats
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filename = missions\encounters\area_gunboats.ini
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[EncounterParameters]
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nickname = area_bh_scout
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filename = missions\encounters\area_bh_scout.ini
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[EncounterParameters]
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nickname = area_nomads
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filename = missions\encounters\area_nomads.ini
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[EncounterParameters]
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nickname = area_defend
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filename = missions\encounters\area_defend.ini
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[EncounterParameters]
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nickname = area_assault
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filename = missions\encounters\area_assault.ini
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[TexturePanels]
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file = universe\heavens\shapes.ini
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[Music]
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space = music_omicron_space
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danger = music_omicron_danger
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battle = music_omicron_battle
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[Background]
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complex_stars = solar\starsphere\starsphere_li06_stars.cmp
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[Dust]
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spacedust = Dust
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[Archetype]
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ship = no_fighter
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ship = no_gunboat
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ship = or_elite
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solar = d_n_battleship
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solar = o_osiris
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[Asteroids]
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file = solar\asteroids\St01_nomad_asteroids.ini
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zone = Zone_St01_edge_nebula
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[Nebula]
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file = solar\nebula\St01_edge_nebula.ini
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zone = Zone_St01_edge_nebula
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[Ambient]
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color = 60, 90, 70
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[Object]
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nickname = St01_sun
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pos = 70523, 30000, -62152
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Archetype = sun_1000
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star = St01_yellow_sun
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[LightSource]
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nickname = St01_system_light
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pos = 52571, 30000, -18588
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color = 225, 220, 60
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range = 100000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Object]
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nickname = St01_01_Base
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ids_name = 546078 ;196842
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pos = -589, 0, -2712
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Archetype = planet_icemntcld_2000
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ids_info = 65809
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spin = 0, 0, 0
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atmosphere_range = 2150
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burn_color = 255, 222, 160
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Base = St01_01_Base
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reputation = fc_or_grp
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[Object]
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nickname = St01_dock_ring_1
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ids_name = 261194
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pos = 1500, 0, -2191
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rotate = 0, 75, 0
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Archetype = dock_ring
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loadout = docking_ring
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dock_with = St01_01_Base
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ids_info = 66141
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reputation = fc_or_grp
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[Object]
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nickname = St01_docking_fixture_1
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ids_name = 261166
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pos = 1500, 350, -2191
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Archetype = docking_fixture
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ids_info = 66489
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reputation = fc_or_grp
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behavior = NOTHING
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dock_with = St01_01_Base
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base = St01_01_Base
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rotate = 0, 75, 0
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[zone]
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nickname = Zone_St01_01_exclusion
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pos = 2154, 0, -1879
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shape = SPHERE
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size = 8000
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property_flags = 65536
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property_fog_color = 40.000000, 85.000000, 70.000000
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edge_fraction = 0.200000
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[Object]
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nickname = St01_to_St02_hole
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pos = -5027, 0, -18614
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rotate = 0, -175, 0
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Archetype = jumphole
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jump_effect = jump_effect_hole
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goto = St02, St02_to_St01_hole, gate_tunnel_bretonia
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[Object]
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nickname = St01_to_St03_hole
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ids_name = 261793
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pos = 46983, 0, -10694
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rotate = 0, 90, 0
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Archetype = nomad_gate
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jump_effect = jump_effect_bretonia
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goto = St03, St03_to_St01_hole, gate_tunnel_bretonia
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[zone]
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nickname = Zone_St01_to_St03_hole_exclusion
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pos = 41116, 0, -12528
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shape = SPHERE
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size = 7500
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property_flags = 65536
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property_fog_color = 40.000000, 85.000000, 70.000000
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edge_fraction = 0.100000
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[zone]
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nickname = Zone_St01_to_St02_hole
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pos = -4984, 0, -18266
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shape = SPHERE
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size = 700
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property_flags = 131072
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[zone]
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nickname = Zone_St01_Osiris_path_exclusion
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pos = 25289, 0, -20155
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rotate = 0, 65, 0
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shape = BOX
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size = 500, 500, 25000
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[zone]
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nickname = Zone_St01_edge_nebula
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pos = -102, 0, 49
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shape = ELLIPSOID
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size = 60000, 60000, 60000
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property_flags = 33794
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property_fog_color = 40.000000, 85.000000, 70.000000
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spacedust = organismdust
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spacedust_maxparticles = 75
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Music = zone_field_asteroid_nomad
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[zone]
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nickname = Zone_St01_to_St03_hole_asteroid_exclusion
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pos = 41070, 0, -12594
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shape = SPHERE
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size = 9000
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property_flags = 131072
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[zone]
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nickname = Zone_St01_01_asteroid_exclusion
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pos = 2151, 0, -2143
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shape = SPHERE
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size = 10000
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property_flags = 131072
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[zone]
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nickname = Zone_St01_order_planet_death
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pos = -589, 0, -2712
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shape = SPHERE
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size = 2075
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damage = 1000000000
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[LightSource]
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nickname = LIGHT
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pos = -353, 0, -2886
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color = 255, 255, 255
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range = 3000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Object]
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nickname = St01_to_EW11_hole
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ids_name = 458851
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pos = 804, 0, -32994
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rotate = 0, 140, 0
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archetype = jumphole_green
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msg_id_prefix = gcs_refer_system_EW11
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = EW11, EW11_to_St01_hole, gate_tunnel_bretonia
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[zone]
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nickname = Zone_St01_to_EW11_hole
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pos = 805, 0, -32993
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shape = SPHERE
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size = 1000
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property_flags = 131072
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visit = 128
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sort = 0
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[Zone]
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nickname = Zone_St01_pop_ambient_01
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pos = 2312, 0, -1870
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rotate = 0, 0, 0
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shape = SPHERE
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size = 7478
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comment = Ambient Pop
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sort = 51
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toughness = 19
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density = 10
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repop_time = 10
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max_battle_size = 4
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pop_type = Background
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relief_time = 15
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population_additive = false
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faction_weight = fc_or_grp, 20
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encounter = area_defend, 19, 0.100000
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faction = fc_or_grp, 1.000000
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[Zone]
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nickname = Zone_St01_pop_ambient_02
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pos = 0, 0, 0
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rotate = 0, 0, 0
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shape = SPHERE
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size = 70000
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comment = Ambient Pop
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sort = 51
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toughness = 19
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density = 6
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repop_time = 20
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max_battle_size = 4
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pop_type = Background
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relief_time = 30
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population_additive = false
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faction_weight = fc_or2_grp, 20
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faction_weight = fc_n2_grp, 20
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encounter = battleship_and_gunboat, 19, 0.200000
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faction = fc_or2_grp, 0.400000
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encounter = area_nomads, 18, 0.100000
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faction = fc_n_grp, 1.000000
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encounter = area_gunboats, 15, 0.100000
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faction = fc_n_grp, 0.800000
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encounter = cruiser_and_gunboat, 19, 0.100000
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faction = fc_or2_grp, 0.800000
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[Object]
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nickname = St01_to_Li05_hole
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ids_name = 534065
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pos = -7779, 40000, 39163
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rotate = 0, -12, 0
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archetype = jumphole_light
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msg_id_prefix = gcs_refer_system_Li05
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = Li05, Li05_to_St01_hole, gate_tunnel_bretonia
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[Zone]
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nickname = Zone_St01_destroy_vignette_01
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pos = 604, 0, 17332
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shape = SPHERE
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size = 10000
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mission_type = lawful, unlawful
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sort = 99.500000
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vignette_type = field
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[Zone]
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nickname = Zone_St01_destroy_vignette_02
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pos = -16929, 0, -403
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shape = SPHERE
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size = 10000
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mission_type = lawful, unlawful
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sort = 99.500000
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vignette_type = field
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[Zone]
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nickname = Zone_St01_destroy_vignette_03
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pos = 17533, 0, -201
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shape = SPHERE
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size = 10000
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mission_type = lawful, unlawful
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sort = 99.500000
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vignette_type = field
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[Object]
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nickname = St01_05
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pos = -30000, -40000, -2700
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ids_info = 0
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behavior = NOTHING
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pilot = pilot_solar_easy
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dock_with = St01_05_Base
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base = St01_05_Base
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reputation = abyss_n_grp
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rotate = 0, 0, 0
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archetype = space_police01
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ids_name = 534024
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loadout = d_space_police01
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difficulty_level = 1
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[Object]
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nickname = St01_to_LI09_hole
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ids_name = 261793
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pos = -24784, 0, 23510
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rotate = 0, -51, 0
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Archetype = nomad_gate
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msg_id_prefix = gcs_refer_system_LI09
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jump_effect = jump_effect_bretonia
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goto = LI09, LI09_to_St01_hole, gate_tunnel_bretonia
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[Zone]
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nickname = Zone_St01_pop_ambient_03
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pos = -59282, 0, -59550
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rotate = 0, 0, 0
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shape = SPHERE
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size = 2600
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sort = 51
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toughness = 19
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density = 3
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repop_time = 25
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max_battle_size = 4
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pop_type = Background
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relief_time = 35
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population_additive = false
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faction_weight = fc_n2_grp, 1
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encounter = area_assault, 19, 0.100000
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faction = fc_n2_grp, 0.800000
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[zone]
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nickname = Zone_St01_to_li09_hole_exclusion
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pos = -24784, 0, 23510
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shape = SPHERE
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size = 7500
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property_flags = 65536
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property_fog_color = 40.000000, 85.000000, 70.000000
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edge_fraction = 0.100000
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[Object]
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nickname = St01_06
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pos = 26287, 15000, 25751
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ids_info = 0
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behavior = NOTHING
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pilot = pilot_solar_easy
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dock_with = St01_06_Base
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base = St01_06_Base
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reputation = fc_rs_grp
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rotate = 0, 0, 0
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archetype = space_port_dmg
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ids_name = 1190
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loadout = space_port_dmg
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difficulty_level = 1
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visit = 128
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[Object]
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nickname = St01_to_POLICE01_hole
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ids_name = 537473
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pos = -517, 16075, -2639
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rotate = 0, 0, 0
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archetype = jumphole_red
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msg_id_prefix = gcs_refer_system_POLICE01
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jump_effect = jump_effect_yellow_long
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ids_info = 66146
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visit = 0
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goto = POLICE01, POLICE01_to_St01_hole, gate_tunnel_bretonia
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